The Angband Ladder: Lazy Blob II, Yeek Tourist by kingvictory2003

  [Hengband 1.7.2 Character Dump]

                          Name  : Lazy Blob II

 Sex      : Male             Age                17   STR!:  18/100
 Race     : Yeek             Height             50   INT!:  18/120
 Class    : Tourist          Weight             93   WIS!:  18/110
 Magic    : Arcane           Social Class       74   DEX :  18/140
                             Align         Neutral   CON :  18/213
                                                     CHR :  18/128

 Right hand      (+64,+47)   Hit point    778/ 778   Fighting   : Heroic
                             SP (Mana)    193/ 193   Bows/Throw : Legendary[7]
 Blows/Round           8+0                           SavingThrow: Superb
 AverageDmg/Rnd      432+0   Level              50   Stealth    : Heroic
                             Experience    8848935
 Shooting        (+42,+20)   Max Exp       8848935   Perception : Superb
 Multiplier          x0.00   Exp to Adv      *****   Searching  : Superb
 Shots/Round          1.00   Gold          4379885   Disarming  : Very Good
                                                     MagicDevice: Superb
 AC              [21,+157]   Time     Day 17 22:08
 Speed            (+25+10)   Play time    17:41:07   Infra-Vision: 60 feet


                         (Character Background)
          You are the laziest of the lazy. You are one beachball of a
          yeek. Even by the standards of Yeekdom, you are a disgrace.
          To prove to your fellow Yeeks that you are more than your
          appearance, you cast your fortunes with Hengband...

          ...Now, you are in Morivant.


                                                               Modification
 Sex   : Male          Stat    BaseRacClaPerMod ActualCurrent  abcdefghijkl@
 Race  : Yeek          STR!:  18/90 -2 -1 -2  6 18/100         .3.1.2.s.....
 Class : Tourist       INT!:  18/80  1 -1 -2  6 18/120         .3.1..2s.....
 Level : 50            WIS!:  18/70  1 -1 -2  6 18/110         .3.1.2.s.....
 Hits  : 778/778       DEX : 18/120  1 -1 -2  4 18/140         .3.1...s.....
 Mana  : 193/193       CON : 18/113 -2 -1 -2 15 18/213         33.1...s.44..
                       CHR :  18/98 -4 -1 -2 10 18/128         .3.1..2s.4...
         /~}=="*((]]]             /~}=="*((]]]                 /~}=="*((]]]
         abcdefghijkl@            abcdefghijkl@                abcdefghijkl@
 Acid  : .......+....*    Sound : ....+........    Speed     : .+++..+....+#
 Elec  : .......+.....    Nether: ..+..........    FreeAction: .+.+++.......
 Fire  : ...*...+.....    Nexus : ...........+.    SeeInvisi.: .+.+.+.......
 Cold  : .......+..+..    Chaos : .....+.......    Hold Life : .+..++++.....
 Poison: ....+........    Disnch: ....+........    Warning   : .++..........
 Light : .............    Fear  : .........+...    SlowDigest: .+.+...+.....
 Dark  : ..+.+........    Reflct: .............    Regene.   : .+.+.+...++..
 Shard : .......+.....    AuFire: .............    Levitation: .+....+......
 Blind : ........+....    AuElec: .............    Perm Lite : .+...........
 Conf  : .....+...+...    AuCold: .............    Cursed    : .............

             /~                 /~}=="*((]]]                   /~}=="*((]]]
             ab@                abcdefghijkl@                  abcdefghijkl@
 Slay Evil : ...    Telepathy : .+...........    Add Blows   : +......+.....
 Slay Und. : ...    ESP Evil  : .............    Add Tunnel  : .............
 Slay Demon: +..    ESP Noliv.: .............    Add Infra   : .........+...
 Slay Drag.: ...    ESP Good  : .............    Add Device  : .............
 Slay Human: ...    ESP Undead: .............    Add Stealth : .++.....+....
 Slay Anim.: ...    ESP Demon : .............    Add Search  : .+......+....
 Slay Orc  : ...    ESP Dragon: .............
 Slay Troll: +..    ESP Human : .............    Riding      : .............
 Slay Giant: ...    ESP Animal: .............    Throw       : .............
 Acid Brand: +..    ESP Orc   : .............    Blessed     : .....+.......
 Elec Brand: ...    ESP Troll : .............    No Teleport : .............
 Fire Brand: ...    ESP Giant : .............    Anti Magic  : .............
 Cold Brand: ...                                 Econom. Mana: .............
 Poison Brd: ...    Sust Str  : ...+...+.....
 Sharpness : ...    Sust Int  : .......+.....    Drain Exp   : .............
 Quake     : ...    Sust Wis  : .......+.....    Rnd.Teleport: .............
 Vampiric  : ...    Sust Dex  : ...+...+.....    Aggravate   : .............
 Chaotic   : ...    Sust Con  : .......+.++..    TY Curse    : .............
 Force Wep.: ...    Sust Chr  : .......+.....


  [Option Settings]

 Preserve Mode:      ON
 Small Levels:       ON
 Arena Levels:       ENABLED


  [Recall Depth]

    Angband         : level   6
    Yeek cave       : level   1
    Orc cave        : level  10
    Dragon's lair   : level  60
    Mine            : level  75
    Anti-melee cave : level  40


  [Quest Information]

< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  5
  Mauhur, the Orc Captain                  (Dungeon level:   6) - level 25
  Doom Quest 1                             (Danger  level:  15) - level 26
  Orc Camp                                 (Danger  level:  15) - level 26
  The Mimic's Treasure                     (Danger  level:  25) - level 31
  Old Man Willow Quest                     (Danger  level:  22) - level 44
  Dark Elven Lords Quest                   (Danger  level:  25) - level 44
  The Cloning Pits                         (Danger  level:  45) - level 44
  The Old Castle                           (Danger  level:  50) - level 48

< Failed Quest >
  Nothing.


 Arena:  0 Victory


  [Defeated Monsters]

You have defeated 5848 enemies including 114 unique monsters in total.

< Unique monsters top 10 >
  Carcharoth, the Jaws of Thirst           (level  92)
  Kaschei the Immortal                     (level  90)
  Y'golonac                                (level  75)
  Atlach-Nacha, the Spider God             (level  75)
  Gerard, Strongman of Amber               (level  74)
  Biketal of Fire                          (level  73)
  Omarax the Eye Tyrant                    (level  73)
  Huan, the Hound of Valinor               (level  72)
  Caine, the Conspirator                   (level  71)
  Flying Spaghetti Monster                 (level  70)


  [Virtues]

Your alighnment : Neutral

You have strayed from the path of Enlightenment.
You are an enemy of Chance.
You are an arch-enemy of Sacrifice.
You are a champion of Temperance.
You are a bitter enemy of Valour.
You are the living embodiment of Justice.
You are the polar opposite of Compassion.
You are the living embodiment of Harmony.


  [Character Equipment]

a) The Beaked Axe of Hurin (2d6) (+10,+12) [+2] (+3) (charging) {AtCn|A/TU}
b) The Platinum Yendorian Express Card (+15,+15) [+25] (+3)
{SpStInWiDxCnChSlSr;FaSiHlSdRgLvLuWr~Tele}
c) The Gun 'Crimson' (x0) (+20,+20) (+4 to speed) {SpSl;DkNt;Wr}
d) The Ring of Power (Narya) (+10,+10) (+1) {SpStInWiDxCnCh;*Fi;FaSiSdRg(StDx}
e) a Quartzite Ring of Lordly Protection and Power Throwing [+17]
{PoDkSoDi;FaHl}
f) The Amulet of Sacred Knights [+10] (+2) {StWi;CfCa;FaSiHlRgBs}
g) The Levitation Stone of Laputa (+2 to speed) {SpInCh;HlLv}
h) The Leather Jacket of Shiva's Avatar (+3,+4) [12,+20] (+1 attack)
{At;AcElFiCoSh;HlSd(StInWiDxCnCh}
i) an Elven Cloak of Aman [4,+19] (+6 to stealth) {SlSr;Bl}
j) The Jewel Encrusted Crown 'Bear's Hand' [0,+20] (+4 to infravision)
{CnChIf;CfFe;Rg(Cn}
k) The Set of Gauntlets of Corwin [2,+15] (+4) {Cn;Co;Rg(Cn}
l) The Pair of Hard Leather Boots of Feanor [3,+20] (+15 to speed) {Sp;Nx}


  [Character Inventory]

a) 3 Arcane Spellbooks [Cantrips for Beginners] {@ma!k}
b) 3 Arcane Spellbooks [Minor Arcana] {@mb!k}
c) 3 Arcane Spellbooks [Major Arcana] {@mc!k}
d) 10 Green Potions of Cure Critical Wounds {25% off}
e) 3 Indigo Potions of *Healing* {!k!q}
f) 3 Pink Speckled Potions of Enlightenment
g) 8 Cyan Potions of Resistance {!k!q}
h) 6 Scrolls titled "bluju wex blu" of Teleportation {50% off}
i) 4 Silver Rods of Recall
j) 9 Iron Rods of Teleport Other
k) 11 Nickel Rods of Stone to Mud {@z2}
l) a Spruce Staff of Speed (8 charges) {@u1}
m) a Cottonwood Staff of *Destruction* (5 charges)


  [Home Inventory]

 ( page 1 )
a) 13 Arcane Spellbooks [Cantrips for Beginners] {@ma!k}
b) 11 Arcane Spellbooks [Minor Arcana] {@mb!k}
c) 4 Arcane Spellbooks [Major Arcana] {@mc!k}
d) 16 Grey Mushrooms of Restoring {!E}
e) 14 Pieces of Elvish Waybread
f) 33 Blue Speckled Potions of Speed {!k!q}
g) 66 Bubbling Potions of Heroism {25% off}
h) 7 Indigo Potions of *Healing* {!k!q}
i) 4 Dark Red Potions of Life {!k!q}
j) 3 Metallic Purple Potions of Restore Mana {!k!q}
k) a Shimmering Potion of Strength {!k}
l) a Gray Speckled Potion of Wisdom {!k}

 ( page 2 )
a) 21 Pink Speckled Potions of Enlightenment
b) a Silver Potion of Self Knowledge
c) 23 Cyan Potions of Resistance {!k!q}
d) 2 Gold Potions of Invulnerability
e) 4 Metallic Red Potions of New Life {!k}
f) 16 Scrolls titled "bluju wex blu" of Teleportation {50% off}
g) a Scroll titled "sri nelgun" of Mundanity
h) 4 Scrolls titled "erk bieklis" of Holy Prayer
i) 11 Scrolls titled "snetrol uni" of *Destruction* { }
j) 7 Scrolls titled "ner fidtri" of Genocide
k) 4 Scrolls titled "triapp trolpet" of Mass Genocide
l) a Scroll titled "shu urfor" of Fire

 ( page 3 )
a) 4 Silver Rods of Recall
b) 7 Iron Rods of Teleport Other
c) 3 Zinc Wands of Teleport Other (36 charges)
d) 8 Bronze Wands of Stone to Mud (88 charges)
e) a Mistletoe Staff of Healing (4 charges)
f) a Mistletoe Staff of Healing (3 charges)
g) 8 Spruce Staffs of Speed (8x 8 charges) {@u1}
h) an Ironwood Staff of Power (4 charges)
i) a Locust Staff of Holiness (5 charges)
j) 7 Cottonwood Staffs of *Destruction* (7x 5 charges)
k) a Jade Ring of Flames [+19]
l) a Garnet Ring of Constitution (+6) {Cn}

 ( page 4 )
a) an Obsidian Ring of Slaying and Power Throwing (+16,+17) { }
b) a Sapphire Ring of Speed (+7) {Sp}
c) a Sapphire Ring of Speed and Haste (+12) {Sp}
d) The Ring 'Frakir' (+1) {StInWiDxCnChSlSr;Po;SiWr}
e) 2 Moonstone Rings of Nether Resistance
f) a Wooden Ring of Nexus Resistance and Power Throwing
g) a Rusty Ring of Sound Resistance
h) a Bloodstone Ring of Confusion Resistance
i) a Quartzite Ring of Lordly Protection [+16] {PoNxDi;FaHl}
j) a Quartzite Ring of Lordly Protection and Dragon's Frost [+22] {PoCaDi;FaHl}
k) a Calcite Ring of Extra Attacks (+2 attacks) {At}
l) 2 Bronze Rings of Extra Shots {Xs}

 ( page 5 )
a) a Platinum Amulet of the Magi [+9] (+8 to searching) {SrIf;FaSi~DoZ}
b) a Platinum Amulet of the Magi and Protection [+10] (+4 to searching)
{SrIf;FaSi~DL}
c) The Amulet of Carlammas (+2) {Cn;Fi}
d) a Coral Amulet of Anti-Teleportation
e) an Emerald Amulet of Resistance
f) The Amulet of Faramir (+12,+0) (+3) {Sl;Cf(Dx}
g) a Swastika Amulet of Magic Device Mastery (+4)
h) The Amulet of The Pitch Dark Night [+5] (+4) {SlSr;Dk;SiLu}
i) The Collar Harness of the Hell (+15,+15) [-5] (-2) {SpInWiChSl;DkNt;SiAg~L}
j) The Charmed Pendant [+5] (+2) {InChSrIf;FaSiSdRgLuWr[FEC}
k) The Pendant of Gogo (+4) {InWiDx;SiLu}
l) The Palantir of Westernesse (+3) {WiCh~Tele}

 ( page 6 )
a) The Red Dragon Scale Mail 'Guardian' (-2) [40,+20] (+3 to speed) {Sp;FiDkCf}
b) Balance Dragon Scale Mail (-2) [40,+21] {ShSoCaDi}
c) Balance Dragon Scale Mail (-2) [40,+14] {ShSoCaDi}
d) The Metal Scale Mail of Julian (-2) [15,+40] (+4) {StCh;AcElFiCoDkDi~Z}
e) The Chain Mail of Arvedui (-2) [14,+15] (+2) {StCh;AcElFiCoDkShNx}
f) The Bar Chain Mail of the Fairy (-2) [18,+10] (+4 to speed) {SpSl;Lu[E}
g) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
{StDx;AcElFiCoLiCfSo}
h) Metal Lamellar Armour of Elvenkind (-3) [23,+21] (+1 to stealth)
{Sl;AcElFiCoPo}
i) The Full Plate Armour of Isildur [25,+25] (+2) {Cn;AcElFiCoCfSoNx}
j) Ribbed Plate Armour of Elvenkind (-3) [28,+22] (+2 to stealth)
{Sl;AcElFiCoSh}
k) Ribbed Plate Armour (Dwarven) (-3) [33,+22] (+3) {StCn}
l) The Mithril Chain Mail of Lohengrin (-1) [28,+20] (+4 to stealth)
{InWiSl;AcElFiCoPoDkNtFe;SiHl}

 ( page 7 )
a) The Soft Leather Armour 'Hithlomir' [4,+20] (+4 to stealth)
{Sl;AcElFiCoDkCa}
b) Hard Leather Armour of Elvenkind (-1) [6,+18] (+2 to stealth)
{Sl;AcElFiCoNx}
c) The Hard Leather Armour of Himring [6,+15] {PoNtCa[C}
d) Rhino Hide Armour of Elvenkind (-1) [8,+21] (+3 to stealth) {Sl;AcElFiCoLi}
e) 2 Elven Cloaks [4,+8] (+4 to stealth) {SlSr}
f) a Fur Cloak of Aman [3,+26] (+3 to stealth) {Sl;Po}
g) a Shadow Cloak [6,+10] {LiDk}
h) a Shadow Cloak [6,+8]
i) a Shadow Cloak of Electricity [6,+16] {ElLiDk[E}
j) a Shadow Cloak of Stealth [6,+16] (+1 to stealth) {Sl;LiDk}
k) The Small Metal Shield of Thorin [5,+21] (+4) {StCn;*Ac;SoCaFe;Fa}
l) The Small Metal Shield of Perseus [5,+15] (+2) {St;AcCoFe;Rf(St}

 ( page 8 )
a) The Large Leather Shield of Celegorm [6,+20] {AcElFiCoPoLiDk}
b) The Large Metal Shield of Anarion [8,+18] {AcElFiCoNt(StInWiDxCnCh}
c) a Dragon Shield [8,+16] {ElPoBlCfNtNx}
d) The Knight's Shield 'Aarndeldu' [10,+15] (+3) {Wi;ElCoBlSo~pLZ}
e) a Golden Crown of Might [0,+11] (+1) {StDxCn;So;Fa(StDxCn}
f) a Jewel Encrusted Crown of Might [0,+14] (+2) {StDxCn;Bl;Fa(StDxCn}
g) The Jewel Encrusted Crown of Numenor [0,+15] (+3) {InDxCh;LiShSo;Lu}
h) The Hard Leather Cap of Indra [2,+18] (+5) {InWiCh;*El;Bl(InWiCh}
i) The Hard Leather Cap of Thranduil [2,+10] (+2) {InWi;DkBl~Tele}
j) The Iron Helm of Avoidance (+2,+7) [5,+10] (+4 to stealth) {SlSr;Te}
k) The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (-1) {cursed,
InWiSr;AcCoPoDiFe;FaSiTeAgTy[M}
l) The Steel Helm of Cinderella [6,+15] (+4 to stealth) {WiCnChSlIf;ElCoPo}

 ( page 9 )
a) The Steel Helm of Hammerhand [6,+20] (+3) {StDxCn;AcNx}
b) a Dragon Helm [8,+12] {AcDkDi}
c) a Dragon Helm [8,+19] {Fi}
d) a Set of Gauntlets of Genji (+6,+0) [2,+10] (+3) {Dx}
e) a Set of Dragon Gloves [4,+15] {DkShBlCa}
f) a Set of Dragon Gloves [4,+25] {ShDi}
g) a Set of Cesti of Magic Mastery [5,+8] (+3) {Md}
h) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) {Dx;Ac;FaSi}
i) The Pair of Soft Leather Boots of Shiva's Avatar (+5,+5) [4,+16] (+4 to
speed) {SpDx;Nx;FaLv(Dx}
j) a Pair of Hard Leather Boots of Stealth [3,+8] (+2 to stealth) {Sl}
k) a Pair of Dragon Boots [5,+11] {ElShSoCa}
l) a Pair of Dragon Boots [5,+15] {LiCa}

 ( page 10 )
a) The Pair of Metal Shod Boots 'Tetsu-geta of Flame' (-5,+10) [6,+20] (-1 to
speed) {%all}
b) a Dagger (Defender) (1d4) (+10,+13) [+1] (+2 to stealth)
{Sl;AcElFiCoPo;FaSiRgLv(St}
c) The Dagger of Rilia (2d4) (+4,+3) {PoDi;Th|P/o}
d) The Rapier 'Silver Chariot' (2d6) (+17,+12) (+2 to speed)
{AtSpDx;DkDi;FaSi/*oUL}
e) The Broad Sword 'Tailbiter' (2d5) (+18,+9) (+1 attack) {AtCnSr/XD/*~D}
f) The Scimitar 'Soulsword' (2d5) (+9,+11) (+2 attacks)
{AtInWi;NtNxCaDi;SiHlBs/*DULZ~o}
g) The Katana 'Aglarang' (8d4) (+10,+10) (+2) {AtSpDx|S(Dx}
h) The Katana 'Kusanagi-no-tsurugi' (4d4) (+15,+15) (+3 to stealth)
{DxSl;AcElFiCoNtDiFe;SiRgLuBs/*DUZ}
i) The Two-Handed Sword 'Dragonic Sword' (4d6) (+17,+23) (+3)
{St;ElFiNt;SiLu|E/*U}
j) a Diamond Edge (7d5) (+19,+24) (+4) {Dg|S}
k) 4 Poison Needles (1d1) (+0,+0)
l) The Spear 'Aeglos' (3d6) (+15,+25) [+10] (+4) {Wi;Co;ThFaSdBs|Co/oT}

 ( page 11 )
a) The Spear of Hagen (1d6) (+11,+13) (+3 to speed) {SpSlIf;CoDk;ThSi|Co/L}
b) The Trident of Ulmo (4d8) (+15,+19) (+4) {Dx;*Ac;Nt;FaSiHlSdRgBs/DZ~o}
c) a Fauchard of Slaying (3d11) (+9,+6)
d) a Broad Spear of Slaying (3d10) (+7,+7)
e) The Broad Spear 'Runespear' (3d9) (+15,+25) [+5] (+4)
{InWi;ElFiLi;FaSdLuBs|EF/oTP}
f) The Broad Spear of Destiny (2d9) (+15,+15) (+4)
{InWiSrIf;FiLiFe;SiHlLvLuBs|F/*DPUL}
g) The Beaked Axe of Theoden (2d6) (+8,+10) (+3) {WiCn;SdBs/D~Tele}
h) The Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] (+3)
{StCnSl;AcElFiCoBl;FaSiRgLv/oTU}
i) The Great Axe of Eonwe (4d4) (+15,+18) [+8] (+2)
{StInWiDxCnCh;*Co;FaSiBs|Co/*oL}
j) The Fishingpole of Taikobo (1d1) (+0,+0) { }
k) The Mace 'Taratol' (3d4) (+12,+12) {*El|E/XD}
l) The Mattock of Nain (3d8) (+12,+18) (+6 to searching)
{StSrIfDg;AcDkDi|A/DoTP}

 ( page 12 )
a) The Short Bow of Robin Hood (x3) (+15,+17) (+2) {DxChSl;Nx;Xm}
b) a Long Bow of Velocity (x3) (+17,+20)
c) The Long Bow of Bard (x4) (+17,+19) (+3) {Dx;FaXm}
d) The Light Crossbow of Brand (x4) (+10,+14) (+10 to speed) {Sp;FiDk;Xm}
e) a Heavy Crossbow of Accuracy (x4) (+11,+12)
f) 99 Bolts (1d5) (+0,+0)
g) 99 Bolts (1d5) (+0,+0) {@f0}
h) 49 Bolts (1d5) (+0,+0) {@f0}
i) 31 Steel Bolts (3d5) (+3,+4)
j) 27 Steel Bolts (3d5) (+5,+7)
k) 21 Steel Bolts (3d5) (+6,+7)
l) 35 Bolts of Hurt Evil (1d5) (+5,+5)

 ( page 13 )
a) 12 Bolts of Hurt Dragon (1d5) (+4,+8)
b) 25 Steel Bolts of Hurt Evil (3d5) (+9,+12)
c) 27 Steel Bolts of Frost (3d5) (+12,+10)
d) 28 Seeker Bolts (6d5) (+5,+7)
e) 99 Arrows (1d4) (+0,+0) {@f0}
f) 99 Arrows (1d4) (+0,+0)
g) 99 Arrows (1d4) (+0,+0)
h) 99 Arrows (1d4) (+0,+0)
i) 99 Arrows (1d4) (+0,+0) {@f0}
j) 20 Arrows (1d4) (+0,+0)
k) 23 Sheaf Arrows (2d4) (+5,+3)
l) 34 Sheaf Arrows (2d4) (+3,+7)

 ( page 14 )
a) 20 Sheaf Arrows of Shocking (2d4) (+4,+7)
b) 31 Arrows of Wounding (1d4) (+9,+3)
c) 24 Sheaf Arrows of Hurt Evil (2d4) (+9,+4)
d) 31 Sheaf Arrows of Shocking (2d4) (+4,+10)
e) 23 Sheaf Arrows of Hurt Dragon (2d4) (+8,+8)
f) 18 Sheaf Arrows of Hurt Dragon (2d4) (+10,+7)
g) 20 Arrows of Hurt Animal (1d4) (+11,+6)
h) 21 Seeker Arrows (6d4) (+3,+4)
i) 13 Seeker Arrows (6d4) (+4,+4)
j) 18 Seeker Arrows (6d4) (+3,+8)
k) 20 Seeker Arrows (6d4) (+6,+5)
l) 19 Seeker Arrows (6d4) (+5,+7) {@f0}

 ( page 15 )
a) 27 Seeker Arrows (6d4) (+7,+6)
b) 22 Seeker Arrows (6d4) (+8,+5)
c) 16 Seeker Arrows of Shocking (6d4) (+10,+5)
d) 23 Seeker Arrows of Shocking (6d4) (+10,+9)
e) 19 Seeker Arrows of Frost (6d4) (+13,+8)
f) 17 Seeker Arrows of Shocking (6d4) (+12,+11)
g) 32 Seeker Arrows of Slaying (7d4) (+9,+19)
h) The Black Arrow of Bard (8d4) (+30,+19) {%all}
i) a Capture Ball (empty)


  [Museum]

 ( page 1 )
a) a Wedding Ring of Woe [-12] (-3) {cursed, anyone see the humor in it?}
b) The Amulet of Ingwe (+3) {WiChIf;AcElCo;FaSi}
c) The Bead 'Yasaka-no-Magatama' (+3) {InChSr;ElFiCo;FaSi}
d) The Inro of Mito Koumon (+2) {InWiChSrIf;Si}
e) The Incandescent Light of Yeduson (+3 to infravision) {If[FE}
f) The Phial of Galadriel (+1 to searching) {Sr}
g) The Star of Elendil (+1 to speed) {Sp;SiHl}
h) The Stone of Lore { }
i) The Bar Chain Mail of the Pickpocket (-2) [18,+14] (+4 to searching)
{DxSr;ElCa}
j) The Bar Chain Mail 'Speed' (-2) [18,+15] (+4 to stealth)
k) The Splint Mail 'Bridal' (-2) [19,+16] (+3) {Ch[C(StDxCh}
l) The Splint Mail of 'Winblows X-p' (-2) [19,-14] (-4 to stealth) {cursed,
Sl;Fe;SiTy}

 ( page 2 )
a) The Partial Plate Armour of Companion (-3) [22,+19] (+3 to stealth)
b) The Robe 'Smoke Ball' [2,+16] (+4 to searching) {InDxSr;AcNx(Dx}
c) The Robe 'Ooaus' [2,+18] (+4) {Ch;CoDi;Si[C}
d) The Robe of Incanus [2,+20] (+3) {InWiSr;AcElFiCo;MaFaSiLv(InWi}
e) The Soft Leather Armour 'Accelerator' [4,+19] (+4 to searching)
f) The Soft Leather Armour 'Whispers of Muse' [4,+16] (+4 to infravision)
{InIf;Li;Fa}
g) The Rhino Hide Armour of Daybreak (-1) [8,+19] (+4) {StDx;PoNx;LvWr(St}
h) The Rhino Hide Armour 'Dasai' (-1) [8,+64] (-10) {Ch;Ag(Ch}
i) The Cord Armour 'Sumo wrestler's loincloth' [4,+0] (+4) {StCn;Fe;Fa(StCn}
j) The Cloak 'Colannon' [1,+15] (+3 to stealth) {Sl;Ac}
k) The Cloak of Thorongil [1,+10] {Ac;FaSi}
l) The Fur Cloak 'Cool Mint' [3,+19] (+3 to infravision) {If;Co[C(Dx}

 ( page 3 )
a) The Fur Cloak of Mook [3,+20] {AcCoCa;Lv}
b) The Ethereal Cloak of the Heavenly Maiden [0,+20] (+4)
{Ch;ElCoNx;FaSiLvAg~D}
c) The Shadow Cloak of Hatred [6,-20] (-4 to stealth) {cursed, Sl;ElLiDk[T}
d) The Golden Crown 'vearauko' [0,+16] (+2) {Ch;El;Si[M(Ch}
e) The Set of Leather Gloves 'Cammithrim' [1,+10] {Li;FaLu(Cn}
f) The Set of Gauntlets 'Pauraegen' [2,+15] {El}
g) The Dagger of Caine (2d4) (+10,+15) [+5] (+4) {DxSlSr;Dk;ThFaSi|P/*poT(Dx}
h) The Dagger of Fiona (2d4) (+6,+9) (+2) {AtSpDx;Co;ThSiSdRg|CoP}
i) The Dagger 'Grimtooth' (1d4) (+5,+5) (+1 attack) {AtDx;Th|P}
j) The Dagger 'Narthanc' (1d4) (+4,+6) {FiNt;ThLu|F}
k) The Dagger 'Nimthanc' (1d4) (+4,+6) {CoDk;Th|Co}
l) The Main Gauche 'Littlethorn' (1d5) (+18,+6) (+3) {InCh;Nx;FaSiRg/*}

 ( page 4 )
a) The Rapier 'Forasgil' (1d6) (+12,+19) {CoLi;Lu|Co/Z}
b) The Small Sword 'Excalibur Jr.' (2d6) (+3,+5) (+2 attacks)
{At;FiFe;SdBs/DLZ}
c) The Short Sword 'Fervent Soul' (2d7) (+15,+17) (+4 to stealth) {SlSrDg;Fi|F}
d) The Short Sword of Merlin (1d7) (+3,+7) (+2 attacks) {At;Di;SiSdRg/Z}
e) The Broad Sword 'Orcrist' (2d5) (+10,+15) (+3 to stealth)
{Sl;CoBl;SdLu|Co/Xo/*~oTP}
f) The Long Sword 'Eexiv' (3d5) (+17,+15) (+1 attack) {At;Rg|Co/T(Dx}
g) The Long Sword 'Fervent Soul' (2d5) (+14,+13) {FiCf;FaLu|F}
h) The Long Sword 'Worpal Blade' (5d5) (+32,+32) (+2) {If;AgTy[MT}
i) The Scimitar 'Llenith' (2d5) (+20,+18) {Po|P/XD/*U}
j) The Katana of Musashi (3d4) (+28,+17) (+3) {Dx(Dx}
k) The Bastard Sword 'Calris' (5d4) (-20,+20) (+5) {cursed, Cn;Di;Ag/XD/*pTU}
l) The Two-Handed Sword 'Twilight' (4d6) (-40,-60) [-50] (+10 to speed) {cursed,
Sp;*Fi;DiFe;LuAgTy|F}

 ( page 5 )
a) The Executioner's Sword 'Crisdurian' (4d5) (+18,+19) {Si|PS/*pDoTPL}
b) The Pike 'Til-i-arc' (2d5) (+10,+12) [+10] (+2) {In;FiCo;SdLu|FCo/TPU(In}
c) The Naginata of Benkei (3d6) (+5,+23) [+5] (+4) {StCn;Fe;FaRg/*oTL}
d) The Broad Axe of Ritual (3d6) (+10,+15) (+2 attacks) {AtIn;Hl/U}
e) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3)
f) The Lucerne Hammer 'Turmil' (2d5) (+10,+6) [+8] (+4)
{WiIf;CoLiCf;RgLuBs|Co/o}
g) The Scythe 'Avavir' (5d3) (+8,+8) [+10] (+3) {DxCh;FiCoLi;FaSiLu|FCo}
h) The Battle Axe 'Lotharang' (2d8) (+4,+3) (+1) {StDx/oT}
i) The Lochaber Axe of the Dwarves (3d8) (+12,+17) (+10 to searching)
{SrIfDg;AcElFiCoFe/*P}
j) The Quarterstaff 'Eriril' (1d9) (+3,+5) (+4) {InWi;Li;SiLu/*}
k) The Nunchaku 'Hyousi-gi' (1d2) (-3,-7) [+6] (+3) {Sr}
l) The Ball-and-Chain 'Raid' (2d4) (+16,+16) {CoCf;Si|E(Dx}

 ( page 6 )
a) The Ball-and-Chain 'Tabasco' (4d4) (+18,+12) {Fi;Lu}
b) The Ball-and-Chain 'Iron ball' (25d4) (-30,+0) [+20] (-6) {cursed, SpWiSl|Q}
c) The Jo Staff 'Matoi' (1d7) (-5,+10) [+3] (+3) {StCh;Fi}
d) The Morning Star 'Firestar' (2d6) (+5,+7) [+2] {Fi;Lu|F}
e) The Flail 'Totila' (3d6) (+6,+8) (+2 to stealth) {Sl;FiCf;Lu|F/*}
f) The Flail 'Winblows' (8d6) (+0,+30) (-4 to speed) {cursed, SpInWiSl;Ag|CaQ}
g) The Great Hammer 'Golden Hammer' (2d6) (+0,+0) { }
h) The Long Bow of Jongnamk, Son of Jongil (x3) (+20,+19) (+3 to searching)
{Sr;Co(In}
i) The Light Crossbow of 'Hellfire' (x3) (+15,+17) (+4) {StIf;Fi[F}
j) The Heavy Crossbow 'Freeze!' (x4) (+12,+16) (+3) {Dg;Cf;Xs}
k) The Steel Bolt of Wilhelm Tell (6d5) (+20,+16) {/Xp}
l) The Skeleton of Freesia

 ( page 7 )
a) The Skeleton of Kaschei the Immortal
b) The Corpse of Farmer Maggot
c) The Corpse of Wolf, Farmer Maggot's dog
d) The Corpse of Smeagol
e) The Corpse of Wormtongue, Agent of Saruman {Thanks for Celegorm!}
f) The Corpse of Robin Hood, the Outlaw {Thanks for your bow!}
g) The Corpse of The Borshin
h) The Corpse of Grishnakh, the Hill Orc
i) The Corpse of Dailai Dongzhu, the Captain of Southerings
j) The Corpse of King Duosi, the Chief of Southerings
k) The Corpse of Golfimbul, the Hill Orc Chief
l) The Corpse of Mauhur, the Orc Captain

 ( page 8 )
a) The Corpse of Ufthak of Cirith Ungol
b) The Corpse of King Mulu, the Chief of Southerings
c) The Corpse of Lugdush, the Uruk
d) The Corpse of Old Man Willow
e) The Corpse of Gachapin
f) The Corpse of King Koopa
g) The Corpse of Pip, the Braver from Another World
h) The Corpse of Botei-Building, the Emperor
i) The Corpse of Giganto the Gargantuan
j) The Corpse of Ar-Pharazon the Golden
k) The Corpse of Scylla
l) The Corpse of Kavlax the Many-Headed

 ( page 9 )
a) The Corpse of Eol, the Dark Elven Smith
b) The Corpse of Jack of Shadows
c) The Corpse of Smaug the Golden
d) The Corpse of Itangast the Fire Drake
e) The Corpse of Fafner the Dragon
f) The Corpse of Fangorn
g) The Corpse of Glaurung, Father of the Dragons
h) The Corpse of Charybdis
i) The Corpse of Garm, Guardian of Hel {Cloning Pits, jeez!}
j) The Corpse of Nappa the Saiyan
k) The Corpse of Ulik the Troll
l) The Corpse of Baphomet the Minotaur Lord

 ( page 10 )
a) The Corpse of Madame Debby
b) The Corpse of Bull Gates
c) The Corpse of Santa Claus
d) The Corpse of Shudde M'ell
e) The Corpse of Nidhogg the Hel-Drake
f) The Corpse of The Lernean Hydra
g) The Corpse of Ansalom, the Dark Wizard
h) The Corpse of Dionysus, the Munchkin of Chaos
i) The Corpse of Dworkin Barimen
j) The Corpse of Ancalagon the Black
k) The Corpse of The Defiler
l) The Corpse of Gandalf the Grey

 ( page 11 )
a) The Corpse of Brand, Mad Visionary of Amber
b) The Corpse of Bramd the Ice Dragon
c) The Corpse of Eibra the Water Dragon
d) The Corpse of Narse the Black Dragon
e) The Corpse of Lems the Cyborg
f) The Corpse of The Yamata-no-Orochi
g) The Corpse of Hypnos, Lord of Sleep
h) The Corpse of Huan, the Hound of Valinor
i) a Photograph of The Greater Hell Magic Mushroom Were-Quylthulg { }
j) a Photograph of Loge, Spirit of Fire
k) a Photograph of Druaga


  [Check Sum: "07aa1b1849421ce8ec"]


Posted on 15.9.2010 07:31
Last updated on 17.9.2010 08:48

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4388. on the Ladder (of 19090)
198. on the Hengband Ladder (of 698)
36. for this player (

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On 15.9.2010 07:31 kingvictory2003 wrote:
OK up and running again!

Slightly further along than the late Blob (the First), and using the poison needle to devastating effectiveness against great bile wyrms. Ring of flames...? Yup, just for the AC when going stabby mcstabbers against those great bile wyrms.

As sad as it is, Theoden is my exclusive telepathy item, so I've been swapping it for Nain when somewhat heavier lifting is required. Only 2 blows/round with my current stats, but hey, it's plenty enough to cave the head of a mature dragon in in short order.

On 16.9.2010 03:21 kingvictory2003 wrote:
Lazy Yeek Tourists unite!!

Cloning Pits! Somewhat hairy moment when I found that Garm was one of the random monsters in there. I had the excellent fortune that he was generated on the Bokrug side and NOT the Queen Ant side. All hell would've certainly broken loose then! For the quest, I ditched Thranduil for Hammerhand, as at the time, I needed it to achieve 4 blows/round with Nain. The extra HP ALWAYS helps too--I had something like 292 HP during the whole quest.

Now, fighting Garm with 292 HP is not the safest idea, i.e. I think he could probably have one-shot me with a nether breath. Well, life is full of gambles, and hengband moreso, and in the end it worked out. After taking out the Bokrug clones, I whacked him a few times in the face, and he responded by whistling up some gravity hounds and weirs to play with. Needless to say, I blinked my ass out of that spot quickly. I ended up by the Ultimate Dungeon Cleaner clones just above, and crossed the chasm into the forest. Garm followed me there, and to make a long story short, I managed to smash his head in after 3 pots of healing. Not until then did I realize he actually has decent melee power.

On the Queen Ant side, just a Ancient Blue Dragon and its hatchling. Fortunately (and those who have done this quest KNOW) I managed to crunch the chitinous skulls of the Queen Ants with only 40 or so summoned ants to deal with.

The only notable drop for me during the quest was Perseus, and shortly thereafter, after taking out some more great elemental wyrms, I got Thorin! The +4 Str and Con are just beautiful things, and it is currently covering sound resist. Too bad that it'll have to go once I get the PYEC, just on principle :)

Of course, I'm a long ways from the Old Castle, as I'm going to try for 500 HP before daring it. I'll probably load up on branded bolts (once I find them), and don't ever forget about those scrolls of monster confusion for the titans!

On 16.9.2010 03:23 kingvictory2003 wrote:
Ohh how could I forget to mention?!?!

A pivotal find was Brand in the Dragon Caves. It turns out a great bile wyrm had stolen it from underneath Brand's bed. Without it, I'm sure I would've failed the Cloning Pits.

On 16.9.2010 03:53 chris wrote:
Wonder Yeek Powers ... Activate!

On 16.9.2010 06:51 kingvictory2003 wrote:
Old Castle down!!!

Always satisfying no matter the character to win that quest, but even more so for a Tourist! And a lazy yeek one at that!!

Post-Card gear at the moment leaves a few resistance holes, but I'll just play avoidance until I get those pieces of armor to plug those holes up.

On 16.9.2010 08:10 kingvictory2003 wrote:
Clvl 50, just at 10 hours.

Pretty trivial to reach max level as Chris mentioned, with a yeek tourist's exp requirement. A crazy vault had Carcharoth guarding a certain lovely Leather Jacket that he seemed to have trouble picking up. Killing two birds with one stone, Blob took out Carcharoth (a wanted unique this game) and got the other piece of Shiva's Avatar's personal gear. HP went from 670 back down to the 500's, but once again, on "principle" I had to wear it :D

Now I just have to be extra paranoid about disenchantment, although I could circumvent that by wielding Nain, which I did to take out Saruman. Even though he's friendly to you if you're of evil alignment, he's a pain in the ass rather than help. He even kindly teleported a great wyrm of chaos right in my face when I was still toting HPs in the 200's. Now he hangs from the gallows in the wanted unique section of Outpost.

On 16.9.2010 15:01 chris wrote:
Nice Jacket ... drool :-P

On 17.9.2010 01:30 kingvictory2003 wrote:
Hahaha!

Checker vault in the Mines yielded...

***FEANOR***

Probably my first "legit" character in Hengband to get it. The other one was the 1-day challenge with my Munchkin Android Monk. This opened up the use of the ring of lordly protection to cover rdisenchant and rpoison instead of using the +12 speed ring.

I also found Indra in the vault, but deferred it for the greater HPs from Hammerhand. Sound resist is not covered now, but I have 609 HP, and blindness resist from the new elven cloak of Aman.

On 17.9.2010 01:35 chris wrote:
Nice Boots ... drool :-P

Seriously, you are killing me here :D

On 17.9.2010 04:45 kingvictory2003 wrote:
Okay, had to swap some gear around to maintain decent offensive output. My HPs are under 600 without Eonwe, but electricity brand from Dragonic Sword rips through any enemy not resistant.

Four more wanted uniques remain: Habu, Raou, Tiamat, and Cerberus. Raou, I can take, as Kenshirou (who is identical) was another wanted unique, and I took him out. Habu is scary as hell with his mana storms and psycho-spears, but I think I might be able to handle him once I get my HPs back above 600. Tiamat and Cerberus are out of the question for the moment.

Right now, I'm just gathering healing, although I burned several potions of healing against the wanted Amberites (Julian, Gerard, Fiona, Caine), some other Amberites (Dworkin, Brand), and Kenshirou.

On 17.9.2010 04:47 kingvictory2003 wrote:
Oh yeah hehe, I guess you never knew Cinderella wore a steel helm? :)

On 17.9.2010 08:48 kingvictory2003 wrote:
Risked a potion of new life to excellent results: max con from 18/80 to 18/130, and life rating only went from 111/100 to 107/100. Awesome!!!

I also snagged Hurin, which adds more constitution, and also has a nice +3 attacks with acid brand. I managed to take out Tiamat with Hurin and some heal pots. Raou followed shortly thereafter with nothing but a few !CCW to get rid of stuns. Only Cerberus is left for wanted uniques.

Man is the Yamata-no-Orochi nasty no matter your HP. Even when I had the damn thing down to 2 stars, its breaths still dealt more than a 100 damage. Jeezus.

Another excellent find upon killing a great bile wyrm in the Mines...a Granite ring. Oh probably Tulkas. Nope! Narya. Not that tulkas would've been bad, but I like Narya even more.

So. If and when I finally kill Cerberus and net myself the scroll of artifact creation, I think I'd use it on an elven cloak, seeing as I can't predict which lazy artifact I'll get first, despite the shining Diamond Edge sitting at home, begging to be artifactized. Artificized? Whatever.

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