The Angband Ladder: Fuivie, Half-Troll Adventurer by Jungle_Boy

  [Ironband First stable release Character Dump]

 Name   Fuivie         STR:     16 +4 +0  +0  18/20
 Sex    Male           INT:  18/10 -4 +0  +0     15
 Race   Half-Troll     WIS:     13 -3 +0  +0     10
 Class  Adventurer     DEX:      9 -2 +0  +0      7
 Title  Explorer       CON:     12 +4 +0  +0     16
 HP     -1/68          AGI:     17 +0 +0  +0     17
 SP     13/13          STE:     13 -2 +0  +0     11
 Level  6              PER:     18 -2 +0  +0     16
 Depth  250            LUC:     12 -1 +0  +0     11

 GameTurn       17900  Armor    [6,+13]
 PlayerTurn      1991  Fight (+11,+60%)
 Cur Exp          232  Melee (+11,+60%)
 Max Exp          232  Shoot   (+14,+2)
 Adv Exp            8  Blows      10/10
 Gold              80  Shots      10/10
 Burden        79 lbs  Speed         +2
 % Burden         33%  Infra      20 ft

 Your father was a Stone-Troll Warrior. You have slime-green
 eyes, dirty bright red hair, and green leprous skin.



  [Last Messages]

> *** LOW HITPOINT WARNING! *** <2x>
> You are no longer poisoned.
> You have no more Sky Blue Potions of Neutralize Poison (c).
> The Kobold shaman points at you and curses.
> *** LOW HITPOINT WARNING! ***
> You have been given a light cut.
> You feel less thirsty.
> You have no more Light Brown Potions of Apple Juice (c).
> The Large kobold hits you!
> You are on the verge of death!
> *** LOW HITPOINT WARNING! ***
> You are too confused!
> You are confused.
> There is a granite wall in the way.
> You die.

  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-)             
      ��   ���                   ��   ���    
      abcdefghijkl@              abcdefghijkl@
 Str: .............        Str:  ............s
 Int: .............        Int:  .............
 Wis: .............        Wis:  .............
 Dex: .............        Dex:  .............
 Con: .............        Con:  .............
 Agi: .............        Agi:  .............
 Ste: .............        Ste:  .............
 Per: .............        Per:  .............
 Luc: .............        Luc:  .............
      abcdefghijkl@              abcdefghijkl@ 
 Acid:.............        Blind:............. 
 Elec:.............        Confu:............. 
 Fire:.............        Sound:............. 
 Cold:.............        Shard:............. 
 Pois:.............        Nexus:............. 
 Fear:.............        Nethr:............. 
 Lite:.............        Chaos:............. 
 Dark:............+        Disen:............. 
      abcdefghijkl@              abcdefghijkl@ 
S.Dig:.............        Sear.:.............
Feath:.............        Infra:.............
PLite:.............        Tunn.:.............
Regen:............+        Aggr.:.............
Telep:.............        Blows:.............
Invis:.............        Shots:.............
FrAct:.............        Might:.............
HLife:.............              .............
      abcdefghijkl@              abcdefghijkl@
      ��   ���                   ��   ���     

  [Character Equipment]

a) a Club (2d4) (+0,+0)
   It gives you 10/10 attacks per turn.  
b) a Sling (x2) (+0,+0)
c) (nothing)
d) (nothing)
e) (nothing)
f) a Wooden Torch (with 824 turns of light)
g) a Leather Cuirass [5,+4]
h) a Cloak [1,+0]
i) (nothing)
j) (nothing)
k) (nothing)
l) (nothing)


  [Character Equipment -- Quiver]

n) 36 Rounded Pebbles (1d2) (+0,+0)


  [Character Inventory]

a) a Book of Mage Spells [Magic for Beginners]
b) 5 Rations of Food
c) a Scroll titled "temner val" of Phase Door
d) a Scroll titled "nin doewerg" of Identify
e) a Scroll titled "sa ulkip" of Remove Curse
f) a Scroll titled "glensun tigop" of Enchant Weapon To-Hit
g) a Scroll titled "a erearze" of Darkness
h) a Scroll titled "garsol hasee" of Blessing
i) 2 Scrolls titled "stael oxmi" of Light
j) a Scroll titled "doeri flito" of Door/Stair Location
k) 3 Wooden Torches (with 1000 turns of light)
l) a Leather Jerkin [4,+0]
m) a Spear (1d6) (+0,+0)
   It can be thrown effectively.  It gives you 10/10 attacks per
   turn.  
n) a Shortbow (x2) (+0,+0)
o) 31 Arrows (1d4) (+0,+0)

Fuivie the Half-Troll Adventurer
Began the quest to kill The Witch-King of Angmar on 09/09/2010 at 08:45 PM
============================================================
                   CHAR.  
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
|     2836|   100 |  3  | Killed Fang, Farmer Maggot's dog
|     7746|   100 |  5  | Reached level 5
|    13116|   200 |  6  | Killed Grip, Farmer Maggot's dog
|    17896|   250 |  6  | Came close to death.
============================================================
|    17900|   250 |  6  | Killed by a fatal wound.
|    17900|   250 |  6  | Killed on 09/10/2010 at 10:00 AM.
============================================================
============================================================


  [Options]

GAME PLAY OPTIONS:

Generate dungeons with aligned rooms         : yes (dungeon_align)
Monsters exploit players weaknesses          : no  (smart_cheat)

BIRTH OPTIONS:

Adult: Preserve artifacts when leaving level : no  (adult_preserve)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts       : no  (adult_rand_artifacts)
Adult: Never stack objects on the floor      : no  (adult_no_stacking)
Adult: Have notes to written to a file       : yes (adult_take_notes)
Adult: All levels generated small            : no  (adult_force_small_lev)
Adult: Retain squelch settings               : no  (adult_retain_squelch)
Adult: No special statgain at DL 2, 4, 6     : no  (adult_no_discovery)
Adult: Easy start (but mid game is harder)   : no  (adult_no_easy_start)

CHEAT OPTIONS:

Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 10.9.2010 15:49
Last updated on 10.9.2010 16:01

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15. on the Competition No.92 Ladder (of 16)

Comments

Jump to latest

On 10.9.2010 15:49 Jungle_Boy wrote:
First!!

On 10.9.2010 16:01 Jungle_Boy wrote:
Mughash and his boys chased me down.

On 10.9.2010 20:40 Roch wrote:
That's better than my first try -- starved to death on level 5.

On 10.9.2010 21:21 Jungle_Boy wrote:
Mine all seem to die about the same point. I think I may be diving too fast without the escapes to fall back on when I get in trouble.

On 10.9.2010 22:15 UniqueName wrote:
3 out 5 died to hunger so far. Troll regen is a killer.

On 10.9.2010 22:29 Jungle_Boy wrote:
Wow, I must be doing something wrong (or maybe right) none of mine have even come close to starving. Perhaps because they do not live long enough.

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