The Angband Ladder: Mannar XII, Gnome Mage by Quendus
[Angband 3.1.2v2 Character Dump] Name Mannar XII Self RB CB EB Best Sex Female Age 74 STR: 18/15 -1 -5 +1 15 Race Gnome Height 38 INT: 17 +2 +3 +10 18/140 Class Mage Weight 77 WIS: 10 +0 +0 +7 17 Title Conjurer Social Respected DEX: 10 +2 +1 +6 18/10 HP 226/226 Maximize Y CON: 17 +1 -2 +6 18/40 SP 138/150 CHR: 12 -2 +1 +4 15 Level 34 Armor [30,+88] Saving Throw 74% Cur Exp 500682 Fight (+2,+0) Stealth Superb Max Exp 500682 Melee (+10,+17) Fighting Very Good Adv Exp 542500 Shoot (+19,+10) Shooting Very Good MaxDepth 3200' (L64) Blows 1/turn Disarming 75% Game Turns 500289 Shots 2/turn Magic Device 110 Player Turns 55695 Infra 40 ft Perception 1 in 17 Active Turns 29210 Speed Normal Searching 22% Gold 118244 Burden 99.6 lbs You are the only child of a Gnome Prankster. You are a well liked child. You have brown eyes, straight auburn hair, and a very dark complexion. rAcid:......+.+.... rConf:............. rElec:......+.+.... Sound:............. rFire:......+.+.... Shard:.......+..... rCold:......+...... Nexus:............. rPois:..........+.. Nethr:......+...+.. rFear:........+.... Chaos:............. rLite:............. Disen:..........+.. rDark:+.....+...... S.Dig:.....+..+.... rBlnd:.....+....... Feath:............. Light:+............ Aggrv:............. Regen:....+........ Stea.:.......+...+. ESP:+............ Sear.:............. Invis:+............ Infra:............+ FrAct:+........+..+ Tunn.:............. HLife:......+...... Speed:............. ImpHP:............. Blows:............. ImpSP:............. Shots:.+........... Fear:............. Might:............. [Character Equipment] a) an Awl-Pike of Gondolin (1d8) (+8,+17) Slays demons, orcs, trolls, dragons. Provides resistance to dark. Cannot be harmed by acid, fire. Prevents paralysis. Grants telepathy. Grants the ability to see invisible things. Combat info: 1 blow/round. Average damage/hit: 32.7 vs. demons, 32.7 vs. orcs, 32.7 vs. trolls, 32.7 vs. dragons, and 23.1 vs. others. Radius 1 light. b) a Long Bow of Extra Shots (x3) (+17,+10) (+1) +1 shooting speed. c) a Ring of Intelligence (+4) +4 intelligence. Sustains intelligence. d) a Ring of Intelligence (+3) +3 intelligence. Sustains intelligence. e) an Amulet of Regeneration Speeds regeneration. f) The Arkenstone of Glorocal (+2) +2 dexterity, constitution. Provides resistance to blindness. Cannot be harmed by acid, electricity, fire, cold. Slows your metabolism. When activated, it detects treasure, traps, doors, stairs, and all creatures nearby. Takes 62 to 120 turns to recharge at your current speed. Your chance of success is 94.7% Radius 3 light. g) The Leather Scale Mail of Loristil (-1) [10,+14] Provides resistance to acid, lightning, fire, cold, dark, nether. Cannot be harmed by acid, electricity, fire, cold. Sustains your life force. h) an Elven Cloak of Protection [6,+18] (+2 stealth) +2 stealth. Provides resistance to shards. Cannot be harmed by acid, electricity, fire, cold. i) The Leather Shield of Armen [6,+19] (+3) +3 intelligence, wisdom, dexterity, constitution. Provides resistance to acid, lightning, fire, fear. Cannot be harmed by acid, electricity, fire, cold. Sustains wisdom, constitution, charisma. Slows your metabolism. j) a Golden Crown of Might [0,+7] (+1) +1 strength, dexterity, constitution. Cannot be harmed by acid, electricity, fire, cold. Sustains strength, dexterity, constitution. Prevents paralysis. k) The Set of Mithril Gauntlets of Esteltar [5,+15] (+4) +4 wisdom, charisma. Provides resistance to poison, nether, disenchantment. Cannot be harmed by acid, electricity, fire, cold. Sustains intelligence. When activated, it grants temporary resistance to acid for 1d10+10 turns. Takes 40 to 64 turns to recharge at your current speed. Your chance of success is 97.3% l) a Pair of Iron Shod Boots of Stealth [3,+13] (+2) +2 stealth. [Character Quiver] n) 14 Arrows (1d4) (+7,+6) Combat info: Hits targets up to 120 feet away. Average damage/hit: 56.6. 35% chance of breaking upon contact. o) 15 Arrows (1d4) (+6,+4) Combat info: Hits targets up to 120 feet away. Average damage/hit: 50.5. 35% chance of breaking upon contact. p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] {@m1!d!k!v} b) a Book of Magic Spells [Conjurings and Tricks] {@m2!d!k!v} c) 2 Books of Magic Spells [Incantations and Illusions] {@m3!d!k!v} d) a Book of Magic Spells [Sorcery and Evocations] {@m4!d!k!v} e) a Book of Magic Spells [Raal's Tome of Destruction] Cannot be harmed by acid, electricity, fire, cold. f) 16 Potions of Cure Critical Wounds g) 2 Potions of Enlightenment h) 2 Potions of Speed i) 4 Scrolls of Phase Door j) a Scroll of Teleportation k) 3 Scrolls of *Destruction* l) a Rod of Teleport Other m) 3 Wands of Teleport Other (26 charges) n) a Staff of Teleportation (7 charges) [Home Inventory] a) 4 Potions of Healing b) a Potion of *Healing* It can be thrown at creatures with damaging effect. c) a Potion of Restore Strength d) a Potion of Restore Constitution e) a Ring of Strength (+4) +4 strength. Sustains strength. f) a Ring of Resist Poison Provides resistance to poison. g) a Ring of See Invisible Grants the ability to see invisible things. h) an Amulet of Charisma (+3) +3 charisma. Sustains charisma. i) Augmented Chain Mail (Dwarven) [16,+19] (+2) +2 strength, constitution, infravision. Cannot be harmed by acid, fire. Prevents paralysis. j) a Robe of Permanence [2,+29] Provides resistance to acid, lightning, fire, cold, blindness. Cannot be harmed by acid, electricity, fire, cold. Sustains strength, intelligence, wisdom, dexterity, constitution, charisma. Sustains your life force. k) a Wicker Shield of Resistance [2,+10] Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. l) a Large Metal Shield of Resist Cold [8,+8] Provides resistance to cold. Cannot be harmed by cold. m) a Golden Crown of Lordliness [0,+9] (+2) +2 wisdom, charisma. Provides resistance to fear. Cannot be harmed by acid, electricity, fire, cold. Sustains wisdom, charisma. Grants telepathy. n) a Metal Cap of Seeing [3,+1] (+2 searching) +10% to searching. Provides resistance to blindness. Grants the ability to see invisible things. o) an Iron Helm of Intelligence [5,+7] (+1) +1 intelligence. Sustains intelligence. p) a Set of Leather Gloves of Agility [1,+8] (+2) +2 dexterity. q) a Set of Alchemist's Gloves of Power (+2,+3) [0,+8] (+3) +3 strength. Cannot be harmed by acid, electricity, fire, cold. r) The Broad Sword of Anthlor (2d5) (+13,+11) [+7] Slays animals, undead, orcs, trolls. *Slays* demons. Provides resistance to light, disenchantment. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. When activated, it restores 4d8 hit points and neutralizes poison. Takes 40 to 64 turns to recharge at your current speed. Your chance of success is 96.5% Combat info: 1 blow/round. Average damage/hit: 24.7 vs. animals, 31.1 vs. undead, 31.1 vs. orcs, 31.1 vs. trolls, 44 vs. demons, and 18.3 vs. others. s) The Zweihander 'Barodrien' (3d6) (+14,+20) [+10] Provides resistance to lightning. Cannot be harmed by acid, electricity, fire, cold. Sustains dexterity. Grants the ability to see invisible things. When activated, it restores your strength. Takes 220 to 400 turns to recharge at your current speed. Your chance of success is 97.3% Combat info: 1 blow/round. Average damage/hit: 33.1. t) a Great Hammer of Fury (8d1) (+12,+18) (+2) +2 strength, attack speed. Provides resistance to fear. Cannot be harmed by acid, fire. Aggravates creatures nearby. Combat info: 3 blows/round. Average damage/hit: 30.2. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 4254 50' 2 Reached level 2 16531 50' 3 Reached level 3 21694 100' 3 Killed Fang, Farmer Maggot's dog 21694 100' 4 Reached level 4 25655 150' 4 Killed Grip, Farmer Maggot's dog 27566 200' 5 Reached level 5 32536 200' 6 Reached level 6 39109 450' 7 Reached level 7 41816 500' 8 Reached level 8 45036 500' 9 Reached level 9 47727 500' 10 Reached level 10 58871 650' 11 Reached level 11 69115 0' 11 Killed Farmer Maggot 78672 900' 12 Reached level 12 94800 0' 13 Reached level 13 105919 1250' 14 Reached level 14 112018 1350' 15 Reached level 15 117420 1350' 16 Reached level 16 134120 1600' 17 Reached level 17 143073 1750' 18 Reached level 18 198617 2000' 19 Reached level 19 210689 2000' 19 Killed Bullroarer the Hobbit 210781 2000' 19 Found The Set of Mithril Gauntlets of Esteltar 213172 2000' 20 Reached level 20 230120 2050' 21 Reached level 21 239410 2100' 22 Reached level 22 241541 2100' 22 Killed Ufthak of Cirith Ungol 247246 2200' 23 Reached level 23 255126 2200' 24 Reached level 24 257101 2200' 24 Killed Lagduf, the Snaga 263141 2200' 25 Reached level 25 264131 2200' 26 Reached level 26 287177 2200' 27 Reached level 27 295833 2200' 27 Found The Zweihander 'Barodrien' 307820 2200' 27 Found The Broad Sword of Anthlor 309246 2200' 28 Reached level 28 312563 2200' 28 Killed Bill the Stone Troll 327958 2300' 29 Reached level 29 352975 2350' 29 Killed Ibun, Son of Mim 353005 2350' 29 Found The Arkenstone of Glorocal 360846 2350' 29 Found The Quarterstaff of Luindil (LOST) 361849 2350' 29 Killed Grishnakh, the Hill Orc 361865 2350' 29 Found The Leather Scale Mail of Loristil 367210 2500' 29 Killed Wormtongue, Agent of Saruman 369365 2500' 30 Reached level 30 378931 2600' 31 Reached level 31 409434 2650' 31 Found The Phial 'Habelch' (LOST) 438634 2800' 32 Reached level 32 453727 2800' 33 Reached level 33 472220 2900' 33 Killed Khim, Son of Mim 475073 2900' 34 Reached level 34 483415 2950' 34 Found The Leather Shield of Armen 489537 3000' 34 Killed Adunaphel the Quiet [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : yes (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : yes (adult_ai_learn) Adult: Monsters exploit players weaknesses : yes (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) |
Posted on 10.9.2010 02:33
10105. on the Ladder (of 19090)
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