The Angband Ladder: Mighty He-man, Half-Titan Berserker by chris

  [Entroband 1.7.1 Character Dump]

                          Name  : Mighty He-man

 Sex      : Male             Age               102   Str!:  18/*** 18/***
 Race     : Half-Titan       Height            136   Int :       3      3
 Class    : Berserker        Weight            312   Wis :       3      3
                             Social Class       29   Dex!:  18/215 18/***
                             Align          Lawful   Con :  18/*** 18/***
                                                     Chr!:  18/112 18/130

 Right hand      (+54,+82)   Hit point   -429/2489   Fighting   : Legendary[97]
 Left hand       (+39,+85)   SP (Mana)      0/   0   Bows/Throw : Very Bad
 Blows/Round           8+8                           SavingThrow: Legendary[7]
 AverageDmg/Rnd    824+851   Level              50   Stealth    : Very Bad
                             Experience   15291024
 Shooting        (+64,+20)   Max Exp      15575205   Perception : Very Bad
 Multiplier          x0.00   Exp to Adv      *****   Searching  : Very Bad
 Shots/Round          1.00   Gold           932209   Disarming  : Very Bad
                                                     MagicDevice: Very Bad
 AC              [58,+147]   Time    Day 488 11:02
 Speed               (+35)   Play time    08:27:34   Infra-Vision: 40 feet


                         (Character Background)
          Your father was an unknown Titan.  You are the adopted
          child of a Serf.  You are a well liked child.  You have
          dark brown eyes, wavy red hair, and a fair complexion.


          ...You were killed by a Great Wyrm of Power on level 83 of
          Angband.

                                                               Modification
 Sex   : Male          Stat    BaseRacClaPerMod ActualCurrent  abcdefghijkl@
 Race  : Half-Titan    Str!: 18/100  5  8  2  6 18/*** 18/***  24..........s
 Class : Berserker     Int :  18/60  1-20 -2  0      3         .....2...1..4
 Level : 50            Wis :  18/69  2-20 -1 -3      3         .....23..1..4
 Hits  : -429/2489     Dex!: 18/100 -2  4  0 11 18/*** 18/215  ........4.44s
 Mana  : 0/0           Con : 18/118  3  4  1  6 18/*** 18/***  2.......4...s
                       Chr!: 18/120  1 -5  0  5 18/130 18/112  .4...23......
           }                        }                            }
         abcdefghijkl@            abcdefghijkl@                abcdefghijkl@
 Acid  : .......+.++.#    Sound : ..+....+.....    Speed     : ..+++......+#
 Elec  : .......+....#    Nether: +.+..+.+.....    FreeAction: ++.......++++
 Fire  : .+.....+....#    Nexus : .......+...+.    SeeInvisi.: .+...+...+...
 Cold  : .......+.+..#    Chaos : ++.....+....+    Hold Life : +............
 Poison: .......+.+..#    Disnch: .......+.+...    Warning   : ..+..........
 Light : .......+.....    Fear  : .+.......+..#    SlowDigest: .............
 Dark  : .....+.++....    Reflct: ............+    Regene.   : ..........+.+
 Shard : .......+.....    AuFire: .............    Levitation: ...........+.
 Blind : .............    AuElec: .............    Perm Lite : .+...........
 Conf  : ++.....++....    AuCold: .............    Cursed    : .............

                                  }                              }
             ab@                abcdefghijkl@                  abcdefghijkl@
 Slay Evil : .+.    Telepathy : ......+......    Add Blows   : .............
 Slay Und. : .+.    ESP Evil  : .............    Add Tunnel  : .............
 Slay Demon: .+.    ESP Noliv.: .............    Add Infra   : .+...........
 Slay Drag.: .*.    ESP Good  : .............    Add Device  : .............
 Slay Human: ++.    ESP Undead: .....+.......    Add Stealth : ..+..+..+....
 Slay Anim.: .+.    ESP Demon : .............    Add Search  : ........++...
 Slay Orc  : .+.    ESP Dragon: .........+...
 Slay Troll: .+.    ESP Human : .............    Riding      : .............
 Slay Giant: .+.    ESP Animal: .............    Throw       : .............
 Acid Brand: ...    ESP Orc   : .............    Blessed     : .............
 Elec Brand: ...    ESP Troll : .............    No Teleport : .............
 Fire Brand: .+.    ESP Giant : .............    Anti Magic  : .........+...
 Cold Brand: ...                                 Econom. Mana: .............
 Poison Brd: ...    Sust Str  : ............+
 Sharpness : .+.    Sust Int  : .............    Drain Exp   : .............
 Quake     : ...    Sust Wis  : .............    Rnd.Teleport: .........+...
 Vampiric  : +..    Sust Dex  : ...........++    Aggravate   : ++...+.......
 Chaotic   : ...    Sust Con  : ............+    TY Curse    : .............
 Force Wep.: ...    Sust Chr  : .............


  [Last Messages]

> The Bo Staff is destroyed!
> The adamantite is destroyed!
> The Pair of Hard Leather Boots is destroyed!
> The Mithril Chain Mail is destroyed!
> The Pike is destroyed!
> The Iron Helm is unaffected!
> The Dagger is destroyed!
> The Large Metal Shield is destroyed!
> The Scythe is destroyed!
> The adamantite is destroyed!
> The Trump Spellbook [Trumps of Doom] is destroyed!
> The Lance is destroyed!
> The Sky Drake flinches.
> The Great Wyrm of Space-Time flinches.
> The Ancient gold dragon changes!
> The Ancient bronze dragon changes!
> The Great Wyrm of Law flinches.
> The Ancient bronze dragon is unaffected!
> The Great Wyrm of Law flinches.
> The Great Wyrm of Power resists. <x2>
> The Sky Drake is unaffected!
> The Great Wyrm of Balance resists.
> The Great Wyrm of Law flinches.
> The Great Wyrm of Power resists. <x4>
> The Ethereal dragon changes!
> The Great Wyrm of Power resists.
> The Ancient gold dragon flinches.
> The Ethereal dragon changes!
> The Sky Drake dies.
> Thanks, I needed that.
> Goodbye, He-man!


  [Option Settings]

 Preserve Mode:      OFF
 Small Levels:       ON
 Arena Levels:       OFF


  [Recall Depth]

    Angband         : level  83
    Yeek cave       : level  11


  [Quest Information]

< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  3
  Warg problem                             (Danger  level:   5) - level  9
  Grishnakh, the Hill Orc                  (Dungeon level:   6) - level 14
  Shagrat, the Orc Captain                 (Dungeon level:  12) - level 15
  Orc Camp                                 (Danger  level:  15) - level 19
  The Ultimate Dungeon Cleaner             (Dungeon level:  24) - level 19
  Doom Quest 1                             (Danger  level:  15) - level 20
  The Sewer                                (Danger  level:  15) - level 20
  Logrus Master                            (Danger  level:  25) - level 21
  Old Man Willow Quest                     (Danger  level:  22) - level 31
  Dark Elven Lords Quest                   (Danger  level:  25) - level 31
  The Cloning Pits                         (Danger  level:  45) - level 31
  Chaugnar Faugn, Horror from the Hills    (Dungeon level:  38) - level 32
  Shuten-douji, the King Ogre of Ooe-Mountain (Dungeon level:  44) - level 33
  Nyogtha, the Thing that Should not Be    (Dungeon level:  50) - level 34
  Druaga                                   (Dungeon level:  56) - level 35
  Julian, Master of Arden Forest           (Dungeon level:  62) - level 37
  Godzilla                                 (Dungeon level:  76) - level 45

< Failed Quest >
  The Vault                                (Danger  level:  30) - level 21


 Arena: 10 Victories


  [Defeated Monsters]

You have defeated 30988 enemies including 177 unique monsters in total.

< Unique monsters top 10 >
  Bahamut, Celestial Dragon of Good        (level  86)
  Loki the Trickster                       (level  85)
  Lungorthin, the Balrog of White Fire     (level  85)
  Godzilla                                 (level  84)
  Ithaqua the Windwalker                   (level  82)
  The Witch-King of Angmar                 (level  80)
  Benedict, the Ideal Warrior              (level  79)
  Hela, Queen of the Dead                  (level  78)
  The Mouth of Sauron                      (level  78)
  Yig, Father of Serpents                  (level  76)


  [Virtues]

Your alighnment : Lawful

You are a great champion of Valour.
You are a bitter enemy of Individualism.
You are the living embodiment of Harmony.
You are the living embodiment of Sacrifice.
You are an enemy of Honour.
You have sinned against Compassion.
You are the living embodiment of Temperance.
You are a great champion of Patience.


  [Mutations]

 You are moronic (-4 INT/WIS).
 Your skin is made of steel (-1 DEX, +25 AC).
 Your movements are precise and forceful (+1 STL).


  [Character Equipment]

a) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2)
{StCn;CfNtCa;FaHlAg|V/p}
b) The Two-Handed Sword 'Zarcuthra' (5d6) (+19,+21) (+4)
{StChIf;FiCfCaFe;FaSiLuAg|FS/XD/*poTPULZ}
c) The Gun 'Crimson' (x0) (+20,+20) (+4 to speed) {SpSl;SoNt;Wr}
d) a Ring of Speed (+11) {Sp}
e) a Ring of Speed (+10) {Sp}
f) The Collar Harness of the Hell (+15,+15) [-5] (-2) {InWiChSl;DkNt;SiAg~L}
g) The Palantir of Westernesse (+3) {WiCh~Tele}
h) Power Dragon Scale Mail (-3) [40,+21] {AcElFiCoPoLiDkShCfSoNtNxCaDi, Ancient
Black D DL62}
i) The Elven Cloak 'of Daisy' [4,+20] (+4) {DxCnSlSr;DkCf}
j) The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (-1)
{InWiSr;AcCoPoDiFe;FaSiTe[M~D, .}
k) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) {Dx;Ac;FaRg}
l) The Pair of Soft Leather Boots of Shiva's Avatar (+5,+5) [4,+16] (+4 to
speed) {SpDx;Nx;FaLv(Dx}


  [Character Inventory]

a) 6 Mushrooms of Restoring {!E}
b) 52 Rations of Food {@E1}
c) 9 Potions of Speed {!k!q}
d) 8 Potions of Resist Heat {!k!q}
e) 10 Potions of Resist Cold {!k!q}
f) 69 Potions of Cure Critical Wounds {50% off}
g) 17 Potions of Healing {!k!q}
h) 21 Potions of Restore Life Levels {25% off}
i) 5 Potions of Enlightenment {75% off}
j) 5 Potions of Resistance {!k!q}
k) a Ring of Extra Attacks (+1 attack)
l) The Jewel of Judgement (+3 to speed)
m) The Ring Mail 'Great Winter' (+2,+6) [12,+17] (+5 to searching)


  [Home Inventory]

 ( page 1 )
a) 24 Mushrooms of Restoring {!E}
b) 40 Rations of Food {@E1}
c) 3 Potions of Detect Invisible
d) 84 Potions of Speed {!k!q}
e) 66 Potions of Resist Heat {!k!q}
f) 59 Potions of Resist Cold {!k!q}
g) 65 Potions of Healing {!k!q}
h) 27 Potions of *Healing* {!k!q}
i) 4 Potions of Life {!k!q}
j) 11 Potions of Restore Life Levels
k) 3 Potions of Dexterity {!k}
l) a Potion of Constitution {!k}

 ( page 2 )
a) 46 Potions of Enlightenment {75% off}
b) 50 Potions of Resistance {!k!q}
c) 2 Potions of Polymorph
d) a Ring of Levitation
e) a Ring of Acid [+15]
f) a Ring of Damage (+15)
g) a Ring of Damage and Lightning bolt (+16)
h) a Ring of Speed and Slaying (+4,+4) (+3) {Sp}
i) The Ring 'Frakir' (+1)
j) The Ring of Tulkas (+10,+10) [+25] (+4)
k) a Ring of Light and Darkness Resistance
l) 2 Rings of Nether Resistance

 ( page 3 )
a) a Ring of Sound Resistance
b) a Ring of Shard Resistance
c) a Ring of Chaos Resistance
d) 2 Rings of Extra Attacks (+1 attack)
e) a Ring of Warning {Wr~Z}
f) The Amulet of Ingwe (+3)
g) an Amulet of Anti-Magic {[M}
h) an Amulet of Resistance {AcElFiCoDk}
i) an Amulet of Telepathy {~Tele, !*!*!*}
j) The Amulet of Faramir (+24,+0) (+3) {Sl;BlCf(Dx}
k) The Torque of Boromir (+0,+16)
l) The Inro of Mito Koumon (+2)

 ( page 4 )
a) The Amulet of Sacred Knights [+10] (+2) {SpStWi;CfCa;FaSiHlRgBs}
b) The Pendant of Gogo (+4)
c) a Feanorian Lamp
d) a Feanorian Lamp of Immortal Eye {Bl;Si}
e) The Incandescent Light of Yeduson (+3 to infravision)
f) The Phial of Galadriel (+1 to searching) {Sr;Dk}
g) The Star of Elendil (+1 to speed) {Sp;SiHl}
h) The Stone of Lore
i) The Levitation Stone of Laputa (+2 to speed)
j) Ring Mail of Elvenkind (-2) [12,+12] (+1 to stealth) {Sl;AcElFiCoSh}
k) Metal Scale Mail of Resistance (-2) [13,+14] {AcElFiCoPoSo}
l) The Metal Scale Mail of Julian (-2) [15,+40] (+4) {StCh;AcElFiCoDkCaDi~Z}

 ( page 5 )
a) The Chain Mail of Arvedui (-2) [14,+15] (+2) {StCh;AcElFiCoShNx}
b) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) {InWiCn;AcPoCfSo}
c) Metal Brigandine Armour of Resistance (-3) [19,+12] {AcElFiCoCf}
d) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
{StDx;AcElFiCoLiCfSo}
e) Do-maru of Resistance (-2) [20,+11] {AcElFiCoDi}
f) The Do-maru 'Ttarcelhim' (-2) [20,+14] (+3 to infravision) {StChIf;AcCf}
g) Partial Plate Armour of Resistance (-3) [22,+17] {AcElFiCoDi}
h) The Metal Lamellar Armour of The Padre (+5,+5) [23,+17] (+2)
i) The Full Plate Armour of Isildur [25,+25] (+3)
j) The Hard Leather Armour of Himring [6,+15]
k) Padded Armour of Elvenkind [5,+16] (+3 to stealth) {Sl;AcElFiCoNt}
l) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Dx;AcDkSh}

 ( page 6 )
a) a Cloak of the Bat (-11,-7) [1,+2] (+4) {SpSlIf;Dk;SiLv}
b) The Cloak 'Stonecold' [1,+9] (+5 to stealth) {StDxSlSr}
c) The Small Metal Shield of Thorin [5,+21] (+4) {StCn;*Ac;LiSoCa;Fa}
d) The Large Leather Shield of Celegorm [6,+20] {AcElFiCoLiDkCa}
e) The Large Metal Shield of Anarion [8,+18]
f) an Iron Crown of Might [0,+9] (+2) {StDxCn;Po;Fa(StDxCn}
g) an Iron Crown of Might [0,+9] (+2) {StDxCn;Nt;Fa(StDxCn}
h) The Iron Crown 'Llumi' [0,+13] (+4 to stealth) {StCnSl;ElBl;Sd[M(Cn}
i) The Hard Leather Cap of Thranduil [2,+10] (+2) {InWi;ShBl~Tele}
j) The Steel Helm of Hammerhand [6,+20] (+3) {StDxCn;AcNx}
k) a Dragon Helm [8,+15] {PoDk}
l) a Dragon Helm [8,+12] {ShNx}

 ( page 7 )
a) a Set of Gauntlets of Slaying (+6,+6) [2,+8]
b) a Set of Dragon Gloves [4,+10] {Li}
c) a Pair of Hard Leather Boots of Stealth [3,-3] (+1 to stealth)
d) The Pair of Hard Leather Boots 'Soul Purification' [3,+17] (+3 to speed)
{SpWiCh;AcPoSo;Si}
e) a Pair of Dragon Boots [5,+10] {LiSoCaDi}
f) a Pair of Dragon Boots of Stealth [5,+22] (+1 to stealth) {Sl;BlCf}
g) a Pair of Metal Shod Boots of Levitation [6,+8] {So;Lv}
h) The Pair of Metal Shod Boots 'Tetsu-geta of Flame' (+5,+10) [6,+20] (-1 to
stealth) {InWiChSl;FiFe;Rg[F(StCn}
i) The Dagger of Fiona (2d4) (+6,+9) (+2)
j) The Main Gauche 'Littlethorn' (1d5) (+18,+6) (+3)
k) a Rapier of *Slay* Evil (1d6) (+9,+8) (+2) {Wi;Fe;Bs/*~Evil}
l) a Wakizashi (Pattern Weapon) (2d4) (+10,+15) (+1) {StDxCn;SoFe;FaSi/*UL}

 ( page 8 )
a) a Khopesh (Vampiric) (2d4) (+7,+6)
b) The Broad Sword 'Chainsword' (11d5) (+8,+15) (-2) {SpDxChSl;SiAg|S/poT~poT}
c) a Long Sword (Vampiric) (2d5) (+8,+7) {Hl|V}
d) The Katana 'Zantetsuken' (10d4) (+17,+21) (+2)
e) The Two-Handed Sword 'Gurthang' (4d6) (+13,+17) (+2) {St;So;FaSdRg/XD/T}
f) a Blade of Chaos (Holy Avenger) (6d5) (+11,+12) [+3] (+3)
{Wi;CaFe;SiBs/*UL(Dx}
g) The Spear 'Aeglos' (3d6) (+15,+25) [+10] (+4) {Wi;Co;ThFaSdBs|Co/oT}
h) The Spear of Hagen (1d6) (+11,+13) (+3 to speed) {SpSlIf;CoDk;ThSi|Co/L}
i) The Awl-Pike 'Gospel' (1d8) (+20,+18) (+2 attacks) {AtWiCnIf;El;Bs}
j) The Broad Spear 'Skullbuster' (1d9) (+17,+15) (+4 to searching)
{StCnSr;Fa|FCa(Cn}
k) The Beaked Axe of Theoden (2d6) (+8,+10) (+3) {WiCn;SdBs/D~Tele}
l) a Trifurcate Spear (Pattern Weapon) (2d9) (+8,+10) (+2)
{StDxCn;NtFe;FaSiHl/*UL}

 ( page 9 )
a) The Trifurcate Spear of Wrath (3d9) (+16,+18) (+2) {StDx;LiDk;SiBs|Ca/*L}
b) The Quarterstaff 'Eriril' (1d9) (+3,+5) (+4) {InWi;Li;SiLu/*}
c) a Nunchaku (Trump Weapon) (2d3) (+6,+11) (+2 to searching)
{Sr;CfNx;FaSdRgTe/*, .}
d) a Ball-and-Chain of *Slay* Animal (2d4) (+8,+5) (+1) {In;Rg/XZ~Z}
e) The Ball-and-Chain 'Iron ball' (25d4) (-30,+0) [+20] (-6) {cursed}
f) The War Hammer of Aule (9d3) (+19,+21) [+5] (+4)
{Wi;AcElFiCoDkNx;FaSi|E/XD/*UL}
g) a Three Piece Rod (Pattern Weapon) (3d3) (+14,+14) (+2) {StCn;Po;FaSi/*UL}
h) a Bo Staff (Vampiric) (1d11) (+3,+3)
i) The Mattock of Nain (3d8) (+12,+18) (+6 to searching)
{StSrIfDg;AcDkDi|A/DoTP}
j) a Short Bow of Extra Might (x3) (+7,+8) {Nt;Xm}
k) a Light Crossbow of Extra Might (x4) (+12,+9) {Di;Xm}


  [Museum]

 ( page 1 )
a) The T-shirt 'I killed the GHB and all I got was this lousy t-shirt!' [1,+0]
b) The Iron Helm 'Stone Mask' (+8,+8) [5,-10] (+3)
{StCnIf;CoPoDkCfNtFe;SiHlRgLv[C, !*!*!*!*!*!*!*}


  [Check Sum: "07d98b188b784e05ec"]


Posted on 2.9.2010 03:57
Last updated on 2.9.2010 23:55

Download this dump

2591. on the Ladder (of 19090)
37. on the Entroband Ladder (of 299)
66. for this player (

Related screenshots:
Today is a Good Day to Die!
Dragon's to the Left of Me, Dragon's to the Right ...

Comments

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On 2.9.2010 03:57 chris wrote:
[CL37:DL62] 03:57
Another He-man berserker ... I lucked into a 119% life rating by birth, so that should translate into 2450hp or so if I can manage to survive that long.

Generally, I wouldn't bother posting a 'zerker since they die about 95% of the time on me ... but this one just lucked into some PDSM courtesy of an Ancient Black Dragon of all things. Quite a pleasant surprise!! :D

On 2.9.2010 05:04 chris wrote:
[CL41:DL65] 04:49
Hah! Next recall down after my last dump nearly did me in ... Stupid Demonic Q. I'm tired of getting the message: "It summons ". Stupid 'zerkers have no way to detect those guys, so its quite a common way to die (Master Q's are the worst). But I survived.

So, now I hang at Spec depth hoping for a miracle. I've turned on the aggravate, but am keeping the levels small to compensate! Actually, small levels and aggravate makes things worse, but it does seem to reduce the frequency of super vaults. My last warrior died to Nodens 50+ levels out of depth (Well not directly, but his summons did me in).

I can't really go any deeper until I feel confident in my ability to handle the Destroyer, which will start showing up about now. So that means Spec and a handful of *Healing* to be carried at all times. Hopefully, I can survive that long enough to find those special gloves ... they do seem to hide from my 'zerkers!

On 2.9.2010 06:32 chris wrote:
[CL44:DL69] 06:07
I am soooo tempted to dive deeper. With the Always Small Levels, many are just boring 1x1 levels. This is good, I guess, since too much excitement can kill a berserker. Monsters that normally scare me have proved quite manageable. Tselakus is a race to beat him before he summons Amberites. That's another popular way for a 'zerker to die. And the Mouth of Sauron has Mana Storms, but he dropped mighty quickly ... both my weapons slay humans :D

It might be quicker to look for Spec at DL72 of the Dragon's Lair, but I've managed to confine myself to Angband thus far. I'll wait a bit more. And I better level up to CL50 before making a run at the Serpent. In Entroband, the Serpent has an AFC aura unless you are CL50!

On 2.9.2010 20:51 chris wrote:
[CL46:DL76] 06:59
I've been lured too deep! Well, I picked up a special level with a decent vault despite the always small levels. And since this was after a recall, there were no stairs nearby. Between me and the vault (Which contains a 5d6 Two Handed Sword I want) are about 400 Unmakers! Well, I didn't count them, but they form a solid wall from top to bottom of the level about 10-15 deep! Killing one costs me 140hp, so I can't take them all, but fortunately, I could lure them up top, stack 'em up, quaff !Speed, and then sprint to the bottom with my +40 speed. Since the level was fortuitously flooded, this worked, and I could sprint past them fairly safely, with only 20 or so gaining Line of Sight on me. I think they are now safely contained, and I'm approaching the vault which finally contains some challenging uniques. Thank goodness Unmakers no longer break walls in Entroband ... Otherwise, it totally breaks the Preserve Off option.

So, now is a good time to die. The question is this: Is The Destroyer in this vault? He would only be 18 levels out of depth, so the odds are fairly good. But I want that sword ...

Death post to follow!

On 2.9.2010 23:55 chris wrote:
[CL50:DL83] 08:27
Well, Bahamut ran into Shuma Gorath. I tried to run, but could not. In the end, I did not go down easily, and managed to take down 20 or so GWoP (I had 4 !*Healing* and massacre was worth another 400hp a round). I gained 4,000,000 xp ... but I knew there was no way out. Bahamut, Shuma, Loki, a dozen cyberdemons and maybe 50-60 high level dragons slain ... And yet still more were waiting. Once you start taking 1000 to 1500 damage per round, you know all is lost :D

Well, this is the way all my 'zerkers go ... I tried to sprint to the finish, but did not make it.

On 2.9.2010 23:59 chris wrote:
Oh I guess Shuma teleported away since I don't see him in my kill list. Smart ... Wish I could do that ;P

On 3.9.2010 18:05 Djabanete wrote:
It doesn't help that you'd inscribed Terror Mask with {.}

;)

On 3.9.2010 19:42 chris wrote:
Ah! Yes ... probably that would have save me :D

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