The Angband Ladder: Mighty One, Beastman Ninja by <dzhang@its.caltech.edu>

  [Hengband 1.7.2 Character Dump]

                          Name  : Mighty One

 Sex      : Male             Age                15   STR :   18/78
 Race     : Beastman         Height             67   INT :      10
 Class    : Ninja            Weight            152   WIS :      14
                             Social Class        1   DEX :   18/83
                             Align            Evil   CON :   18/77
                                                     CHR :      13

 Right hand      (+15,+13)   Hit point    330/ 330   Fighting   : Heroic
                             SP (Mana)      0/   0   Bows/Throw : Superb
 Blows/Round           3+0                           SavingThrow: Excellent
 AverageDmg/Rnd       49+0   Level              28   Stealth    : Superb
                             Experience      73089
 Shooting         (-15,+0)   Max Exp         73089   Perception : Good
 Multiplier          x0.00   Exp to Adv      80000   Searching  : Excellent
 Shots/Round          0.00   Gold          4712154   Disarming  : Superb
                                                     MagicDevice: Excellent
 AC               [14,+39]   Time    Day 312 18:01
 Speed                (+8)   Play time    01:31:24   Infra-Vision: 0 feet


                         (Character Background)
          CHALLENGE CHARACTER:  You can only wield average and cursed
          items, with a single exception during your entire life.



          ...Now, you are in Telmora.


                                                               Modification
 Sex   : Male          Stat    BaseRacClaPerMod ActualCurrent  abcdefghijkl@
 Race  : Beastman      STR :  18/38  2  0  2  0  18/78         ....s........
 Class : Ninja         INT :     15 -2 -1 -2  0     10         ....s........
 Level : 28            WIS :     17 -1 -1 -1  0     14         ....s........
 Hits  : 330/330       DEX :  18/73 -1  3  0 -1  18/83         ....s.......s
 Mana  : 0/0           CON :  18/27  2  2  1  0  18/77         ....s........
                       CHR :     16 -2 -1  0  0     13         ....s........
         |  ==" ( ] ]             |  ==" ( ] ]                 |  ==" ( ] ]
         abcdefghijkl@            abcdefghijkl@                abcdefghijkl@
 Acid  : .....+.......    Sound : ............+    Speed     : ............+
 Elec  : .............    Nether: .............    FreeAction: ............+
 Fire  : .............    Nexus : .............    SeeInvisi.: .............
 Cold  : .............    Chaos : .............    Hold Life : .............
 Poison: ............+    Disnch: .............    Warning   : .............
 Light : .............    Fear  : ............+    SlowDigest: ............+
 Dark  : .............    Reflct: .............    Regene.   : .............
 Shard : .............    AuFire: .............    Levitation: .............
 Blind : .............    AuElec: ............+    Perm Lite : .............
 Conf  : ............+    AuCold: .............    Cursed    : .............

             |                  |  ==" ( ] ]                   |  ==" ( ] ]
             ab@                abcdefghijkl@                  abcdefghijkl@
 Slay Evil : ...    Telepathy : .............    Add Blows   : .............
 Slay Und. : ...    ESP Evil  : .............    Add Tunnel  : .............
 Slay Demon: ...    ESP Noliv.: .............    Add Infra   : .............
 Slay Drag.: ...    ESP Good  : .............    Add Device  : .............
 Slay Human: ...    ESP Undead: .............    Add Stealth : .............
 Slay Anim.: ...    ESP Demon : .............    Add Search  : .............
 Slay Orc  : ...    ESP Dragon: .............
 Slay Troll: ...    ESP Human : .............    Riding      : .............
 Slay Giant: ...    ESP Animal: .............    Throw       : .............
 Acid Brand: ...    ESP Orc   : .............    Blessed     : .............
 Elec Brand: ...    ESP Troll : .............    No Teleport : .............
 Fire Brand: ...    ESP Giant : .............    Anti Magic  : .............
 Cold Brand: ...                                 Econom. Mana: .............
 Poison Brd: ...    Sust Str  : ....+........
 Sharpness : ...    Sust Int  : ....+........    Drain Exp   : .............
 Quake     : ...    Sust Wis  : ....+........    Rnd.Teleport: .............
 Vampiric  : ...    Sust Dex  : ....+.......+    Aggravate   : .............
 Chaotic   : ...    Sust Con  : ....+........    TY Curse    : .............
 Force Wep.: ...    Sust Chr  : ....+........

 
  [Option Settings]

 Preserve Mode:      OFF
 Small Levels:       ENABLED
 Unusual Rooms:      ON
 Arena Levels:       ENABLED


  [Recall Depth]

    Yeek cave       : level   5


  [Quest Information]

< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  4
  Warg problem                             (Danger  level:   5) - level 11
  The Sewer                                (Danger  level:  15) - level 17

< Failed Quest >
  Logrus Master                            (Danger  level:  25) - level 17
  The Vault                                (Danger  level:  30) - level 17


 Arena:  0 Victory


  [Defeated Monsters]

You have defeated 27148 enemies including 8 unique monsters in total.

< Unique monsters top 8 >
  Mime, the Nibelung                       (level  24)
  The Icky Queen                           (level  20)
  Meng Huo, the King of Southerings        (level  18)
  Mauhur, the Orc Captain                  (level  12)
  King Duosi, the Chief of Southerings     (level  11)
  Lagduf, the Snaga                        (level   8)
  Fang, Farmer Maggot's dog                (level   2)
  Farmer Maggot                            (level   0)


  [Virtues]

Your alighnment : Evil

You are the living embodiment of Patience.
You are virtuous in Knowledge.
You are somewhat virtuous in Faith.
You are somewhat virtuous in Unlife.
You are somewhat virtuous in Chance.
You are a bitter enemy of Honour.
You are the polar opposite of Valour.
You are a bitter enemy of Compassion.


  [Mutations]

 You can polymorph yourself at will.
 You can cause mass impotence.
 You can hurl objects with great force.
 You are subject to berserker fits.
 You occasionally stumble and drop things.
 You have an extra pair of legs (+3 speed).
 Electricity is running through your veins.
 Your skin is made of steel (-1 DEX, +25 AC).
 You are completely fearless.


  [Character Equipment]

a) a Rapier (1d6) (+0,+0) {!k!d =g @w1}
b) (nothing)
c) (nothing)
d) a Ring of Damage (+17)
e) a Ring of Sustaining
f) an Amulet of Resist Acid
g) (nothing)
h) Rhino Hide Armour (-1) [8,-3]
i) (nothing)
j) a Metal Cap [3,-3]
k) (nothing)
l) a Pair of Hard Leather Boots [3,-3] {25% off}


  [Character Inventory]

a) a Mushroom of Restoring {!*}
b) 24 Pieces of Elvish Waybread {25% off}
c) 29 Potions of Speed {!*}
d) 22 Potions of Healing {!*}
e) 2 Potions of *Healing* {!*}
f) a Potion of Strength
g) 2 Potions of Self Knowledge
h) 21 Potions of Resistance {!*}
i) a Potion of Polymorph
j) a Scroll of Mundanity
k) 5 Scrolls of *Destruction*
l) 3 Rods of Recall {!*!*}
m) 4 Rods of Teleport Other {!k!d}
n) 3 Rods of Disarming {!k!d}
o) a Ring of Nexus Resistance
p) 47 Iron Spikes (45/62) {@v1 =g !k}


  [Home Inventory]

 ( page 1 )
a) 3 Mushrooms of Restoring {!*}
b) 20 Potions of Speed {!*}
c) 7 Potions of Healing {!*}
d) a Potion of *Healing* {!*}
e) a Potion of Strength
f) a Potion of Self Knowledge
g) a Scroll of *Destruction*
h) a Long Bow (x3) (+0,+0)
i) The Corpse of Mime, the Nibelung {!*Wanted}


  [Check Sum: "07aa1b1849421ce8ec"]


Posted on 19.7.2010 20:10

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13262. on the Ladder (of 19090)
556. on the Hengband Ladder (of 698)
141. for this player (

Comments

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On 19.7.2010 20:10 dzhang@its.caltech.edu wrote:
I dunno.. 3 free slots *in addition* to free ring and amulets seemed too much. (Also, you said free slots... meaning you can switch items for that slot?)

Here's my go at 1 free item, total. Upon thinking about this a little further, I think I might actually take Brand as my one free item. With an innate +11 speed, and Brand's +10 speed (plus a potential +5 from One Ring), I could potentially be at +26, which is enough for me for end-game. For resistances, I'm willing to do =oLordlyProtection and "oResistance to cover the basics, with Polymorphing to a good race as necessary.

For the Serpent, I'll be bringing maybe 600 Iron Spikes (at 100 damage per spike).

Half-Titan sounds appealing. As does Half-Giant. I'll see what I get.

(P.S. Chris-- ?oMundanity trick does NOT work. PDSM afterwards is still [40, +15]. Good thing I tried it on Debug before going all out for that strategy!)



On 19.7.2010 20:26 dzhang@its.caltech.edu wrote:
Hm. Actually, would Archer have been a better choice? One free item being Bard, and you have enough end-game damage potential (4.8 * 41 * 4 = 787 damage per round with Seeker Arrows (+10,+10)).

2 =oSpeed for maybe +23 speed. "oResistance for RBase + 1 random. I'll need to cover Shards, Nexus, Chaos, and Disenchant. That looks unlikely. Should be doable with 2 items though (Bard + PDSM)

On 20.7.2010 00:52 chris wrote:
That would be tough with an archer. Basically, you would have to somehow complete the Old Castle in the buff! Well, average longbow, "Resistance, and =LordlyProtection and maybe. Still, it is a tall order. Better bring 50 !Healing :D And don't let a Greater Titan touch you since your AC will down below 50, which is 500hp damage per round territory as far as titans go.

For the Ninja, what is the encumbrance penalty for 600 lbs of gear? It might be like -40 speed! But I guess you can recall down at -10 speed (assuming you would be +30 otherwise) and then scatter spikes all over the dungeon.

This is a really hard challenge!

On 20.7.2010 00:57 chris wrote:
OK, 600 spikes with a reasonable kit of other stuff is only -20 speed penalty. Still, that is a rather onerous ...

On 20.7.2010 01:49 marcus.heed@telia.com wrote:
With quickwalk and hit and away (no return blows) the free item should be a good ninjato. The only two handed weapon for ninjas.
Do hit and away sometimes fail? Some monsters can follow to but can they still attack?

On 20.7.2010 02:15 chris wrote:
@marcus:
Often, you fail to get away. In fact, I have died to the Serpent with Ninjas twice this way. The Serpent summons cyberdemons. I hit and away. "You fail to get away. It launches a rocket. It launches a rocket. Goodbye!" Its best not to hit and away if you are in danger :)

@dave:
Rather than spike the Serpent to death, why not scum 20 -Rockets? With unusual rooms, this shouldn't be too bad ...

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