The Angband Ladder: Mighty Jacketeer, Spectre Rogue by chris

  [Hengband 1.7.2 Character Dump]

                          Name  : Mighty Jacketeer

 Sex      : Male             Age               103   STR!:  18/***
 Race     : Spectre          Height             75   INT!:  18/200
 Class    : Rogue            Weight            104   WIS!:  18/110
 Magic    : Sorcery          Social Class        2   DEX!:  18/200
                             Align            Evil   CON!:  18/***
                                                     CHR :   18/89

 Right hand     (+105,+88)   Hit point    971/ 971   Fighting   : Legendary[27]
                             SP (Mana)    381/ 404   Bows/Throw : Legendary[30]
 Blows/Round           6+0                           SavingThrow: Heroic
 AverageDmg/Rnd      678+0   Level              49   Stealth    : Superb
                             Experience   10413568
 Shooting        (+68,+14)   Max Exp      10413568   Perception : Very Good
 Multiplier          x4.80   Exp to Adv   10575000   Searching  : Good
 Shots/Round          0.83   Gold         12255400   Disarming  : Legendary[2]
                                                     MagicDevice: Legendary[5]
 AC              [25,+120]   Time    Day 866 20:54
 Speed            (+37+10)   Play time    10:41:20   Infra-Vision: 50 feet


                         (Character Background)
          You were created by a pact with the demons.  You have
          matted brown hair, eyes like red coals,  and a deathly gray
          complexion. An eerie green aura surrounds you.


          ...You retired from the adventure after the winning.


                                                               Modification
 Sex   : Male          Stat    BaseRacClaPerMod ActualCurrent  abcdefghijkl@
 Race  : Spectre       STR!: 18/100 -5  2  2 13 18/***         24.2.s.s.32..
 Class : Rogue         INT!: 18/120  4  1 -2  5 18/200         ...2..3s.....
 Level : 49            WIS!:  18/70 -1 -2 -1  8 18/110         ...2..3s.3...
 Hits  : 971/971       DEX!:  18/70  2  3  0  8 18/200         2..2...s...4.
 Mana  : 381/404       CON!: 18/130  0  1  1 15 18/***         .4.2...s432..
                       CHR : 18/109 -3 -1  0  2  18/89         ...2...s.....

         abcdefghijkl@            abcdefghijkl@                abcdefghijkl@
 Acid  : .*.....+.....    Sound : .+...........    Speed     : +.+++.+..+.+#
 Elec  : .......+.+...    Nether: ............*    FreeAction: ++.+......+++
 Fire  : ..+....+*+...    Nexus : ...........+.    SeeInvisi.: +..+..+..+..+
 Cold  : ...*...+.+..+    Chaos : .+....+..+...    Hold Life : ...+..++....+
 Poison: ..+.....+...+    Disnch: .........+...    Warning   : .............
 Light : .........+...    Fear  : .....+.......    SlowDigest: +......+....+
 Dark  : ........+....    Reflct: .............    Regene.   : +..+.....+...
 Shard : .......+.....    AuFire: .............    Levitation: ...+.......++
 Blind : .........+...    AuElec: .............    Perm Lite : +........+...
 Conf  : .+....+..+...    AuCold: .............    Cursed    : .............


             ab@                abcdefghijkl@                  abcdefghijkl@
 Slay Evil : +..    Telepathy : ............+    Add Blows   : .......+.....
 Slay Und. : ...    ESP Evil  : .............    Add Tunnel  : .............
 Slay Demon: ...    ESP Noliv.: .............    Add Infra   : .............
 Slay Drag.: ...    ESP Good  : .............    Add Device  : .............
 Slay Human: ...    ESP Undead: .............    Add Stealth : .............
 Slay Anim.: ...    ESP Demon : .............    Add Search  : .............
 Slay Orc  : ...    ESP Dragon: .............
 Slay Troll: ...    ESP Human : .............    Riding      : .............
 Slay Giant: ...    ESP Animal: .............    Throw       : .............
 Acid Brand: ...    ESP Orc   : .............    Blessed     : .............
 Elec Brand: ...    ESP Troll : .............    No Teleport : .............
 Fire Brand: ...    ESP Giant : .............    Anti Magic  : .............
 Cold Brand: ...                                 Econom. Mana: .............
 Poison Brd: ...    Sust Str  : .....+.+.....
 Sharpness : +..    Sust Int  : ...+...+.....    Drain Exp   : .............
 Quake     : ...    Sust Wis  : ...+...+.....    Rnd.Teleport: .............
 Vampiric  : ...    Sust Dex  : .......+...+.    Aggravate   : .............
 Chaotic   : ...    Sust Con  : .......+.....    TY Curse    : .............
 Force Wep.: ...    Sust Chr  : .......+.....


  [*Winning* Message]

  200 artifacts!


  [Option Settings]

 Preserve Mode:      OFF
 Small Levels:       OFF
 Unusual Rooms:      ON
 Arena Levels:       OFF


  [Recall Depth]

    Angband         : level 100
    Yeek cave       : level   5


  [Quest Information]

< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  8
  Warg problem                             (Danger  level:   5) - level 11
  The Sewer                                (Danger  level:  15) - level 16
  Orc Camp                                 (Danger  level:  15) - level 17
  Old Man Willow Quest                     (Danger  level:  22) - level 32
  Dark Elven Lords Quest                   (Danger  level:  25) - level 32
  Hobbes the Tiger                         (Dungeon level:   6) - level 33
  Shagrat, the Orc Captain                 (Dungeon level:  12) - level 33
  The Cloning Pits                         (Danger  level:  45) - level 33
  Rich, the Thief                          (Dungeon level:  24) - level 35
  Judge Death                              (Dungeon level:  38) - level 40
  Beld, Ruler of Marmo                     (Dungeon level:  44) - level 41
  Hastur the Unspeakable                   (Dungeon level:  50) - level 44
  Node of Sorcery                          (Danger  level:  65) - level 44
  Kenshirou the Fist of the North Star     (Dungeon level:  56) - level 45
  Bleys, Master of Manipulation            (Dungeon level:  62) - level 45
  Kronos, Lord of the Titans               (Dungeon level:  76) - level 47
  Cerberus, Guardian of Hades              (Dungeon level:  88) - level 47
  Oberon                                   (Danger  level:  99) - level 47
  The Old Castle                           (Danger  level:  50) - level 48
  Serpent of Chaos                         (Danger  level: 100) - level 49

< Failed Quest >
  Logrus Master                            (Danger  level:  25) - level 17
  The Vault                                (Danger  level:  30) - level 17


 Arena:  0 Victory


  [Defeated Monsters]

You have defeated 39857 enemies including 195 unique monsters in total.

< Unique monsters top 10 >
  The Serpent of Chaos                     (level 100)
  Oberon, King of Amber                    (level  99)
  Sauron, the Sorcerer                     (level  98)
  Gothmog, the High Captain of Balrogs     (level  95)
  Cerberus, Guardian of Hades              (level  94)
  Azathoth, Seething Nuclear Chaos         (level  93)
  Qlzqqlzuup, the Lord of Flesh            (level  92)
  Shub-Niggurath, Black Goat of the Woods  (level  91)
  Fenris Wolf                              (level  90)
  Tulzscha, the Green Flame                (level  89)


  [Virtues]

Your alighnment : Evil

You are the polar opposite of Honour.
You are the living embodiment of Unlife.
You are the living embodiment of Knowledge.
You are the living embodiment of Temperance.
You are a bitter enemy of Diligence.
You are an enemy of Valour.
You are an enemy of Sacrifice.
You are virtuous in Justice.


  [Character Equipment]

a) The Long Sword 'Vorpal Blade' (5d5) (+32,+32) (+2) {SpStDx;FaSiSdRgLu|S/*}
b) The Small Metal Shield of Thorin [5,+21] (+4) {StCn;*Ac;CfSoCa;Fa}
c) The Light Crossbow of Brand (x4) (+10,+14) (+10 to speed) {Sp;FiPo;Xm}
d) The Ring of Power (Nenya) (+11,+11) (+2) {SpStInWiDxCnCh;*Co;FaSiHlRgLv(InWi}
e) a Ring of Speed (+13) {Sp}
f) The Torque of Boromir (+0,+8) {Fe(St}
g) The Jewel of Judgement (+3 to speed) {SpInWi;CfCa;SiHl}
h) The Leather Jacket of Shiva's Avatar (+3,+4) [12,+20] (+1 attack)
{At;AcElFiCoSh;HlSd(StInWiDxCnCh}
i) The Fur Cloak 'Soul Purification' [3,+18] (+4) {Cn;*Fi;PoDk, Pasta Monster}
j) The Golden Crown of Amber [0,+15] (+3) {SpStWiCn;ElFiCoLiBlCfCaDi;SiRgLu, !!}
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) {StCn;Fa}
l) The Pair of Soft Leather Boots of Shiva's Avatar (+5,+5) [4,+16] (+4 to
speed) {SpDx;Nx;FaLv(Dx}


  [Character Inventory]

a) 4 Sorcery Spellbooks [Beginner's Handbook] {@ma!k}
b) 4 Sorcery Spellbooks [Master Sorcerer's Handbook] {@mb!k}
c) 3 Sorcery Spellbooks [Pattern Sorcery] {@mc!k}
d) a Sorcery Spellbook [Grimoire of Power] {@md!s!d!k}
e) 36 Mushrooms of Restoring {!E}
f) 39 Potions of Cure Critical Wounds {50% off}
g) 61 Potions of Healing {!k!q}
h) 11 Potions of *Healing* {!k!q}
i) 2 Potions of Life {!k!q}
j) 48 Potions of Restore Mana {!q!k}
k) 11 Potions of Restore Life Levels {50% off}
l) 18 Potions of Resistance {!k!q}
m) 16 Scrolls of *Destruction* {!r!k}
n) 8 Scrolls of Genocide {!r!k}
o) 5 Scrolls of Mass Genocide {!r!k}
p) 7 Rods of Stone to Mud {@z6!s!d!k}
q) The Massive Iron Crown of Chaos [0,+0] (+125) {cursed,
StInWiDxCnChIf;AcElFiCoPoLiDkCfNx;SiLu[T~Tele}


  [Home Inventory]

 ( page 1 )
a) 7 Sorcery Spellbooks [Beginner's Handbook] {@ma!k}
b) 10 Sorcery Spellbooks [Master Sorcerer's Handbook] {@mb!k}
c) 47 Sorcery Spellbooks [Pattern Sorcery] {@mc!k}
d) 6 Sorcery Spellbooks [Grimoire of Power] {@md!s!d!k}
e) 45 Potions of Speed {!k!q}
f) 99 Potions of Resist Heat {75% off}
g) 66 Potions of Resist Heat {75% off}
h) 99 Potions of Resist Cold {25% off}
i) 68 Potions of Resist Cold {25% off}
j) 99 Potions of Heroism
k) 99 Potions of Heroism {25% off}
l) 99 Potions of Heroism {25% off}

 ( page 2 )
a) 99 Potions of Heroism {25% off}
b) 99 Potions of Heroism {25% off}
c) 99 Potions of Heroism {25% off}
d) 31 Potions of Heroism {25% off}
e) 99 Potions of Cure Critical Wounds {50% off}
f) 95 Potions of Cure Critical Wounds {50% off}
g) 95 Potions of Restore Life Levels {50% off}
h) 2 Potions of Strength {!k}
i) 5 Potions of Constitution {!k}
j) 34 Potions of Enlightenment {25% off}
k) a Potion of *Enlightenment*
l) 30 Potions of Resistance {!k!q}

 ( page 3 )
a) 72 Scrolls of Phase Door
b) 62 Scrolls of Teleportation {25% off}
c) 6 Scrolls of Remove Curse
d) 25 Scrolls of *Remove Curse*
e) 8 Scrolls of Treasure Detection
f) 99 Scrolls of Holy Chant {25% off}
g) 99 Scrolls of Holy Chant {25% off}
h) 99 Scrolls of Holy Chant {25% off}
i) 99 Scrolls of Holy Chant {25% off}
j) 64 Scrolls of Holy Chant {25% off}
k) 4 Rods of Recall
l) 8 Rods of Detection {@z3!s!d!k!!}

 ( page 4 )
a) a Rod of Curing
b) 10 Rods of Teleport Other
c) 3 Rods of Stone to Mud {@z6!s!d!k}
d) 11 Wands of Stone to Mud (104 charges)
e) 4 Staffs of Perception (4x 21 charges)
f) a Staff of Perception (12 charges)
g) a Staff of Light (19 charges)
h) 6 Staffs of Speed (6x 8 charges) {@E1}
i) 4 Staffs of Speed (4x 8 charges) {!s!d!k}
j) 3 Staffs of *Destruction* (3x 5 charges) {!u!s!d!k}
k) a Ring of Acid [+13] {Ac}
l) a Ring of Acid [+12] {Ac}

 ( page 5 )
a) a Ring of Flames [+12] {Fi}
b) a Ring of Flames [+10] {Fi}
c) a Ring of Lightning [+9] {El}
d) a Ring of Slaying (+4,+10)
e) a Ring of Speed (+8)
f) a Ring of Speed (+7) {Sp}
g) The Ring of Power (Narya) (+10,+10) (+1) {SpStInWiDxCnCh;*Fi;FaSiSdRg(StDx}
h) a Ring of Extra Attacks (+2 attacks) {At}
i) a Ring of Warning {Wr~Z}
j) an Amulet of Reflection {Rf}
k) an Amulet of Resistance {AcElFiCoPoLi}
l) an Amulet of Resistance {AcElFiCoBl}

 ( page 6 )
a) The Amulet of Faramir (+12,+0) (+3) {Sl;Cf(Dx, !s!d!k}
b) The Bead 'Yasaka-no-Magatama' (+3) {InChSr;ElFiCo;FaSi}
c) an Amulet of Intelligence (+4) {In}
d) The Amulet of The Pitch Dark Night [+5] (+4) {SlSr;Dk;SiLu}
e) The Amulet of Sacred Knights [+10] (+2) {StWi;CfCa;FaSiHlRgBs}
f) The Collar Harness of the Hell (+15,+15) [-5] (-2) {SpInWiChSl;DkNt;SiAg~L,
!s!d!k}
g) The Phial of Galadriel (+1 to searching)
h) The Palantir of Westernesse (+3) {WiCh~Tele}
i) Power Dragon Scale Mail (-3) [40,+19] {AcElFiCoPoLiDkShCfSoNtNxCaDi, Druaga}
j) Ring Mail of Elvenkind (-2) [12,+17] (+2 to stealth) {Sl;AcElFiCoDi}
k) The Metal Scale Mail of Julian (-2) [15,+40] (+4) {StCh;AcElFiCoLiDkDi~Z}
l) Chain Mail of Elvenkind (-2) [14,+9] (+2 to stealth) {Sl;AcElFiCoNt}

 ( page 7 )
a) The Chain Mail of Arvedui (-2) [14,+15] (+2) {StCh;AcElFiCoShNxCa}
b) The Augmented Chain Mail of the Dark Tiger (-2) [16,+8] (+4 to speed) {SpSl}
c) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
{StDx;AcElFiCoDkCfSo}
d) The Do-maru of Nimue (+0,+7) [20,+6] (+4 to speed) {SpWiCh;Rg(Ch}
e) The O-yoroi of the Bando Musha (+5,+5) [24,+20] (+2) {StCnCh;AcElCoBlNxDiFe}
f) The Mithril Chain Mail of Lohengrin (-1) [28,+20] (+4 to stealth)
{InWiSl;AcElFiCoPoDkNtFe;SiHl}
g) The Soft Leather Armour 'Hithlomir' [4,+20] (+4 to stealth) {Sl;AcElFiCoDk}
h) Hard Studded Leather of Elvenkind (-1) [7,+16] (+3 to stealth)
{Sl;AcElFiCoCa}
i) Padded Armour of Resistance [5,+16] {AcElFiCoSh}
j) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Dx;AcPoSh}
k) The Cloak 'Bottomless Pit' [1,+12] (+2 to stealth) {SlSr;PoSoFe;Rf}
l) The Cloak of Jack of Shadows [1,+19] (+7 to stealth) {SlSr;FaSiHl~Tele}

 ( page 8 )
a) The Cloak 'Colluin' [1,+15] {AcElFiCoPo, !s!d!k !!}
b) an Elven Cloak [4,+7] (+4 to stealth) {SlSr}
c) an Elven Cloak [4,+6] (+4 to stealth)
d) an Elven Cloak [4,+4] (+4 to stealth) {SlSr}
e) an Elven Cloak of Protection [4,+23] (+4 to stealth) {SlSr}
f) an Elven Cloak of Protection [4,+15] (+4 to stealth) {SlSr}
g) The Fur Cloak of Mook [3,+20] {AcCoCa;Lv}
h) a Shadow Cloak of Protection [6,+24] {LiDk}
i) a Shadow Cloak of Protection [6,+20] {LiDk}
j) a Large Leather Shield of Resistance [6,+14] {AcElFiCoSo}
k) The Large Leather Shield of Celegorm [6,+20] {AcElFiCoLiDkFe}
l) an Iron Crown of the Magi [0,+11] (+2) {In;AcElFiCoNt;Lv(In}

 ( page 9 )
a) an Iron Crown of Seeing [0,+0] (+1 to searching) {Sr;Bl;Si}
b) The Iron Crown of the Spellcaster [0,+17] (+3 to infravision) {InWiIf;CoCfNx}
c) The Iron Crown 'Parament of Holy Brume' [0,+15] (+4) {InWi;RgTe(Wi, .}
d) The Iron Crown 'Preestablished Harmony' [0,+18] (+4) {WiCn;Lu(Wi}
e) The Iron Crown of Avoidance [0,+15] (+3 to infravision) {DxIf}
f) The Golden Crown of Martin [0,+17] (+2) {In;AcPoDkDi}
g) The Hard Leather Cap 'Flamecoat' [2,+18] (+4) {St;ElFiBlNt;Rg~Good~po}
h) The Hard Leather Cap of Thranduil [2,+10] (+2) {InWi;Bl~Tele}
i) The Jingasa of Azriel [4,+20] (+4) {Wi;CoPoLiDkNtCaDi;SdTe}
j) The Set of Cesti of the Hunter [5,+11] (+4 to searching)
{StDxCnSr;AcPoLi;Lv(Cn}
k) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) {Dx;Ac;FaWr}
l) The Pair of Hard Leather Boots of Uriel [3,+15] (+2) {Cn;*Fi}

 ( page 10 )
a) The Pair of Hard Leather Boots of Feanor [3,+20] (+15 to speed) {Sp;Nx}
b) The Pair of Metal Shod Boots of Thror [6,+20] (+3) {SpStCn;Fe}
c) The Dagger of Fiona (2d4) (+6,+9) (+2) {AtSpDx;Co;ThSiSdRg|CoP}
d) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) {SpInDx;Di;FaSi/TP~oTP}
e) The Main Gauche 'Littlethorn' (1d5) (+18,+6) (+3) {InCh;Nx;FaSiRg/*}
f) The Tanto of Jing Ke (2d5) (-2,+13) (+1) {AtSpDx;Fe|CoPS}
g) The Rapier 'Silver Chariot' (2d6) (+17,+12) (+2 to speed)
{AtSpDx;DkDi;FaSi/*oUL}
h) The Rapier 'Quickthorn' (1d7) (+27,+9) (+3 attacks) {AtDx;CaDi;FaSi/U}
i) The Sabre 'Grayswandir' (2d7) (+20,+12) (+4)
{StDxCn;CoNtCaFe;FaSiHlSdRgBs|Co/*DUL(StCn}
j) The Broad Sword 'Chainsword' (11d5) (-30,+7) (-2) {SpDxChSl;SiAg|S/poT~poT}
k) The Long Sword 'Ringil' (4d5) (+22,+25) (+10 to speed)
{Sp;CoLi;FaSiSdRgLu|Co/*TUL~oTP}
l) The Long Sword 'Excalibur' (5d5) (+21,+19) [+5] (+3)
{WiChDg;ShFe;SiHlWrBs|S/*UL(WiCh}

 ( page 11 )
a) The Long Sword 'Werewindle' (2d5) (+8,+12) (+2)
{AtSpStCn;ElLiDkDiFe;FaSiSdRgLu|ECa/*U(StInWiCn}
b) The Scimitar 'Soulsword' (2d5) (+9,+11) (+2 attacks)
{AtInWi;NtNxCaDi;SiHlRgBs/*DULZ}
c) The Katana 'Aglarang' (8d4) (+0,+0) (+2) {AtSpDx|S(Dx}
d) The Katana 'Zantetsuken' (10d4) (+17,+21) (+2) {StDxDg|S}
e) The Katana of Anubis (3d4) (+28,+22) [-30] (+4 attacks) {cursed,
AtDxDg;CfCaDiFe;Ag[T|Ca}
f) The Bastard Sword 'Calris' (5d4) (-20,+20) (+5) {cursed, Cn;Di;Ag/XD/*pTU}
g) The Two-Handed Sword 'Zarcuthra' (4d6) (+19,+21) (+4)
{StChIf;FiCfCa;FaSiHlLuAg|FS/XD/*poTPULZ}
h) The No-dachi of Gerard (5d4) (+14,+20) (+2 to speed)
{AtSpStCnChSl;Si|APCa/o(St}
i) The Executioner's Sword 'Slayer' (4d5) (+15,+15) (+2 attacks)
{At;BlFe;HlSdRg|V/*pL}
j) a Diamond Edge (7d5) (+18,+18) (+4) {Dg|S}
k) a Diamond Edge (7d5) (+14,+12) (+4) {Dg|S}
l) The Lajatang of Thuringwethil (2d7) (+23,+19) {PoDkNtNx|V/U}

 ( page 12 )
a) The Nunchaku of Xiaolong (4d3) (+20,+10) [+10] (+3)
{SpSl;FiFe;FaRg|F/DZ(StDxCn}
b) The War Hammer of Aule (9d3) (+19,+21) [+5] (+4)
{Wi;AcElFiCoBlNx;FaSi|E/XD/*UL}
c) The War Hammer 'Mjollnir' (5d3) (+3,+15) (+4) {StDx;*El;Th|E/P}
d) The Wizardstaff of Gandalf (3d2) (+10,+13) (+4)
e) a Pick (1d3) (+0,+0) (+1) {Dg}
f) a Sling of Extra Might (x3) (+9,+9) {Cf;Xm}
g) The Sling 'Rrbelael' (x3) (+17,+11) (+3) {Dg;NtDi;Xm}
h) The Sling 'Polar Bear' (x2) (+10,+17) {Di;Xs}
i) a Short Bow of Extra Might (x3) (+7,+8) {Ca;Xm}
j) a Short Bow of Extra Might (x3) (+8,+9) {So;Xm}
k) The Short Bow 'Invader' (x2) (+20,+18) (+2 to searching) {SrIfDg;Di;FaXs}
l) The Long Bow 'Armageddon' (x4) (+19,+10) (+4 to speed) {SpDxSr;CfCaDi;Xm}

 ( page 13 )
a) a Light Crossbow of Extra Might (x4) (+9,+9) {Li;Xm}
b) The Light Crossbow of 'Hellfire' (x3) (+15,+17) (+4) {StIf;Fi[F}
c) The Heavy Crossbow 'Ice Edge' (x4) (+14,+19) (+4) {StDx;AcCoNt;Xs}
d) 19 Steel Bolts (3d5) (+5,+6) (139/115)
e) 31 Steel Bolts of Slaying (4d5) (+9,+20) (220/183)


  [Museum]

 ( page 1 )
a) Sexy Swimsuit [0,+1] {Ag}


  [Check Sum: "07aa1b1849421ce8ec"]


Posted on 4.7.2010 01:11
Last updated on 5.7.2010 03:59

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Comments

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On 4.7.2010 01:11 chris wrote:
[CL33:Cloning Pits] 02:31
Clairvoyance + Preserve Off + Unusual Levels is rumored to be a fun mix, so I thought I would have a go.

A sorcery rogue gets Clairvoyance at CL37, but it is in the Grimoire of Power. Without double resistance, I guess I better play a spectre for the passwall, even if the -5 strength is annoying for the early game.

So, this guy is pretty powerful for only reaching DL5 of the Yeek cave! I guess I better venture on over to the Pits of Angband.

On 4.7.2010 02:21 chris wrote:
[CL35:DL21] 03:16
I'm quickly up to 41 artifacts. Many, I haven't bothered to go get, such as all 3 *thancs showing up on DL4. "No thancs, I'm doing just fine with Thuringwethil". And speaking of Thuringwethil, she is dead, though she was pretty tough to kill, putting me down to 140hp. So, I'm starting to run into challenges. Its just that I want to sprint to DL30 for my Jacket :D

On 4.7.2010 03:24 chris wrote:
[CL37:DL32] 04:11
No Jacket yet ... But a damn fine suit of PDSM. I'm pretty sure it was a drop by Druaga, as I am fairly well tuned to freak out when PDSM shows up in map mode. Still, any way you look at it, very nice for this early in the game!

71 artifacts. I skipped the effort for Hurin as it was in a big Pattern vault, my stats were drained, and stupid flying spaghetti monster was hot on my heals. Besides, this vampiric rand-art Thuringwethil is pretty darn good!

On 4.7.2010 04:12 chris wrote:
[CL40:DL30] 04:50 (90 artifacts)

A rand-art Gerard was pretty good ... 780 damage per round on 9 attacks. But +6 base speed was kicking my but. A silly eye druj brought me down to 26hp with a double mana bolt and Jissil was too much for me to handle (Dispel Magic 1 in 1). So, you can imagine how ecstatic I was to spy Ringil in my artifact list :D

I'm still slow ... but +14 speed is much better than a measly +6. Still waiting for the Jacket, though I suspect that will bring on resistance issues.


On 4.7.2010 05:23 chris wrote:
[CL41:DL40] 05:50 (124 artifacts)

My first RoS!! At +23 base, I feel comfortable now. I'd like to switch to Slayer, but +13 base speed is just too slow.

It is getting rather tedious to manually diff the artifact list ... probably I should just give up and stop worrying about missing stuff. If I just focus on the main goodies: Shiva's Jacket, Brand, Crimson, Amber, etc, I think I will do just fine.

On 4.7.2010 22:25 chris wrote:
[CL42:DL42] 06:29 (145 artifacts)
Done!!! The Jacket was artifact #143, which is earlier than Dave's Megakill. I must be doing something right, 'cause the level before only had 2 artifacts on it, but they were Aule and Amber.

So, I'm missing Sound and Darkness now. I'll have to shuffle equipment once I get back to town. I see a couple of swaps for sound but no obvious one for darkness. Perhaps Silver Chariot, but I'd really hate to give up Aule. And I really want to build skill with dual wielding, so Thorin is not a preferred option. Probably, I will swap my cloak for Sound and play without darkness resistance.

On 5.7.2010 00:06 chris wrote:
[CL44:DL48] 07:39 (155 artifacts)
Hmmm ... Gothmog was actually remotely challenging. Maybe his depth should be moved to DL48 instead of DL95! He got me down to 416 hp ... Actually, monsters like Gerard seem tougher. Weird ...

So, I went and did the Sorcery Q for my Grimoire. I'm quite a bit surprised I didn't find one sooner with all the vaults. And Sorcery is actually a damn fine realm for a rogue. The big lack is double resistance (and passwall), but if you can get past those two, then you have: detection, haste, recharging, teleport, identify, dimension door, clairvoyance, *identify*, etc. Banish is also coming shortly, which, if I can keep from getting turned into a moron, should prove quite nice for big vaults.

On 5.7.2010 00:41 chris wrote:
[CL45:DL53] 08:08
Feanor. Harness. What else do I want? Vorpal Blade, Rings of Power, Jewel. Am I missing anything? I'll have to go deeper for all but Vorpal (native to DL50, but *hugely* rare).

On 5.7.2010 01:03 chris wrote:
[CL50:DL55] 08:19
*********VORPAL BLADE*********
Wow! And what a level. It all started with Caldarm the Third in a GCV. I hit him. He blinked. I came out of the vault. He summoned Clones of Locke. What else is new? OK, lets ignore him. There is a 5d5 longsword in the vault, after all. Then it is Surtur. He summoned behind me, cast hand of doom, a hru summon of his broke walls, and a nearby tengu teleported me out of the vault (*all in 1 freakin' move*). So, I landed in LoS of 2 Locke clones with under 300hp. Really, that would have been a spectacular insta-death. But I managed to run into the safety of the walls. OK, ignore Caldarm and Surtur. Try the other side. Hey, wait, who is busting up all the walls? Is that ...? No, it couldn't be. Yup! The Destroyer. Step into LoS of Destroyer, Ancalgon, 10+ other threatening monsters for teleport away. Survive by only taking 550hp damage! OK, what's left? Oh, a Star Spawn of Cthulhu. Killed. Now what? Azriel? Guess I better kill that guy. 2 !Healing and Amber activation, plus 69 !CCW. Even with reflection, that guy is a whole can of whoop-a$$ (tm). Now what? Cyeagha. And it is standing on the 5d5 longsword. Well, at this point, it damn well better be Vorpal Blade!

It was ...

On 5.7.2010 01:12 chris wrote:
Sorry, above post was at CL45, not CL50. Geez, still a ways to go :D

On 5.7.2010 02:22 chris wrote:
[CL47:DL80] 09:23
I'll single wield for a bit ... This gives: about 30% better accuracy (not counting !Heroism, Harness, and ?Holy Chant), plus *Ac and *Fi. Its the last two that really sold me, as I want to start carrying _Destruction. Last time I tried, they immediately got blown up.

At this point, I'm ignoring artifacts. I only want rings of power!

On 5.7.2010 02:37 chris wrote:
[CL47:DL88] 09:32
6 attacks? Pshaw! Well, *FiCoAc is worth something. As is all resistances, +32 base speed, and 74% melee accuracy vs. AC175. Still, when other guys are posting dumps with 3800+ damage per round ... sigh.

On 5.7.2010 03:59 chris wrote:
[CL49:DL100] 10:41 (200 artifacts)
Pretty wimpy damage output for a Jacketeer. 6 attacks for 678 made the Serpent laugh. Though his evil disposition added another 150 to my destructive power, I was still only netting about 612hp round counting my 74% accuracy. Well, who am I kidding? That beats a mana storm! And the main impediment to melee is the Serpent's foul auras, and I handle those with my triple immunities. Oh, and the shatter damage bonuses, but passwall negates that as well. Probably the height of hubris, but I forgot ?Teleport, which left me relying on a 5% fail spell! It never failed ...

On 5.7.2010 07:12 kingvictory2003 wrote:
Oh good lord, a sub-50 win with a spectre melee character...

I'm completely ashamed--and nice work as ever Chris :)

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