The Angband Ladder: Mendi 2, Hobbit Warrior by Swede2378

  [Angband 3.1.2v2 Character Dump]

 Name   Mendi 2                                  Self  RB  CB  EB   Best
 Sex    Female       Age             26   STR:  18/28  -2  +5  +0  18/58
 Race   Hobbit       Height          35   INT:     12  +2  -2  +0     12
 Class  Warrior      Weight          53   WIS:     13  +1  -2  +4     16
 Title  Commando     Social     Unknown   DEX:  18/66  +3  +2  +6 18/176
 HP     -2/363       Maximize         Y   CON:     17  +2  +2  +3  18/60
 SP     0/0                               CHR:     15  +1  -1  +7  18/40

 Level               33   Armor    [23,+98]     Saving Throw         71%
 Cur Exp         232642   Fight    (+13,+3)     Stealth           Superb
 Max Exp         232642   Melee   (+18,+11)     Fighting          Heroic
 Adv Exp         302500   Shoot   (+24,+19)     Shooting       Legendary
 MaxDepth   2400' (L48)   Blows      6/turn     Disarming            78%
 Game Turns      657896   Shots      1/turn     Magic Device          58
 Player Turns     70718   Infra       40 ft     Perception       1 in 33
 Active Turns     66885   Speed           5     Searching            26%
 Gold             13446   Burden  145.2 lbs

 You are the only child of a Hobbit Burglar.  You are the black sheep
 of the family.  You have blue-gray eyes, wavy auburn hair, and an
 average complexion.


rAcid:......+++.... rConf:.............
rElec:......+.+.... Sound:.............
rFire:......+++.+.. Shard:........+....
rCold:......+++.... Nexus:.............
rPois:............. Nethr:......+......
rFear:............+ Chaos:.............
rLite:............. Disen:.............
rDark:......+...... S.Dig:.............
rBlnd:............. Feath:.............

Light:............. Aggrv:.............
Regen:..........+.. Stea.:......+.+....
  ESP:+............ Sear.:.............
Invis:............. Infra:............+
FrAct:.......+..... Tunn.:.............
HLife:............+ Speed:...........+.
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.+...........


  [Last Messages]

> You have a Lantern of Brightness (7500 turns) (t).
> You drop a Lantern of Brightness (7500 turns) (t).
> You have no more Lanterns of Brightness (7500 turns) (t).
> You have found 28 gold pieces worth of copper.
> You sense the presence of doors!
> You sense no traps.
> You activate it.
> The Phial wells with clear light...
> You are surrounded by a white light.
> The Bolt (1d5) (+0,+4) hits the Crow.
> The Crow dies.
> You have 19 Bolts (1d5) (+0,+4) (n).
> The Winged Horror wakes up.
> The Winged Horror breathes gas.
> You die.

Killed by a Winged Horror.

  [Character Equipment]

a) a Trident of *Slay Evil* (1d10) (+5,+8) (+2)
     +2 wisdom.
     Slays evil creatures.
     Blessed by the gods.  Grants telepathy.  
     
     Combat info:
     6 blows/round.
     Average damage/hit: 23 vs. evil creatures, and 17.2 vs. others.
     
b) a Light Crossbow of Extra Might (x4) (+11,+19) (+1)
     +1 shooting power.
     
c) a Ring of Dexterity (+3)
     +3 dexterity.
     Sustains dexterity.
     
d) a Ring of Constitution (+3)
     +3 constitution.
     Sustains constitution.
     
e) an Amulet of Wisdom (+2)
     +2 wisdom.
     Sustains wisdom.
     
f) The Phial of Galadriel (charging)
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it lights up the surrounding area, hurting light-s
     ensitive creatures.
     Takes 16 to 30 turns to recharge at your current speed.
     Your chance of success is 94.0%
     
     Radius 3 light.
g) The Soft Leather Armour 'Hithlomir' [4,+20] (+4)
     +4 stealth.
     Provides resistance to acid, lightning, fire, cold, dark, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) The Cloak of Thingol [1,+18] (+3)
     +3 dexterity, charisma.
     Provides resistance to acid, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
     When activated, it tries to recharge a wand or staff, destroying t
     he wand or staff on failure.
     Takes 105 turns to recharge at your current speed.
     Your chance of success is 94.0%
     
i) a Leather Shield of Elvenkind [6,+15] (+1 stealth)
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) a Metal Cap of Beauty [3,+7] (+4)
     +4 charisma.
     Sustains charisma.
     
k) The Set of Gauntlets 'Paurhach' [3,+14]
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  
     
     When aimed, it creates a fire bolt with damage 9d8.
     Takes 13 to 24 turns to recharge at your current speed.
     Your chance of success is 94.4%
     
l) a Pair of Steel Shod Boots of Speed [6,+12] (+5)
     +5 speed.
     


  [Character Quiver]

n) 19 Bolts (1d5) (+0,+4)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 106.
     25% chance of breaking upon contact.
     
o) 11 Bolts (1d5) (+7,+5)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 110.1.
     25% chance of breaking upon contact.
     
p) 10 Bolts of Venom (1d5) (+6,+4)
     Branded with venom.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 318.2 vs. creatures not resistant to poison, 
     and 106 vs. others.
     25% chance of breaking upon contact.
     
q) a Bolt (1d5) (+2,+1)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 93.8.
     25% chance of breaking upon contact.
     
r) a Bolt (1d5) (+3,+3)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 102.
     25% chance of breaking upon contact.
     
s) 10 Bolts of Acid (1d5) (+2,+4)
     Branded with acid.
     Cannot be harmed by acid.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 318.2 vs. creatures not resistant to acid, and 
     106 vs. others.
     25% chance of breaking upon contact.
     
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 5 Potions of Cure Critical Wounds
     
b) 2 Potions of Healing
     
c) 2 Potions of Resist Poison
d) 10 Scrolls of Phase Door
e) 12 Scrolls of Teleport Level
f) 4 Scrolls of Door/Stair Location
g) a Scroll of Dispel Undead
h) 5 Scrolls of Satisfy Hunger
i) 3 Scrolls of Word of Recall
j) a Scroll of Protection from Evil
k) 3 Rods of Door/Stair Location (1 charging)
l) 2 Rods of Trap Location (1 charging)
m) a Rod of Teleport Other
n) a Wand of Cold Balls (4 charges)
     Cannot be harmed by cold.
     
o) a Wand of Teleport Other (9 charges)
     
p) 2 Staves of Teleportation (4 charges)
     
q) 2 Staves of Identify (16 charges)
     
r) 2 Rings of Escaping (+4 speed)
     +4 speed.
     Makes you afraid of melee, and worse at shooting and casting spells.  
     
s) 2 Rings of Delving (+5)
     +5 tunneling.
     
t) The Spear 'Nimloth' (1d6) (+11,+13) (+3)
     +3 stealth, speed.
     Slays undead.
     Branded with frost.
     Provides resistance to cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Grants the ability to see invisible things.  
     
     
     Combat info:
     6 blows/round.
     Average damage/hit: 27.7 vs. undead, 27.7 vs. creatures not
     resistant to cold, and 20.4 vs. others.
     
u) a Heavy Crossbow of Power (x4) (+12,+17)


  [Home Inventory]

a) a Ring of Dexterity (+2)
     +2 dexterity.
     Sustains dexterity.
     
b) a Ring of Damage (+0,+6)
c) 2 Rings of Escaping (+4 speed)
     +4 speed.
     Makes you afraid of melee, and worse at shooting and casting spells.  
     
d) an Elven Cloak of Stealth [6,+8] (+4 stealth)
     +4 stealth.
     
e) The Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10]
     Provides resistance to light.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Prevents paralysis.  
     
     When aimed, it fires a magic missile with damage 3d4.
     Takes 3 turns to recharge at your current speed.
     Your chance of success is 93.4%
     
     Radius 1 light.
f) a Set of Leather Gloves of Agility [1,+3] (+3)
     +3 dexterity.
     
g) a Pair of Iron Shod Boots of Stability [3,+7]
     Provides resistance to nexus.
     Feather Falling.  
     
h) a Pair of Iron Shod Boots of Stealth [3,+5] (+2)
     +2 stealth.
     
i) a Short Sword of Westernesse (1d7) (+11,+10) (+2)
     +2 strength, dexterity, constitution.
     Slays orcs, trolls, giants.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     6 blows/round.
     Average damage/hit: 27.4 vs. orcs, 27.4 vs. trolls, 27.4 vs.
     giants, and 18.9 vs. others.
     
j) a Short Sword (Blessed) (1d7) (+8,+12) (+1)
     +1 wisdom.
     Blessed by the gods.  Grants telepathy.  
     
     Combat info:
     5 blows/round.
     With an additional 1 strength and 0 dex you would get 6 blows
     Average damage/hit: 19.9.
     
k) The Short Sword 'Dagmor' (1d7) (+13,+11) (+2)
     +2 attack speed.
     Slays animals.
     Branded with venom.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  Speeds regeneration.  
     
     Combat info:
     7 blows/round.
     With an additional 1 strength and 0 dex you would get 8 blows
     Average damage/hit: 23.2 vs. animals, 27.5 vs. creatures not
     resistant to poison, and 19 vs. others.
     
l) The Bastard Sword 'Calris' (5d4) (-19,+20) (+5) {cursed}
     Heavily cursed.
     +5 constitution.
     Slays evil creatures, demons, trolls.
     *Slays* dragons.
     Provides resistance to disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Aggravates creatures nearby.  
     
     Combat info:
     5 blows/round.
     With an additional 7 strength and 0 dex you would get 6 blows
     Average damage/hit: 49.8 vs. evil creatures, 62.8 vs. demons, 62.8
     vs. trolls, 88.8 vs. dragons, and 36.8 vs. others.
     
m) a Lucerne Hammer of *Slay Dragon* (2d5) (+9,+10) (+1)
     +1 constitution.
     *Slays* dragons.
     Provides resistance to fear.
     
     Combat info:
     5 blows/round.
     With an additional 5 strength and 0 dex you would get 6 blows
     Average damage/hit: 45.9 vs. dragons, and 20.2 vs. others.
     
n) a Sling of Extra Might (x3) (+11,+13) (+1)
     +1 shooting power.
     
o) a Short Bow of Extra Might (x3) (+11,+11) (+1)
     +1 shooting power.
     
p) 27 Arrows of Flame (1d4) (+6,+8)
     Branded with flames.
     Cannot be harmed by fire.
     
q) 20 Arrows of Flame (1d4) (+8,+6)
     Branded with flames.
     Cannot be harmed by fire.
     
r) 15 Arrows (1d4) (+5,+5)
s) 26 Arrows (1d4) (+2,+5)
t) 14 Iron Shots of Acid (2d4) (+5,+10)
     Branded with acid.
     Cannot be harmed by acid.
     
u) 11 Iron Shots of Venom (1d4) (+5,+11)
     Branded with venom.
     
v) 12 Iron Shots (1d4) (+4,+3)
w) 27 Iron Shots (1d4) (+5,+2)


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      1662     50'    2   Reached level 2
      3726     50'    3   Reached level 3
      7649    100'    3   Killed Grip, Farmer Maggot's dog
      7649    100'    4   Reached level 4
     10219    100'    5   Reached level 5
     15625    150'    6   Reached level 6
     20425    150'    6   Killed Fang, Farmer Maggot's dog
     22643    150'    7   Reached level 7
     49672     50'    8   Reached level 8
     78185    350'    9   Reached level 9
     81004    350'   10   Reached level 10
     83971    350'   11   Reached level 11
     87557    400'   12   Reached level 12
     94126    400'   13   Reached level 13
    111359    450'   14   Reached level 14
    112800      0'   14   Killed Farmer Maggot
    124782    550'   14   Killed Wormtongue, Agent of Saruman
    124782    550'   15   Reached level 15
    137184    550'   15   Killed Mughash the Kobold Lord
    139382    550'   16   Reached level 16
    172995    400'   16   Killed Lagduf, the Snaga
    177957    400'   17   Reached level 17
    188904    500'   17   Killed Grishnakh, the Hill Orc
    189479    500'   18   Reached level 18
    202510    700'   19   Reached level 19
    218081    850'   20   Reached level 20
    229287    950'   21   Reached level 21
    237723    950'   21   Killed Bullroarer the Hobbit
    240737    900'   22   Reached level 22
    257944   1000'   23   Reached level 23
    266367   1050'   23   Killed Shagrat, the Orc Captain
    269792   1050'   24   Reached level 24
    294067   1200'   25   Reached level 25
    298415   1250'   25   Killed Orfax, Son of Boldor
    318556   1250'   25   Killed Boldor, King of the Yeeks
    318746   1250'   25   Found The Phial of Galadriel
    326241   1250'   25   Killed Nar, the Dwarf
    330501   1250'   25   Killed Bolg, Son of Azog
    330501   1250'   26   Reached level 26
    342963   1250'   26   Killed Ugluk, the Uruk
    354184   1300'   26   Killed Golfimbul, the Hill Orc Chief
    373682   1350'   27   Reached level 27
    386552   1400'   27   Killed Khim, Son of Mim
    415370   1400'   27   Killed Beorn, the Shape-Changer
    442481   1500'   28   Reached level 28
    484511   1500'   28   Found The Soft Leather Armour 'Hithlomir'
    508187   1650'   29   Reached level 29
    526860   1750'   29   Found The Cloak of Thingol
    568978   1800'   30   Reached level 30
    575637   1850'   30   Found The Set of Gauntlets 'Paurhach'
    583483   1850'   30   Killed Tom the Stone Troll
    583483   1850'   31   Reached level 31
    589362   1850'   31   Found The Bastard Sword 'Calris'
    595904   1850'   31   Killed Gorbag, the Orc Captain
    601883   1900'   31   Found The Short Sword 'Dagmor'
    616079   2100'   32   Reached level 32
    618991   2100'   32   Found The Set of Leather Gloves 'Cammithrim'
    621423   2100'   32   Killed Lokkak, the Ogre Chieftain
    636936   2200'   32   Killed Draebor, the Imp
    646552   2300'   32   Killed Smeagol
    650853   2350'   33   Reached level 33
    656126   2400'   33   Killed Sangahyando of Umbar
    657750   2400'   33   Found The Spear 'Nimloth'


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 31.5.2010 23:33

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10694. on the Ladder (of 19090)
4385. on the Angband Ladder (of 6561)
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On 31.5.2010 23:33 Swede2378 wrote:
Hmm, so that's what a Winged Horror is... Never seen one of those in recent memory....

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