The Angband Ladder: Stir Fry of Beef, Kobold Warrior by <rbann11@hotmail.com>

  [Angband 3.0.6 Character Dump]

 Name   Stir Fry of Beef                         Self  RB  CB  EB   Best
 Sex    Male              Age        19   STR! 18/100  -1  +5  +7 18/210
 Race   Kobold            Height     34   INT! 18/100  -1  -2  +2  18/90
 Class  Warrior           Weight     64   WIS! 18/100  +0  -2  +2 18/100
 Title  Lord              Status      1   DEX! 18/100  +2  +2  +8 18/220
 HP     -4/1148           Maximize    Y   CON! 18/100  +2  +2 +10 18/240
 SP     0/0               Preserve    Y   Chr! 18/100  -2  -1  +0  18/70  18/65

 Level           50       Armor     [43,+81]     Saving Throw     Superb
 Cur Exp    6954708       Fight    (+10,+11)     Stealth          Superb
 Max Exp    6954708       Melee    (+19,+20)     Fighting      Legendary
 Adv Exp   ********       Shoot    (+28,+18)     Shooting      Legendary
 MaxDepth   3100 ft       Blows       8/turn     Disarming        Superb
 Gold       2483668       Shots       1/turn     Magic Device     Superb
 Burden   158.3 lbs                              Perception         Fair
 Speed           +6       Infra        60 ft     Searching          Good

 You come from a litter of 4 pups. Your father was a warrior, and your
 mother was a cook. You have dark brown eyes, an olive green hide, and
 small, sharp teeth.


      abcdefghijkl@       abcdefghijkl@
 Acid:........+.... Blind:.+.......+...
 Elec:.+......+.... Confu:...........+.
 Fire:........+.... Sound:......+......
 Cold:........+.... Shard:......+......
 Pois:....+.......+ Nexus:....+..+.....
 Fear:+...........+ Nethr:...........+.
 Lite:++........... Chaos:......+.+..+.
 Dark:.+........... Disen:......+......

      abcdefghijkl@       abcdefghijkl@
S.Dig:............. Stea.:....+..++....
Feath:............. Sear.:....+........
PLite:+............ Infra:....+........
Regen:............. Tunn.:.............
Telep:.........+... Speed:+...+..+.....
Invis:+............ Blows:+............
FrAct:+..........+. Shots:.............
HLife:............. Might:.+...........


  [Last Messages]

> The Grand master mystic kicks you.
> The Grand master mystic misses you.
> The Grand master mystic hits you.
> You are unaffected!
> The Cave spider misses you.
> The Grand master mystic misses you.
> The Grand master mystic kicks you.
> The Grand master mystic misses you.
> The Grand master mystic hits you.
> You are unaffected!
> The Cave spider misses you.
> The Grand master mystic kicks you.
> The Grand master mystic misses you. <3x>
> The Grand master mystic kicks you.
> You die.


  [Character Equipment]

a) The Small Sword 'Sting' (1d6) (+9,+9) (+2)
   It increases your strength, dexterity, and constitution by 2.  It
   increases your speed and attack speed by 2.  It slays animals, orcs, 
   undead, and all evil creatures.  It provides resistance to fear and 
   light.  It lights the dungeon around you.  It grants you immunity to
   paralysis and the ability to see invisible things.  It cannot be harmed
   by the elements.  
b) The Heavy Crossbow of Umbar (x4) (+18,+18) (+2)
   It increases your strength and constitution by 2.  It increases your 
   shooting power by 2.  It provides resistance to lightning, light, dark, 
   and blindness.  It aggravates creatures around you.  It activates for a
   magical arrow (150) every 20+d20 turns.  It cannot be harmed by the
   elements.  
c) a Bloodstone Ring of Damage (+12)
d) a Fluorite Ring of Constitution (+6)
   It increases your constitution by 6.  It sustains your constitution.  
e) a Golden Amulet of Trickery (+1)
   It increases your dexterity by 1.  It increases your stealth, searching,
   infravision, and speed by 1.  It provides resistance to poison and 
   nexus.  It sustains your dexterity.  
f) The Phial of Galadriel
   It lights the dungeon around you.  It activates for illumination every
   10+d10 turns.  It cannot be harmed by the elements.  
g) Balance Dragon Scale Mail (-2) [30,+9]
   It provides resistance to sound, shards, chaos, and disenchantment.  It
   activates for breathe balance (250) every 300+d300 turns.  It cannot be
   harmed by the elements.  
h) The Cloak 'Colannon' [1,+15] (+3)
   It increases your stealth and speed by 3.  It provides resistance to 
   nexus.  It activates for teleport every 45 turns.  It cannot be harmed
   by the elements.  
i) a Small Metal Shield of Elvenkind [3,+9] (+3 to stealth)
   It increases your stealth by 3.  It provides resistance to acid, 
   lightning, fire, cold, and chaos.  It cannot be harmed by the elements.
   
j) The Hard Leather Cap of Thranduil [2,+10] (+2)
   It increases your intelligence and wisdom by 2.  It provides resistance
   to blindness.  It grants you the power of telepathy.  It cannot be
   harmed by the elements.  
k) a Set of Cesti of Power (+2,+1) [5,+8] (+3)
   It increases your strength by 3.  
l) The Pair of Soft Leather Boots 'Dal-i-thalion' [2,+15] (+5)
   It increases your dexterity by 5.  It provides resistance to confusion, 
   nether, and chaos.  It sustains your constitution.  It grants you 
   immunity to paralysis.  It activates for remove fear and cure poison
   every 5 turns.  It cannot be harmed by the elements.  


  [Character Inventory]

a) 7 Rations of Food
b) 7 Crimson Potions of Speed
c) 15 Silver Speckled Potions of Cure Critical Wounds
d) 12 Scrolls titled "ite payglen" of Phase Door
e) 3 Scrolls titled "roevs ag" of Teleport Level
f) 11 Scrolls titled "rogsno nerevs" of Recharging
g) 2 Mithril Rods of Perception
   It cannot be harmed by electricity.  
h) 2 Mithril-Plated Rods of Recall
   It cannot be harmed by electricity.  
i) 2 Steel Rods of Detection
   It cannot be harmed by electricity.  
j) 7 Zinc-Plated Rods of Teleport Other
k) a Brass Rod of Drain Life
l) 11 Pewter Rods of Fire Bolts
m) 3 Lead-Plated Rods of Lightning Balls
n) 2 Gold-Plated Wands of Annihilation (6 charges)
   It cannot be harmed by the elements.  
o) a Rusty Wand of Dragon's Flame (3 charges)
   It cannot be harmed by the elements.  
p) 2 Hemlock Staffs of Teleportation (12 charges)
q) The Jewel 'Evenstar'
   It provides resistance to cold, dark, and life draining.  It sustains
   your intelligence, wisdom, and constitution.  It activates for restore
   life levels every 150 turns.  It cannot be harmed by the elements.  
r) a Dagger of *Slay Undead* (1d4) (+13,+8) (+1)
   It increases your wisdom by 1.  It is especially deadly against undead.
   It grants you the ability to see invisible things.  
s) 12 Bolts of Slay Evil (2d5) (+6,+11)
   It slays all evil creatures.  
t) 2 Seeker Bolts of Slay Evil (4d5) (+10,+12)
   It slays all evil creatures.  
u) 4 Seeker Bolts (4d5) (+6,+8)
v) 17 Mithril Bolts of Slay Dragon (3d5) (+7,+11)
   It slays dragons.  It cannot be harmed by acid or fire.  


  [Home Inventory]

a) 19 Puce Potions of Healing
b) 8 Cyan Potions of *Healing*
c) 2 Grey Potions of Life
d) 4 Scrolls titled "pluhe uni" of *Identify*
e) a Scroll titled "ionankh alael" of Rune of Protection
f) 4 Scrolls titled "abbot app sna" of Banishment
g) a Willow Staff of Healing (2 charges)
h) 2 Birch Staffs of Dispel Evil (10 charges)
i) 2 Bamboo Staffs of Banishment (6 charges)
j) The Amulet of Carlammas (+2)
   It increases your constitution by 2.  It provides resistance to fire.  
   It activates for protection from evil every 225+d225 turns.  It cannot
   be harmed by the elements.  
k) The Chain Mail of Arvedui (-2) [14,+15] (+2)
   It increases your strength and charisma by 2.  It provides resistance
   to acid, lightning, fire, cold, shards, and nexus.  It cannot be harmed
   by the elements.  
l) The Full Plate Armour of Isildur [25,+25] (+1)
   It increases your constitution by 1.  It provides resistance to acid, 
   lightning, fire, cold, confusion, sound, and nexus.  It cannot be
   harmed by the elements.  
m) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
   It increases your dexterity by 3.  It increases your speed by 3.  It
   provides resistance to acid and shards.  It cannot be harmed by the
   elements.  
n) The Small Metal Shield of Thorin [3,+25] (+4)
   It increases your strength and constitution by 4.  It provides immunity
   to acid.  It provides resistance to fear, sound, and chaos.  It grants
   you immunity to paralysis.  It cannot be harmed by the elements.  
o) The Metal Cap of Celebrimbor [3,+18] (+3 to searching)
   It increases your intelligence, dexterity, and charisma by 3.  It
   increases your searching by 3.  It provides resistance to acid, fire, 
   shards, and disenchantment.  It cannot be harmed by the elements.  
p) The Steel Helm of Hammerhand [6,+20] (+3)
   It increases your strength, dexterity, and constitution by 3.  It
   provides resistance to acid, cold, dark, and nexus.  It sustains your 
   strength, dexterity, and constitution.  It aggravates creatures around
   you.  It cannot be harmed by the elements.  
q) The Set of Gauntlets 'Paurnimmen' [2,+15]
   It provides resistance to cold.  It slows your metabolism.  It
   activates for frost bolt (6d8) every 7+d7 turns.  It cannot be harmed
   by the elements.  
r) a Pair of Hard Leather Boots of Speed [3,+9] (+5)
   It increases your speed by 5.  
s) The Pair of Metal Shod Boots of Thror [6,+20] (+3)
   It increases your strength and constitution by 3.  It increases your 
   speed by 3.  It provides resistance to fear.  It cannot be harmed by
   the elements.  
t) The Broad Sword 'Orcrist' (2d5) (+10,+15) (+3)
   It increases your searching by 3.  It slays orcs, dragons, and all evil
   creatures.  It is branded with frost.  It provides resistance to cold 
   and dark.  It is blessed by the gods, slows your metabolism, and lights
   the dungeon around you.  It cannot be harmed by the elements.  
u) The Scythe 'Avavir' (5d3) (+8,+8) [+10] (+3)
   It increases your dexterity and charisma by 3.  It is branded with fire 
   and frost.  It provides resistance to fire, cold, and light.  It lights
   the dungeon around you.  It grants you immunity to paralysis and the
   ability to see invisible things.  It activates for word of recall every
   200 turns.  It cannot be harmed by the elements.  
v) The Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] (+3)
   It increases your strength and constitution by 3.  It increases your 
   stealth by 3.  It slays orcs, trolls, and demons.  It provides
   resistance to acid, lightning, fire, cold, and blindness.  It makes you
   fall like a feather and speeds your regeneration.  It grants you 
   immunity to paralysis and the ability to see invisible things.  It
   cannot be harmed by the elements.  
w) The Lochaber Axe 'Mundwine' (3d8) (+12,+17)
   It slays animals, demons, and all evil creatures.  It provides
   resistance to acid, lightning, fire, and cold.  It cannot be harmed by
   the elements.  
x) The Long Bow 'Belthronding' (x3) (+20,+22) (+1)
   It increases your dexterity by 1.  It increases your stealth, speed, 
   and shooting speed by 1.  It provides resistance to disenchantment.  It
   cannot be harmed by the elements.  


  [Options]

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 24.5.2010 18:08

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4997. on the Ladder (of 18993)
1909. on the Angband Ladder (of 6513)
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