[Angband 3.0.6 Character Dump] Name Stir Fry of Beef Self RB CB EB Best Sex Male Age 19 STR! 18/100 -1 +5 +7 18/210 Race Kobold Height 34 INT! 18/100 -1 -2 +2 18/90 Class Warrior Weight 64 WIS! 18/100 +0 -2 +2 18/100 Title Lord Status 1 DEX! 18/100 +2 +2 +8 18/220 HP -4/1148 Maximize Y CON! 18/100 +2 +2 +10 18/240 SP 0/0 Preserve Y Chr! 18/100 -2 -1 +0 18/70 18/65 Level 50 Armor [43,+81] Saving Throw Superb Cur Exp 6954708 Fight (+10,+11) Stealth Superb Max Exp 6954708 Melee (+19,+20) Fighting Legendary Adv Exp ******** Shoot (+28,+18) Shooting Legendary MaxDepth 3100 ft Blows 8/turn Disarming Superb Gold 2483668 Shots 1/turn Magic Device Superb Burden 158.3 lbs Perception Fair Speed +6 Infra 60 ft Searching Good You come from a litter of 4 pups. Your father was a warrior, and your mother was a cook. You have dark brown eyes, an olive green hide, and small, sharp teeth. abcdefghijkl@ abcdefghijkl@ Acid:........+.... Blind:.+.......+... Elec:.+......+.... Confu:...........+. Fire:........+.... Sound:......+...... Cold:........+.... Shard:......+...... Pois:....+.......+ Nexus:....+..+..... Fear:+...........+ Nethr:...........+. Lite:++........... Chaos:......+.+..+. Dark:.+........... Disen:......+...... abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:....+..++.... Feath:............. Sear.:....+........ PLite:+............ Infra:....+........ Regen:............. Tunn.:............. Telep:.........+... Speed:+...+..+..... Invis:+............ Blows:+............ FrAct:+..........+. Shots:............. HLife:............. Might:.+........... [Last Messages] > The Grand master mystic kicks you. > The Grand master mystic misses you. > The Grand master mystic hits you. > You are unaffected! > The Cave spider misses you. > The Grand master mystic misses you. > The Grand master mystic kicks you. > The Grand master mystic misses you. > The Grand master mystic hits you. > You are unaffected! > The Cave spider misses you. > The Grand master mystic kicks you. > The Grand master mystic misses you. <3x> > The Grand master mystic kicks you. > You die. [Character Equipment] a) The Small Sword 'Sting' (1d6) (+9,+9) (+2) It increases your strength, dexterity, and constitution by 2. It increases your speed and attack speed by 2. It slays animals, orcs, undead, and all evil creatures. It provides resistance to fear and light. It lights the dungeon around you. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. b) The Heavy Crossbow of Umbar (x4) (+18,+18) (+2) It increases your strength and constitution by 2. It increases your shooting power by 2. It provides resistance to lightning, light, dark, and blindness. It aggravates creatures around you. It activates for a magical arrow (150) every 20+d20 turns. It cannot be harmed by the elements. c) a Bloodstone Ring of Damage (+12) d) a Fluorite Ring of Constitution (+6) It increases your constitution by 6. It sustains your constitution. e) a Golden Amulet of Trickery (+1) It increases your dexterity by 1. It increases your stealth, searching, infravision, and speed by 1. It provides resistance to poison and nexus. It sustains your dexterity. f) The Phial of Galadriel It lights the dungeon around you. It activates for illumination every 10+d10 turns. It cannot be harmed by the elements. g) Balance Dragon Scale Mail (-2) [30,+9] It provides resistance to sound, shards, chaos, and disenchantment. It activates for breathe balance (250) every 300+d300 turns. It cannot be harmed by the elements. h) The Cloak 'Colannon' [1,+15] (+3) It increases your stealth and speed by 3. It provides resistance to nexus. It activates for teleport every 45 turns. It cannot be harmed by the elements. i) a Small Metal Shield of Elvenkind [3,+9] (+3 to stealth) It increases your stealth by 3. It provides resistance to acid, lightning, fire, cold, and chaos. It cannot be harmed by the elements. j) The Hard Leather Cap of Thranduil [2,+10] (+2) It increases your intelligence and wisdom by 2. It provides resistance to blindness. It grants you the power of telepathy. It cannot be harmed by the elements. k) a Set of Cesti of Power (+2,+1) [5,+8] (+3) It increases your strength by 3. l) The Pair of Soft Leather Boots 'Dal-i-thalion' [2,+15] (+5) It increases your dexterity by 5. It provides resistance to confusion, nether, and chaos. It sustains your constitution. It grants you immunity to paralysis. It activates for remove fear and cure poison every 5 turns. It cannot be harmed by the elements. [Character Inventory] a) 7 Rations of Food b) 7 Crimson Potions of Speed c) 15 Silver Speckled Potions of Cure Critical Wounds d) 12 Scrolls titled "ite payglen" of Phase Door e) 3 Scrolls titled "roevs ag" of Teleport Level f) 11 Scrolls titled "rogsno nerevs" of Recharging g) 2 Mithril Rods of Perception It cannot be harmed by electricity. h) 2 Mithril-Plated Rods of Recall It cannot be harmed by electricity. i) 2 Steel Rods of Detection It cannot be harmed by electricity. j) 7 Zinc-Plated Rods of Teleport Other k) a Brass Rod of Drain Life l) 11 Pewter Rods of Fire Bolts m) 3 Lead-Plated Rods of Lightning Balls n) 2 Gold-Plated Wands of Annihilation (6 charges) It cannot be harmed by the elements. o) a Rusty Wand of Dragon's Flame (3 charges) It cannot be harmed by the elements. p) 2 Hemlock Staffs of Teleportation (12 charges) q) The Jewel 'Evenstar' It provides resistance to cold, dark, and life draining. It sustains your intelligence, wisdom, and constitution. It activates for restore life levels every 150 turns. It cannot be harmed by the elements. r) a Dagger of *Slay Undead* (1d4) (+13,+8) (+1) It increases your wisdom by 1. It is especially deadly against undead. It grants you the ability to see invisible things. s) 12 Bolts of Slay Evil (2d5) (+6,+11) It slays all evil creatures. t) 2 Seeker Bolts of Slay Evil (4d5) (+10,+12) It slays all evil creatures. u) 4 Seeker Bolts (4d5) (+6,+8) v) 17 Mithril Bolts of Slay Dragon (3d5) (+7,+11) It slays dragons. It cannot be harmed by acid or fire. [Home Inventory] a) 19 Puce Potions of Healing b) 8 Cyan Potions of *Healing* c) 2 Grey Potions of Life d) 4 Scrolls titled "pluhe uni" of *Identify* e) a Scroll titled "ionankh alael" of Rune of Protection f) 4 Scrolls titled "abbot app sna" of Banishment g) a Willow Staff of Healing (2 charges) h) 2 Birch Staffs of Dispel Evil (10 charges) i) 2 Bamboo Staffs of Banishment (6 charges) j) The Amulet of Carlammas (+2) It increases your constitution by 2. It provides resistance to fire. It activates for protection from evil every 225+d225 turns. It cannot be harmed by the elements. k) The Chain Mail of Arvedui (-2) [14,+15] (+2) It increases your strength and charisma by 2. It provides resistance to acid, lightning, fire, cold, shards, and nexus. It cannot be harmed by the elements. l) The Full Plate Armour of Isildur [25,+25] (+1) It increases your constitution by 1. It provides resistance to acid, lightning, fire, cold, confusion, sound, and nexus. It cannot be harmed by the elements. m) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity by 3. It increases your speed by 3. It provides resistance to acid and shards. It cannot be harmed by the elements. n) The Small Metal Shield of Thorin [3,+25] (+4) It increases your strength and constitution by 4. It provides immunity to acid. It provides resistance to fear, sound, and chaos. It grants you immunity to paralysis. It cannot be harmed by the elements. o) The Metal Cap of Celebrimbor [3,+18] (+3 to searching) It increases your intelligence, dexterity, and charisma by 3. It increases your searching by 3. It provides resistance to acid, fire, shards, and disenchantment. It cannot be harmed by the elements. p) The Steel Helm of Hammerhand [6,+20] (+3) It increases your strength, dexterity, and constitution by 3. It provides resistance to acid, cold, dark, and nexus. It sustains your strength, dexterity, and constitution. It aggravates creatures around you. It cannot be harmed by the elements. q) The Set of Gauntlets 'Paurnimmen' [2,+15] It provides resistance to cold. It slows your metabolism. It activates for frost bolt (6d8) every 7+d7 turns. It cannot be harmed by the elements. r) a Pair of Hard Leather Boots of Speed [3,+9] (+5) It increases your speed by 5. s) The Pair of Metal Shod Boots of Thror [6,+20] (+3) It increases your strength and constitution by 3. It increases your speed by 3. It provides resistance to fear. It cannot be harmed by the elements. t) The Broad Sword 'Orcrist' (2d5) (+10,+15) (+3) It increases your searching by 3. It slays orcs, dragons, and all evil creatures. It is branded with frost. It provides resistance to cold and dark. It is blessed by the gods, slows your metabolism, and lights the dungeon around you. It cannot be harmed by the elements. u) The Scythe 'Avavir' (5d3) (+8,+8) [+10] (+3) It increases your dexterity and charisma by 3. It is branded with fire and frost. It provides resistance to fire, cold, and light. It lights the dungeon around you. It grants you immunity to paralysis and the ability to see invisible things. It activates for word of recall every 200 turns. It cannot be harmed by the elements. v) The Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] (+3) It increases your strength and constitution by 3. It increases your stealth by 3. It slays orcs, trolls, and demons. It provides resistance to acid, lightning, fire, cold, and blindness. It makes you fall like a feather and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. w) The Lochaber Axe 'Mundwine' (3d8) (+12,+17) It slays animals, demons, and all evil creatures. It provides resistance to acid, lightning, fire, and cold. It cannot be harmed by the elements. x) The Long Bow 'Belthronding' (x3) (+20,+22) (+1) It increases your dexterity by 1. It increases your stealth, speed, and shooting speed by 1. It provides resistance to disenchantment. It cannot be harmed by the elements. [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)