The Angband Ladder: Apple Laws, ThreePair Hands Alchemist by <geozop@>

  [Zop FuryBand 4.1.0 Character Sheet]

 Name  : Apple Laws             Age                  3       STR!     40       
 Sex   : Male                   Height               7       INT!     40       
 Race  : ThreePair Hands        Weight               7       WIS!     40       
 Class : Alchemist              Social Class         1       DEX!     40       
 Body  : Player                                              CON!     39       
 God   : Tulkas                                              CHR!     40       
                                                                               
 + To Melee Hit         131 Level             59    Hit Points     5735/  5735 
 + To Melee Damage      116 Experience  72477997    Spell Points   2298/  3359 
 + To Ranged Hit        145 Max Exp     72477997    Sanity         1088/  1096 
 + To Ranged Damage      28 Exp to Adv. 92000000    Piety               220091 
   AC                 16+84 Gold        18037353    Speed           Fast (+45) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[85]Perception  : Very Good    Blows/Round:  31        
 Bows/Throw  : Legendary[57]Searching   : Very Good    Shots/Round:  1         
 Saving Throw: Superb       Disarming   : Fair         Damg./Round:  176d8+1276
 Stealth     : Legendary[27]Magic Device: Legendary[12]Infra-Vision: 230 feet  
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
                                                                               
                                                                               
                                                                               
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             OFF
 Small Levels:         ALWAYS
 Arena Levels:         ON
 Always unusual rooms: ON
 Persistent Dungeons:  ON

 Recall Depth:
        Angband: Level 100 (5000')
        Barrow-Downs: Level 2 (100')
        Orodruin: Level 99 (4950')
        Nether Realm: Level 696 (34800')
        The Void: Level 150 (7500')
        Fort Blade: Level 80 (4000')
        Erebor: Level 72 (3600')
        The Old Forest: Level 25 (1250')
        Moria: Level 34 (1700')
        Dol Guldur: Level 58 (2900')
        The Sacred Land Of Mountains: Level 70 (3500')
        Emyn Luin: Level 70 (3500')
        Utumno: Level 113 (5650')

 You have done something experimental.
 Your body is a Player.
 You are currently in the town of Caras Galadhon.
 You have defeated 11547 enemies.
 You destroyed Melkor forever and have been elevated to the status of Vala by
Eru Iluvatar.
 Arda will forever be free.
 You destroyed the One Ring, thus weakening Sauron.
 You established a permanent void jumpgates liaison between Minas Anor and
Gondolin,
  thus allowing the last alliance to exist.
 You saved Gondolin from destruction.
 You saved Bree from a dreadful Nazgul.
 You saved no princesses.
 You saved Arda and became a famed King.
 You found 2 of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 48th Yavie of the 2890th year of the third age.
 You have been adventuring for 5 days.

                    abcdefghijpqruvw|@          
        SlayAnimal: +.................          
        SlayEvil  : +.++..............          
        SlayUndead: ..+...............          
        KillDragon: +.................          
        Vampiric  : +.................          
        Acid Brand: +.................          
        Elec Brand: +.++..............          
        Fire Brand: +.+...............          
        Cold Brand: +.+...............          
        Pois.Brand: +..+..............          
        LightBrand: +.+...............          
        Dark Brand: +.+...............          
        MagicBrand: ...+..............          
        Sharpness : +.................          
        Wounding  : +.................          
        ResMorgul : ..+...............          
        Sentient  : ..++..............          
        Throwable : ..+...............          
        Unbreakbl.: ...+..............          
        Sust Str  : .....+............          
        Sust Int  : ....+.............          
        Sust Wis  : ....+.............          
        Sust Dex  : ...+.+............          
        Sust Con  : .....+............          
        Sust Chr  : ....+.............          
        Free Act  : ....++........+..+          
        Hold Life : +.+.++.+..........          
        Blessed   : +......+..........          
        Reflect   : +.................          
        No Stun   : ......+...........          
        Protection: .........+........          
        Imm Acid  : *++*........+.++..          
        Imm Elec  : .++*.**........+..          
        Imm Fire  : .*+*........*..+..          
        Imm Cold  : *++**..........+..          
        Res Pois  : .....+.......+.+..          
        Res Fear  : .......++........+          
        Res Light : ........+.........          
        Res Dark  : ..................          
        Res Blind : ....+............+          
        Res Conf  : +...........+.....          
        Res Sound : +.................          
        Res Shard : +...........+.....          
        Imm Neth  : *........*..++....          
        Res Nexus : +..+..............          
        Res Chaos : +...........+.....          
        Res Disen : .....+............          
        Elec Aura : ..++..............          
        Fire Aura : ..+...+...........          
        Cold Aura : .........+........          
        Levitate  : .....+...........+          
        Fly       : ...............+.+          
        Climb     : .................+          
        Light     : ..++....+........+          
        Digestion : .....+............          
        Regen     : ..++.+........+...          
        See Invis : .+..++.+.........+          
        Invisible : ..++..............          
        WraithForm: ...+..............          
        Knowledge : +..+..............          
        Precogntn.: .+................          
        Trinity   : .+................          
        Magic Brth: ...+..............          
        Spell-Hold: .+................          
        Teleport  : ..++..............          
        Add Str   : ....237......*.1.?          
        Add Int   : 4*..23............          
        Add Wis   : .*..23.8..........          
        Add Dex   : 4...23........41..          
        Add Con   : 4...23.........1.?          
        Add Chr   : .*..23.......*.1..          
        Mul Mana  : ++.+..+...........          
        Add SPower: .*................          
        Add Stlth.: 4.**2.............          
        Add Search: ......7...........          
        Add Infra : 4*....7...........          
        Add Speed : 4...2378*6.......?          
        Add Blows : 4.*...............          
        Mul life  : +.+...+..........+          
        Add Crits : 4.**...8*.........          
        Add Luck  : 4*..23...6....41..          
        Tunneling : 4...............8.          
        Acidproof : ++..++++++..+.+++.          
        Elecproof : ++++++++++..+.+++.          
        Fireproof : ++..++++++..+.+++.          
        Coldproof : ++..++++++..+.+++.          
        Chargeable: ..++..............          
        Shld.2Hand: ++................          
        Activate  : ++..++........+...          
        Drain XP  : ..+...............          
        Cursed    : ......+...........          
        Dragon ESP: +.................          
        Maia   ESP: .+................          
        Evil   ESP: .+................          
        Full   ESP: +...+.............          
        No blows  : .+................          

Skills (points left: 81)
 - Combat                                        34.000 [1.100]
          . Weaponmastery                        50.000 [1.450]
          . Archery                              00.500 [0.500]
          . Barehand-combat                      02.000 [0.750]
 - Sneakiness                                    07.030 [1.400]
          . Stealth                              02.000 [0.400]
          . Disarming                            00.500 [0.500]
          . Backstab                             01.000 [0.500]
          . Stealing                             01.000 [0.500]
          . Dodging                              00.500 [0.500]
 - Powers                                        07.446 [0.900]
          . Devices                              40.000 [1.750]
                   . Fire                        00.000 [0.100]
                   . Water                       00.000 [0.100]
                   . Air                         00.000 [0.100]
                   . Earth                       00.000 [0.100]
          . Meta                                 00.000 [0.500]
          . Movement                             00.000 [0.100]
          . Knowledge                            17.000 [0.500]
          . Temporal                             00.000 [0.100]
          . Mind                                 00.000 [0.100]
          . Nature                               00.000 [0.100]
          . Runecraft                            00.000 [0.700]
          . Innate                               00.000 [0.100]
          . Alchemy                              50.000 [0.800]
 - Spirituality                                  37.000 [0.800]
          . Prayer                               05.000 [0.500]
 . Monster-lore                                  03.000 [0.500]

Abilities
 * Artifact Creation
 * Perfect casting
 * Spread blows


  [Character Equipment]

a) The Slaughter Axe 'Elgala' (Exp:15972817) (16d8) (+37,+37)(80%)(80%) (+4 to
spe
        It can be activated for identify true every 750 turns if it is being
    worn.  It identifies all items for you.  It increases your 
    intelligence, dexterity, constitution, stealth, infravision, ability
    to tunnel, speed, attack speed, critical hit chance and luck by 4.  It
    increases your mana capacity and hit points by 80%.  It hits with acid
    , electricity, fire, frost, light and dark.  It poisons your foes.  It
    drains life from your foes.  It can cause damaging strikes.  It is
    very sharp and can make your foes bleed.  It is a great bane of
    dragons.  It fights against evil with holy fury.  It is especially
    deadly against natural creatures.  It provides immunity to acid, cold
     and nether.  It provides resistance to life draining, sound, shards, 
    nexus and chaos.  It gives telepathic powers.  It reflects bolts and
    arrows.  It has been blessed by the gods.  It should be wielded
    two-handed.  It cannot be harmed by acid, cold, lightning or fire.  
    You made it yourself.
b) The Mage Staff of Manwe (1d4) (-14,-18)(240%) (+12 to infravision)
(charging)
    It is the ultimate weapon.  It can be activated
    for restore mana every 666 turns if it is being worn.  It grants
    precognition.  It can be used to store a spell.  It increases your 
    intelligence, wisdom, charisma, infravision, luck and spell power by 
    12.  It increases your mana capacity by 240%.  It provides immunity to 
    fire.  It provides resistance to acid, electricity and cold.  It
    allows you to see invisible monsters.  It allows you to sense the
    presence of maiar and evil beings.  It can't attack.  It should be
    wielded two-handed.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You made it yourself.
c) a Chargeable Runic Sword of Good Health (E:5601305, L:44) (3d3)
(+56,+46)(200%)
    It provides light (radius 2) forever.  It can be
    upgraded with gold.  It increases your stealth, attack speed and 
    critical hit chance by 10.  It increases your hit points by 200%.  It
    hits with electricity, fire, frost, light and dark.  It strikes at
    undead with holy wrath.  It fights against evil with holy fury.  It
    makes you invisible.  It provides resistance to life draining, acid, 
    electricity, fire and cold.  It speeds your regenerative powers.  It
    produces a fiery sheath.  It produces an electric sheath.  It drains 
    experience.  It induces random teleportation.  It can resist being
    shattered by morgul beings.  It is easy to throw.  It cannot be harmed
    by electricity.  
    You made it yourself.
d) an Extraordinary Small Wooden Boomerang of Chargeability (E:709486, L:34)
(1d4)
    It provides light (radius 2) forever.  It
    identifies all items for you.  It can be upgraded with gold.  It
    increases your stealth and critical hit chance by 10.  It increases
     your mana capacity by 200%.  It hits with electricity and pure magic.
    It poisons your foes.  It fights against evil with holy fury.  It
    makes you invisible.  It sustains your dexterity.  It provides
    immunity to acid, electricity, fire and cold.  It provides resistance 
    to nexus.  It renders you incorporeal.  It allows you to breathe
    without air.  It speeds your regenerative powers.  It produces an
    electric sheath.  It induces random teleportation.  It cannot be
    harmed by electricity.  
    You found it lying in a vault on level 90 of Angband.
e) The Ring of Power 'Nenya' (+9,+9) (+2)
    It can be
    activated for healing (800) every 100+d200 turns if it is being worn.  
    It increases your strength, intelligence, wisdom, dexterity, 
    constitution, charisma, stealth, speed and luck by 2.  It sustains 
    your intelligence, wisdom and charisma.  It provides immunity to cold.
    It provides resistance to paralysis, life draining and blindness.  It
    allows you to see invisible monsters.  It gives telepathic powers.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 81 of Angband.
f) The Ring of Power 'Vilya' (+12,+12) (+3)
    It can be
    activated for greater healing (900) every 200+d200 turns if it is
    being worn.  It increases your strength, intelligence, wisdom, 
    dexterity, constitution, charisma, speed and luck by 3.  It sustains 
    your strength, dexterity and constitution.  It provides immunity to 
    electricity.  It provides resistance to paralysis, life draining, 
    poison and disenchantment.  It allows you to levitate.  It allows you
    to see invisible monsters.  It slows your metabolism.  It speeds your
    regenerative powers.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying in a vault on level 93 of Orodruin.
g) The Ring 'Finienen'(140%)(140%) (+7) {cursed}
    It grants you
    the power of turn pet into companion if it is being worn.  It prevents
    stuns.  It increases your strength, searching, infravision and speed
     by 7.  It increases your mana capacity and hit points by 140%.  It
    provides immunity to electricity.  It produces a fiery sheath.  It is
    cursed.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 127 of Utumno.
h) a Blessed Ring of Critical Hits of Rohirrim [+4] (+8 to speed)
    It increases your 
    wisdom, speed and critical hit chance by 8.  It provides resistance to 
    fear and life draining.  It allows you to see invisible monsters.  It
    has been blessed by the gods.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You made it yourself.
i) a Dazzling Ring of Critical Hits of Rohirrim (+10 to speed)
    It grants you the power of illuminate if it is
    being worn.  It provides light (radius 3) forever.  It increases your 
    speed and critical hit chance by 10.  It provides resistance to fear
     and light.  It cannot be harmed by acid, cold, lightning or fire.  
    You made it yourself.
j) The Ring of Vathilim (+6)
    It grants you the power of midas touch if it is
    being worn.  It reduces damages you take by 50%, physical and magical.
    It increases your speed and luck by 6.  It provides immunity to nether
    .  It produces an cold sheath.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Great unclean one on level 127 of Utumno.
p) (nothing)
q) (nothing)
r) The Tessen (Offhand) of Inath (+10,+10) [5,+17]
    
    It provides immunity to fire.  It provides resistance to acid, shards, 
    nether and chaos.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying in a vault on level 123 of Utumno.
u) an Augmenting Set of Leather Gloves of Charming (+5,+5) [1,+11] (+10)
    It increases your 
    strength and charisma by 10.  It provides resistance to poison and 
    nether.  
    You made it yourself.
v) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4)
    It can be activated for arrows (150) every 90+d90
    turns if it is being worn.  It grants you the power of magic missile
     if it is being worn.  It increases your dexterity and luck by 4.  It
    provides resistance to paralysis and acid.  It speeds your
    regenerative powers.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying in a vault on level 34 of Moria.
w) The Set of Cesti 'Skycleaver' (+16,+7) [5,+16] (+1)
    It increases your 
    strength, dexterity, constitution, charisma and luck by 1.  It
    provides resistance to acid, electricity, fire, cold and poison.  It
    allows you to fly.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You bought it from the Armoury.
|) a Digging Shovel of Magic (+8)
    It grants you the power of stone to mud
     if it is being worn.  It increases your ability to tunnel by 8.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You bought it from the Weaponsmith.


  [Character Inventory]

a) The Gem of Ghosts {700hp}
    It can be activated for heal 700
    hit points every 100 turns.  
    You found it in the remains of a Dark elven sorcerer on level 112 of
    Utumno.
b) a Piece of the Mage Staff of Olorin {700hp}
    It can be activated for heal 700 hit points every 100 turns.  
    You found it in the remains of a Vampire lord on level 34 of Moria.
c) The Blood of Death (charging) {MassGeno}
    It
    can be activated for mass genocide every 1000 turns.  
    You found it lying in a vault on level 127 of Utumno.
d) 10 Potions of Cure Insanity
e) 12 Potions of Life
f) 5 Scrolls of Teleportation
g) 7 Scrolls of Genocide
h) 33 Scrolls of Nothing
i) a Golden Rod of the Istari of Disarming (250/250)
    It can hold more
    mana.  It can cast spells for a lesser mana cost.  It can cast spells
    faster.  It regenerates its mana faster.  
    You made it yourself.
j) a Mithril Rod of the Istari of Speed (320/320)
    It can hold more mana.  It can cast spells for a
    lesser mana cost.  It can cast spells faster.  It regenerates its mana
    faster.  
    You made it yourself.
k) a Mithril Rod of the Istari of Healing (320/320)
    It can hold more mana.  It can cast spells for a
    lesser mana cost.  It can cast spells faster.  It regenerates its mana
    faster.  
    You made it yourself.
l) a Mithril Rod of the Istari of Restoration (296/320)
    It can hold more mana.  It can cast spells for a
    lesser mana cost.  It can cast spells faster.  It regenerates its mana
    faster.  
    You made it yourself.
m) The Katana of Life (4d4) (+20,+0)
    It hits with pure magic.  It has been blessed by
    the gods.  It can clone monsters.  It should be wielded two-handed.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You bought it from the Weaponsmith.
n) Portable hole
o) an Alchemic Arcanorum {!d!k}
p) 37 Empty Bottles
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) The Sling of Farmer Maggot (x4) (+20,+0) (+2) {100% off}
    It can be activated for terrify
    every 10+d50 turns if it is being worn.  It increases your searching
     and infravision by 2.  It fires missiles with extra might.  It fires
    missiles excessively fast.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.


  [Home Inventory - Gondolin ]

a) The Tome of Zop
    It cannot be harmed by acid, cold,
    lightning or fire.  
b) The Crumpled Scroll of Mass Resurrection
c) The Ring 'Tinast'(40%) (+2 to searching)
    It grants you the power of turn pet into companion
     if it is being worn.  It increases your searching by 2.  It increases
     your hit points by 40%.  It sustains your strength.  It provides
    immunity to cold.  It provides resistance to life draining and acid.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Munchkin on level 80 of Fort Blade.
d) 15 Amulets of Nothing
    
e) a Defensive Law Dragon Scale Mail (-2 to accuracy) [30,+31]
f) a Polished Chaos Dragon Scale Mail (-2 to accuracy) [30,+25]
    It
    can be activated for breathe chaos/disenchant (220) every 60+d90 turns
     if it is being worn.  It provides resistance to chaos and 
    disenchantment.  It allows you to fly.  It reflects bolts and arrows.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 58 of Dol Guldur.
g) a Chargeable Tessen (Offhand) (+10,+10) [5,+17]
h) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed}
i) a Frostreaver (3d6) (+1,+1)
j) a Blade of Chaos (6d5) (-2,+4)
k) a Fireblade of Chargeability (2d6) (+13,+8)
l) The Mighty Hammer 'Grond' (E:25, L:2) (11d11) (+25,+25) [+10]
m) a Metal Boomerang of Chargeability (4d5) (+11,+6)


  [Home Inventory - Caras Galadhon ]

a) The Pendulum of Immortality {Stats}
    It can be
    activated for restore stats and life levels every 200 turns.  
    You found it in the remains of an Emperor wight on level 127 of Utumno.
b) The Immortal Skull of Telepathy {Pet}
    
    It can be activated for summon pet every 101 turns.  
    You found it in the remains of a Dreadlord on level 117 of Utumno.
c) 2 Sprigs of Athelas
d) The Old Scroll of Deincarnation
    It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Ultra-elite paladin on level 59 of Dol
    Guldur.
e) 7 Rod Tips of Nothing (1 Mana to cast)
f) a Rod Tip of Havoc (90 Mana to cast)
g) 2 Wands of Nothing[1|1] (0 charges)
h) The Ring of Dinulon (+2 attacks)
    It can be activated for spinning around every 50+d25 turns if
    it is being worn.  It provides light (radius 3) forever.  It increases
     your attack speed by 2.  It sustains your strength.  It reflects
    bolts and arrows.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You made it yourself.
i) 12 Rings of Nothing
j) The Ring 'Fuin' (+15 to speed)
    It increases your speed and luck by 15.  It
    provides immunity to nether.  It provides resistance to life draining.
    It renders you incorporeal.  It allows you to breathe without air.  It
    allows you to see invisible monsters.  It speeds your regenerative
    powers.  It drains experience.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Tik'srvzllat on level 696 of Nether Realm.
k) a Power Dragon Scale Mail (-3 to accuracy) [40,+15]
l) a Third Eye [1,+8] (+2 to stealth)
m) a Slaughter Axe (6d7) (+0,+0)
n) The Long Sword 'Ringil' (4d5) (+10,+12) (+10)
    
    It can be activated for ball of cold (100) every 300 turns if it is
    being worn.  It provides light (radius 1) forever.  It increases your 
    speed by 10.  It hits with frost.  It is especially deadly against
    trolls.  It is a great bane of Maiar.  It strikes at undead with holy
    wrath.  It fights against evil with holy fury.  It provides resistance 
    to paralysis, fear, cold and light.  It allows you to see invisible
    monsters.  It slows your metabolism.  It speeds your regenerative
    powers.  It has been blessed by the gods.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it lying in a vault on level 115 of Utumno.
o) a Fireblade (2d6) (+0,+0)
p) 2 Diamond Edges (7d5) (+10,+10) (+4)
q) a Blood Spear (2d12) (+0,+0) [10,+0]
r) a Scythe of Slicing (9d4) (+7,+6) [2,+0]
s) 3 Chained Comets (7d5) (-5,+5)
t) a Great Hammer (7d4) (+0,+0)
u) a Mace of Disruption (6d6) (+2,+2)
v) a Magic Sceptre(40%)
w) The Player corpse
    It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of The Philosophy Teacher on level 58 of Dol
    Guldur.



Posted on 4.8.2009 21:32

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On 4.8.2009 21:32 geozop@ wrote:
Ridiculous race, ridiculous class, ridiculous mod, ridiulous variant.

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