The Angband Ladder: Inyare, the Tribesman, Forge Giant Warrior by brokenstep
[Unangband 0.6.3 Character Dump]
Name Inyare, the Tribesman Self SB EB TB Best Curr
Sex Male Age 22 STR: 18/79 +0 +0 +0 18/79
Race Forge Giant Height 13' 9 Int: 10 +0 +0 +0 10 9
Class Warrior Status 1 WIS: 5 +0 +0 +0 5
Style Thrown weapons DEX: 12 +0 +0 +0 12
Title Soldier CON: 18/39 +0 +0 +0 18/39
Home at the Prancing Pony in Bree Chr: 7 +0 +0 +0 7 3
Target Barrow-downs AGI: 11 -1 +0 +0 10
SIZ! 18/90 +0 +0 +0 18/90
Level 9 HP 177/177 Fight (-1,+4) Fighting Excellent
Curr Exp 489 Spell-Pts 0/0 WShld (+10,+8) Shooting Awful
Max Exp 489 Hit die 24 Bash [2,+7] Throwing Excellent
Adv Exp 494 Armor [17,+22] Blows 2/turn(x3) Stealth Very Bad
Curr Danger Lev 6 Infravis 30 ft Shoot (-1,+0) Save Throw Bad
Max Dungeon Lev 6 Gold 459 Shots 0/turn(x0) Disarming Fair
Game Turn 263777 Burden 190 lbs Throw (+1,+0) Devices Fair
Plr Turn 18128 % Burden 63% Hurls 3/turn(x1) Searching Poor
Act Turn 18015 Speed -2 Weight 534 lbs Digging Excellent
You are one of several children of a Giant Warrior. You have dark brown eyes,
This is 3rd Tuile of the 2890th year of the third age.
You are on level 6 of Barrow-downs.
[Last Messages]
> Vines grow on the east wall. The air here is freezing cold. You hear
nothing.
> The floor is thick with dust.
> The floor is thick with dust.
> The floor is thick with dust.
> The floor is thick with dust.
> There is a granite wall in the way.
> There is a granite wall in the way.
> The floor is thick with dust.
> The floor is thick with dust.
> The floor is thick with dust.
> You have entered a damp orchard.
> An apple tree in the centre of the room is littered with broken bones. The
air here is cool and damp.
> You have entered a damp orchard.
> This seems a quiet, peaceful place.
> Character dump failed!
[Character Equipment Stat Modifiers, Sustains and Flags]
(+/-)
\ =~~(()]]] \ =~~(()]]]
abcdefghijkl@ abcdefghijkl@
Str:............. sStr:.............
Int:............. sInt:.............
Wis:............. sWis:.............
Dex:............. sDex:.............
Con:............. sCon:.............
Chr:............. sChr:.............
Agi:............. sAgi:.............
Siz:............. sSiz:.............
Acid:............. Disea:.............
Elec:............* Blind:.............
Fire:............. Confu:.............
Cold:............. Sound:.............
Pois:............. Shard:.............
Fear:............. Nexus:.............
Lite:............. Nethr:.............
Dark:............. Chaos:.............
Water:............. Disen:.............
abcdefghijkl@ abcdefghijkl@
Food:............. Save:.............
Feath:............. Devic:.............
Glow:............. Steal:.............
Regen:............. Sear:.............
Telep:............. Infra:.............
Invis:............. Tunn:.............
FrAct:............. Speed:.............
HLife:............. Blows:.............
Activ:............. Shots:.............
Throw:............. Might:.............
Undea:............. Healt:.............
Demon:............. Mana:.............
Orc:............. Exper:.............
Troll:............. Telep:.............
Giant:............+ Spell:.............
Dragn:............. Evil:.............
Man:............. abcdefghijkl@
Dwarf:............. \ =~~(()]]]
Elf:.............
Natur:.............
abcdefghijkl@
\ =~~(()]]]
[Character Equipment]
a) a Spiked Club (1d7) (+11,+4)
b) (nothing)
c) (nothing)
d) an Agate Ring
e) intricate Woading <Cure Paranoia-coated> {coated}
f) a Wooden Torch (with 4094 turns of light left)
g) Leather Scale Mail (-1) [10,+0] {50% off}
h) a Cloak [1,+5]
i) a Buckler [2,+7] <Disease-coated>
j) a Hard Leather Cap [2,+5]
k) a Set of Leather Gloves [1,+4]
l) a Pair of Leather Sandals [1,+6]
[Character Equipment -- Quiver]
n) 27 Rounded Pebbles of Slay Nature (1d2) (+12,+1)
o) 13 Flasks of Oil
p) a Dagger (1d4) (+0,+0) <Disease-coated>
q) a Dart (1d3) (+0,+0) <Disease-coated>
r) 3 large Yellow mushroom patch Spores
s) 4 large Silver mushroom patch Spores
t) 4 large White mushroom patch Spores
u) 2 large Red mushroom patch Spores
[Character inventory]
a) 10 Strips of Beef Jerky
b) 5 Rations of Food
c) 5 Wrinkled Mushrooms of Cure Paranoia
d) 10 Furry Mushrooms of Haste
e) 2 Orange Potions of Resist Cold
f) 7 Green Speckled Potions of Heroism {50% off}
g) 3 Shining Potions of Berserk Strength
h) 4 White Potions of Cure Light Wounds
i) 8 Scrolls titled "nesarg nepit" of Phase Door {40% off}
j) a Scroll titled "triu ala" of Escape
k) a Scroll titled "ion petplu" of Word of Recall
l) 4 Scrolls titled "ashdan ypun ti" of Detect Life
m) 22 Wooden Torches (with 1927 turns of light)
n) a Buckler [2] {unusual}
o) a Buckler [2] {unusual}
p) a Buckler [2] {unusual}
q) a Hatchet (1d6) {unusual}
r) a Mace (2d4) {unusual}
s) a Gnomish Shovel (1d2) (+3,+3) (+2)
t) a Sling (x2) (+0,+0)
u) 20 feet of Rope
[Dungeons Explored]
You emerged victorious from the dump outside Bree (0-4).
You have visited the town of Hobbiton.
You have visited the East Road.
You reached level 6 in Barrow-downs (4-17).
[Self-Knowledge]
You are afflicted with warts and black eye. It must be treated by the
appropriate remedy, or you can treat the symptoms to cure the disease.
[Options]
Randomize all of the artifacts, even fixed : no (adult_randarts)
Restrict the use of stairs/recall : no (adult_ironman)
Restrict the use of stores/home : no (adult_no_stores)
Restrict creation of artifacts : no (adult_no_artifacts)
Don't stack objects on the floor : no (adult_no_stacking)
Don't generate connected stairs : no (adult_no_stairs)
Play in Lord of the Rings campaign : yes (adult_campaign)
Haggle in stores : no (adult_haggle)
Start the game with almost no birth choices : no (adult_beginner)
Reduce the number of birth choices : no (adult_intermediate)
Ask all birth setup question at start : no (adult_first_time)
Reseed random artifacts on death : yes (adult_reseed_artifacts)
Score: Peek into object creation : no (score_peek)
Score: Peek into monster creation : no (score_hear)
Score: Peek into dungeon creation : no (score_room)
Score: Peek into something else : no (score_xtra)
Score: Know complete monster info : no (score_know)
Score: Allow player to avoid death : no (score_live)
Score: Know complete artifact/ego info : no (score_lore)
Score: Auto-inscribe items as if known : no (score_auto)
Score: Show false colours for walls : no (score_wall)
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Posted on 24.6.2009 03:49
20. on the Competition No.70 Ladder (of 23)
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