The Angband Ladder: Eomer III, Human Warrior by Daniel Fishman
[TinyAngband 0.0.3 Character Dump]
Name : Eomer III
Sex : Male Age 23 STR: 18/***
Race : Human Height 61 Int: 18 18/30
Class : Warrior Weight 143 WIS: 15
Social Class 9 Dex! 18/195 18/210
Patron : Nessa CON! 18/***
Chr: 14 18
(+3,+22) Hit point 727/ 777 Fighting : Legendary [
(+9,+31) SP (Mana) 0/ 0 Bows/Throw : Legendary [
Blows/Round 7+8 Saving Throw: Heroic
AverageDmg/Rnd 333+304 Level 35 Stealth : Excellent
Experience 434703
+ Shooting (+27,+14) Max Exp 434703 Perception : Poor
Multiplier x6.25 Exp to Adv 450000 Searching : Poor
Shots/Round 1.41 Gold 10163321 Disarming : Superb
Magic Device: Superb
AC [26,+94] Time Day 4 20:58
Speed (+27) Play time 06:49:38 Infra-Vision: 0 feet
(Character Background)
You are Eomer, of the house of Eorl, 18th King of Rohan.
You were reborn for the competition. It is your fate to go
down the dungeon and kill Morgoth. You must quickly do the
following: go to general store, buy lantern, kill Morgoth.
...You retired from the adventure after the winning.
Modifications
Stat Intrnl Rce Cls Mod Actual Currnt abcdefghijkl@
Str: 18/67 0 4 12 18/*** .....4.2..42.
Int: 16 0 -2 7 18/30 18 .....4...3...
Wis: 14 0 -2 3 15 ......3...s..
Dex: 18/100 0 2 9 18/210 18/195 .......2.34..
Con: 18/100 0 2 10 18/*** .....4....42.
Chr: 13 0 -1 6 18 14 ......3..3...
abcdefghijkl@ abcdefghijkl@ abcdefghijkl@
Acid : .......+..+.. Speed : ..+.++...+... Free Actn: ..++.....+...
Elec : .......+..... Reflect : ............. SeeInvis.: .........+...
Fire : ..+....++.+.. MagicDev: .....+....... Hold Life: ...+.........
Cold : .+.....+..... AuraFire: ........+.... Telepathy: ......+......
Poison: ...+......... AuraElec: ............. Warning : .........+...
Fear : ...+......+.+ AuraCold: ............. SlwDigstn: .............
Dark : .....+.+.+... Dec.mana: ............. Regen. : .............
Blind : .........+... Teleport: ............. Levitate : .............
Conf : ...+...+..... NoTelprt: ............. PermLite : .+....+..+...
Sound : .........+... No Magic: ..........+.. Aggravate: .............
Nether: ..........+.. DrainExp: ............. EvilCurse: .............
[Quest information]
< Recall Depth >
Level 27 (1350')
< Completed Quest >
Radbug, the Snaga (Dungeon level: 5) - level 9
Ulfast, Son of Ulfang (Dungeon level: 10) - level 18
Lorgan, Chief of the Easterlings (Dungeon level: 15) - level 21
Saruman of Many Colours (Dungeon level: 20) - level 26
Sauron (Danger level: 26) - level 33
Morgoth, Lord of Darkness (Danger level: 27) - level 35
< Failed Quest >
Gothmog, the High Captain of Balrogs (Dungeon level: 25) - level 26
[Miscellaneous information]
Preserve Mode: ON
Autoscum: OFF
Num. Random Quests: 5
You have defeated 3890 enemies.
[Character Equipment]
a) a Diamond Edge (7d5) (+10,+10) {|S, !k}
b) The Rapier 'Forasgil' (2d6) (+12,+19) (+1 attack) { }
+1 to Attacks
Slay Animal
Frost Brand
Resist Cold
Permanent Light(1)
Activates for nothing
c) The Crossbow 'Cubragol' (x5) (+10,+14) (+10 to speed) {Fa!!}
+10 to Speed
Resist Fire
Free Action
Activates for fire branding of bolts every 999 turns
d) a Fluorite Ring of Lordly Protection [+20] {PoCfDiFe;FaHl}
e) a Corundum Ring of Speed (+10) {Sp}
f) The Swastika Amulet of Adornment 'Duar' (+4 to speed) {SpStInCnSl;Dk(St}
+4 to STR, INT, CON, Speed, Magic device
Resist Dark
Sustain STR
Activates for nothing
g) The Palantir of Westernesse (+3) (charging) {!!}
+3 to WIS, CHR
ESP; Permanent Light(3); Permanent Light(1)
Activates for list of the uniques on the level every 200 turns
h) The Metal Brigandine Armour of the Rohirrim [13,+12] (+2) {Dk}
+2 to STR, DEX
Resist Acid, Lightning, Fire, Cold, Dark, Confusion
Activates for nothing
i) a Fur Cloak of Immolation [3,+13] {Fi[F}
j) The Jewel Encrusted Crown of Numenor [0,+15] (+3) {Wr}
+3 to INT, DEX, CHR, Speed
Resist Dark, Blindness, Sound
Free Action; See Invisible; Warning; Permanent Light(1)
Activates for nothing
k) The Set of Dragon Gloves 'Nazgul-Slayer' [4,+11] (+4)
{StDxCn;AcFiNtFe[M(WiCn!!}
+4 to STR, DEX, CON
Resist Acid, Fire, Fear, Nether
Sustain WIS, CON
Anti-Magic
Activates for heroism and berserk (dur 50+d50) every 100+d100 turns
l) a Pair of Metal Shod Boots of Dwarf [6,+9] (+2) { }
[Character Inventory]
a) 4 Yellow Potions of Speed {!k}
b) 9 White Potions of Healing {!k}
c) 9 Purple Potions of Restore Dexterity
d) 15 Green Potions of Resistance {!k}
e) 5 Brown Potions of Curing
f) 18 Scrolls titled "klisnin aman" of Phase Door
g) a Scroll titled "nagnes erere" of Teleportation
h) 2 Scrolls titled "marel engsna" of Teleport Level
i) 4 Scrolls titled "sanbat hyd" of Magic Mapping
j) 2 Scrolls titled "buag akscos" of Satisfy Hunger {25% off}
k) 2 Scrolls titled "ri dernin kli" of *Destruction* {!k!r}
l) 7 Aluminum-Plated Rods of Trap Location {@z1}
m) 5 Zinc Rods of Door/Stair Location {@z2}
n) 2 Steel Rods of Recall {@z9}
o) 3 Gold-Plated Rods of Probing
p) 2 Nickel-Plated Rods of Healing
q) an Iron Wand of Teleport Other (12 charges)
r) The Wire Ring of Wraith 'Eressea' (+11,+11) (+1) {cursed,
SpStInWiDxCnCh;Co;SiSdCu!!}
+1 to All stats, Speed
Resist Cold
See Invisible; Slow Digestion; Drains Experience; Heavily Cursed
Activates for frost bolt (6d8) every 7+d7 turns
s) The Wire Ring of Wraith 'Marya' (+10,+10) (+1) {cursed,
StInWiDxCnChSr;ElCo;SiCu(Dx!!}
+1 to All stats, Searching
Resist Lightning, Cold
Sustain DEX
See Invisible; Drains Experience; Heavily Cursed
Activates for frost ball (48) every 400 turns
t) The Elven Cloak of Thingol [1,+13] (+3) {Esp!!}
+3 to DEX, CHR, Stealth
Resist Acid, Fire, Cold
Free Action; ESP
Activates for recharging every 70 turns
u) The Massive Iron Crown of Chaos [0,+0] (+125) {cursed, }
+125 to All stats, Infravision
Resist Acid, Lightning, Fire, Cold, Poison, Dark, Confusion
Prevent Teleportation; See Invisible; ESP; Permanent Light(1)
Permanently Cursed
Activates for nothing
v) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] { }
Slay Human, Animal, Evil, Undead, Demon, Orc, Troll, Xdragon
Earthquake impact on hit
Resist Acid, Lightning, Fire, Cold
Anti-Magic; See Invisible; ESP; Aggravates
Activates for nothing
[Home Inventory]
( page 1 )
a) 39 Indigo Potions of Heroism
b) a Puce Potion of Restore Constitution
c) a Violet Potion of Restoring
d) 3 Scrolls titled "onbek pot" of *Identify*
e) a Zinc-Plated Rod of Curing
f) 2 Iron Wands of Teleport Other (24 charges)
g) 3 Cottonwood Staffs of Perception (3x 21 charges) {@u1}
h) a Mistletoe Staff of Remove Curse (8 charges)
i) 2 Cypress Staffs of Healing (2x 4 charges)
j) 3 Locust Staffs of Speed (3x 8 charges)
k) a Walnut Staff of Genocide (4 charges)
l) an Aspen Staff of *Destruction* (5 charges)
( page 2 )
a) a Lapis Lazuli Ring of Poison Resistance {Po}
b) an Opal Ring of Free Action {Fa}
c) a Spikard Ring of See Invisible {Si}
d) a Platinum Ring of Skill (+11)
e) an Emerald Ring of Damage (+12)
f) a Corundum Ring of Speed (+9) {Sp}
g) a Ring of Fear Resistance {Fe}
h) a Bloodstone Ring of Confusion Resistance {Cf}
i) a Diamond Ring of Blindness Resistance {Bl}
j) a Fluorite Ring of Lordly Protection [+19] {PoBlDi;FaHl}
k) an Obsidian Ring of Extra Attacks (+1 attack) {At}
l) The Wire Ring of Wraith 'Sinda' (+11,+11) (+1)
{SpStInWiDxCnCh;PoDkNt;SiSdAg!!}
+1 to All stats, Speed
Resist Poison, Dark, Nether
See Invisible; Slow Digestion; Drains Experience; Aggravates
Activates for vampiric drain (3*50) every 400 turns
( page 3 )
a) The Wire Ring of Wraith 'Rucina' (+10,+10) (+1) {cursed,
StInWiDxCnCh;FaSiLvAgCu!!}
+1 to All stats
Free Action; Levitation; See Invisible; Drains Experience
Aggravates; Heavily Cursed
Activates for explosive rune every 200 turns
b) The Wire Ring of Wraith 'Morea' (+12,+12) (+2) {cursed,
StInWiDxCnCh;PoDkNt;SiPc!!}
+2 to All stats
Resist Poison, Dark, Nether
See Invisible; Drains Experience; Permanently Cursed
Activates for vampiric drain (3*50) every 400 turns
c) The Wire Ring of Wraith 'Sangwa' (+12,+12) (+1) {cursed,
StInWiDxCnChSl;SiCu!!}
+1 to All stats, Stealth
See Invisible; Drains Experience; Heavily Cursed
Activates for vampiric drain (3*50) every 400 turns
d) The Swastika Amulet of Adornment 'Duran' [+5] (+2 to searching)
{StChSlSr;ElFi;FaXl!!}
+2 to STR, CHR, Searching, Magic device
Resist Lightning, Fire
Free Action; Permanent Light(1)
Activates for lightning bolt (4d8) every 6+d6 turns
e) a Bone Amulet of the Magi [+7] (+6 to searching) {SrIf;BlCf;FaSiSdWr(InWi}
f) a Rusty Amulet of Reflection {Rf}
g) The Amulet of Carlammas (+2) {!!}
+2 to CON
Resist Fire
Activates for protect evil (dur level*3 + d25) every 225+d225 turns
h) The Amulet of Ingwe (+3) {!!}
+3 to WIS, CHR, Infravision
Resist Acid, Lightning, Cold
Free Action; See Invisible
Activates for dispel evil (level*5) every 200+d200 turns
i) The Necklace of the Dwarves (+3) { }
+3 to STR, CON, Infravision
Free Action; See Invisible; Regeneration; Permanent Light(1)
Activates for nothing
j) an Emerald Amulet of Anti-Teleportation {[T}
k) a Crystal Amulet of Resistance {AcElFiCoPoDk}
l) a Coral Amulet of Sustaining {HlSd(StInWiDxCnCh}
( page 4 )
a) a Runed Amulet of ESP {Esp}
b) The Torque of Boromir (+0,+8) (+3) {!!}
+3 to STR
Sustain STR
Activates for frighten monsters every 40+d40 turns
c) The Amulet of Faramir (+12,+0) (+3) {!!}
+3 to Stealth
Resist Confusion
Sustain DEX
Activates for dispel small life every 55+d55 turns
d) an Amber Amulet of the Hero (+5,+6) [+3] (+4) {If;Fe;FaSiRg[F(StDx}
e) The Jewel 'Evenstar' (+2) {!!}
+2 to CON
Resist Cold, Dark, Nether
Sustain INT, WIS, CON
Hold Life; Regeneration; Permanent Light(1)
Activates for restore stats and life levels every 750 turns
f) The Phial of Galadriel (+1 to searching) {!!}
+1 to Searching
Permanent Light(3); Permanent Light(1)
Activates for light area (dam 2d15) every 10+d10 turns
g) The Star of Elendil (+1 to speed) {!!}
+1 to Speed
Hold Life; See Invisible; Permanent Light(3); Permanent Light(1)
Activates for magic mapping and light area every 50+d50 turns
h) Metal Scale Mail of Elvenkind (-2) [10,+16] (+1 to stealth) {Cf}
i) Chain Mail of Resist Acid 'Giranna' (-2) [12,+11] {(Cn}
Resist Acid
Sustain CON
Activates for nothing
j) The Chain Mail of Arvedui (-2) [12,+10] (+2) {Cf}
+2 to STR, CHR
Resist Acid, Lightning, Fire, Cold, Dark, Confusion
Activates for nothing
k) Full Plate Armour of Resist Fire 'Vieeith' (-3) [15,+11] (+3) {Sl}
+3 to Magic device
Resist Fire
Activates for nothing
l) The Full Plate Armour 'Neithanduin' (-3) [15,+12] (+2) {WiDx;Nt[F}
+2 to WIS, DEX
Resist Nether
Fiery Aura
Activates for nothing
( page 5 )
a) Mithril Chain Mail of Elvenkind (-1) [20,+7] (+3 to stealth) {Nt}
b) a Dragon Armor [15,+9] {PoBl}
c) a Dragon Armor [15,+11] {BlNt}
d) Leather Scale Mail of Resistance 'Teleth' (-1) [8,+19] (+3 to infravision)
{If;Po}
+3 to Infravision
Resist Acid, Lightning, Fire, Cold, Poison
Activates for nothing
e) a Small Metal Shield of Reflection 'Foril' [5,+11] (+3) {Ch}
+3 to CHR
Reflection
Activates for nothing
f) The Small Metal Shield of Thorin [5,+11] (+4) {Po}
+4 to STR, CON
Immunity to Acid
Resist Poison, Sound
Free Action
Activates for nothing
g) a Large Leather Shield of Might (+4,+3) [6,+10] (+1) {Dk}
h) The Large Leather Shield of Celegorm [6,+10] {So}
Resist Acid, Lightning, Fire, Cold, Dark, Sound
Activates for nothing
i) a Dragon Shield [8,+10] {Cf}
j) a Mirror Shield [10,+7] {Rf}
k) an Iron Crown of the Magi 'Valan' [0,+11] (+3) {Bl;XlTe.!!}
+3 to INT
Resist Acid, Lightning, Fire, Cold, Blindness
Sustain INT
Permanent Light(1)
Activates for remove fear and cure poison every 5 turns
l) an Iron Crown of the Magi 'Ruthar' [0,+14] (+2 to searching) {Sr;Fe;Lv}
+2 to INT, Searching
Resist Acid, Lightning, Fire, Cold, Fear
Sustain INT
Levitation
Activates for nothing
( page 6 )
a) an Iron Crown of Lordliness [0,+9] (+2) {Po}
b) a Golden Crown of Might (+3,+1) [0,+5] (+1) {Cf}
c) The Hard Leather Cap of Thranduil [2,+10] (+2) {Cf}
+2 to INT, WIS
Resist Blindness, Confusion
ESP
Activates for nothing
d) The Metal Cap of Thengel [3,+12] (+3) { }
+3 to WIS, CHR
Activates for nothing
e) The Iron Helm 'Holhenneth' [5,+10] (+2) {!!}
+2 to INT, WIS, Searching
Resist Blindness
See Invisible
Activates for detection every 55+d55 turns
f) The Steel Helm of Hammerhand [6,+15] (+3) { }
+3 to STR, DEX, CON
Resist Acid
Activates for nothing
g) a Dragon Helm [8,+6] {ElBlNt}
h) a Dragon Helm [8,+6] {So}
i) a Set of Dragon Gloves [4,+7] {Cf}
j) a Set of Cesti of Magic Mastery 'Wingagl' [5,+5] (+2) {Fi}
+2 to Magic device
Resist Fire
Activates for nothing
k) The Set of Cesti of Fingolfin (+10,+10) [5,+10] (+4) {Si!!}
+4 to DEX
Resist Acid
Free Action; See Invisible
Activates for a magical arrow (150) every 90+d90 turns
l) a Pair of Hard Leather Boots of Levitation 'Goramon' [3,+11] (+3) {In}
+3 to INT
Levitation
Activates for nothing
( page 7 )
a) a Pair of Hard Leather Boots of Elvenkind [3,+7] (+1 to stealth) { }
b) a Pair of Hard Leather Boots of Stealth [3,+8] (+2 to stealth) { }
c) a Pair of Dragon Boots [5,+8] {Bl}
d) a Pair of Dragon Boots [5,+3] {Bl}
e) a Pair of Dragon Boots [5,+9] {Co}
f) The Small Sword 'Sting' (1d6) (+7,+8) (+2 attacks) {Dk}
+2 to STR, DEX, CON, Attacks
Slay Evil, Undead, Orc
Resist Dark
Free Action; See Invisible; Permanent Light(1)
Activates for nothing
g) a Short Sword of Elvenkind (1d7) (+12,+12) (+1 to stealth) {!!}
h) The Executioner's Sword 'Gloradar' (5d5) (+10,+13) (+4) {Ch|Ca}
+4 to CHR
Mark of Chaos
Activates for nothing
i) The Executioner's Sword 'Maegroth' (4d5) (+11,+19) (+4) {Dg;Fi;FaXl!!}
+4 to Tunneling
Resist Fire
Free Action; Permanent Light(1)
Activates for ball of fire (72) every 400 turns
j) The Battle Axe 'Glorcarn' (2d8) (+16,+11) (+2 to searching)
{Sr;So|Ca/LZ(Cn!!}
+2 to Searching
Slay Animal, Undead
Mark of Chaos
Resist Sound
Sustain CON
Activates for remove fear and cure poison every 5 turns
k) The Battle Axe 'Lotharang' (2d8) (+6,+6) (+1) {!!}
+1 to STR, DEX, Attacks
Slay Orc, Troll
Activates for cure wounds (4d8) every 3+d3 turns
l) a Quarterstaff of Shocking 'Tharalda' (1d9) (+7,+10) (+4 to stealth) {Sl!!}
+4 to Stealth
Lightning Brand
Resist Lightning
Activates for ball of elec (100) and resist elec every 50+d50 turns
( page 8 )
a) The Flail 'Totila' (3d6) (+9,+8) (+2 to stealth) {!!}
+2 to Stealth
Slay Evil
Flame Tongue
Resist Fire, Confusion
Permanent Light(1)
Activates for confuse monster every 15 turns
b) a Two-Handed Flail of Fairy (3d6) (+4,+18) (+2 to speed) { }
c) The Two-Handed Flail 'Thunderfist' (3d6) (+7,+16) (+4) { }
+4 to STR
Slay Animal, Orc, Troll
Lightning Brand; Flame Tongue
Resist Lightning, Fire, Dark
Permanent Light(1)
Activates for nothing
d) The Mattock of Nain (3d8) (+12,+18) (+6) {!!}
+6 to STR, Searching, Infravision, Tunneling
Slay Orc, Troll, Giant, Dragon
Acid Brand
Resist Acid, Fear, Dark
Activates for stone to mud every 2 turns
e) 24 Bolts of Hurt Dragon (2d5) (+8,+9) (181/256) {/DD}
f) 22 Bolts of Flame (2d5) (+7,+11) (193/273) {|F}
g) 29 Arrows of Hurt Evil (2d4) (+5,+9) {/*}
h) 29 Arrows of Shocking (2d4) (+7,+9) {|E}
i) 15 Arrows of Frost (2d4) (+8,+8) {|Co}
j) 19 Arrows of Frost (2d4) (+11,+8) {|Co}
k) 27 Arrows of Hurt Evil (2d4) (+11,+9) {/*}
l) The Arrow of Bard (8d6) (+40,+10) { }
Slay Xdragon
Activates for nothing
( page 9 )
a) 22 Seeker Arrows of Hurt Dragon (6d4) (+11,+7) {/DD}
|
Posted on 20.3.2009 14:24
8. on the Competition No.66 Ladder (of 20)
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