The Angband Ladder: Homer, Human Warrior by Donald Jonker
[TinyAngband 0.0.3 Character Dump]
Name : Homer
Sex : Male Age 23 Str: 18/132 18/167
Race : Human Height 61 INT: 18/25
Class : Warrior Weight 143 WIS: 11
Social Class 9 Dex: 18/161 18/196
Patron : Nessa Con: 18/98 18/133
Chr: 18/28 18/63
(+65,+47) Hit point 473/ 491 Fighting : Legendary [
(+50,+53) SP (Mana) 0/ 0 Bows/Throw : Legendary [
Blows/Round 6+6 Saving Throw: Heroic
AverageDmg/Rnd 354+507 Level 33 Stealth : Superb
Experience 250559
+ Shooting (+77,+14) Max Exp 250559 Perception : Excellent
Multiplier x5.75 Exp to Adv 275000 Searching : Superb
Shots/Round 1.38 Gold 10078530 Disarming : Superb
Magic Device: Excellent
AC [29,+57] Time Day 74 6:17
Speed (+18+10) Play time 06:19:03 Infra-Vision: 80 feet
(Character Background)
You are Eomer, of the house of Eorl, 18th King of Rohan.
You were reborn for the competition. It is your fate to go
down the dungeon and kill Morgoth. You must quickly do the
following: go to general store, buy lantern, kill Morgoth.
...You retired from the adventure after the winning.
Modifications
Stat Intrnl Rce Cls Mod Actual Currnt abcdefghijkl@
Str: 18/87 0 4 4 18/167 18/132 ...11..2.....
Int: 18/25 0 -2 2 18/25 ...11s.......
Wis: 11 0 -2 2 11 ...11s.......
Dex: 18/96 0 2 8 18/196 18/161 ...11..2..4..
Con: 18/93 0 2 2 18/133 18/98 ...11........
Chr: 18/53 0 -1 2 18/63 18/28 ...11........
abcdefghijkl@ abcdefghijkl@ abcdefghijkl@
Acid : .......+..+.# Speed : +.+...+.....# Free Actn: +....+....+..
Elec : .......+...+# Reflect : ............. SeeInvis.: +..++++......
Fire : ..+....+....# MagicDev: ...+......... Hold Life: ......+...+..
Cold : +...+..+....# AuraFire: ............. Telepathy: .........+...
Poison: ...++.......# AuraElec: ............. Warning : .....+.......
Fear : ..+.........# AuraCold: ............. SlwDigstn: +..+.........
Dark : ....+..++.... Dec.mana: ............. Regen. : +............
Blind : .....+....... Teleport: ............. Levitate : .............
Conf : .....+.+..... NoTelprt: ............. PermLite : +.....+......
Sound : ...........+. No Magic: ...+......... Aggravate: .............
Nether: ...++........ DrainExp: ...++........ EvilCurse: .............
[Quest information]
< Recall Depth >
Level 28 (1400')
< Completed Quest >
Radbug, the Snaga (Dungeon level: 5) - level 9
Ulfast, Son of Ulfang (Dungeon level: 10) - level 14
Lorgan, Chief of the Easterlings (Dungeon level: 15) - level 20
Sauron (Danger level: 26) - level 33
Morgoth, Lord of Darkness (Danger level: 27) - level 33
< Failed Quest >
Saruman of Many Colours (Dungeon level: 20) - level 22
Gothmog, the High Captain of Balrogs (Dungeon level: 25) - level 31
[Miscellaneous information]
Preserve Mode: ON
Autoscum: OFF
Num. Random Quests: 5
You have defeated 2231 enemies.
[Character Equipment]
a) The Long Sword 'Ringil' (4d5) (+21,+24) (+10 to speed) {!!}
+10 to Speed
Slay Evil, Undead, Demon, Troll
Frost Brand
Resist Cold
Free Action; See Invisible; Slow Digestion; Regeneration
Permanent Light(1)
Activates for frost ball (100) every 300 turns
b) The Glaive of Pain (9d6) (+8,+30)
Activates for nothing
c) The Crossbow 'Cubragol' (x5) (+10,+14) (+10 to speed) {!!}
+10 to Speed
Resist Fire, Fear
Activates for fire branding of bolts every 999 turns
d) The Ring of Wraith 'Faica' (+10,+10) (+1) {!k}
+1 to All stats, Stealth, Magic device
Resist Poison, Nether
Anti-Magic; See Invisible; Slow Digestion; Drains Experience
Activates for vampiric drain (3*50) every 400 turns
e) The Ring of Wraith 'Lomea' (+11,+11) (+1)
+1 to All stats
Resist Cold, Poison, Dark, Nether
See Invisible; Drains Experience
Activates for dispel good (level*5) every 200+d200 turns
f) an Amulet of the Magi [+8] (+8 to searching)
g) The Star of Elendil (+1 to speed)
+1 to Speed
Hold Life; See Invisible; Permanent Light(3); Permanent Light(1)
Activates for magic mapping and light area every 50+d50 turns
h) The Metal Brigandine Armour of the Rohirrim [13,+12] (+2)
+2 to STR, DEX
Resist Acid, Lightning, Fire, Cold, Dark, Confusion
Activates for nothing
i) a Shadow Cloak of Stealth [6,+6] (+1 to stealth)
j) a Golden Crown of Telepathy [0,+10]
k) The Set of Cesti of Fingolfin (+10,+10) [5,+10] (+4)
+4 to DEX
Resist Acid
Free Action; Hold Life
Activates for a magical arrow (150) every 90+d90 turns
l) a Pair of Dragon Boots [5,+5]
[Character Inventory]
a) 5 Potions of Cure Critical Wounds
b) 2 Potions of Healing {!k}
c) 8 Potions of Resistance
d) 3 Potions of Restoring
e) 10 Scrolls of Phase Door
f) 9 Scrolls of Teleportation {25% off}
g) 5 Scrolls of Teleport Level {!*}
h) 4 Scrolls of Word of Recall {!*!*}
i) 3 Scrolls of Genocide
j) 3 Scrolls of Mass Genocide
k) a Rod of Detection {@z0!!}
l) 8 Rods of Teleport Other
m) 2 Wands of Stone to Mud (0 charges)
n) a Staff of Teleportation (0 charges) {!*}
o) a Staff of Curing (0 charges)
p) a Ring of Speed (+5)
q) Metal Scale Mail of Resist Fire (-2) [10,+9]
r) a Small Metal Shield of Resist Lightning [5,+7]
s) a Golden Crown of Seeing [0,+8] (+5 to searching)
t) The Massive Iron Crown of Chaos [0,+0] (+125) {cursed}
+125 to All stats, Infravision
Resist Acid, Lightning, Fire, Cold, Poison, Dark, Confusion
Prevent Teleportation; See Invisible; ESP; Permanent Light(1)
Permanently Cursed
Activates for nothing
u) a Great Axe of Elvenkind (4d4) (+14,+6) (+2 to stealth)
v) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]
Slay Human, Animal, Evil, Undead, Demon, Orc, Troll, Xdragon
Earthquake impact on hit
Resist Acid, Lightning, Fire, Cold
Anti-Magic; See Invisible; ESP; Aggravates
Activates for nothing
w) 19 Seeker Bolts of Flame (6d5) (+6,+10) (241/333)
[Home Inventory]
( page 1 )
a) 2 Potions of Enlightenment
b) 4 Scrolls of Magic Mapping
c) 2 Rods of Trap Location {@z2}
d) 2 Rods of Door/Stair Location
e) a Rod of Speed
f) 4 Rods of Acid Balls {!!}
g) a Rod of Fire Balls
h) 3 Wands of Teleport Other (0 charges)
i) a Wand of Annihilation (3 charges)
j) a Staff of Perception (8 charges) {@u1}
k) a Staff of Enlightenment (8 charges)
l) a Staff of Detect Evil (5 charges) {@u0}
( page 2 )
a) a Staff of Dispel Evil (5 charges)
b) a Staff of Earthquakes (7 charges)
c) a Ring of Levitation
d) a Ring of Free Action
e) a Ring of Constitution (+3)
f) a Ring of Damage (+9)
g) 2 Rings of Speed (+7)
h) The Ring of Barahir (+1)
+1 to All stats, Stealth, Searching
Resist Poison
See Invisible
Activates for nothing
i) a Ring of Fear Resistance
j) a Ring of Darkness Resistance
k) a Ring of Nether Resistance
l) a Ring of Sound Resistance
( page 3 )
a) a Ring of Confusion Resistance
b) a Ring of Blindness Resistance
c) a Ring of Extra Attacks (+1 attack)
d) a Ring of Extra Shots
e) The Ring of Wraith 'Eressea' (+11,+11) (+1) {cursed}
+1 to All stats, Speed, Magic device
Sustain DEX
See Invisible; Regeneration; Drains Experience; Aggravates
Heavily Cursed
Activates for vampiric drain (3*50) every 400 turns
f) The Ring of Wraith 'Naraca' (+11,+11) (+1) {cursed}
+1 to All stats
Sustain STR
Free Action; See Invisible; Drains Experience; Ancient Curse
Heavily Cursed
Activates for drain life (90) every 70 turns
g) The Amulet of Adornment 'Tilech' (+3 to speed) {SpIn;CoDk;FaHl}
+3 to INT, Speed
Resist Cold, Dark
Free Action; Hold Life
Activates for nothing
h) The Amulet of Adornment 'Lothoth' (+2 to speed) {SpCnSr;AcElCo!!}
+2 to CON, Searching, Speed
Resist Acid, Lightning, Cold
Activates for resist elements (dur 40+d40) every 200 turns
i) The Amulet of Adornment 'Mirek' (+3)
+3 to CHR
Resist Cold, Blindness
Sustain WIS, CHR
Activates for frost ball (100) every 300 turns
j) an Amulet of the Magi [+4] (+3 to searching)
k) The Amulet of Carlammas (+2)
+2 to CON
Resist Fire
Activates for protect evil (dur level*3 + d25) every 225+d225 turns
l) The Necklace of the Dwarves (+3)
+3 to STR, CON, Infravision
Free Action; See Invisible; Regeneration; Permanent Light(1)
Activates for nothing
( page 4 )
a) an Amulet of Anti-Teleportation
b) an Amulet of Resistance
c) The Amulet of Faramir (+12,+0) (+3)
+3 to Stealth
Resist Confusion
Sustain DEX
Activates for dispel small life every 55+d55 turns
d) The Jewel 'Evenstar' (+2)
+2 to CON
Resist Cold, Dark, Nether
Sustain INT, WIS, CON
Hold Life; Regeneration; Permanent Light(1)
Activates for restore stats and life levels every 750 turns
e) Metal Scale Mail of Elvenkind 'Laurearth' (-2) [10,+10] (+1 to stealth)
{Cn;Nt}
+1 to CON, Stealth
Resist Acid, Lightning, Fire, Cold, Nether
Activates for nothing
f) Chain Mail of Elvenkind (-2) [12,+17] (+3 to stealth)
g) a Robe of Elvenkind [2,+15] (+2 to stealth)
h) a Fur Cloak of Immolation 'Risoth' [3,+11] (+3)
+3 to WIS
Resist Fire
Fiery Aura
Activates for destroy doors every 10 turns
i) The Large Leather Shield of Celegorm [6,+10]
Resist Acid, Lightning, Fire, Cold, Dark, Nether
Activates for nothing
j) a Dragon Shield [8,+8]
k) a Dragon Shield [8,+0]
l) a Dragon Shield [8,+6]
( page 5 )
a) a Mirror Shield [10,+5]
b) an Iron Crown of Seeing 'Baron' [0,+8] (+1 to searching)
+1 to DEX, Searching
Resist Blindness
See Invisible
Activates for temporary ESP (dur 25+d30) every 200 turns
c) The Iron Crown 'Gurdal' [0,+14] (+4 to stealth)
+4 to INT, Stealth
Resist Acid
Sustain INT
Free Action; Regeneration
Activates for nothing
d) a Golden Crown of Seeing [0,+4] (+1 to searching)
e) a Jewel Encrusted Crown of Telepathy [0,+8]
f) The Iron Helm 'Holhenneth' [5,+10] (+2)
+2 to INT, WIS, Searching
Resist Blindness
See Invisible
Activates for detection every 55+d55 turns
g) The Steel Helm of Hammerhand [6,+15] (+3)
+3 to STR, DEX, CON
Resist Acid
Activates for nothing
h) a Dragon Helm [8,+7]
i) a Dragon Helm [8,+5]
j) a Set of Gauntlets of Agility [2,+8] (+1)
k) a Set of Dragon Gloves [4,+5]
l) a Set of Dragon Gloves [4,+6]
( page 6 )
a) a Set of Dragon Gloves [4,+13]
b) a Pair of Soft Leather Boots of Speed 'Dinath' [2,+9] (+3)
+3 to Searching, Speed
Activates for nothing
c) The Dagger 'Belangil' (2d4) (+6,+9) (+2)
+2 to DEX, Attacks, Speed
Frost Brand; Poisoned
Resist Cold
Throwing; See Invisible; Slow Digestion; Regeneration
Activates for frost bolt (6d8) every 7+d7 turns
d) a Long Sword of Freezing 'Londeereg' (2d5) (+8,+14) (+4)
+4 to STR
Frost Brand
Resist Cold
Activates for ball of cold (100) and resist cold every 50+d50 turns
e) The Long Sword 'Glamdring' (2d5) (+10,+15) (+1 to searching)
+1 to INT, Searching
Slay Evil, Orc
Flame Tongue
Resist Fire
ESP; Slow Digestion; Permanent Light(1)
Activates for nothing
f) The Trident of Wrath (3d8) (+16,+18) (+2)
+2 to STR, DEX
Slay Evil, Undead
Mark of Chaos
Resist Dark, Nether
See Invisible; Blessed Blade
Activates for nothing
g) The Broad Axe of Hurin (2d6) (+10,+12) [+2] (+2)
+2 to CON, Attacks
Slay Demon, Troll
Acid Brand
Activates for hero and +10 to speed (50) every 100+200d turns
h) The Battle Axe 'Lotharang' (2d8) (+4,+3) (+1)
+1 to STR, DEX, Attacks
Slay Orc, Troll
Activates for cure wounds (4d8) every 3+d3 turns
i) The Flail 'Totila' (3d6) (+6,+8) (+2 to stealth)
+2 to Stealth
Slay Evil
Flame Tongue
Resist Fire, Confusion
Permanent Light(1)
Activates for confuse monster every 15 turns
j) a Pick of Digging (1d3) (+11,+10) (+2)
k) 6 Bolts of Hurt Evil (2d5) (+7,+6) (149/206) {25% off}
l) 19 Steel Bolts (3d5) (+8,+4) (155/214)
( page 7 )
a) 23 Steel Bolts of Flame (3d5) (+7,+7) (172/237) {@f0}
b) The Arrow of Bard (8d6) (+40,+10)
Slay Xdragon
Activates for nothing
c) 24 Seeker Arrows (6d4) (+5,+6)
d) 15 Seeker Arrows (6d4) (+4,+7)
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Posted on 17.3.2009 15:16
7. on the Competition No.66 Ladder (of 20)
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