The Angband Ladder: Riff IV, Barbarian Warrior by Daniel Fishman

  [TinyAngband 0.0.3 Character Dump]

                          Name  : Riff IV

 Sex      : Male             Age                22    STR!   18/***
 Race     : Barbarian        Height             78    INT:    18/47
 Class    : Warrior          Weight            155    WIS!   18/110
                             Social Class        1    DEX!   18/***
 Patron   : Orome                                     CON!   18/***
                                                      CHR:   18/106

                 (+24,+42)   Hit point    789/ 916    Fighting    : Legendary [
                 (+28,+38)   SP (Mana)      0/   0    Bows/Throw  : Legendary [
 Blows/Round           6+7                            Saving Throw: Superb
 AverageDmg/Rnd    360+315   Level              35    Stealth     : Fair
                             Experience     478460
 + Shooting       (+48,+5)   Max Exp        478460    Perception  : Poor
 Multiplier          x2.50   Exp to Adv     540000    Searching   : Fair
 Shots/Round          1.00   Gold         10164169    Disarming   : Superb
                                                      Magic Device: Very Good
 AC               [27,+67]   Time      Day 3 12:09
 Speed               (+18)   Play time    04:49:35    Infra-Vision: 0 feet


                         (Character Background)
          You are the illegitimate and unacknowledged child of a
          Serf.  You are a credit to the family.  You have dark brown
          eyes, straight brown hair, and an average complexion.


          ...You retired from the adventure after the winning.


                                                                Modifications
                          Stat Intrnl Rce Cls Mod Actual Currnt abcdefghijkl@
                          Str: 18/100   3   4   6 18/***        2..1.s.....3.
                          Int:  18/77  -2  -2   1  18/47        ...1.s.......
                          Wis: 18/100  -1  -2   4 18/110        ...1.s3......
                          Dex: 18/100   1   2  11 18/***        2..1.s...44..
                          Con: 18/100   2   2  15 18/***        23.1.s.2.4.3.
                          Chr:  18/96  -2  -1   4 18/106        ...1.s3......

         abcdefghijkl@              abcdefghijkl@               abcdefghijkl@
 Acid  : .......++.+..    Speed   : ..+++....+.++    Free Actn: +.........+..
 Elec  : .......+.....    Reflect : .............    SeeInvis.: ++.+.........
 Fire  : .......+.....    MagicDev: .............    Hold Life: .....+.......
 Cold  : .......+.....    AuraFire: .............    Telepathy: ......+......
 Poison: ...+.........    AuraElec: .............    Warning  : ..........+..
 Fear  : .........+..#    AuraCold: .............    SlwDigstn: .....+.......
 Dark  : ...+.........    Dec.mana: .............    Regen.   : .............
 Blind : .............    Teleport: .............    Levitate : .............
 Conf  : .......+.....    NoTelprt: .............    PermLite : ......+......
 Sound : .......+...+.    No Magic: .............    Aggravate: .............
 Nether: ...+.........    DrainExp: ...+.........    EvilCurse: .............


  [Quest information]

< Recall Depth >
  Level 28 (1400')

< Completed Quest >
  Muzgash, the Snaga                       (Dungeon level:   5) - level 11
  Ulwarth, Son of Ulfang                   (Dungeon level:  10) - level 15
  Lorgan, Chief of the Easterlings         (Dungeon level:  15) - level 21
  Draugluin, Sire of All Werewolves        (Dungeon level:  20) - level 28
  Gothmog, the High Captain of Balrogs     (Dungeon level:  25) - level 31
  Sauron                                   (Danger level:  26)  - level 32
  Morgoth, Lord of Darkness                (Danger level:  27)  - level 35

< Failed Quest >
Nothing.


  [Miscellaneous information]

 Preserve Mode:      ON
 Autoscum:           ON
 Num. Random Quests: 5

 You have defeated 3583 enemies.


  [Character Equipment]

a) a Heavy Lance of Westernesse 'Quetoth' (4d8) (+13,+20) (+2) {/D!!}
      +2 to STR, DEX, CON
      Slay Orc, Troll, Giant, Dragon
       Free Action; See Invisible
      Activates for rays of fear in every direction every 3*(level+10) turns
b) The Broad Axe 'Barukkheled' (2d6) (+9,+16) (+3) { }
      +3 to CON
      Slay Evil, Orc, Troll, Giant
       See Invisible
      Activates for nothing
c) a Short Bow of Velocity (x2) (+8,+5) (+3 to speed) { }
d) The Marble Ring of Wraith 'Lusta' (+10,+10) (+1)
{SpStInWiDxCnChSr;PoDkNt;Si!!}
      +1 to All stats, Searching, Speed
      Resist Poison, Dark, Nether
       See Invisible; Drains Experience
      Activates for enslave undead every 333 turns
e) an Engagement Ring of Speed (+6) {Sp}
f) an Emerald Amulet of Sustaining {HlSd(StInWiDxCnCh}
g) The Palantir of Westernesse (+3) {!!}
      +3 to WIS, CHR
       ESP; Permanent Light(3); Permanent Light(1)
      Activates for list of the uniques on the level every 200 turns
h) The Full Plate Armour of Isildur [15,+14] (+2) { }
      +2 to CON
      Resist Acid, Lightning, Fire, Cold, Confusion, Sound
      Activates for nothing
i) The Cloak 'Colannon' [1,+15] (+3 to stealth) {!!}
      +3 to Stealth
      Resist Acid
      Activates for teleport every 45 turns
j) The Jewel Encrusted Crown 'Naererain' [0,+12] (+4 to speed) {SpDxCn;Fe}
      +4 to DEX, CON, Speed
      Resist Fear
      Activates for nothing
k) The Set of Cesti of Fingolfin (+10,+10) [5,+10] (+4) {Wr!!}
      +4 to DEX
      Resist Acid
       Free Action; Warning
      Activates for a magical arrow (150) every 90+d90 turns
l) The Pair of Metal Shod Boots of Thror [6,+10] (+3) {So}
      +3 to STR, CON, Speed
      Resist Sound
      Activates for nothing


  [Character Inventory]

a) 18 Violet Potions of Speed {!k}
b) 10 Gray Potions of Healing {!k}
c) 4 Purple Potions of *Healing* {!k}
d) 19 Dark Gray Potions of Resistance {!k}
e) 6 Black Potions of Curing
f) 35 Scrolls titled "hyd nelggan" of Phase Door
g) 17 Scrolls titled "mar odsnik mar" of Teleportation {25% off}
h) 33 Scrolls titled "ingion binorg" of Identify
i) 2 Scrolls titled "xion der bul" of Protection from Evil
j) 2 Scrolls titled "bluri ankhon" of *Destruction* {!k!r}
k) 6 Gold Rods of Trap Location {@z2}
l) 8 Cast Iron Rods of Door/Stair Location {@z1}
m) a Titanium Rod of Recall (charging) {@z9}
n) an Engagement Ring of Speed (+7) {Sp}
o) a Dragon Armor [15,+9] {PoCf}
p) The Massive Iron Crown of Chaos [0,+0] (+125) {cursed,
StInWiDxCnChIf;AcElFiCoPoDkCf;SiEspXlPc[T}
      +125 to All stats, Infravision
      Resist Acid, Lightning, Fire, Cold, Poison, Dark, Confusion
       Prevent Teleportation; See Invisible; ESP; Permanent Light(1)
    Permanently Cursed
      Activates for nothing
q) The Steel Helm 'Brilgwae' [6,+11] {Ac;Hl}
      Resist Acid
       Hold Life
      Activates for nothing
r) The Executioner's Sword 'Crisdurian' (4d5) (+18,+19) {Si|PS/*DoTPLh}
      Slay Human, Evil, Undead, Orc, Troll, Giant, Dragon
       Poisoned; Very sharp
       See Invisible
      Activates for nothing
s) The Lance of Eorlingas (3d8) (+3,+21) (+2) {StDx;Si/*oT}
      +2 to STR, DEX
      Slay Evil, Orc, Troll
       See Invisible
      Activates for nothing
t) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]
{AcElFiCo;SiEspAg[M|Q/*DDoTULZh}
      Slay Human, Animal, Evil, Undead, Demon, Orc, Troll, Xdragon
       Earthquake impact on hit
      Resist Acid, Lightning, Fire, Cold
       Anti-Magic; See Invisible; ESP; Aggravates
      Activates for nothing


  [Home Inventory]

 ( page 1 )
a) a Pink Potion of Restore Life Levels
b) a Bubbling Potion of Enlightenment
c) 2 Black Potions of Curing
d) a Scroll titled "otab onfor see" of Word of Recall
e) 7 Scrolls titled "wex man nerta" of *Identify* {90% off}
f) 2 Brass Wands of Teleport Other (24 charges)
g) a Locust Staff of Teleportation (10 charges)
h) an Aspen Staff of Curing (8 charges)
i) a Balsa Staff of Speed (3 charges)
j) a Mahogany Staff of *Destruction* (5 charges)
k) a Mahogany Staff of *Destruction* (3 charges)
l) a Wooden Ring of Levitation {Lv}

 ( page 2 )
a) a Ring of Sustain Strength {(St}
b) a Silver Ring of Free Action {Fa}
c) a Granite Ring of See Invisible {Si}
d) a Pearl Ring of Dexterity (+3) {Dx}
e) a Diamond Ring of Constitution (+3) {Cn}
f) a Mithril Ring of Damage (+13)
g) a Mithril Ring of Damage (+8)
h) 2 Mithril Rings of Damage (+7)
i) 2 Engagement Rings of Speed (+5) {Sp}
j) The Ring of Barahir (+1) {StInWiDxCnChSlSr;Po;Si}
      +1 to All stats, Stealth, Searching
      Resist Poison
       See Invisible
      Activates for nothing
k) The Ring of Tulkas (+4) {!!}
      +4 to STR, DEX, CON, Speed
      Activates for speed (dur 75+d75) every 200+d200 turns
l) an Opal Ring of Darkness Resistance {Dk}

 ( page 3 )
a) an Obsidian Ring of Confusion Resistance {Cf}
b) a Bone Ring of Lordly Protection [+21] {PoDkDi;FaHl}
c) 2 Jasper Rings of Extra Attacks (+1 attack) {At}
d) The Marble Ring of Wraith 'Cumna' (+12,+12) (+1) {cursed,
StInWiDxCnCh;Cf;SiCu!!}
      +1 to All stats
      Resist Confusion
       See Invisible; Drains Experience; Heavily Cursed
      Activates for recharging every 70 turns
e) The Marble Ring of Wraith 'Saura' (+11,+11) (+1) {cursed,
StInWiDxCnCh;SiCu!!}
      +1 to All stats
       See Invisible; Drains Experience; Heavily Cursed
      Activates for ball of cold (200) every 325+d325 turns
f) The Marble Ring of Wraith 'Caia' (+12,+12) (+1) {cursed,
StInWiDxCnCh;SiAgCu!!}
      +1 to All stats
       See Invisible; Drains Experience; Aggravates; Heavily Cursed
      Activates for dispel evil (level*5) every 200+d200 turns
g) The Marble Ring of Wraith 'Polda' (+10,+10) (+1) {cursed,
StInWiDxCnCh;FaSiSdAgCu(Wi!!}
      +1 to All stats
      Sustain WIS
       Free Action; See Invisible; Slow Digestion; Drains Experience
    Aggravates; Heavily Cursed
      Activates for temporary ESP (dur 25+d30) every 200 turns
h) The Marble Ring of Wraith 'Faica' (+10,+10) (+1) {cursed,
StInWiDxCnChSl;Fi;SiAgCu!!}
      +1 to All stats, Stealth
      Resist Fire
       See Invisible; Drains Experience; Aggravates; Heavily Cursed
      Activates for resist elements (dur 40+d40) every 200 turns
i) an Obsidian Amulet of Resist Acid {Ac}
j) a Driftwood Amulet of the Magi [+6] (+5 to searching)
{SrIf;BlCf;FaSiWr(InWi}
k) The Amulet of Carlammas (+2) {!!}
      +2 to CON
      Resist Fire
      Activates for protect evil (dur level*3 + d25) every 225+d225 turns
l) The Amulet of Ingwe (+3) {!!}
      +3 to WIS, CHR, Infravision
      Resist Acid, Lightning, Cold
       Free Action; See Invisible
      Activates for dispel evil (level*5) every 200+d200 turns

 ( page 4 )
a) The Necklace of the Dwarves (+3) { }
      +3 to STR, CON, Infravision
       Free Action; See Invisible; Regeneration; Permanent Light(1)
      Activates for nothing
b) a Crystal Amulet of Anti-Magic {[M}
c) a Coral Amulet of Anti-Teleportation {[T}
d) a Platinum Amulet of Resistance {AcElFiCo}
e) The Torque of Boromir (+0,+8) (+3) {!!}
      +3 to STR
      Sustain STR
      Activates for frighten monsters every 40+d40 turns
f) The Amulet of Faramir (+12,+0) (+3) {!!}
      +3 to Stealth
      Resist Confusion
      Sustain DEX
      Activates for dispel small life every 55+d55 turns
g) a Runed Amulet of Health {Rg}
h) a Swastika Amulet of the Hero (+7,+4) [+6] (+4) {If;Fe;FaSiRg[F(StDx}
i) The Jewel 'Evenstar' (+2) {!!}
      +2 to CON
      Resist Cold, Dark, Nether
      Sustain INT, WIS, CON
       Hold Life; Regeneration; Permanent Light(1)
      Activates for restore stats and life levels every 750 turns
j) The Phial of Galadriel (+1 to searching) {!!}
      +1 to Searching
       Permanent Light(3); Permanent Light(1)
      Activates for light area (dam 2d15) every 10+d10 turns
k) The Star of Elendil (+1 to speed) {!!}
      +1 to Speed
       Hold Life; See Invisible; Permanent Light(3); Permanent Light(1)
      Activates for magic mapping and light area every 50+d50 turns
l) Metal Scale Mail of Elvenkind (-2) [10,+4] (+2 to stealth) {Nt}

 ( page 5 )
a) Metal Scale Mail of Resist Fire 'Ringor' (-2) [10,+9] {Lv}
      Resist Fire
       Levitation
      Activates for nothing
b) The Chain Mail of Arvedui (-2) [12,+10] (+2) {Po}
      +2 to STR, CHR
      Resist Acid, Lightning, Fire, Cold, Poison, Dark
      Activates for nothing
c) Mithril Chain Mail (-1) [20,+6]
d) a Dragon Armor [15,+16] {ElBl}
e) a Dragon Armor [15,+12] {Dk}
f) a Dragon Armor [15,+11] {Ac}
g) a Robe of Permanence [2,+9] {Bl}
h) Soft Leather Armour of Resist Fire 'Thoran' [4,+8] (+4) {Cn}
      +4 to CON
      Resist Fire
      Activates for nothing
i) Leather Scale Mail of Resist Cold (-1) [8,+10] {Co}
j) The Elven Cloak 'Holcolleth' [4,+4] (+4) {!!}
      +4 to INT, WIS, Stealth, Searching
      Resist Acid
      Activates for Sleep II every 55 turns
k) a Fur Cloak of Immolation [3,+11] {Fi[F}
l) a Shadow Cloak of Electricity [6,+11] {ElDk[E}

 ( page 6 )
a) The Shadow Cloak 'of Maeglin' [6,+7] (+4 to searching) {StSr;PoDk(St}
      +4 to STR, Searching
      Resist Poison, Dark
      Sustain STR
      Activates for nothing
b) a Small Metal Shield of Might (+3,+5) [5,+7] (+1) {Cf}
c) a Small Metal Shield of Reflection [5,+6] {Rf}
d) The Large Metal Shield 'Caranvista' [8,+9] (+4) {WiDx}
      +4 to WIS, DEX
      Activates for nothing
e) The Large Metal Shield of Anarion [8,+10] {Fe}
      Resist Acid, Lightning, Fire, Cold, Fear
      Sustain All stats
      Activates for nothing
f) an Iron Crown of Might (+5,+5) [0,+1] (+1) {Po}
g) a Golden Crown of Seeing [0,+9] (+2 to searching) {Esp!!}
h) a Golden Crown of Lordliness [0,+12] (+3) {So}
i) a Jewel Encrusted Crown of Telepathy 'Tinar' [0,+9] {Nt}
      Resist Nether
       ESP
      Activates for nothing
j) The Jewel Encrusted Crown 'Galloss' [0,-22] (-3) {cursed, Cn;El;Cu}
      -3 to CON
      Resist Lightning
       Heavily Cursed
      Activates for nothing
k) The Hard Leather Cap of Thranduil [2,+10] (+2) {Nt}
      +2 to INT, WIS
      Resist Blindness, Nether
       ESP
      Activates for nothing
l) The Metal Cap 'Aglarwath' [3,+13] (+4) {In;BlNt}
      +4 to INT
      Resist Blindness, Nether
      Activates for nothing

 ( page 7 )
a) The Metal Cap of Thengel [3,+12] (+3) { }
      +3 to WIS, CHR
      Activates for nothing
b) an Iron Helm of Seeing 'Fuinamon' (+11,+0) [5,+10] (+8 to searching) {!!}
      +8 to Searching
      Resist Blindness
       See Invisible
      Activates for detect monster every 10+d10 turns
c) The Iron Helm 'Ladengond' [5,+9] (+2) {In;Ac;Si(Ch}
      +2 to INT
      Resist Acid
      Sustain CHR
       See Invisible
      Activates for nothing
d) The Iron Helm 'Holhenneth' [5,+10] (+2) {!!}
      +2 to INT, WIS, Searching
      Resist Blindness
       See Invisible
      Activates for detection every 55+d55 turns
e) The Steel Helm of Hammerhand [6,+15] (+3) { }
      +3 to STR, DEX, CON
      Resist Acid
      Activates for nothing
f) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+10] (+2) { }
      +2 to STR, CON
       Free Action
      Activates for nothing
g) The Set of Leather Gloves 'Cammithrim' [1,+10] {!!}
      Sustain CON
       Free Action; Permanent Light(1)
      Activates for magic missile (2d6) every 2 turns
h) The Set of Gauntlets 'Pauraegen' [2,+15] (+4) {!!}
      +4 to INT
      Resist Lightning
      Sustain INT
       Free Action
      Activates for lightning bolt (4d8) every 6+d6 turns
i) a Set of Dragon Gloves [4,+11] {ElSoFe}
j) a Set of Dragon Gloves [4,+8] {PoDk}
k) a Set of Dragon Gloves [4,+9] {Bl}
l) a Set of Dragon Gloves [4,+7] {AcCo}

 ( page 8 )
a) The Pair of Soft Leather Boots 'Drulach' [2,-16] (-5) {cursed, In;Cu}
      -5 to INT
       Drains Experience; Heavily Cursed
      Activates for nothing
b) a Pair of Dragon Boots [5,+4] {FiDkNt}
c) a Pair of Dragon Boots [5,+4] {BlCf}
d) a Pair of Metal Shod Boots of Dwarf [6,+19] (+2) { }
e) The Dagger 'Angrist' (2d4) (+10,+15) [+5] (+4) { }
      +4 to DEX, Stealth, Searching
      Slay Evil, Orc, Troll
       Very sharp
      Resist Dark
      Sustain DEX
       Throwing; Free Action; See Invisible
      Activates for nothing
f) The Dagger 'Narthanc' (2d4) (+4,+6) {FiCf;ThXl|F}
       Flame Tongue
      Resist Fire, Confusion
       Throwing; Permanent Light(1)
      Activates for fire bolt (9d8) every 8+d8 turns
g) The Dagger 'Nimthanc' (2d4) (+4,+6) {CoDk;Th|Co}
       Frost Brand
      Resist Cold, Dark
       Throwing
      Activates for frost bolt (6d8) every 7+d7 turns
h) The Small Sword 'Sting' (1d6) (+7,+8) (+2 attacks) {So}
      +2 to STR, DEX, CON, Attacks
      Slay Evil, Undead, Orc
      Resist Sound
       Free Action; See Invisible; Permanent Light(1)
      Activates for nothing
i) a Long Sword (Vampiric) (2d5) (+8,+10) { }
j) The Long Sword 'Anduril' (3d5) (+10,+15) [+5] (+4) {So;Sd!!}
      +4 to STR
      Slay Evil, Orc, Troll
       Flame Tongue
      Resist Fire, Sound
      Sustain DEX
       Free Action; See Invisible; Slow Digestion; Permanent Light(1)
      Activates for ball of fire (72) every 400 turns
k) The Long Sword 'Orcrist' (2d5) (+10,+15) (+3 to stealth) {So}
      +3 to Stealth
      Slay Evil, Orc
       Frost Brand
      Resist Cold, Sound
       Slow Digestion; Permanent Light(1)
      Activates for nothing
l) The Bastard Sword of Theoden (3d4) (+8,+10) (+3) {!!}
      +3 to WIS, CON
      Slay Xdragon
       Very sharp
       ESP; Slow Digestion
      Activates for drain life (120) every 400 turns

 ( page 9 )
a) a Two-Handed Sword (Defender) (3d6) (+6,+10) [+4] (+4 to stealth) {Cf;Wr(In}
b) a Two-Handed Sword of Extra Attacks 'Turanca' (3d6) (+10,+9) (+1 attack)
{Nt}
      +1 to Attacks
      Resist Nether
      Activates for nothing
c) The Two-Handed Sword 'Gurthang' (3d6) (+13,+17) (+2) {Fe;Hl}
      +2 to STR
      Slay Human, Animal, Orc, Troll, Giant, Xdragon
       Very sharp
      Resist Fear
       Free Action; Hold Life; Slow Digestion; Regeneration
      Activates for nothing
d) a Spear (Defender) (1d6) (+4,+6) [+6] (+2 to stealth) {Po(Wi}
e) a Lance (Defender) (2d8) (+6,+15) [+4] (+4 to stealth) {So;Wr(St}
f) The Battle Axe 'Lotharang' (2d8) (+4,+3) (+1) {!!}
      +1 to STR, DEX, Attacks
      Slay Orc, Troll
      Activates for cure wounds (4d8) every 3+d3 turns
g) a Great Axe of Fairy (4d4) (+10,+11) (+2 to speed) { }
h) a Two-Handed Flail (Crusader) (4d6) (+14,+10) (+1) {StDxCn;SoFe;FaSiHl/*UL}
i) a Mattock of Disruption (2d8) (+8,+7) (+4) {StDg}
j) The Mattock 'Vorlaer' (3d8) (+14,+12) (+4 to infravision) {StInWiIf;PoCf}
      +4 to STR, INT, WIS, Infravision, Tunneling
      Resist Poison, Confusion
      Activates for nothing
k) The Mattock of Nain (3d8) (+10,+16) (+6) {!!}
      +6 to STR, Searching, Infravision, Tunneling
      Slay Orc, Troll, Giant, Dragon
       Acid Brand
      Resist Acid, Fear, Dark
      Activates for stone to mud every 2 turns
l) a Long Bow of Extra Might (x4) (+14,+15) {Cf}

 ( page 10 )
a) The Long Bow 'Belthronding' (x3) (+20,+22) (+3) { }
      +3 to DEX, Stealth
      Resist Dark
       +1 Extra Shot
      Activates for nothing
b) a Crossbow of Accuracy 'Thauron' (x4) (+12,+10) (+1) {Wr|A!!}
      +1 to DEX
       Acid Brand
       Warning
      Activates for protect evil (dur level*3 + d25) every 225+d225 turns
c) 28 Steel Bolts of Shocking (3d5) (+6,+6) {|E}
d) 15 Flight Arrows of Frost (1d4) (+6,+2) (23/23) {|Co}
e) 10 Flight Arrows of Hurt Evil (1d4) (+6,+4) (28/28) {/*}
f) The Arrow of Bard (8d6) (+40,+10) (107/107) { }
      Slay Xdragon
      Activates for nothing



Posted on 21.5.2012 16:05

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On 21.5.2012 16:05 Daniel Fishman wrote:
Another Tiny distraction from revision...

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