The Angband Ladder: Diver1, High-Elf Warrior by evariste
[Angband 3.1.0 dev (r988) Character Dump]
Name Diver1 Self RB CB EB Best
Sex Male Age 129 STR: 17 +1 +5 +0 18/50
Race High-Elf Height 93 INT: 11 +3 -2 +2 14
Class Warrior Weight 146 WIS: 10 -1 -2 +2 9
Title Myrmidon Social Role model DEX: 18/40 +3 +2 +0 18/90
HP 342/342 Maximize Y CON: 18 +1 +2 +0 18/30
SP 0/0 CHR: 11 +5 -1 +3 18
Level 28 Armor [15,+45] Saving Throw Superb
Cur Exp 84948 Fight (+5,+15) Stealth Good
Max Exp 84948 Melee (+5,+45) Fighting Heroic
Adv Exp 100000 Shoot (+15,+9) Shooting Heroic
MaxDepth 2150' (L43) Blows 2/turn Disarming Excellent
Turns 165402 Shots 1/turn Magic Device Superb
Gold 27884 Infra 40 ft Perception Poor
Burden 173.1 lbs Speed Normal Searching Poor
You are one of several children of a Telerin King. You have light
grey eyes, wavy black hair, and a fair complexion.
abcdefghijkl@ abcdefghijkl@
Acid:......+...... Blind:.........+...
Elec:......+...... Confu:.............
Fire:......+...... Sound:.............
Cold:......+...... Shard:.............
Pois:..+.......... Nexus:.............
Fear:+............ Nethr:.............
Lite:............+ Chaos:.............
Dark:............. Disen:.............
abcdefghijkl@ abcdefghijkl@
S.Dig:............. Stea.:.............
Feath:............. Sear.:.............
PLite:............. Infra:............+
Regen:............. Tunn.:.............
Telep:.........+... Speed:.............
Invis:............+ Blows:.............
FrAct:...........+. Shots:.............
HLife:............. Might:.............
[Character Equipment]
a) The Glaive of Pain (9d6) (+0,+30)
Provides resistance to fear.
Cannot be harmed by acid, electricity, fire, cold.
With this weapon, you would currently get 2 blows per round. Each
blow will do an average damage of 76.5 against normal creatures.
b) a Heavy Crossbow of Accuracy (x4) (+10,+9)
c) a Quartz Ring of Resist Poison
Provides resistance to poison.
d) an Engagement Ring of Damage (+0,+9)
e) an Adamant Amulet of Charisma (+3)
+3 charisma.
Sustains charisma.
f) a Lantern (13988 turns)
Cannot be harmed by fire.
Radius 2 light.
g) Studded Leather Armour of Resistance (-1) [6,+16]
Provides resistance to acid, lightning, fire, cold.
Cannot be harmed by acid, electricity, fire, cold.
h) a Cloak [1,+0]
i) a Small Metal Shield [4,+6]
j) The Hard Leather Cap of Thranduil [2,+10] (+2)
+2 intelligence, wisdom.
Provides resistance to blindness.
Cannot be harmed by acid, electricity, fire, cold.
Grants telepathy.
k) a Set of Caestus (+0,+3) [2,+3]
l) a Pair of Ethereal Slippers of Free Action [0,+5]
Cannot be harmed by acid, electricity, fire, cold.
Prevents paralysis.
[Character Inventory]
a) 20 Cloudy Potions of Cure Serious Wounds
b) 20 Hazy Potions of Cure Critical Wounds
c) 20 Scrolls titled "nunus ex" of Phase Door
d) 2 Scrolls titled "craens clarium" of Teleportation {!*}
e) 20 Scrolls titled "am teo depero" of Identify {r@4}
f) a Scroll titled "de omensper" of Deep Descent
g) an Aluminum-Plated Rod of Treasure Location {!!}
h) a Copper-Plated Rod of Door/Stair Location {!!}
i) a Steel Rod of Trap Location {!!}
j) a Zirconium Rod of Light {!!}
k) a Mithril Rod of Illumination {!!}
l) a Silver Rod of Recall (charging) {!*!*!*}
Cannot be harmed by electricity.
m) an Ashen Staff of Mapping (6 charges)
n) an Aspen Staff of Teleportation (7 charges) {!*}
o) a Dogwood Staff of Speed (1 charge)
p) a Tiger Eye Ring of Escaping (+4 speed)
+4 speed.
Makes you unable to hit foes.
q) 99 Bolts (1d5) (+0,+0) {t@5}
Fired from your current missile launcher, this arrow will hit targets
up to 140 feet away, inflicting an average damage of 21 against
normal creatures.
25% chance of breaking upon contact.
[Home Inventory]
a) a Brown Mushroom of Vigor
When ingested, it restores all your stats.
Provides nourishment for about 250 turns under normal conditions.
b) 7 Cloudy Potions of Cure Serious Wounds
When ingested, it heals you a little (1/5 of your wounds, minimum
25HP), heals cut damage, and cures blindness and confusion.
Provides nourishment for about 150 turns under normal conditions.
c) 5 Hazy Potions of Cure Critical Wounds
When ingested, it heals you a little (1/4 of your wounds, minimum
30HP), heals cut damage, and cures stunning, poisoning, blindness,
and confusion.
Provides nourishment for about 300 turns under normal conditions.
d) a Brown Potion of Speed
When ingested, it hastens you for 2d10+20 turns.
e) 23 Scrolls titled "nunus ex" of Phase Door
When read, it teleports you randomly up to 10 squares away.
f) 73 Scrolls titled "am teo depero" of Identify {r@4}
When read, it reveals to you the extent of an item's magical power
s.
g) a Mithril Wand of Teleport Other (0 charges)
When aimed, it teleports a target monster away.
h) an Engagement Ring of Damage (+0,+7)
i) a Pair of Leather Sandals of Stealth [1,+9] (+2)
+2 stealth.
j) 85 Bolts (1d5) (+0,+0)
Fired from your current missile launcher, this arrow will hit targets
up to 140 feet away, inflicting an average damage of 21 against
normal creatures.
25% chance of breaking upon contact.
k) 58 Bolts (1d5) (+0,+0)
Fired from your current missile launcher, this arrow will hit targets
up to 140 feet away, inflicting an average damage of 21 against
normal creatures.
25% chance of breaking upon contact.
l) 64 Arrows (1d4) (+0,+0)
m) 84 Arrows (1d4) (+0,+0)
[Options]
Maximize effect of race/class bonuses : yes (adult_maximize)
Randomize some of the artifacts (beta) : no (adult_randarts)
Restrict the use of stairs/recall : no (adult_ironman)
Restrict the use of stores/home : no (adult_no_stores)
Restrict creation of artifacts : no (adult_no_artifacts)
Don't stack objects on the floor : no (adult_no_stacking)
Don't preserve artifacts when leaving level : no (adult_no_preserve)
Don't generate connected stairs : yes (adult_no_stairs)
Adult: Monsters chase current location : yes (adult_ai_sound)
Adult: Monsters chase recent locations : yes (adult_ai_smell)
Adult: Monsters act smarter in groups : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes : no (adult_ai_learn)
Adult: Monsters exploit players weaknesses : no (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no (adult_ai_smart)
Score: Peek into object creation : no (score_peek)
Score: Peek into monster creation : no (score_hear)
Score: Peek into dungeon creation : no (score_room)
Score: Peek into something else : no (score_xtra)
Score: Know complete monster info : no (score_know)
Score: Allow player to avoid death : no (score_live)
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Posted on 1.9.2008 07:29
13352. on the Ladder (of 19313)
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