The Angband Ladder: Fluish, Dunadan Warrior by dionysian
[Angband 3.0.1 Character Dump]
Name Fluish Self RB CB EB Best
Sex Male Age 66 STR: 17 +1 +5 +2 18/70
Race Dunadan Height 84 INT: 12 +2 -2 +1 13
Class Warrior Weight 187 WIS: 10 +2 -2 +0 10
Title Myrmidon Status 34 DEX: 18 +2 +2 +2 18/60
HP 364/364 Maximize Y CON: 16 +3 +2 +0 18/30
SP 0/0 Preserve Y CHR: 18 +2 -1 +0 18/10
Level 28 Armor [36,+47] Saving Throw Excellent
Cur Exp 79205 Fight (+6,+4) Stealth Fair
Max Exp 79205 Melee (+11,+11) Fighting Legendary
Adv Exp 90000 Shoot (+8,+2) Shooting Heroic
Blows 4/turn Disarming Excellent
Gold 31784 Shots 1/turn Magic Device Excellent
Perception Excellent
Burden 82.6 lbs Infra 0 ft Searching Excellent
You are one of several children of a Yeoman. You are a credit to the
family. You have hazel eyes, straight brown hair, and a very fair
complexion.
[Character Equipment]
a) a Dagger of Frost (1d4) (+5,+7)
It is branded with frost. It provides resistance to cold. It cannot
be harmed by cold.
b) a Long Bow (x3) (+2,+2)
c) a Zircon Ring of Free Action
It grants you immunity to paralysis.
d) a Beryl Ring of Ice [+15]
It provides resistance to cold. It activates for cold resistance
(20+d20 turns) and cold ball (75) every 50+d50 turns. It cannot be
harmed by cold.
e) a Tortoise Shell Amulet of Searching (+6)
It increases your searching by 6.
f) The Phial of Galadriel
It lights the dungeon around you. It activates for illumination every
10+d10 turns. It cannot be harmed by the elements.
g) The Metal Brigandine Armour of the Rohirrim [19,+14] (+2)
It increases your strength and dexterity by 2. It provides resistance
to acid, lightning, fire, cold, fear, confusion, and sound. It cannot
be harmed by the elements.
h) (nothing)
i) a Shield of Deflection [10,+8]
It cannot be harmed by acid.
j) a Hard Leather Cap of Intelligence [2,+5] (+1)
It increases your intellegence by 1. It sustains your intellegence.
k) a Set of Gauntlets [2,+2]
l) a Pair of Hard Leather Boots [3,+0]
[Character Inventory]
a) a White Mushroom of Cure Paranoia
b) a Blue Mushroom of Cure Confusion
c) 15 Rations of Food
d) 8 Black Potions of Cure Critical Wounds
e) 2 Vermilion Potions of Restore Life Levels
f) a Scroll titled "oxpot arzemung" of Phase Door
g) 15 Scrolls titled "roner ionnih" of Teleportation
h) 9 Scrolls titled "arzeerk nejpay" of Word of Recall {40% off}
i) 3 Lead Rods of Trap Location
j) a Tin-Plated Rod of Recall
[Home Inventory]
a) a Tan Mushroom of Restore Strength
b) 2 Dark Red Potions of Restore Strength
c) a Gold Speckled Potion of Restore Intelligence
d) a Dark Blue Potion of Restore Constitution
e) an Orange Speckled Potion of Restore Charisma
f) a Bloodstone Ring of Protection [+10]
g) a Tiger Eye Ring of Accuracy (+6)
h) an Aquamarine Ring of Damage (+8)
i) a Small Leather Shield of Elvenkind [2,+9] (+3 to stealth)
It increases your stealth by 3. It provides resistance to acid,
lightning, fire, and cold. It cannot be harmed by the elements.
j) The Dagger 'Narthanc' (1d4) (+4,+6)
It cannot be harmed by the elements.
[Options]
Adult: Allow purchase of stats using points : no (adult_point_based)
Adult: Allow specification of minimal stats : yes (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall : no (adult_ironman)
Adult: Restrict the use of stores/home : no (adult_no_stores)
Adult: Restrict creation of artifacts : no (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts)
Adult: Don't stack objects on the floor : no (adult_no_stacking)
Score: Peek into object creation : no (score_peek)
Score: Peek into monster creation : no (score_hear)
Score: Peek into dungeon creation : no (score_room)
Score: Peek into something else : no (score_xtra)
Score: Know complete monster info : no (score_know)
Score: Allow player to avoid death : no (score_live)
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Posted on 24.11.2002 23:07
13398. on the Ladder (of 19313)
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