The Angband Ladder: Grunk II, Half-Troll Warrior by Diogenes
[Angband 3.0.6 Character Dump]
Name Grunk II Self RB CB EB Best
Sex Male Age 25 STR: 16 +4 +5 +0 18/70
Race Half-Troll Height 100 INT: 14 -4 -2 +0 8
Class Warrior Weight 299 WIS: 9 -2 -2 +0 5
Title Soldier Status 1 DEX: 10 -4 +2 +0 8
HP -1/149 Maximize Y CON: 16 +3 +2 +0 18/30
SP 0/0 Preserve Y CHR: 11 -6 -1 +0 4
Level 10 Armor [10,+0] Saving Throw Fair
Cur Exp 558 Fight (+2,+4) Stealth Bad
Max Exp 558 Melee (+6,+7) Fighting Superb
Adv Exp 600 Shoot (+3,+3) Shooting Excellent
MaxDepth 250 ft Blows 2/turn Disarming Fair
Gold 388 Shots 1/turn Magic Device Fair
Burden 74.5 lbs Perception Bad
Speed Normal Infra 30 ft Searching Poor
Your mother was a Stone-Troll Warrior. You have puke-yellow eyes,
dirty sea-weed green hair, and white leprous skin.
abcdefghijkl@ abcdefghijkl@
Acid:............. Blind:.............
Elec:............. Confu:.............
Fire:............. Sound:.............
Cold:............. Shard:.............
Pois:............. Nexus:.............
Fear:............. Nethr:.............
Lite:............. Chaos:.............
Dark:............. Disen:.............
abcdefghijkl@ abcdefghijkl@
S.Dig:............. Stea.:.............
Feath:............. Sear.:.............
PLite:............. Infra:.............
Regen:............+ Tunn.:.............
Telep:............. Speed:.............
Invis:............. Blows:.............
FrAct:............. Shots:.............
HLife:............. Might:.............
[Last Messages]
> You have no more Holy Books of Prayers [Beginners Handbook] (a).
> Selling 2 Scrolls titled "pet sa fu man" (c).
> You quickly agree upon the price.
> Accepted!
> You sold 2 Scrolls of Object Detection (c) for 16 gold.
> You have no more Scrolls titled "pet sa fu man" of Object Detection (c).
> You faint from the lack of food.
> You are paralyzed!
> You can move again.
> You faint from the lack of food.
> You are paralyzed!
> You can move again.
> You hit the Blubbering idiot.
> You have slain the Blubbering idiot.
> You die.
[Character Equipment]
a) a Short Sword of Slay Dragon (1d7) (+4,+3) {@0}
It slays dragons.
b) a Sling (x2) (+1,+3)
c) (nothing)
d) (nothing)
e) (nothing)
f) a Brass Lantern (with 4352 turns of light)
It cannot be harmed by fire.
g) (nothing)
h) a Cloak [1,+0]
i) a Small Leather Shield [2,+0]
j) a Hard Leather Cap [2,+0]
k) a Set of Gauntlets [2,+0]
l) a Pair of Hard Leather Boots [3,+0]
[Character Inventory]
a) 7 Rations of Food
b) 5 Flasks of oil
c) a Pewter Wand of Light (10 charges)
d) a Cast Iron Wand of Confuse Monster (8 charges)
e) a Nickel Wand of Magic Missile (15 charges)
f) a Magnesium Wand of Lightning Bolts (7 charges)
g) Chain Mail (-2) [14,+0]
h) a Whip (1d3) (+4,+3)
i) a Shovel (1d2) (+0,+0) (+1) {@0}
It increases your tunneling by 1.
[Options]
Adult: Allow purchase of stats using points : no (adult_point_based)
Adult: Allow specification of minimal stats : no (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall : no (adult_ironman)
Adult: Restrict the use of stores/home : no (adult_no_stores)
Adult: Restrict creation of artifacts : no (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts)
Adult: Don't stack objects on the floor : no (adult_no_stacking)
Score: Peek into object creation : no (score_peek)
Score: Peek into monster creation : no (score_hear)
Score: Peek into dungeon creation : no (score_room)
Score: Peek into something else : no (score_xtra)
Score: Know complete monster info : no (score_know)
Score: Allow player to avoid death : no (score_live)
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Posted on 5.10.2007 21:49
18370. on the Ladder (of 19313)
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