The Angband Ladder: Zadhax I, Human Warrior by zadhax
[Angband 4.2.5 Character Dump]
Name Zadhax I Age 17 Self RB CB EB Best
Race Human Height 5'9" STR: 17 +0 +3 +0 18/20
Class Warrior Weight 10st 0lb INT: 10 +0 -2 +0 8
Title Soldier Turns used: WIS: 10 +0 -2 +0 8
HP -2/127 Game 426178 DEX: 16 +0 +2 +0 18
SP 0/0 Standard 40354 CON: 16 +0 +2 +0 18
Resting 0
Level 10 Armor [22,-6] Saving Throw 29%
Cur Exp 405 Stealth Bad
Max Exp 405 Melee 2d8,+3 Disarm - phys. 43%
Adv Exp 500 To-hit 63,+4 Disarm - magic 31%
Blows 1.1/turn Magic Devices 20
Gold 3819 Searching 22%
Burden 132.4 lb Shoot to-dam +0 Infravision 0 ft
Overweight -11.5 lb To-hit 33,+4 Speed Normal
Max Depth 200' (L4) Shots 1.0/turn
You are the first child of a Guildsman. You are a credit to the
family. You have blue-gray eyes, straight brown hair, and a dark
complexion.
Resistances Abilities
Acid:............. pFear:............!
Elec:............. pBlnd:.............
Fire:............. pConf:.............
Cold:............. pStun:.............
Pois:............. HLife:.............
Light:............. Regen:.............
Dark:............. ESP:.............
Sound:............. S.Inv:.............
Shard:............. FrAct:.............
Nexus:............. Feath:.............
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............
Hindrances Modifiers
ImpHP:............. Stea.:.............
ImpSP:............. Sear.:.............
Fear:............. Infra:.............
Aggrv:............. Tunn.:.............
NoTel:............. Speed:............=
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
Light:.............
D.Red:.............
Moves:.............
[Last Messages]
> The kobold hits you.
> *** LOW HITPOINT WARNING! ***
> You are confused.
> You hit the tamer.
> The tamer flees in terror!
> The tamer tries to make you move slowly.
> The kobold hits you.
> *** LOW HITPOINT WARNING! ***
> The gallant hits you.
> *** LOW HITPOINT WARNING! ***
> The gallant misses you.
> The kobold hits you.
> *** LOW HITPOINT WARNING! ***
> The gallant hits you.
> You die.
Killed by a gallant.
[Character Equipment]
a) a Battle Axe (2d8) (+0,+0)
Bought from a store
Combat info:
1.1 blows/round.
With +3 STR and +0 DEX you would get 1.3 blows
With +0 STR and +2 DEX you would get 1.3 blows
Average damage/round: 15.5.
b) a Long Bow (x3) (+0,+0)
Bought from a store
f) a Wooden Torch (3476 turns)
Intensity 2 light.
m) a Leather Shield [8,+0]
Bought from a store
n) an Iron Helm [7,+3]
Bought from a store
o) a Set of Gauntlets [3,+0]
Bought from a store
p) a Pair of Iron Shod Boots [4,-1]
Bought from a store
Cannot be harmed by fire.
[Character Inventory]
a) 9 Rations of Food
b) 20 Potions of Cure Light Wounds
c) 4 Potions of Neutralize Poison
d) 4 Potions of Speed
e) 6 Potions of Heroism
f) 2 Potions of Boldness
g) 3 Potions of True Seeing
i) 15 Scrolls of Phase Door
m) 10 Scrolls of Treasure Detection
n) 18 Scrolls of Detect Invisible
o) a Scroll of Remove Curse
p) 16 Scrolls of Light
q) a Scroll of Word of Recall
r) a Scroll of Deep Descent
s) 6 Scrolls of Blessing
t) 12 Wooden Torches (5000 turns)
Intensity 2 light.
[Character Quiver]
0) 10 Iron Shots (1d4) (+0,+0)
Combat info:
Average thrown damage: 5.1.
1) 2 Iron Shots (1d4) (+2,+5)
Combat info:
Average thrown damage: 15.2.
[Home Inventory]
a) 20 Rations of Food
b) 18 Potions of Cure Light Wounds
c) 24 Potions of Cure Light Wounds
d) 2 Potions of Slime Mold Juice
e) 2 Scrolls of Phase Door
f) 8 Wooden Torches (5000 turns)
Intensity 2 light.
g) a Broad Axe (2d6) (+0,+0)
Bought from a store
Combat info:
1.1 blows/round.
With +3 STR and +0 DEX you would get 1.3 blows
With +0 STR and +2 DEX you would get 1.3 blows
Average damage/round: 12.9.
h) a Flail (2d6) (+3,+1)
Dropped by Farmer Maggot in town
Combat info:
1.1 blows/round.
With +2 STR and +0 DEX you would get 1.3 blows
With +0 STR and +2 DEX you would get 1.3 blows
Average damage/round: 14.2.
[Player history]
Turn Depth Note
0 0' Began the quest to destroy Morgoth.
633 50' Reached level 2
1375 50' Reached level 3
2640 50' Reached level 4
5684 50' Reached level 5
14131 50' Reached level 6
26546 50' Killed Fang, Farmer Maggot's Dog
26961 50' Reached level 7
28106 100' Killed Grip, Farmer Maggot's Dog
30975 100' Reached level 8
34232 150' Reached level 9
36740 0' Killed Farmer Maggot
40088 150' Reached level 10
[Options]
[User interface]
Use the roguelike command keyset : no (rogue_like_commands)
Use sound : no (use_sound)
Show damage player deals to monsters : no (show_damage)
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Show flavors in object descriptions : no (show_flavors)
Highlight target with cursor : yes (show_target)
Highlight player with cursor between turns : no (highlight_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Center map continuously : no (center_player)
Color: Show unique monsters in purple : no (purple_uniques)
Automatically clear '-more-' prompts : no (auto_more)
Color: Player color indicates % hit points : yes (hp_changes_color)
Allow mouse clicks to move the player : yes (mouse_movement)
Notify on object recharge : no (notify_recharge)
Show effective speed as multiplier : no (effective_speed)
[Birth]
Generate a new, random artifact set : no (birth_randarts)
Generate connected stairs : yes (birth_connect_stairs)
Force player descent (never make up stairs) : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Stack objects on the floor : yes (birth_stacking)
Lose artifacts when leaving level : no (birth_lose_arts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Monsters learn from their mistakes : yes (birth_ai_learn)
Know all runes on birth : no (birth_know_runes)
Know all flavors on birth : no (birth_know_flavors)
Persistent levels (experimental) : no (birth_levels_persist)
To-damage is a percentage of dice (experimental): no (birth_percent_damage)
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Posted on 9.3.2024 20:22
18394. on the Ladder (of 19313)
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