The Angband Ladder: Blither, Dark-Elf no-class by <pcartw@nospam.phony.com>
[Sangband 1.0.0 Character Dump]
Blither Age : 197 STR: 14
the Controller Height : 5 ft, 6 in INT: 18/120
Weight : 107 lb WIS: 18/107
Gender : Male DEX: 18/40
Race : Dark-Elf Slayer of a level 51 CON: 18/77
Realm : Necromancy Vrock CHR: 18/72
Max Hitpoints 281 Power 72 Max Mana 180
Cur Hitpoints 281 Score 793 Cur Mana 180
(Melee) Unspent Exp 715 (Missile)
Blows per round 2 Gold 43584 Shots per round 0
Average Damage 11 + to Skill 0
(using Karate) Max Depth Lev 45 Deadliness (%) 0
(Character Abilities)
Melee : Very Good Saving Throw: Excellent Magic Device: Heroic
Shooting : Poor Stealth : Heroic Dodging : Heroic
Throwing : Fair Perception : Legendary Fame : Respected
Digging : Very Bad Disarming : Legendary Infra-Vision: 20 feet
Speed : normal
Armor : 107
Kills : 6106
Time Elapsed: 32 days, 8 hours, 1 minutes (3233413 turns)
[Character Attributes]
abcdefghijkl@ Stat Intrnl abcdefghijkl@ Adjust
Stlth:......33..... STR: 15 ............1 14
Invis:............. INT: 17 .........2..7 18/120
Aware:.........2... WIS: 18/87 .........2... 18/107
Disar:............. DEX: 17 ......3.....2 18/40
Devic:............. CON: 18/67 ..3.........2 18/77
Speed:............. CHR: 18/82 ............1 18/72
abcdefghijkl@ abcdefghijkl@
Infra:............2 NFuel:.............
Tunnl:............. Steal:.............
Save :............. NoMag:.............
Mana :............. Telep:.............
Light:.....2....... Aggra:.............
Drain:.............
Curse:.............
abcdefghijkl@ abcdefghijkl@ abcdefghijkl@
Acid :........+.... Light:............. Food :......+......
Elec :......+.+.... Dark :......+...... Feath:...........+.
Fire :......+.+.... Sound:............. Shine:.............
Cold :......+.+.... Shard:............. Regen:.............
Pois :............. Nexus:.......+..... ESP :.............
Fear :............. Nethr:............. SeeIn:......+..+...
Blind:.........+... Chaos:............. FrAct:..........+..
Confu:............. Disen:............. HLife:.............
[Last Messages]
Inscribing a Tome of Necromancy [Beginner's Curses].
Inscribing a Tome of Necromancy [Darker Elements].
You drop a Myrtle Green Potion of Healing (e).
You have 5 Myrtle Green Potions of Healing (e).
You push past the Mangy-looking leper.
You bought a Flask of oil (e) for 3 gold.
You have a Flask of oil (e).
You have nothing that I want.
You bought a Scroll titled "dad magmu oddudul" of Remove Curse (j) for 87 gold.
You have a Scroll titled "dad magmu oddudul" of Remove Curse (g).
You bought 2 Metallic Red Potions of Cure Critical Wounds (c) for 278 gold.
You have 2 Metallic Red Potions of Cure Critical Wounds (f).
You push past the Singing, happy drunk.
Saving game...
done.
[Skills]
Clubbing : 1%
Throwing : 3%
Karate : 26%
Spellcasting : 70%
Magical Power : 70%
Blood Dominion : 70%
Magical Device : 70%
Perception : 70%
Stealth : 70%
Disarming : 70%
Dodging : 70%
Spell Resistance : 69%
You have bound yourself to the Black Mystery.
[Quests]
You have finished no quests yet.
[Character Equipment]
An Amethyst Ring of Constitution (+3)
A Jade Amulet of Intelligence
A Brass Lantern (lit) [2] <Fuel: 14673>
The Robe of Dorgor [2,+15] (+3 to stealth)
Activates for teleport (30) every 5-10 turns. [0% fail]
+3 DEX, Stealth. Resist Lightning, Fire, Cold, Dark.
Slow Digestion; See Invisible.
The Cloak 'Colannon' [1,+15] (+3 to stealth)
Activates for teleport (100) every 45 turns. [0% fail]
+3 Stealth. Resist Nexus.
The Small Leather Shield of the Elements [3,+15] {Ibun}
Activates for opposition to the elements (duration 20-40) every 160 turns.
[0% fail]
Resist Acid, Lightning, Fire, Cold.
The Iron Helm 'Holhenneth' [5,+10] (+2) {Cave Ogre, level 35}
Activates for detection every 55-110 turns. [0% fail]
+2 INT, WIS, Awareness. Resist Blindness.
See Invisible.
A Set of Leather Gloves of Free Action [1,+9]
A Pair of Hard Leather Boots of Slow Descent [3,+6] {Tom}
[Character Inventory]
a Tome of Necromancy [Beginner's Curses] {@m1@b1}
a Tome of Necromancy [Darker Elements] {@m2@b2}
Does 4d8 thrown damage
a Tome of Necromancy [Frightful Realms] {@m3@b3}
Does 5d17 thrown damage
4 Purple Blotched Mushrooms {tried}
a Flask of oil
2 Metallic Red Potions of Cure Critical Wounds
5 Myrtle Green Potions of Healing
a Scroll titled "dad magmu oddudul" of Remove Curse
2 Adamantium Rods of Recall {!z}
a Glass Rod of Illumination
a Billon Rod of Light
3 Gleaming Rods of Blinking
6 Tarnished Rods of Acid Bolts {Ulfast}
an Iridescent Wand of Teleport Away (6 charges)
an Antimony Wand of Stone to Mud (14 charges)
a Glittering Wand of Acid Balls (8 charges) {Kh�m}
a Lebethron Staff of Speed (4 charges) {!u}
Unusually durable
[Home Inventory]
7 Tomes of Necromancy [Frightful Realms] {@m3@b3}
Does 5d17 thrown damage
6 Viscous Pink Potions of Speed
a Myrtle Green Potion of Healing
8 Scrolls titled "dad kurndar wergbaa" of Teleportation
a Scroll titled "gadbit nun culgad" of *Identify*
an Electrum Wand of Cold Balls (6 charges)
a Spruce Staff of Perception (15 charges)
Unusually durable
a Spruce Staff of Perception (15 charges)
Unusually durable
an Azurite Ring of Sustain Body
an Emerald Ring of Skill (+8)
a Tanzanite Ring of Combat (+11,+9)
a Jade Amulet of Intelligence (+3)
a Shark's Tooth Amulet of Wisdom
White Dragon Scale Mail (-2) [30,+13] {Kh�m}
Activates for breathe frost (damage 164) every 120-160 turns. [12% fail]
Resist Cold.
the Iron Helm of Gorlim [5,+10] (-25)
-25 INT, WIS, Awareness. Aggravates.
the Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+12] (+2) {Angamaite}
Activates for door destruction every turn. [0% fail]
+2 STR, CON.
the Dagger 'Narthanc' (1d4) (+8,+8)
Brand Fire. Well-Balanced. Resist Fire.
Permanent Light (radius 1)
a Main Gauche of Heroism (1d5) (+13,+9) (+2) {Grishn�kh}
Activates for heroism (15-30 turns) every 50-100 turns. [0% fail]
+2 STR. Resist Fear.
a Rapier of Lightning (1d6) (+9,+5)
Permanent Light (radius 1)
the Broad Sword of Eredh (2d5) (+10,+9)
Activates for blinding ball of light (damage 76 + 17) every 150 turns. [0%
fail]
Sustain INT, WIS. Brand Fire.
Resist Lightning, Light, Dark.
a Katana of Flame (3d4) (+11,+8)
Permanent Light (radius 1)
a Glaive of Battle (3d4) (+7,+8) [8,+0] (+1, +4)
+4 DEX; +1 Blows. Two hands required.
Resist Fear.
[Special Advantages and Disadvantages]
(none)
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Posted on 2.8.2007 09:43
107. on the Sangband Ladder (of 287)
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