[Sangband 1.0.0 Character Dump] Blither Age : 197 STR: 14 the Controller Height : 5 ft, 6 in INT: 18/120 Weight : 107 lb WIS: 18/107 Gender : Male DEX: 18/40 Race : Dark-Elf Slayer of a level 51 CON: 18/77 Realm : Necromancy Vrock CHR: 18/72 Max Hitpoints 281 Power 72 Max Mana 180 Cur Hitpoints 281 Score 793 Cur Mana 180 (Melee) Unspent Exp 715 (Missile) Blows per round 2 Gold 43584 Shots per round 0 Average Damage 11 + to Skill 0 (using Karate) Max Depth Lev 45 Deadliness (%) 0 (Character Abilities) Melee : Very Good Saving Throw: Excellent Magic Device: Heroic Shooting : Poor Stealth : Heroic Dodging : Heroic Throwing : Fair Perception : Legendary Fame : Respected Digging : Very Bad Disarming : Legendary Infra-Vision: 20 feet Speed : normal Armor : 107 Kills : 6106 Time Elapsed: 32 days, 8 hours, 1 minutes (3233413 turns) [Character Attributes] abcdefghijkl@ Stat Intrnl abcdefghijkl@ Adjust Stlth:......33..... STR: 15 ............1 14 Invis:............. INT: 17 .........2..7 18/120 Aware:.........2... WIS: 18/87 .........2... 18/107 Disar:............. DEX: 17 ......3.....2 18/40 Devic:............. CON: 18/67 ..3.........2 18/77 Speed:............. CHR: 18/82 ............1 18/72 abcdefghijkl@ abcdefghijkl@ Infra:............2 NFuel:............. Tunnl:............. Steal:............. Save :............. NoMag:............. Mana :............. Telep:............. Light:.....2....... Aggra:............. Drain:............. Curse:............. abcdefghijkl@ abcdefghijkl@ abcdefghijkl@ Acid :........+.... Light:............. Food :......+...... Elec :......+.+.... Dark :......+...... Feath:...........+. Fire :......+.+.... Sound:............. Shine:............. Cold :......+.+.... Shard:............. Regen:............. Pois :............. Nexus:.......+..... ESP :............. Fear :............. Nethr:............. SeeIn:......+..+... Blind:.........+... Chaos:............. FrAct:..........+.. Confu:............. Disen:............. HLife:............. [Last Messages] Inscribing a Tome of Necromancy [Beginner's Curses]. Inscribing a Tome of Necromancy [Darker Elements]. You drop a Myrtle Green Potion of Healing (e). You have 5 Myrtle Green Potions of Healing (e). You push past the Mangy-looking leper. You bought a Flask of oil (e) for 3 gold. You have a Flask of oil (e). You have nothing that I want. You bought a Scroll titled "dad magmu oddudul" of Remove Curse (j) for 87 gold. You have a Scroll titled "dad magmu oddudul" of Remove Curse (g). You bought 2 Metallic Red Potions of Cure Critical Wounds (c) for 278 gold. You have 2 Metallic Red Potions of Cure Critical Wounds (f). You push past the Singing, happy drunk. Saving game... done. [Skills] Clubbing : 1% Throwing : 3% Karate : 26% Spellcasting : 70% Magical Power : 70% Blood Dominion : 70% Magical Device : 70% Perception : 70% Stealth : 70% Disarming : 70% Dodging : 70% Spell Resistance : 69% You have bound yourself to the Black Mystery. [Quests] You have finished no quests yet. [Character Equipment] An Amethyst Ring of Constitution (+3) A Jade Amulet of Intelligence A Brass Lantern (lit) [2] The Robe of Dorgor [2,+15] (+3 to stealth) Activates for teleport (30) every 5-10 turns. [0% fail] +3 DEX, Stealth. Resist Lightning, Fire, Cold, Dark. Slow Digestion; See Invisible. The Cloak 'Colannon' [1,+15] (+3 to stealth) Activates for teleport (100) every 45 turns. [0% fail] +3 Stealth. Resist Nexus. The Small Leather Shield of the Elements [3,+15] {Ibun} Activates for opposition to the elements (duration 20-40) every 160 turns. [0% fail] Resist Acid, Lightning, Fire, Cold. The Iron Helm 'Holhenneth' [5,+10] (+2) {Cave Ogre, level 35} Activates for detection every 55-110 turns. [0% fail] +2 INT, WIS, Awareness. Resist Blindness. See Invisible. A Set of Leather Gloves of Free Action [1,+9] A Pair of Hard Leather Boots of Slow Descent [3,+6] {Tom} [Character Inventory] a Tome of Necromancy [Beginner's Curses] {@m1@b1} a Tome of Necromancy [Darker Elements] {@m2@b2} Does 4d8 thrown damage a Tome of Necromancy [Frightful Realms] {@m3@b3} Does 5d17 thrown damage 4 Purple Blotched Mushrooms {tried} a Flask of oil 2 Metallic Red Potions of Cure Critical Wounds 5 Myrtle Green Potions of Healing a Scroll titled "dad magmu oddudul" of Remove Curse 2 Adamantium Rods of Recall {!z} a Glass Rod of Illumination a Billon Rod of Light 3 Gleaming Rods of Blinking 6 Tarnished Rods of Acid Bolts {Ulfast} an Iridescent Wand of Teleport Away (6 charges) an Antimony Wand of Stone to Mud (14 charges) a Glittering Wand of Acid Balls (8 charges) {Khīm} a Lebethron Staff of Speed (4 charges) {!u} Unusually durable [Home Inventory] 7 Tomes of Necromancy [Frightful Realms] {@m3@b3} Does 5d17 thrown damage 6 Viscous Pink Potions of Speed a Myrtle Green Potion of Healing 8 Scrolls titled "dad kurndar wergbaa" of Teleportation a Scroll titled "gadbit nun culgad" of *Identify* an Electrum Wand of Cold Balls (6 charges) a Spruce Staff of Perception (15 charges) Unusually durable a Spruce Staff of Perception (15 charges) Unusually durable an Azurite Ring of Sustain Body an Emerald Ring of Skill (+8) a Tanzanite Ring of Combat (+11,+9) a Jade Amulet of Intelligence (+3) a Shark's Tooth Amulet of Wisdom White Dragon Scale Mail (-2) [30,+13] {Khīm} Activates for breathe frost (damage 164) every 120-160 turns. [12% fail] Resist Cold. the Iron Helm of Gorlim [5,+10] (-25) -25 INT, WIS, Awareness. Aggravates. the Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+12] (+2) {Angamaite} Activates for door destruction every turn. [0% fail] +2 STR, CON. the Dagger 'Narthanc' (1d4) (+8,+8) Brand Fire. Well-Balanced. Resist Fire. Permanent Light (radius 1) a Main Gauche of Heroism (1d5) (+13,+9) (+2) {Grishnįkh} Activates for heroism (15-30 turns) every 50-100 turns. [0% fail] +2 STR. Resist Fear. a Rapier of Lightning (1d6) (+9,+5) Permanent Light (radius 1) the Broad Sword of Eredh (2d5) (+10,+9) Activates for blinding ball of light (damage 76 + 17) every 150 turns. [0% fail] Sustain INT, WIS. Brand Fire. Resist Lightning, Light, Dark. a Katana of Flame (3d4) (+11,+8) Permanent Light (radius 1) a Glaive of Battle (3d4) (+7,+8) [8,+0] (+1, +4) +4 DEX; +1 Blows. Two hands required. Resist Fear. [Special Advantages and Disadvantages] (none)