The Angband Ladder: Sulin, Human Warrior by sffp
[Angband 4.2.3 Character Dump]
Name Sulin Age 20 Self RB CB EB Best
Race Human Height 6'6" STR: 17 +0 +3 +0 18/20
Class Warrior Weight 13st 8lb INT: 10 +0 -2 +0 8
Title Swordsman Turns used: WIS: 10 +0 -2 +0 8
HP -7/177 Game 61237 DEX: 16 +0 +2 +0 18
SP 0/0 Standard 6123 CON: 16 +0 +2 +0 18
Resting 279
Level 13 Armor [11,+15] Saving Throw 32%
Cur Exp 911 Stealth Bad
Max Exp 911 Melee 1d4,+3 Disarm - phys. 44%
Adv Exp 1100 To-hit 42,+16 Disarm - magic 31%
Blows 2.7/turn Magic Devices 23
Gold 5010 Searching 30%
Burden 65.8 lb Shoot to-dam +5 Infravision 0 ft
Overweight -78.1 lb To-hit 37,+17 Speed Normal
Max Depth 750' (L15) Shots 1.0/turn
You are one of several children of a Yeoman. You are a well liked
child. You have green eyes, straight red hair, and a fair complexion.
Resistances Abilities
Acid:............. pFear:............!
Elec:............. pBlnd:.............
Fire:............. pConf:.............
Cold:........+.... pStun:.............
Pois:............. HLife:.............
Light:............. Regen:.............
Dark:............. ESP:.............
Sound:............. S.Inv:.............
Shard:............. FrAct:.............
Nexus:............. Feath:...........+.
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............
Hindrances Modifiers
ImpHP:............. Stea.:.............
ImpSP:............. Sear.:..+..........
Fear:............. Infra:.............
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
Light:.............
D.Red:.............
Moves:.............
[Last Messages]
> The umber hulk hits you.
> *** LOW HITPOINT WARNING! ***
> The umber hulk bites you.
> *** LOW HITPOINT WARNING! ***
> You are too confused to read!
> You have no more Potions of Slime Mold Juice (b).
> The umber hulk gazes at you.
> You are more confused!
> The umber hulk hits you.
> *** LOW HITPOINT WARNING! ***
> The umber hulk misses you.
> The umber hulk bites you.
> You die.
> You have a Ring of the Mouse (+0,-9) <+1, +2> (n).
> You have a Wicker Shield of Resist Cold [2,+3] (i).
Killed by an umber hulk.
[Character Equipment]
a) a Dagger (1d4) (+0,+0)
An inheritance from your family
Combat info:
2.7 blows/round.
With +1 STR and +0 DEX you would get 3.3 blows
With +0 STR and +2 DEX you would get 3.0 blows
Average damage/round: 16.
Average thrown damage: 7.6.
b) a Sling (x2) (+1,+5)
Found lying on the floor at 150 feet (level 3)
c) a Ring of Searching <+1>
Found lying on the floor at 500 feet (level 10)
+1 searching skill.
d) a Ring of Protection [+7]
Found lying on the floor at 500 feet (level 10)
f) a Wooden Torch (4048 turns)
Intensity 2 light.
g) Soft Leather Armour [8,+0]
Found lying on the floor at 150 feet (level 3)
i) a Wicker Shield of Resist Cold [2,+3]
Found lying on the floor at 50 feet (level 1)
Provides resistance to Cold.
l) a Pair of Leather Sandals of Slow Descent [1,+3]
Found lying on the floor at 100 feet (level 2)
Feather Falling.
[Character Inventory]
a) 3 Rations of Food
b) a Scroll of Phase Door
c) 2 Scrolls of Treasure Detection
d) 4 Scrolls of Detect Invisible
e) a Scroll of Word of Recall
f) a Scroll of Deep Descent
g) 2 Scrolls of Holy Chant
h) a Scroll of Light
i) a Wand of Magic Missile (6 charges)
j) a Wand of Light (14 charges)
k) a Wand of Wonder (19 charges)
Cannot be harmed by Lightning.
l) a Staff of Sleep Monsters (10 charges)
m) a Staff of Detect Invisible (9 charges)
n) a Ring of the Mouse (+0,-9) <+1, +2>
Dropped by an unknown monster at 750 feet (level 15)
+1 dexterity.
+2 stealth.
o) 2 Wooden Torches (5000 turns)
Intensity 2 light.
p) a Wicker Shield [2,+4]
Found lying on the floor at 100 feet (level 2)
q) a Hard Leather Cap [2,+0] {cursed}
Found lying on the floor at 100 feet (level 2)
It makes you slow to recover mana.
r) a Short Sword (1d7) (+2,+4)
Found lying on the floor at 450 feet (level 9)
Combat info:
1.3 blows/round.
With +1 STR and +0 DEX you would get 1.6 blows
With +0 STR and +2 DEX you would get 1.6 blows
Average damage/round: 15.8.
s) a Shovel (1d2) (+0,+0)
Bought from a store
Combat info:
1.6 blows/round.
With +1 STR and +0 DEX you would get 2.0 blows
With +0 STR and +2 DEX you would get 2.0 blows
Average damage/round: 7.9.
t) a Long Bow (x3) (+0,+0)
Found lying on the floor at 500 feet (level 10)
[Character Quiver]
[Player history]
Turn Depth Note
0 0' Began the quest to destroy Morgoth.
154 50' Reached level 2
154 50' Reached level 3
1350 50' Reached level 4
1828 100' Reached level 5
2866 100' Killed Grip, Farmer Maggot's Dog
2866 100' Reached level 6
4426 200' Reached level 7
4646 450' Reached level 8
4885 500' Reached level 9
5034 500' Reached level 10
5451 500' Reached level 11
6032 500' Reached level 12
6109 750' Reached level 13
[Options]
[User interface]
Use the roguelike command keyset : no (rogue_like_commands)
Use sound : no (use_sound)
Show damage player deals to monsters : no (show_damage)
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Show flavors in object descriptions : no (show_flavors)
Highlight target with cursor : yes (show_target)
Highlight player with cursor between turns : no (highlight_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Center map continuously : no (center_player)
Color: Show unique monsters in purple : no (purple_uniques)
Automatically clear '-more-' prompts : no (auto_more)
Color: Player color indicates % hit points : yes (hp_changes_color)
Allow mouse clicks to move the player : yes (mouse_movement)
Notify on object recharge : no (notify_recharge)
Show effective speed as multiplier : no (effective_speed)
[Birth]
Generate a new, random artifact set : yes (birth_randarts)
Generate connected stairs : yes (birth_connect_stairs)
Force player descent (never make up stairs) : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Stack objects on the floor : yes (birth_stacking)
Lose artifacts when leaving level : no (birth_lose_arts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Monsters learn from their mistakes : yes (birth_ai_learn)
Know all runes on birth : no (birth_know_runes)
Know all flavors on birth : no (birth_know_flavors)
Persistent levels (experimental) : no (birth_levels_persist)
To-damage is a percentage of dice (experimental): no (birth_percent_damage)
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Posted on 21.11.2021 18:03
17973. on the Ladder (of 19313)
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