The Angband Ladder: Ahira Goldeaxe, Dwarf Warrior by Aristobulus
[Angband 3.0.9b Character Dump]
Name Ahira Goldeaxe Self RB CB EB Best
Sex Male Age 48 Str: 14 +2 +5 +0 18/30 18/20
Race Dwarf Height 48 INT: 11 -3 -2 +0 6
Class Warrior Weight 163 WIS: 16 +2 -2 +0 16
Title Swordsman Status 32 DEX: 12 -2 +2 +0 12
HP 171/171 Maximize Y CON: 14 +2 +2 +0 18
SP 0/0 CHR: 12 -3 -1 +0 8
Level 13 Armor [27,+4] Saving Throw Excellent
Cur Exp 1279 Fight (-1,+3) Stealth Bad
Max Exp 1279 Melee (+3,+9) Fighting Superb
Adv Exp 1320 Shoot (+4,+4) Shooting Superb
MaxDepth 500 ft Blows 2/turn Disarming Good
Turns 226746 Shots 1/turn Magic Device Very Good
Gold 1947 Infra 50 ft Perception Poor
Burden 95.4 lbs Speed Normal Searching Fair
You are one of two children of a Dwarven Miner. You are a credit to
the family. You have dark brown eyes, straight black hair, a two foot
beard, and a dark complexion.
abcdefghijkl@ abcdefghijkl@
Acid:............. Blind:............+
Elec:............. Confu:.............
Fire:............. Sound:.............
Cold:............. Shard:.............
Pois:............. Nexus:.............
Fear:............. Nethr:.............
Lite:............. Chaos:.............
Dark:............. Disen:.............
abcdefghijkl@ abcdefghijkl@
S.Dig:............. Stea.:.............
Feath:............. Sear.:.............
PLite:............. Infra:.............
Regen:............. Tunn.:.............
Telep:............. Speed:.............
Invis:............. Blows:.............
FrAct:............. Shots:.............
HLife:............. Might:.............
[Character Equipment]
a) The Dagger 'Nimthanc' (2d4) (+4,+6)
It cannot be harmed by the elements. It might have hidden powers.
b) a Short Bow (x2) (+5,+4)
c) (nothing)
d) (nothing)
e) (nothing)
f) a Lantern (6891 turns)
It usually provides light of radius 2. It cannot be harmed by fire.
g) Chain Mail (-2) [14,-1]
h) a Cloak [1] {average}
i) a Small Leather Shield [2] {average}
j) a Metal Cap [3,+5]
k) a Set of Leather Gloves [1] {average}
l) a Pair of Metal Shod Boots [6,+0]
[Character Inventory]
a) 8 Rations of Food
b) 5 Flasks of oil
c) an Azure Potion of Slow Poison
d) a Scroll titled "denteo co dis" of Phase Door
e) 3 Scrolls titled "as patimis" of Teleport Level
f) a Scroll titled "lae sum ae" of Word of Recall
g) 10 Scrolls titled "criosto" of Identify
h) an Aluminium Wand of Clone Monster (7 charges)
i) a Tungsten Wand of Sleep Monster (11 charges)
j) a Shovel (1d2) {average}
k) 94 Arrows (1d4) (+0,+0)
[Options]
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Randomize some of the artifacts (beta): no (adult_randarts)
Adult: Auto-scum for good levels : no (adult_autoscum)
Adult: Restrict the use of stairs/recall : no (adult_ironman)
Adult: Restrict the use of stores/home : no (adult_no_stores)
Adult: Restrict creation of artifacts : no (adult_no_artifacts)
Adult: Don't stack objects on the floor : no (adult_no_stacking)
Adult: Preserve artifacts when leaving level : no (adult_no_preserve)
Adult: Don't generate connected stairs : no (adult_no_stairs)
Adult: Monsters chase current location : yes (adult_ai_sound)
Adult: Monsters chase recent locations : yes (adult_ai_smell)
Adult: Monsters act smarter in groups : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes : no (adult_ai_learn)
Adult: Monsters exploit players weaknesses : no (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no (adult_ai_smart)
Score: Peek into object creation : no (score_peek)
Score: Peek into monster creation : no (score_hear)
Score: Peek into dungeon creation : no (score_room)
Score: Peek into something else : no (score_xtra)
Score: Know complete monster info : no (score_know)
Score: Allow player to avoid death : no (score_live)
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Posted on 8.11.2008 22:31
17936. on the Ladder (of 19313)
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