The Angband Ladder: Salvia, Half-Elf Polearmmaster by Therem Harth
[ToME 2.4.1 (ah, git) Character Sheet]
Name : Salvia STR: 39
Race : Zombie Half-Elf INT: 18
Class : Polearmmaster WIS: 17
Body : Player DEX: 28
God : Manwe Sulimo CON: 40
CHR: 8
+ To Melee Hit 82 Level 36 Hit Points 948/ 948
+ To Melee Damage 79 Experience 1181683 Spell Points 28/ 28
+ To Ranged Hit 37 Max Exp 1181683 Sanity 221/ 221
+ To Ranged Damage 12 Exp to Adv. 1402500 Piety 15685
AC 29+39 Gold 503189 Speed Fast (+9)
(Miscellaneous Abilities)
Fighting : Legendary[45] Blows/Round: 8
Bows/Throw : Heroic Shots/Round: 1
Saving Throw: Bad Mel.dmg/Rnd: 24d6+632
Stealth : Bad Infra-Vision: 30 feet
Magic Device: Legendary[7] Tactic: berserker
Explor: running
Add Speed :.......2........+ Poison Brd:.................
Add Blows :................. Acid Brand:.................
Chaotic :................. Elec Brand:+................
Vampiric :................. Fire Brand:.................
Cold Brand:+................
[Miscellaneous information]
Joke monsters: OFF
Preserve Mode: ON
Autoscum: ON
Small Levels: ALWAYS
Arena Levels: ON
Always unusual rooms: OFF
Recall Depth:
Mordor: Level 43
Barrow-Downs: Level 10
Maze: Level 37
Orc Cave: Level 22
Moria: Level 50
a lost temple: Level 18
Your body is a Player.
You are currently in the town of Gondolin.
You have defeated 3231 enemies.
You have completed 14 princess quests.
You have completed five lost sword quests.
You saved Bree from a dreadful Nazgul.
You found 1 of the relic pieces and failed in your quest.
You have been adventuring for 9 days.
adefkmnopsuxz{|z@
Add Str :.........3.......
Add Int :.....2.2.........
Add Wis :4.5..2.2.........
Add Dex :4...2....3.......
Add Con :...5.....34......
Add Chr :..5..2...........
Add Stea. :.......2.........
Add Speed :.......2........+
Sust Str :..+......+.......
Sust Int :.................
Sust Wis :........+........
Sust Dex :..+......+.......
Sust Con :..+...+.+++......
Sust Chr :.................
Invisible :.....+.........+.
Mul life :.................
Sens Fire :.................
Reflect :........+........
Free Act :+...............+
Hold Life :................+
Res Acid :.......+.+.......
Res Elec :+.......+........
Imm Fire :......*..........
Imm Cold :+.....*.+++.....+
Res Pois :....+.+.+.......+
Res Fear :......+..+......+
Res Light :+................
Res Dark :......+..+.......
Res Blind :.....+...........
Res Conf :......+.+........
Res Sound :..+...+.+........
Res Shard :.+...............
Res Neth :.................
Res Nexus :.........+.......
Res Chaos :......+.+........
Res Disen :......+..........
Aura Fire :................+
Levitate :................+
Lite :1....2..........1
See Invis :..+.............+
Digestion :+........+......+
Regen :..+.......+......
Xtra Might:.+...............
Activate :+...+..+..+......
Teleport :................+
Fly :................+
Climb :..............+..
Corruption list:
Balrog Aura:
Surrounds you with a fiery aura
But it can burn scrolls when you read them
Balrog Wings:
Creates ugly, but working, wings allowing you to fly
But it reduces charisma by 4 and dexterity by 2
Balrog Strength:
Provides 3 strength and 1 constitution
But it reduces charisma by 1 and dexterity by 3
Demon Spirit:
Increases your intelligence by 1
But reduce your charisma by 2
Demon Breath:
Provides fire breath
But gives a small chance to spoil potions when you quaff them
Random teleportation:
Randomly teleports you around
Vampiric Teeth:
Your teeth allow you to drain blood to feed yourself
However your stomach now only accepts blood.
Vampiric Strength:
Your body seems somewhat dead
In this near undead state it has improved strength, constitution and
intelligence
But reduced dexterity, wisdom and charisma.
Skills (points left: 0)
- %s 24.491 [0.900]
- %s 40.579 [0.950]
. Sword-mastery 00.000 [0.300]
. Axe-mastery 00.000 [0.300]
. Hafted-mastery 00.000 [0.300]
. Polearm-mastery 40.900 [0.700]
. Archery 14.100 [0.600]
. Antimagic 00.000 [0.550]
. Stealth 00.000 [0.400]
- %s 03.484 [0.300]
. Magic-Device 40.200 [1.150]
- %s 06.270 [0.500]
. Prayer 32.000 [0.500]
. Mindcraft 01.000 [0.300]
- %s 00.500 [0.500]
. Corpse-preservation 00.800 [0.800]
. Symbiosis 01.000 [0.300]
Abilities
* Ammo creation
* Extra Max Blow(1)
* Extra Max Blow(2)
* Far reaching attack
* Spread blows
[Fates]
You are fated to die on level 19.
You are fated to meet a Soldier ant on level 1.
You are fated to find a Mushroom of Confusion on level 3.
You are fated to find a Tulwar on level 1.
You are fated to meet a Rock mole on level 35.
[Character Equipment]
a) The Spear 'Aeglos' (3d6) (+15,+25) [+5] (+4)
It can be activated for ball of lightning (100) every 500 turns if it
is being worn. It provides light (radius 1). It increases your wisdom
and dexterity by 4. It does extra damage from electricity and frost.
It is especially deadly against orcs. It is especially deadly against
trolls. It is especially deadly against giants. It is a great bane
of undead. It provides immunity to paralysis. It provides resistance
to electricity, cold and light. It slows your metabolism. It has
been blessed by the gods. It cannot be harmed by acid, cold,
lightning or fire.
It was given to you as a reward.
d) a Long Bow of Extra Might (x4) (+10,+12)
It provides resistance to shards. It fires missiles with extra might.
It was given to you as a reward.
e) The Ring of Thranglal (+5)
It increases your wisdom and charisma by 5. It sustains your strength
, dexterity and constitution. It provides resistance to sound. It
allows you to see invisible monsters. It speeds your regenerative
powers. It cannot be harmed by acid, cold, lightning or fire.
You found it in the remains of a Mature gold dragon on level 34 of Mordor.
f) a Ring of Constitution (+5)
It increases your constitution by 5.
You bought it from the Black Market.
k) an Amulet of the Serpents [+2] (+2)
It can be activated for venom breathing every 40+d60 turns if it is
being worn. It increases your dexterity by 2. It provides resistance
to poison.
You found it in the remains of a Forest troll on level 36 of Moria.
m) a Dwarven Lantern of the Magi [Wind Shield] (+2) {@m3}
It grants you the power of magic map if it is being worn. It provides
light (radius 2). It has a spell stored inside. It increases your
intelligence, wisdom and charisma by 2. It makes you invisible. It
provides resistance to blindness. It cannot be harmed by fire.
It was given to you as a reward.
n) The Double Ring Mail 'Camar' (-2 to accuracy) [15,+8]
It sustains your constitution. It provides immunity to fire and cold.
It makes you completely fearless. It provides resistance to poison,
dark, sound, chaos and disenchantment. It cannot be harmed by acid,
cold, lightning or fire.
You found it in the remains of Uvatha the Horseman in the town of Bree .
o) The Cloak 'Holcolleth' [1,+4] (+2)
It can be activated for sleep nearby monsters every 55 turns if it is
being worn. It increases your intelligence, wisdom and speed by 2. It
provides resistance to acid. It cannot be harmed by acid, cold,
lightning or fire.
You found it lying in a vault on level 37 of Mordor.
p) The Large Metal Shield of Telen [5,+4]
It sustains your wisdom and constitution. It provides resistance to
electricity, cold, poison, sound and chaos. It reflects bolts and
arrows. It cannot be harmed by acid, cold, lightning or fire.
You found it in the remains of Lokkak, the Ogre Chieftain on level 33 of
Moria.
s) The Steel Helm of Hammerhand [6,+20] (+3)
It grants you the power of berserk if it is being worn. It increases
your strength, dexterity and constitution by 3. It sustains your
strength, dexterity and constitution. It makes you completely
fearless. It provides resistance to acid, cold, dark and nexus. It
slows your metabolism. It cannot be harmed by acid, cold, lightning
or fire.
You found it in the remains of The Minotaur of the Labyrinth on level 37
of Maze.
u) The Set of Gauntlets 'Paurnimmen' [Manwe's Blessing] [2,+15] (+4) {!d!v!k!s,
@m
It can be activated for frost bolt (6d8) every 7+d7 turns if it is
being worn. It has a spell stored inside. It increases your
constitution by 4. It sustains your constitution. It provides
resistance to cold. It speeds your regenerative powers. It cannot be
harmed by acid, cold, lightning or fire.
It was given to you as a reward.
x) (nothing)
z) a Demonic quylthulg (480 hp)
{) 27 Arrows (1d4) (+4,+7) {90% off}
|) a Climbing Set
It allows you to climb mountains.
[Character Inventory]
a) 2 Spellbooks of Wind Shield {!d!v!k!s}
b) a Spellbook of Manwe's Blessing {!d!v!k!s}
c) The Box of Many Wonders {!d!v!k!s, A:restoring@200}
It can be activated for restore stats and life levels every 200 turns.
You found it in the remains of a Nether wraith on level 40 of Mordor.
d) 5 Sprigs of Athelas
e) a Potion of Cure Insanity
f) 18 Potions of Cure Serious Wounds
g) 21 Potions of Cure Critical Wounds
h) 2 Potions of Enlightenment
i) 2 Potions of Curing
j) 16 Scrolls of Phase Door
k) 13 Scrolls of Teleportation {25% off}
l) 17 Scrolls of Magic Mapping
m) 15 Scrolls of Satisfy Hunger
n) a Moonstone Rod of Teleport Other (75/75) {!d!v!k!s, @z1}
o) a Golden Rod of Recall (125/125) {!d!v!k!s, @z9}
p) a Golden Rod of Nothing (125/125)
q) The Halberd 'Serede' (3d5) (+19,+6) (+1)
It can be wielded two-handed. It increases your intelligence by 1.
It produces chaotic effects. It drains life from your foes. It is
especially deadly against natural creatures. It cannot be harmed by
acid, cold, lightning or fire.
You found it in the remains of Eol, the Dark Elf in the town of Gondolin .
r) a Magical Orcish Pick of Digging (+6)
It grants you the power of stone to mud if it is being worn. It
increases your ability to tunnel by 6. It cannot be harmed by acid,
cold, lightning or fire.
It was given to you as a reward.
s) 30 Arrows of Slay Undead (1d4) (+4,+6) {90% off}
It strikes at undead with holy wrath.
You made it yourself.
t) 17 Arrows of Slay Undead (1d4) (+2,+5) {90% off}
It strikes at undead with holy wrath.
You made it yourself.
u) The Seeker Arrow of Gondor (10d8) (+10,+20)
It strikes at demons with holy wrath. It fights against evil with
holy fury. It cannot be harmed by acid, cold, lightning or fire.
You found it lying in a vault on level 37 of Mordor.
v) (nothing)
w) (nothing)
[Home Inventory - Bree ]
a) The Wand of Digging of Thrain (17 charges)
You found it in the remains of Azog, King of the Uruk-Hai on level 22 of
Orc Cave.
b) a Fireproof Staff of Recovery[1|10] (11 charges)
It cannot be harmed by fire.
You bought it from the Black Market.
c) The Ring of Power of Uvatha the Horseman
It makes you invisible. It provides resistance to light, blindness,
confusion and shards. It allows you to levitate. It drains
experience. It cannot be dropped while cursed. It cannot be harmed
by acid, cold, lightning or fire.
You found it in the remains of Uvatha the Horseman in the town of Bree .
d) The Robe of Nelen [2,+1]
It sustains your dexterity and charisma. It provides immunity to fire
. It makes you completely fearless. It provides resistance to light.
It cannot be harmed by acid, cold, lightning or fire.
You found it in the remains of Durin's Bane on level 50 of Moria.
e) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
It increases your dexterity and speed by 3. It provides resistance to
acid, shards and nexus. It cannot be harmed by acid, cold, lightning
or fire.
You found it lying on the floor of a special level.
f) The Set of Leather Gloves 'Cammithrim' [1,+10]
It can be activated for magic missile (2d6) every 2 turns if it is
being worn. It provides light (radius 1). It sustains your
constitution. It provides immunity to paralysis. It provides
resistance to light. It cannot be harmed by acid, cold, lightning or
fire.
You found it lying on the floor of a special level.
g) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
It increases your intelligence, dexterity and speed by 3. It is
especially deadly against trolls. It is especially deadly against
giants. It provides immunity to paralysis. It provides resistance to
nexus. It allows you to see invisible monsters. It cannot be harmed
by acid, cold, lightning or fire.
You found it lying on the floor of a special level.
h) The Bastard Sword 'Calris' (5d4) (-20,+20) (+5) {cursed}
It can be wielded two-handed. It increases your constitution by 5.
It is a great bane of dragons. It is especially deadly against
trolls. It strikes at demons with holy wrath. It fights against evil
with holy fury. It provides resistance to disenchantment. It allows
you to sense the presence of dragons and demons. It drains life. It
aggravates nearby creatures. It is heavily cursed. It can re-curse
itself. It cannot be harmed by acid, cold, lightning or fire.
You found it in the remains of Durin's Bane on level 50 of Moria.
[Home Inventory - Lothlorien ]
a) The Lance of Eorlingas (3d8) (+3,+21) (+2)
It must be wielded two-handed. It increases your strength, dexterity
and speed by 2. It is especially deadly against orcs. It is
especially deadly against trolls. It fights against evil with holy
fury. It makes you completely fearless. It allows you to see
invisible monsters. It cannot be harmed by acid, cold, lightning or
fire.
You found it in the remains of Durin's Bane on level 50 of Moria.
b) 13 Elf Skeletons
|
Posted on 8.3.2020 18:39
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