[ToME 2.4.1 (ah, git) Character Sheet] Name : Salvia STR: 39 Race : Zombie Half-Elf INT: 18 Class : Polearmmaster WIS: 17 Body : Player DEX: 28 God : Manwe Sulimo CON: 40 CHR: 8 + To Melee Hit 82 Level 36 Hit Points 948/ 948 + To Melee Damage 79 Experience 1181683 Spell Points 28/ 28 + To Ranged Hit 37 Max Exp 1181683 Sanity 221/ 221 + To Ranged Damage 12 Exp to Adv. 1402500 Piety 15685 AC 29+39 Gold 503189 Speed Fast (+9) (Miscellaneous Abilities) Fighting : Legendary[45] Blows/Round: 8 Bows/Throw : Heroic Shots/Round: 1 Saving Throw: Bad Mel.dmg/Rnd: 24d6+632 Stealth : Bad Infra-Vision: 30 feet Magic Device: Legendary[7] Tactic: berserker Explor: running Add Speed :.......2........+ Poison Brd:................. Add Blows :................. Acid Brand:................. Chaotic :................. Elec Brand:+................ Vampiric :................. Fire Brand:................. Cold Brand:+................ [Miscellaneous information] Joke monsters: OFF Preserve Mode: ON Autoscum: ON Small Levels: ALWAYS Arena Levels: ON Always unusual rooms: OFF Recall Depth: Mordor: Level 43 Barrow-Downs: Level 10 Maze: Level 37 Orc Cave: Level 22 Moria: Level 50 a lost temple: Level 18 Your body is a Player. You are currently in the town of Gondolin. You have defeated 3231 enemies. You have completed 14 princess quests. You have completed five lost sword quests. You saved Bree from a dreadful Nazgul. You found 1 of the relic pieces and failed in your quest. You have been adventuring for 9 days. adefkmnopsuxz{|z@ Add Str :.........3....... Add Int :.....2.2......... Add Wis :4.5..2.2......... Add Dex :4...2....3....... Add Con :...5.....34...... Add Chr :..5..2........... Add Stea. :.......2......... Add Speed :.......2........+ Sust Str :..+......+....... Sust Int :................. Sust Wis :........+........ Sust Dex :..+......+....... Sust Con :..+...+.+++...... Sust Chr :................. Invisible :.....+.........+. Mul life :................. Sens Fire :................. Reflect :........+........ Free Act :+...............+ Hold Life :................+ Res Acid :.......+.+....... Res Elec :+.......+........ Imm Fire :......*.......... Imm Cold :+.....*.+++.....+ Res Pois :....+.+.+.......+ Res Fear :......+..+......+ Res Light :+................ Res Dark :......+..+....... Res Blind :.....+........... Res Conf :......+.+........ Res Sound :..+...+.+........ Res Shard :.+............... Res Neth :................. Res Nexus :.........+....... Res Chaos :......+.+........ Res Disen :......+.......... Aura Fire :................+ Levitate :................+ Lite :1....2..........1 See Invis :..+.............+ Digestion :+........+......+ Regen :..+.......+...... Xtra Might:.+............... Activate :+...+..+..+...... Teleport :................+ Fly :................+ Climb :..............+.. Corruption list: Balrog Aura: Surrounds you with a fiery aura But it can burn scrolls when you read them Balrog Wings: Creates ugly, but working, wings allowing you to fly But it reduces charisma by 4 and dexterity by 2 Balrog Strength: Provides 3 strength and 1 constitution But it reduces charisma by 1 and dexterity by 3 Demon Spirit: Increases your intelligence by 1 But reduce your charisma by 2 Demon Breath: Provides fire breath But gives a small chance to spoil potions when you quaff them Random teleportation: Randomly teleports you around Vampiric Teeth: Your teeth allow you to drain blood to feed yourself However your stomach now only accepts blood. Vampiric Strength: Your body seems somewhat dead In this near undead state it has improved strength, constitution and intelligence But reduced dexterity, wisdom and charisma. Skills (points left: 0) - %s 24.491 [0.900] - %s 40.579 [0.950] . Sword-mastery 00.000 [0.300] . Axe-mastery 00.000 [0.300] . Hafted-mastery 00.000 [0.300] . Polearm-mastery 40.900 [0.700] . Archery 14.100 [0.600] . Antimagic 00.000 [0.550] . Stealth 00.000 [0.400] - %s 03.484 [0.300] . Magic-Device 40.200 [1.150] - %s 06.270 [0.500] . Prayer 32.000 [0.500] . Mindcraft 01.000 [0.300] - %s 00.500 [0.500] . Corpse-preservation 00.800 [0.800] . Symbiosis 01.000 [0.300] Abilities * Ammo creation * Extra Max Blow(1) * Extra Max Blow(2) * Far reaching attack * Spread blows [Fates] You are fated to die on level 19. You are fated to meet a Soldier ant on level 1. You are fated to find a Mushroom of Confusion on level 3. You are fated to find a Tulwar on level 1. You are fated to meet a Rock mole on level 35. [Character Equipment] a) The Spear 'Aeglos' (3d6) (+15,+25) [+5] (+4) It can be activated for ball of lightning (100) every 500 turns if it is being worn. It provides light (radius 1). It increases your wisdom and dexterity by 4. It does extra damage from electricity and frost. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It is a great bane of undead. It provides immunity to paralysis. It provides resistance to electricity, cold and light. It slows your metabolism. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. d) a Long Bow of Extra Might (x4) (+10,+12) It provides resistance to shards. It fires missiles with extra might. It was given to you as a reward. e) The Ring of Thranglal (+5) It increases your wisdom and charisma by 5. It sustains your strength , dexterity and constitution. It provides resistance to sound. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Mature gold dragon on level 34 of Mordor. f) a Ring of Constitution (+5) It increases your constitution by 5. You bought it from the Black Market. k) an Amulet of the Serpents [+2] (+2) It can be activated for venom breathing every 40+d60 turns if it is being worn. It increases your dexterity by 2. It provides resistance to poison. You found it in the remains of a Forest troll on level 36 of Moria. m) a Dwarven Lantern of the Magi [Wind Shield] (+2) {@m3} It grants you the power of magic map if it is being worn. It provides light (radius 2). It has a spell stored inside. It increases your intelligence, wisdom and charisma by 2. It makes you invisible. It provides resistance to blindness. It cannot be harmed by fire. It was given to you as a reward. n) The Double Ring Mail 'Camar' (-2 to accuracy) [15,+8] It sustains your constitution. It provides immunity to fire and cold. It makes you completely fearless. It provides resistance to poison, dark, sound, chaos and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Uvatha the Horseman in the town of Bree . o) The Cloak 'Holcolleth' [1,+4] (+2) It can be activated for sleep nearby monsters every 55 turns if it is being worn. It increases your intelligence, wisdom and speed by 2. It provides resistance to acid. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 37 of Mordor. p) The Large Metal Shield of Telen [5,+4] It sustains your wisdom and constitution. It provides resistance to electricity, cold, poison, sound and chaos. It reflects bolts and arrows. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Lokkak, the Ogre Chieftain on level 33 of Moria. s) The Steel Helm of Hammerhand [6,+20] (+3) It grants you the power of berserk if it is being worn. It increases your strength, dexterity and constitution by 3. It sustains your strength, dexterity and constitution. It makes you completely fearless. It provides resistance to acid, cold, dark and nexus. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Minotaur of the Labyrinth on level 37 of Maze. u) The Set of Gauntlets 'Paurnimmen' [Manwe's Blessing] [2,+15] (+4) {!d!v!k!s, @m It can be activated for frost bolt (6d8) every 7+d7 turns if it is being worn. It has a spell stored inside. It increases your constitution by 4. It sustains your constitution. It provides resistance to cold. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. x) (nothing) z) a Demonic quylthulg (480 hp) {) 27 Arrows (1d4) (+4,+7) {90% off} |) a Climbing Set It allows you to climb mountains. [Character Inventory] a) 2 Spellbooks of Wind Shield {!d!v!k!s} b) a Spellbook of Manwe's Blessing {!d!v!k!s} c) The Box of Many Wonders {!d!v!k!s, A:restoring@200} It can be activated for restore stats and life levels every 200 turns. You found it in the remains of a Nether wraith on level 40 of Mordor. d) 5 Sprigs of Athelas e) a Potion of Cure Insanity f) 18 Potions of Cure Serious Wounds g) 21 Potions of Cure Critical Wounds h) 2 Potions of Enlightenment i) 2 Potions of Curing j) 16 Scrolls of Phase Door k) 13 Scrolls of Teleportation {25% off} l) 17 Scrolls of Magic Mapping m) 15 Scrolls of Satisfy Hunger n) a Moonstone Rod of Teleport Other (75/75) {!d!v!k!s, @z1} o) a Golden Rod of Recall (125/125) {!d!v!k!s, @z9} p) a Golden Rod of Nothing (125/125) q) The Halberd 'Serede' (3d5) (+19,+6) (+1) It can be wielded two-handed. It increases your intelligence by 1. It produces chaotic effects. It drains life from your foes. It is especially deadly against natural creatures. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Eol, the Dark Elf in the town of Gondolin . r) a Magical Orcish Pick of Digging (+6) It grants you the power of stone to mud if it is being worn. It increases your ability to tunnel by 6. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. s) 30 Arrows of Slay Undead (1d4) (+4,+6) {90% off} It strikes at undead with holy wrath. You made it yourself. t) 17 Arrows of Slay Undead (1d4) (+2,+5) {90% off} It strikes at undead with holy wrath. You made it yourself. u) The Seeker Arrow of Gondor (10d8) (+10,+20) It strikes at demons with holy wrath. It fights against evil with holy fury. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 37 of Mordor. v) (nothing) w) (nothing) [Home Inventory - Bree ] a) The Wand of Digging of Thrain (17 charges) You found it in the remains of Azog, King of the Uruk-Hai on level 22 of Orc Cave. b) a Fireproof Staff of Recovery[1|10] (11 charges) It cannot be harmed by fire. You bought it from the Black Market. c) The Ring of Power of Uvatha the Horseman It makes you invisible. It provides resistance to light, blindness, confusion and shards. It allows you to levitate. It drains experience. It cannot be dropped while cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Uvatha the Horseman in the town of Bree . d) The Robe of Nelen [2,+1] It sustains your dexterity and charisma. It provides immunity to fire . It makes you completely fearless. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Durin's Bane on level 50 of Moria. e) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid, shards and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. f) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1). It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. g) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It provides resistance to nexus. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. h) The Bastard Sword 'Calris' (5d4) (-20,+20) (+5) {cursed} It can be wielded two-handed. It increases your constitution by 5. It is a great bane of dragons. It is especially deadly against trolls. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides resistance to disenchantment. It allows you to sense the presence of dragons and demons. It drains life. It aggravates nearby creatures. It is heavily cursed. It can re-curse itself. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Durin's Bane on level 50 of Moria. [Home Inventory - Lothlorien ] a) The Lance of Eorlingas (3d8) (+3,+21) (+2) It must be wielded two-handed. It increases your strength, dexterity and speed by 2. It is especially deadly against orcs. It is especially deadly against trolls. It fights against evil with holy fury. It makes you completely fearless. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Durin's Bane on level 50 of Moria. b) 13 Elf Skeletons