The Angband Ladder: Ugly Monk, Half-Troll Paladin by Geordieboy84

  [Angband 4.1.3 Character Dump]

 Name   Ugly Monk    Age             22          Self  RB  CB  EB   Best
 Race   Half-Troll   Height        7'6"   STR! 18/100  +4  +1  +6 18/210
 Class  Paladin      Weight    24st 2lb   INT:  18/92  -4  -3  +9 18/112
 Title  Paladin      Turns used:          WIS:  18/48  -2  +1 +12 18/158
 HP     962/962      Game       3757742   DEX! 18/100  -4  -1  +9 18/140
 SP     274/274      Standard    556428   CON! 18/100  +3  +2 +14 18/***
                     Resting     403741

 Level                 42    Armor     [29,+104]    Saving Throw     75%
 Cur Exp          2474748                           Stealth         Good
 Max Exp          2474748    Melee       6d6,+35    Disarm - phys.   78%
 Adv Exp          2790000    To-hit       78,+46    Disarm - magic   67%
                             Blows      5.0/turn    Magic Devices     65
 Gold              353431                           Searching        91%
 Burden          215.5 lb    Shoot to-dam    +21    Infravision    30 ft
 Overweight       35.6 lb    To-hit       52,+43    Speed      2.4x (14)
 Max Depth    2950' (L59)    Shots        2/turn

 Your mother was a Stone-Troll Warrior.  You have puke-yellow eyes,
 dirty sea-weed green hair, and blue scabby skin.



rAcid:..**......... Nexus:........+....
rElec:++.+.+..+.... Nethr:..++.........
rFire:...+..+.+*+.. Chaos:......+......
rCold:.+.+.+...+... Disen:...+.........
rPois:.++.......... pFear:..++..+..+...
rLite:...+..+...+.. pBlnd:..+...+..+...
rDark:.+...+....... pConf:......+......
Sound:...+..+...... pStun:.............
Shard:...+......... HLife:.......+.....

Regen:...+...+...++ Stea.:...+...+..++.
  ESP:....+........ Sear.:..++.....+...
Invis:+............ Infra:............+
FrAct:..++......... Tunn.:.............
Feath:............. Speed:..+....+..++.
S.Dig:...+.+....... Blows:.............
ImpHP:............. Shots:.+...........
 Fear:............. Might:.............
Aggrv:............. Light:...+.+.+.....


  [Character Equipment]

a) the Spear 'Giloegrin' (6d6) (+18,+11) <+2, +4>
     Dropped by a great bile wyrm at 2950 feet (level 59)
     
     +2 intelligence.
     +4 constitution.
     Slays dragons (powerfully), undead, demons, giants, trolls.
     Provides resistance to lightning.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 747 vs. dragons, 520 vs. undead, 520 vs.
     demons, 520 vs. giants, 520 vs. trolls, and 293.5 vs. others.
     
b) the Heavy Crossbow of Cuiriond (x4) (+15,+21) <+1>
     Found lying on the floor in a vault at 1250 feet (level 25)
     
     +1 shooting speed.
     Provides resistance to lightning, cold, poison, dark.
     Cannot be harmed by acid, fire.
     
c) the Band 'Baldurest' <+3, +5, +4, +2>
     Found lying on the floor in a vault at 2950 feet (level 59)
     
     +3 strength.
     +5 dexterity.
     +4 constitution.
     +3 searching skill.
     +2 speed.
     Provides immunity to acid.
     Provides resistance to poison, nether.
     Provides protection from fear, blindness.
     Cannot be harmed by lightning.
     Prevents paralysis.  
     
     When activated, it allows you to breathe the elements for 250
     damage.
     Takes 393 to 576 turns to recharge at your current speed.
     Your chance of success is 85.8%
     
d) the Ring of Gilwe (+4,+6) [+4] <+2, +5, +4, +1>
     Found lying on the floor in a vault at 2750 feet (level 55)
     
     +2 intelligence.
     +5 wisdom.
     +4 dexterity.
     +1 stealth.
     +2 searching skill.
     +1 light.
     Provides immunity to acid.
     Provides resistance to lightning, fire, cold, light, sound,
     shards, nether, disenchantment.
     Provides protection from fear.
     Cannot be harmed by lightning.
     Slows your metabolism.  Speeds regeneration.  Prevents paralysis. 
     
     
     When activated, it attempts to magically enhance a weapon both
     to-hit and to-dam.
     Takes 432 to 633 turns to recharge at your current speed.
     Your chance of success is 93.0%
     
e) an Amulet of ESP
     Bought from a store
     
     Grants telepathy.  
     
f) the Star of Ninaegon <+3>
     Found lying on the floor in a vault at 1550 feet (level 31)
     
     +3 light.
     Provides resistance to lightning, cold, dark.
     Cannot be harmed by fire.
     Slows your metabolism.  
     Radius 3 light.
     
     When activated, it maps the area around you.
     Takes 122 to 240 turns to recharge at your current speed.
     Your chance of success is 93.0%
     
g) the Soft Leather Armour of Erion [8,+14] <+2>
     Dropped by an ancient blue dragon at 1850 feet (level 37)
     
     +2 intelligence.
     Provides resistance to fire, light, sound, chaos.
     Provides protection from fear, blindness, confusion.
     Cannot be harmed by acid, fire.
     
h) the Elven Cloak 'Daineith' [6,+16] <+1>
     Dropped by a mature red dragon at 2300 feet (level 46)
     
     +1 stealth.
     +1 speed.
     +1 light.
     Cannot be harmed by acid, fire.
     Speeds regeneration.  Sustains your life force.  
     
i) the Small Metal Shield of Beleb [5,+14] <+3, +2, +6>
     Found lying on the floor in a vault at 2450 feet (level 49)
     
     +3 strength.
     +2 wisdom.
     +6 constitution.
     Provides resistance to lightning, fire, nexus.
     Cannot be harmed by acid.
     
j) the Iron Crown of Runumna [0,+18] <+3, +5>
     Found lying on the floor in a vault at 2450 feet (level 49)
     
     +3 intelligence.
     +5 wisdom.
     +3 searching skill.
     Provides immunity to fire.
     Provides resistance to cold.
     Provides protection from fear, blindness.
     Cannot be harmed by acid.
     
     When activated, it detects invisible creatures nearby.
     Takes 117 to 129 turns to recharge at your current speed.
     Your chance of success is 93.0%
     
k) the Set of Gauntlets of Barril [3,+13] <+2, +3>
     Dropped by a storm giant at 2300 feet (level 46)
     
     +2 stealth.
     +3 speed.
     Provides resistance to fire, light.
     Cannot be harmed by acid, fire.
     Sustains constitution.
     
l) the Pair of Steel Shod Boots 'Glinas' [7,+16] <+3, +10>
     Dropped by an ancient black dragon at 2050 feet (level 41)
     
     +3 stealth.
     +10 speed.
     Cannot be harmed by acid, fire.
     Speeds regeneration.  
     




  [Character Inventory]

a) 4 Holy Books of Prayers [Ethereal Openings]
     Cannot be harmed by fire.
     
b) 4 Holy Books of Prayers [Godly Insights]
     Cannot be harmed by fire.
     
c) a Holy Book of Prayers [Purifications and Healing]
     Cannot be harmed by fire.
     
d) 15 Mushrooms of Vigor
e) 39 Potions of Cure Critical Wounds
f) 23 Potions of Healing
g) 2 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
h) 25 Potions of Restore Mana
i) 5 Potions of Restore Life Levels
j) 6 Potions of Enlightenment
k) 11 Potions of Speed
l) 31 Scrolls of Phase Door
m) 9 Scrolls of Teleportation
n) 37 Scrolls of Satisfy Hunger
o) 11 Scrolls of Word of Recall
p) 6 Rods of Detection (1 charging)
     Cannot be harmed by lightning.
     
q) 6 Rods of Magic Mapping
r) a Rod of Healing
     Cannot be harmed by lightning.
     
s) 5 Rods of Teleport Other
t) a Staff of Speed (4 charges)
u) a Ring of Damage (+0,+13)
     Dropped by a cyclops at 2850 feet (level 57)
     
v) the Dagger of Arammin (5d4) (+13,+14)
     Dropped by a Maia at 2000 feet (level 40)
     
     Slays dragons (powerfully), demons (powerfully), undead, animals,
     evil creatures.
     Cannot be harmed by acid.
     Blessed by the gods.  
     
     When activated, it grants temporary resistance to acid for 1d10+10
     turns.
     Takes 79 to 86 turns to recharge at your current speed.
     Your chance of success is 95.1%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 526 vs. dragons, 526 vs. demons, 393.5 vs.
     undead, 327 vs. animals, 327 vs. evil creatures, and 261 vs.
     others.
     
w) the Broad Axe of Golad (4d6) (+12,+14) <+5, +4>
     Found lying on the floor at 2850 feet (level 57)
     
     +5 strength.
     +4 tunneling.
     Slays demons (powerfully).
     Provides resistance to poison, dark.
     Provides protection from fear.
     Cannot be harmed by acid, fire.
     Sustains intelligence, dexterity.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     When activated, it gives you information on the health and
     abilities of monsters you can see.
     Takes 156 to 172 turns to recharge at your current speed.
     Your chance of success is 94.7%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 597 vs. demons, and 286.5 vs. others.
     




  [Character Quiver]



  [Home Inventory]

a) 9 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
b) a Potion of Life
     It can be thrown at creatures with damaging effect.
     
c) 2 Scrolls of Banishment
d) a Scroll of Mass Banishment
e) a Ring of Slaying (+10,+10)
     Found lying on the floor at 2700 feet (level 54)
     
f) the Amulet 'Agnorweth' <+2, +4, +1>
     Dropped by Kavlax the Many-Headed at 2000 feet (level 40)
     
     +2 strength.
     +2 dexterity.
     +4 constitution.
     +1 light.
     Provides resistance to lightning, cold, shards.
     Speeds regeneration.  Prevents paralysis.  
     
g) the Necklace 'Dirdach' <+3, +1, +4>
     Dropped by an algroth at 1600 feet (level 32)
     
     +3 intelligence.
     +1 dexterity.
     +4 tunneling.
     Provides resistance to acid, lightning, nexus, nether.
     Provides protection from fear.
     Slows your metabolism.  Feather Falling.  Prevents paralysis.  
     
h) the Necklace of Luinimron <+3>
     Found lying on the floor in a vault at 1100 feet (level 22)
     
     +3 speed.
     Provides resistance to dark.
     Speeds regeneration.  Prevents paralysis.  
     
     When activated, it causes an earthquake around you.
     Takes 98 to 108 turns to recharge at your current speed.
     Your chance of success is 84.5%
     
i) the Jewel of Tarmeth <+2, +3, +1>
     Found lying on the floor in a vault at 2500 feet (level 50)
     
     +2 wisdom.
     +3 constitution.
     +1 light.
     Provides resistance to fire, light, dark, disenchantment.
     Speeds regeneration.  
     
j) Balance Dragon Scale Mail (-2) [50,+10]
     Found lying on the floor of a cavern at 2000 feet (level 40)
     
     Provides resistance to sound, shards, chaos, disenchantment.
     
k) the Fur Cloak 'Eleruin' [3,+6] <+1>
     Dropped by Golfimbul, the Hill Orc Chief at 700 feet (level 14)
     
     +1 dexterity.
     Provides resistance to cold, poison, dark, chaos.
     Provides protection from confusion.
     Cannot be harmed by acid, fire.
     Sustains strength.
     Can be destroyed if you attempt to remove its curses.  
     
     When activated, it restores 10 hit points, removes fear and grants
     you resistance to fear and +12 to-hit for 1d25+25 turns.
     Takes 136 to 151 turns to recharge at your current speed.
     Your chance of success is 93.6%
     
l) the Small Metal Shield of Turul [5,+8] <+2, +4, +3>
     Found lying on the floor at 1800 feet (level 36)
     
     +2 strength.
     +4 stealth.
     +3 infravision.
     Provides resistance to acid, lightning, fire, cold, dark.
     Cannot be harmed by acid.
     Sustains strength.
     Slows your metabolism.  
     
m) the Leather Shield of Noste [8,+25] <+3>
     Taken from a chest found at 2550 feet (level 51)
     
     +3 constitution.
     Provides resistance to acid, lightning, fire, cold, nexus,
     disenchantment.
     Cannot be harmed by acid.
     
     When activated, it creates a large frost ball with damage 200.
     Takes 254 to 312 turns to recharge at your current speed.
     Your chance of success is 93.3%
     
n) the Large Metal Shield of Alantir [12,+21] <+4>
     Dropped by Draebor, the Imp at 1900 feet (level 38)
     
     +4 constitution.
     Provides resistance to acid, lightning, fire, cold, sound.
     Provides protection from fear.
     Cannot be harmed by acid.
     Slows your metabolism.  Sustains your life force.  
     
o) a Hard Leather Cap of Telepathy [2,+8]
     Found lying on the floor in a vault at 2300 feet (level 46)
     
     Grants telepathy.  
     
p) the Steel Helm of Nimanni [9,+12] <+1, +3>
     Found lying on the floor in a vault at 2550 feet (level 51)
     
     +1 intelligence.
     +3 wisdom.
     +1 dexterity.
     Provides resistance to poison, disenchantment.
     Provides protection from blindness.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
q) the Set of Leather Gloves 'Uinur' (+3,+2) [1,+21] <+3, +1, +2>
     Dropped by Bolg, Son of Azog at 1450 feet (level 29)
     
     +3 strength.
     +1 stealth.
     +2 searching skill.
     Provides resistance to chaos.
     Provides protection from fear.
     Cannot be harmed by acid, fire.
     
r) the Set of Gauntlets of Gulument [3,+20] <+5>
     Conjured forth by magic at 2650 feet (level 53)
     
     +5 dexterity.
     Provides resistance to cold.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
s) the Dagger of Uiryon (1d4) (+14,+16) <+3, +5>
     Dropped by M�m, Betrayer of Turin at 2650 feet (level 53)
     
     +3 intelligence.
     +5 searching skill.
     Slays undead (powerfully), demons (powerfully), dragons, giants,
     trolls, orcs, animals, evil creatures.
     Branded with weak fire, acid.
     Provides immunity to fire.
     Provides resistance to cold, light, shards.
     Provides protection from fear.
     Cannot be harmed by acid.
     Sustains constitution.
     
     When activated, it grants temporary resistance to acid,
     electricity, fire, cold and poison for 1d20+20 turns.
     Takes 196 to 240 turns to recharge at your current speed.
     Your chance of success is 90.0%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 231.5 vs. creatures not resistant to fire,
     245 vs. creatures not resistant to acid, 271.5 vs. undead, 271.5
     vs. demons, 245 vs. dragons, 245 vs. giants, 245 vs. trolls, 245
     vs. orcs, 231.5 vs. animals, 231.5 vs. evil creatures, and 218.5
     vs. others.
     
t) the Scimitar of Thiannum (4d2) (+10,+20) [+9] <+4>
     Found lying on the floor in a vault at 2700 feet (level 54)
     
     +4 intelligence.
     Slays undead (powerfully), dragons (powerfully), demons
     (powerfully), giants, trolls.
     Branded with weak cold, lightning.
     Provides resistance to lightning, cold, nexus.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 297 vs. creatures not resistant to cold, 330
     vs. creatures not resistant to lightning, 396 vs. undead, 396 vs.
     dragons, 396 vs. demons, 330 vs. giants, 330 vs. trolls, and 264
     vs. others.
     
u) the Katana 'Tarma' (3d5) (+12,+15)
     Dropped by Gorlim, Betrayer of Barahir at 2200 feet (level 44)
     
     Slays undead (powerfully), orcs, animals.
     Provides resistance to dark.
     Provides protection from fear.
     Cannot be harmed by acid.
     Sustains strength, intelligence, wisdom.
     Grants the ability to see invisible things.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 447.5 vs. undead, 349.5 vs. orcs, 300.5 vs.
     animals, and 251.5 vs. others.
     
v) the Pike of Loegloros (2d5) (+12,+24) [+7] <+3>
     Taken from a chest found at 2650 feet (level 53)
     
     +3 wisdom.
     +3 dexterity.
     Slays dragons (powerfully), undead, demons, orcs.
     Provides resistance to lightning.
     Cannot be harmed by acid, fire.
     Sustains intelligence.
     Grants the ability to see invisible things.  Blessed by the gods. 
     
     
     When activated, it causes you to breathe either cold or flames for
     80 damage.
     Takes 156 to 172 turns to recharge at your current speed.
     Your chance of success is 95.1%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 420.5 vs. dragons, 354 vs. undead, 354 vs.
     demons, 354 vs. orcs, and 287.5 vs. others.
     
w) the Scythe of Balandur (5d3) (+18,+13) <+3> (charging)
     Dropped by Bert the Stone Troll at 1900 feet (level 38)
     
     +3 dexterity.
     Slays dragons (powerfully), demons (powerfully), giants, trolls,
     orcs, animals, evil creatures.
     Branded with weak poison.
     Provides resistance to lightning, dark, shards.
     Provides protection from confusion.
     Cannot be harmed by acid, fire.
     
     When activated, it attempts to magically enhance a piece of
     armour.
     Takes 235 to 288 turns to recharge at your current speed.
     Your chance of success is 93.0%
     
     Combat info:
     4.7 blows/round.
     With +0 STR and +1 DEX you would get 5.0 blows
     Average damage/round: 297.9 vs. creatures not resistant to poison,
     463.6 vs. dragons, 463.6 vs. demons, 353.1 vs. giants, 353.1 vs.
     trolls, 353.1 vs. orcs, 297.9 vs. animals, 297.9 vs. evil
     creatures, and 242.7 vs. others.
     
x) the Two-Handed Great Flail of Eondir (5d6) (+11,+19) <+3, +1>
     Found lying on the floor in a vault at 2200 feet (level 44)
     
     +3 strength.
     +1 light.
     Slays undead (powerfully), giants, evil creatures.
     Provides resistance to acid, cold.
     Cannot be harmed by acid, fire.
     Slows your metabolism.  
     
     Combat info:
     4.3 blows/round.
     With +0 STR and +1 DEX you would get 4.7 blows
     Average damage/round: 650.1 vs. undead, 473.9 vs. giants, 385.8
     vs. evil creatures, and 297.7 vs. others.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       543     50'  Reached level 2
      1095    100'  Reached level 3
      1651    100'  Reached level 4
      1706    100'  Killed Grip, Farmer Maggot's Dog
      2366    400'  Reached level 5
      2727    400'  Reached level 6
      3668    400'  Reached level 7
      4665    400'  Reached level 8
      5687    400'  Reached level 9
      7357    450'  Reached level 10
      7571    450'  Killed Fang, Farmer Maggot's Dog
      8857    450'  Reached level 11
     11259    450'  Killed Brodda, the Easterling
     11259    450'  Reached level 12
     12204    450'  Killed Sméagol
     12330    450'  Killed Wormtongue, Agent of Saruman
     14490    500'  Reached level 13
     15459    500'  Reached level 14
     16389      0'  Killed Farmer Maggot
     18908    550'  Reached level 15
     19728    550'  Killed Lagduf, the Snaga
     21663    600'  Killed Bullroarer the Hobbit
     22421    600'  Reached level 16
     23901    650'  Reached level 17
     26513    700'  Reached level 18
     31723    700'  Reached level 19
     32390    700'  Killed Golfimbul, the Hill Orc Chief
     32391    700'  Found the Fur Cloak 'Eleruin'
     32518    700'  Killed Grishnákh, the Hill Orc
     34352    750'  Reached level 20
     35312    800'  Killed Orfax, Son of Boldor
     36893    800'  Reached level 21
     38119    800'  Killed Boldor, King of the Yeeks
     40335    800'  Reached level 22
     57355    900'  Killed Ulfast, Son of Ulfang
     57568    900'  Reached level 23
     61126    950'  Killed Gorbag, the Orc Captain
    101874   1000'  Reached level 24
    109774   1050'  Killed Shagrat, the Orc Captain
    132904   1100'  Reached level 25
    137186   1150'  Reached level 26
    147406   1100'  Found the Necklace of Luinimron
    153280   1150'  Killed Mughash the Kobold Lord
    156803   1250'  Reached level 27
    158022   1250'  Found the Heavy Crossbow of Cuiriond
    162316   1250'  Killed Angamaitë of Umbar
    164920   1250'  Reached level 28
    164934   1250'  Killed Sangahyando of Umbar
    195014   1450'  Killed Bolg, Son of Azog
    195014   1450'  Found the Set of Leather Gloves 'Uinur'
    195026   1450'  Killed Lugdush, the Uruk
    197470   1450'  Reached level 29
    198441   1450'  Killed The Queen Ant
    203705   1500'  Found the Lantern 'Oromin' (LOST)
    205069   1550'  Reached level 30
    205315   1550'  Found the Star of Ninaegon
    215486   1600'  Found the Necklace 'Dirdach'
    216597   1650'  Killed Ibun, Son of Mîm
    217142   1650'  Killed Lokkak, the Ogre Chieftain
    220049   1750'  Killed Ufthak of Cirith Ungol
    220051   1750'  Found the Pair of Leather Boots of Menondo (LOST)
    220786   1750'  Reached level 31
    220872   1750'  Found the Dagger 'Gweth' (LOST)
    221709   1750'  Killed Beorn, the Shape-Changer
    224440   1800'  Found the Small Metal Shield of Turul
    224625   1800'  Killed Ulwarth, Son of Ulfang
    224629   1800'  Reached level 31
    226701   1800'  Killed Uldor the Accursed
    228913   1850'  Killed Uvatha the Horseman
    229132   1850'  Killed Nár, the Dwarf
    230541   1850'  Found the Soft Leather Armour of Erion
    240111   1900'  Killed Draebor, the Imp
    240111   1900'  Found the Large Metal Shield of Alantir
    246076   1900'  Killed Bert the Stone Troll
    246134   1900'  Killed Tom the Stone Troll
    246137   1900'  Killed Bill the Stone Troll
    246294   1900'  Found the Scythe of Balandur
    246859   1900'  Killed Ulfang the Black
    247027   1900'  Reached level 32
    247207   1900'  Reached level 33
    254997   2000'  Found the Dagger of Arammin
    256536   2000'  Reached level 34
    270277   2000'  Killed Kavlax the Many-Headed
    270277   2000'  Found the Amulet 'Agnorweth'
    272376   2050'  Found the Pair of Steel Shod Boots 'Glinas'
    272451   2050'  Killed Azog, King of the Uruk-Hai
    291445   2150'  Reached level 35
    297634   2200'  Found the Two-Handed Great Flail of Eondir
    317620   2200'  Killed Medusa, the Gorgon
    318302   2200'  Killed Gorlim, Betrayer of Barahir
    318302   2200'  Found the Katana 'Tarma'
    318653   2250'  Killed Akhorahil the Blind
    319655   2250'  Reached level 36
    320302   2300'  Found the Elven Cloak 'Daineith'
    320546   2300'  Found the Set of Gauntlets of Barril
    323245   2350'  Killed Khîm, Son of Mîm
    344842   2450'  Killed Eöl, the Dark Elf
    345769   2450'  Reached level 37
    346368   2450'  Found the Iron Crown of Runumna
    346396   2450'  Found the Small Metal Shield of Beleb
    347322   2450'  Killed Smaug the Golden
    351622   2500'  Found the Jewel of Tarmeth
    354854   2550'  Found the Leather Shield of Noste
    354968   2550'  Killed Ren the Unclean
    355090   2550'  Found the Steel Helm of Nimanni
    355214   2550'  Reached level 38
    380263   2700'  Found the Pair of Steel Shod Boots of Silont (LOST)
    403846   2750'  Found the Mace of Agnor (LOST)
    404067   2750'  Killed Ji Indur Dawndeath
    415535   2700'  Reached level 39
    443797   2700'  Reached level 40
    445591   2700'  Found the Long Sword of Liacirth (LOST)
    445939      0'  Reached level 40
    449929   2650'  Killed Mîm, Betrayer of Turin
    449930   2650'  Found the Dagger of Uiryon
    450964   2650'  Found the Set of Gauntlets of Gulument
    455381   2700'  Reached level 40
    455407   2700'  Killed Adunaphel the Quiet
    456257   2650'  Killed Itangast the Fire Drake
    456259   2650'  Found the War Hammer 'Elweda' (LOST)
    471893   2650'  Found the Pike of Loegloros
    487978   2750'  Killed Vargo, Tyrant of Fire
    495454   2700'  Reached level 41
    495790   2700'  Reached level 41
    496387   2700'  Found the Set of Mithril Gauntlets 'Nasalin' (LOST)
    496401   2700'  Found the Scimitar of Thiannum
    498809   2700'  Killed Lorgan, Chief of the Easterlings
    500138   2650'  Killed Rogrog the Black Troll
    515672   2750'  Found the Ring of Gilwe
    531019   2850'  Found the Broad Axe of Golad
    531054   2850'  Killed Quaker, Master of Earth
    555564   2950'  Reached level 42
    555725   2950'  Found the Spear 'Giloegrin'
    556012   2950'  Found the Band 'Baldurest'


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : yes (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : yes (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : yes (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : yes (birth_know_runes)
Know all flavors on birth                    : yes (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)


Posted on 23.3.2019 15:26
Last updated on 24.3.2019 17:10

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7802. on the Ladder (of 19032)
3375. on the Angband Ladder (of 6531)
7. for this player (

Comments

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On 23.3.2019 15:26 Geordieboy84 wrote:
First use of randarts.

On 24.3.2019 11:03 Grotug wrote:
Interesting game so far. How do you have so much INT? Does the new Paladin use INT instead of WIS? Or has the game just been very biased to providing INT potions over WIS potions?

I see that you have found some great gear so far. That dagger is superb! Hopefully the DEX potions will start showing up real soon!

I'm curious: as someone who doesn't rest much when I play (I'm afraid of being ambushed) how has resting a lot worked out so far for you? What about other games?





On 24.3.2019 17:06 Geordieboy84 wrote:
I have been very unlucky with WIS potions. I have just played this character as a warrior up until level 30. I had no mana so pointless carrying prayer books.

I rest between levels. I have a key set up to rest 10000 turns which I use between using stairs. I use this in the hope I will get a better feeling on the next level.

I have also been very unlucky at getting SEE INVIS. Not usually a problem. I used a ring of SEE INVIS which is a waste.


On 24.3.2019 17:08 Geordieboy84 wrote:
I have some spell points. I can now start casting spells and use healing. It helps a bit. I also have a SEE INVIS weapon now.

On 24.3.2019 17:10 Geordieboy84 wrote:
Latest file :-)

On 24.3.2019 17:11 Geordieboy84 wrote:
Immunity to fire is going to help.

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