The Angband Ladder: Arod V, Half-Troll Paladin by Pete Mack

  [Angband 4.0.4 Character Dump]

 Name   Arod V       Age             26          Self  RB  CB  EB   Best
 Race   Half-Troll   Height       6'10"   STR! 18/100  +4  +1  +6 18/210
 Class  Paladin      Weight    23st 8lb   INT! 18/100  -4  -3  +1  18/40
 Title  Paladin      Turns used:          WIS! 18/100  -2  +1  +3 18/120
 HP     921/921      Game        684116   DEX! 18/100  -4  -1 +12 18/170
 SP     181/215      Standard     80815   CON! 18/100  +3  +2  +8 18/***
                     Resting       9060

 Level                 43    Armor     [88,+118]    Saving Throw     73%
 Cur Exp          2999379                           Stealth         Poor
 Max Exp          2999379    Melee       5d8,+32    Disarming        53%
 Adv Exp          3255000    To-hit       79,+40    Magic Devices     62
                             Blows      6.3/turn    Perception   1 in 23
 Gold              208386                           Searching        31%
 Burden          183.6 lb    Shoot to-dam    +11    Infravision    30 ft
 Overweight        3.7 lb    To-hit       53,+41    Speed             23
 Max Depth    4950' (L99)    Shots        1/turn

 Your mother was a Cave-Troll Warrior.  You have glowing red eyes, oily
 dark purple hair, and white scabby skin.



rAcid:......+.*.... Nexus:......+......
rElec:......+...... Nethr:.............
rFire:....+.+...... Chaos:........+....
rCold:......+...... Disen:.............
rPois:............. pFear:........+....
rLite:....+........ pBlnd:.....+.......
rDark:....+........ pConf:......+......
Sound:......+.+.... pStun:.............
Shard:............. HLife:.+..+........

Regen:............+ Stea.:.......++..+.
  ESP:.......+..... Sear.:..........+..
Invis:.....+....... Infra:............+
FrAct:.+......+++.. Tunn.:.............
Feath:..........+.. Speed:..++...+.....
S.Dig:............. Blows:+............
ImpHP:............. Shots:.............
 Fear:............. Might:.+...........
Aggrv:............. Light:....++.......


  [Character Equipment]

a) a Mace of Disruption of Extra Attacks (5d8) (+11,+12) <+2>
     Taken from a chest found at 4950 feet (level 99)
     
     +2 attack speed.
     Slays undead.
     
     Combat info:
     6.3 blows/round.
     With +1 STR and +0 DEX you would get 6.5 blows
     With +0 STR and +1 DEX you would get 6.7 blows
     Average damage/round: 744.9 vs. undead, and 396.8 vs. others.
     
b) a Short Bow of Lothlórien (x3) (+12,+11) <+5, +1>
     Bought from a store
     
     +5 dexterity.
     +1 shooting power.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  Sustains your life force.  
     
c) a Ring of Speed <+10>
     +10 speed.
     
d) a Ring of Speed <+13>
     Dropped by E�l, the Dark Elf at 4400 feet (level 88)
     
     +13 speed.
     
e) an Amulet of Devotion <+3, +1>
     Dropped by Akhorahil the Blind at 4900 feet (level 98)
     
     +3 wisdom.
     Provides resistance to fire, light, dark.
     Sustains wisdom.
     Sustains your life force.  
     Radius 1 light.
     
f) a Lantern of True Sight (14026 turns) <+2>
     Taken from a chest found at 2000 feet (level 40)
     
     Provides protection from blindness.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     Radius 2 light.
     
g) the Full Plate Armour of Isildur [75,+25] <+1>
     Dropped by Scatha the Worm at 3850 feet (level 77)
     
     +1 constitution.
     Provides resistance to acid, lightning, fire, frost, sound, nexus.
     Provides protection from confusion.
     Cannot be harmed by acid.
     
h) an Elven Cloak of the Magi [6,+17] <+1, +2>
     Taken from a chest found at 4900 feet (level 98)
     
     +1 intelligence.
     +2 stealth.
     +1 speed.
     Cannot be harmed by acid.
     Sustains intelligence.
     Grants telepathy.  
     
i) the Small Metal Shield of Thorin [5,+25] <+3, +4, -1>
     Dropped by a Mature white dragon at 2650 feet (level 53)
     
     +3 strength.
     +4 constitution.
     -1 stealth.
     Provides immunity to acid.
     Provides resistance to sound, chaos.
     Provides protection from fear.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
j) an Iron Crown of Might [0,+19] <+3>
     Found lying on the floor in a vault at 4350 feet (level 87)
     
     +3 strength.
     +3 dexterity.
     +3 constitution.
     Cannot be harmed by acid.
     Sustains strength, dexterity, constitution.
     Prevents paralysis.  
     
k) a Set of Alchemist's Gloves of Thievery (+2,+2) [0,+11] <+4>
     Found lying on the floor in a vault at 3800 feet (level 76)
     
     +4 dexterity.
     +4 searching skill.
     Cannot be harmed by acid, fire.
     Feather Falling.  Prevents paralysis.  
     
l) a Pair of Leather Boots of Stealth [2,+9] <+3>
     Dropped by an Easterling champion at 4250 feet (level 85)
     
     +3 stealth.
     




  [Character Inventory]

a) 2 Holy Books of Prayers [Words of Wisdom] {@m2}
b) 2 Holy Books of Prayers [Chants and Blessings] {@m3}
c) 2 Holy Books of Prayers [Exorcism and Dispelling] {@m4}
d) a Holy Book of Prayers [Ethereal Openings] {@m5}
     Cannot be harmed by fire.
     
e) a Holy Book of Prayers [Godly Insights] {@m6}
     Cannot be harmed by fire.
     
f) a Holy Book of Prayers [Purifications and Healing] {@m7}
     Cannot be harmed by fire.
     
g) 5 Potions of Cure Critical Wounds
h) 2 Potions of Restore Mana
i) 16 Scrolls of Teleportation {!*}
j) a Scroll of Banishment
k) a Scroll of Mass Banishment
l) a Scroll of Rune of Protection
m) 6 Rods of Light {!!;@a5}
n) 2 Rods of Identify (1 charging) {!!;@a1}
     Cannot be harmed by lightning.
     
o) a Rod of Speed {!!}
     Cannot be harmed by lightning.
     
p) 5 Wands of Teleport Other (0 charges) {!d;@z0}
q) a Staff of *Destruction* (0 charges)
r) the Soft Leather Armour 'Hithlomir' [10,+20] <+3>
     Conjured forth by magic at 1650 feet (level 33)
     
     +3 stealth.
     Provides resistance to acid, lightning, fire, frost, dark, nether.
     Cannot be harmed by acid, fire.
     
s) a Large Metal Shield of Preservation [12,+27]
     Dropped by Dwar, Dog Lord of Waw at 4900 feet (level 98)
     
     Provides resistance to poison gas, disenchantment.
     Cannot be harmed by acid.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     




  [Character Quiver]

0) 6 Seeker Arrows of Frost (4d4) (+12,+16)
     Branded with cold.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 233.1 vs. creatures not resistant to cold,
     and 116.5 vs. others.
     35% chance of breaking upon contact.
     
1) 28 Mithril Arrows of Lightning (3d4) (+9,+10)
     Branded with lightning.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 177.8 vs. creatures not resistant to
     lightning, and 88.9 vs. others.
     35% chance of breaking upon contact.
     
2) 19 Mithril Arrows of Flame (3d4) (+8,+14)
     Branded with fire.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 202.8 vs. creatures not resistant to fire,
     and 101.4 vs. others.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 19 Potions of Healing
b) 8 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
c) 2 Potions of Life
     It can be thrown at creatures with damaging effect.
     
d) 9 Potions of Restore Mana
e) 11 Potions of Speed
f) a Scroll of Banishment
g) 4 Scrolls of Mass Banishment
h) 2 Scrolls of Rune of Protection
i) 3 Scrolls of *Destruction* {!*}
j) a Ring of Dexterity <+6>
     Dropped by an Ancient blue dragon at 4900 feet (level 98)
     
     +6 dexterity.
     Sustains dexterity.
     
k) an Amulet of Weaponmastery (+4,+3) <+3>
     Dropped by a Marilith at 4900 feet (level 98)
     
     +3 strength.
     Provides resistance to disenchantment.
     Provides protection from fear.
     Sustains strength, constitution.
     Prevents paralysis.  
     
l) an Amulet of Trickery <+3, +2, +5, +6>
     Found lying on the floor in a vault at 4900 feet (level 98)
     
     +3 dexterity.
     +2 stealth.
     +5 searching skill.
     +6 infravision.
     +3 speed.
     Provides resistance to poison gas, nexus.
     Sustains dexterity.
     
m) the Amulet of Carlammas <+1, +3>
     Conjured forth by magic at 3800 feet (level 76)
     
     +1 strength.
     +3 constitution.
     Provides resistance to fire.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 745 to 1485 turns to recharge at your current speed.
     Your chance of success is 87.5%
     
n) a Robe of Elvenkind [2,+12] <+2>
     Found lying on the floor of a special room at 3900 feet (level 78)
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, frost, poison gas.
     Cannot be harmed by acid, fire.
     
o) the Cloak 'Colannon' [1,+15] <+2>
     Conjured forth by magic at 4000 feet (level 80)
     
     +2 stealth.
     +2 speed.
     Provides resistance to nexus.
     Cannot be harmed by acid, fire.
     
     When activated, it teleports you randomly up to 100 squares away.
     Takes 148 turns to recharge at your current speed.
     Your chance of success is 94.4%
     
p) the Cloak 'Holcolleth' [1,+9] <+2, +3>
     Dropped by a Cloud giant at 3800 feet (level 76)
     
     +2 intelligence.
     +2 wisdom.
     +3 stealth.
     Provides resistance to acid.
     Cannot be harmed by acid, fire.
     
     When activated, it puts to sleep the monsters around you.
     Takes 181 turns to recharge at your current speed.
     Your chance of success is 94.4%
     
q) an Iron Crown of Serenity [0,+12] {@w1}
     Dropped by Kh�m, Son of M�m at 2300 feet (level 46)
     
     Provides resistance to sound.
     Provides protection from fear, confusion, stunning.
     
r) the Hard Leather Cap of Thranduil [2,+10] <+2> {@w1}
     Found lying on the floor of a cavern at 2800 feet (level 56)
     
     +2 intelligence.
     +2 wisdom.
     Provides protection from blindness.
     Cannot be harmed by acid.
     Grants telepathy.  
     
s) the Long Sword 'Ringil' (4d5) (+22,+25) <+10, +1>
     Dropped by The Witch-King of Angmar at 4900 feet (level 98)
     
     +10 speed.
     Slays evil creatures, undead, trolls, demons (powerfully).
     Branded with cold.
     Provides resistance to frost, light.
     Provides protection from fear.
     Cannot be harmed by acid.
     Blessed by the gods.  Slows your metabolism.  Speeds regeneration. 
      Prevents paralysis.  Grants the ability to see invisible things. 
     
     Radius 1 light.
     
     When activated, it creates a frost ball with damage 100.
     Takes 132 turns to recharge at your current speed.
     Your chance of success is 92.6%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 439.5 vs. creatures not resistant to cold,
     373 vs. evil creatures, 439.5 vs. undead, 373 vs. trolls, 572.5
     vs. demons, and 306 vs. others.
     
t) a Long Bow of Extra Shots (x3) (+24,+18) <+1>
     Taken from a chest found at 4350 feet (level 87)
     
     +1 shooting speed.
     
u) a Light Crossbow of the Haradrim (x4) (+20,+15) <+1>
     Found lying on the floor in a vault at 3800 feet (level 76)
     
     +1 shooting speed.
     +1 shooting power.
     Cannot be harmed by acid, fire.
     
v) 23 Bolts of Slay Evil (1d5) (+10,+10)
     Slays evil creatures.
     
w) 29 Arrows of Slay Evil (1d4) (+13,+10)
     Slays evil creatures.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 123.4 vs. evil creatures, and 74 vs. others.
     35% chance of breaking upon contact.
     
x) 25 Mithril Arrows of Holy Might (3d4) (+15,+20)
     Slays evil creatures, demons, undead.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 202.1 vs. evil creatures, 242.5 vs. demons,
     242.5 vs. undead, and 121.3 vs. others.
     35% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       401     50'  Reached level 2
      1180     50'  Reached level 3
      1279    100'  Reached level 4
      1400    150'  Killed Grip, Farmer Maggot's dog
      1592    150'  Reached level 5
      1888    250'  Reached level 6
      2123    300'  Reached level 7
      2534    400'  Reached level 8
      3078    600'  Reached level 9
      3253    600'  Reached level 10
      3309    600'  Killed Bullroarer the Hobbit
      3911    650'  Reached level 11
      4417    650'  Reached level 12
      4982    750'  Reached level 13
      5779    800'  Killed Mughash the Kobold Lord
      5779    800'  Reached level 14
      5793    800'  Found the Set of Gauntlets 'Paurhach' (LOST)
      6332      0'  Killed Farmer Maggot
      7010    900'  Reached level 15
      7202    900'  Reached level 16
      8817   1000'  Reached level 17
     10104   1050'  Killed Grishnákh, the Hill Orc
     10259   1050'  Killed Wormtongue, Agent of Saruman
     10260   1050'  Reached level 18
     11387   1100'  Reached level 19
     11583   1100'  Killed Gorbag, the Orc Captain
     11826   1150'  Reached level 20
     12735   1250'  Reached level 21
     13350   1350'  Reached level 22
     13879      0'  -- Note: !STR
     15265   1500'  Killed Ulfast, Son of Ulfang
     15296   1500'  Killed Ulwarth, Son of Ulfang
     15661   1500'  Reached level 23
     16019   1550'  Reached level 24
     16091   1550'  Killed Golfimbul, the Hill Orc Chief
     17024   1650'  Found the Soft Leather Armour 'Hithlomir'
     17179   1650'  Reached level 25
     18007   1700'  Reached level 26
     18413   1700'  Killed Ufthak of Cirith Ungol
     19869   2000'  Reached level 27
     19976   2000'  -- Note: -Teleport Other
     21078   2050'  Reached level 28
     23368   2050'  Reached level 29
     25340   2150'  Killed Angamaitë of Umbar
     25849   2200'  Killed Orfax, Son of Boldor
     25987   2200'  Killed Boldor, King of the Yeeks
     26066   2200'  Killed Brodda, the Easterling
     26676   2250'  Reached level 30
     27124   2250'  Reached level 30
     28291   2250'  Killed Uglúk, the Uruk
     28309   2250'  Found the Zweihander 'Gurthang' (LOST)
     28505   2250'  Killed Lugdush, the Uruk
     29079   2300'  Killed Khîm, Son of Mîm
     29753   2300'  Reached level 31
     30963   2350'  Found the Long Sword 'Elvagil' (LOST)
     34233   2500'  Found the Phial of Galadriel (LOST)
     34720   2500'  Killed Adunaphel the Quiet
     34753   2500'  Found the Leather Shield of Celegorm (LOST)
     34758   2500'  Found the Rapier 'Forasgil' (LOST)
     36531   2600'  Reached level 32
     37176   2600'  Found the Set of Gauntlets 'Paurnen' (LOST)
     37394   2600'  Killed Lagduf, the Snaga
     37814   2650'  Found the Small Metal Shield of Thorin
     38140   2650'  Reached level 32
     39691   2750'  Killed Uldor the Accursed
     40735   2750'  Reached level 33
     41699   2800'  Found the Hard Leather Cap of Thranduil
     50415   3300'  Reached level 34
     50957   3350'  Reached level 34
     51396   3350'  Killed Lorgan, Chief of the Easterlings
     54221   3800'  Found the Wicker Shield of Elros (LOST)
     54376   3800'  Killed Smaug the Golden
     54376   3800'  Reached level 34
     56777   3800'  Killed Itangast the Fire Drake
     56777   3800'  Reached level 35
     57100   3800'  Killed Sméagol
     57693   3800'  Found the Cloak 'Holcolleth'
     57766   3800'  Found the Amulet of Carlammas
     58169   3800'  Killed Nár, the Dwarf
     58467   3800'  Found the Pike 'Til-i-arc' (LOST)
     58641   3850'  Killed Beorn, the Shape-Changer
     59215   3850'  Killed Scatha the Worm
     59226   3850'  Found the Full Plate Armour of Isildur
     59395      0'  -- Note: Godly Insights
     60318   3850'  Killed Fang, Farmer Maggot's dog
     60414   3850'  Killed Shagrat, the Orc Captain
     61759   3950'  Killed Gorlim, Betrayer of Barahir
     62576   4000'  Found the Cloak 'Colannon'
     62774   4000'  -- Note: Speed +10
     63566   4050'  Reached level 35
     63568   4050'  Killed Ji Indur Dawndeath
     63568   4050'  Reached level 36
     64942   4150'  Reached level 37
     65368   4150'  Killed Quaker, Master of Earth
     66806   4250'  Killed Ariel, Queen of Air
     66885   4250'  Killed Ulfang the Black
     68725   4400'  Killed Eöl, the Dark Elf
     69087      0'  Reached level 38
     70209   4400'  Killed Bolg, Son of Azog
     71048   4350'  Killed Waldern, King of Water
     71547   4350'  Reached level 39
     73702   4700'  Reached level 40
     74445   4950'  Found the Battle Axe 'Lotharang' (LOST)
     75656   4900'  Killed The Balrog of Moria
     75666   4900'  Found the Broad Sword 'Aeglin' (LOST)
     76854   4900'  Killed Dwar, Dog Lord of Waw
     76854   4900'  Reached level 41
     76874   4900'  Found the Set of Gauntlets 'Paurnimmen' (LOST)
     77064   4900'  Killed Feagwath, the Undead Sorcerer
     77295   4900'  Killed Kavlax the Many-Headed
     77299   4900'  Found the Heavy Crossbow of Umbar (LOST)
     77301   4900'  Found the Pick of Erebor (LOST)
     77762   4900'  Killed Draugluin, Sire of All Werewolves
     77864   4900'  Killed Huan, Wolfhound of the Valar
     77864   4900'  Reached level 42
     78559   4900'  Killed The Lernaean Hydra
     78957   4900'  Killed The Witch-King of Angmar
     78960   4900'  Killed Uvatha the Horseman
     78978   4900'  Killed Akhorahil the Blind
     79054   4900'  Found the Long Sword 'Ringil'
     79299   4900'  Killed Khamûl, the Black Easterling
     79304   4900'  Killed Ren the Unclean
     80310   4950'  Killed Cantoras, the Skeletal Lord
     80310   4950'  Reached level 43
     80514   4950'  Killed Vecna, the Emperor Lich


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Start with a kit of useful gear              : no  (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)


Posted on 2.2.2016 07:08
Last updated on 4.2.2016 01:47

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7479. on the Ladder (of 18953)
3241. on the Angband Ladder (of 6492)
22. for this player (

Comments

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On 2.2.2016 07:08 Pete Mack wrote:
This guy's ancestors took a beating. Lack of stealth meant monsters came from everywhere. Took enormous stacks of ?Phase and !CxW to survive.
Still need Defender weapon for Excellent stealth sneaking around vaults.

On 2.2.2016 09:41 Pete Mack wrote:
Sniping uniques with branded ammo (spent 5 bolts (lightning vs Adunaphel.)
Then Thorin dropped.

On 3.2.2016 00:45 Pete Mack wrote:
Bouncing around down at speed ring depth. ESP make it possible, but Godly Insights and a speed ring are pretty much necessary for any real fights now. Or a Rod of Detection. Can only rely on -Tele other for so long without getting unlucky.

On 3.2.2016 09:17 Pete Mack wrote:
Need to drop some stuff. Still haven't found an endgame weapon.

On 4.2.2016 01:47 Pete Mack wrote:
Found Mace of Disruption +2 attacks. Heal spell is min-fail. Suddenly the deep uniques look like targets. Ringil sits at home.

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