The Angband Ladder: Menir, Elf Druid by wobbly
[Angband 4.1.2 Character Dump]
Name Menir Age 117 Self RB CB EB Best
Race Elf Height 4'10" STR: 16 -1 -2 +0 13
Class Druid Weight 6st 2lb INT: 10 +2 +0 +0 12
Title Nurturer Turns used: WIS: 16 -1 +3 +0 18
HP -1/72 Game 58938 DEX: 16 +1 -2 +0 15
SP 2/17 Standard 5914 CON: 12 -1 +0 +0 11
Resting 232
Level 11 Armor [16,+14] Saving Throw 50%
Cur Exp 710 Stealth Good
Max Exp 710 Melee 1d6,+5 Disarm - phys. 46%
Adv Exp 780 To-hit 21,+6 Disarm - magic 45%
Blows 1.0/turn Magic Devices 34
Gold 2624 Searching 31%
Burden 65.3 lb Shoot to-dam +17 Infravision 30 ft
Overweight -24.6 lb To-hit 29,+6 Speed Normal
Max Depth 600' (L12) Shots 1.0/turn
You are the only child of an Avarin Archer. You have light grey eyes,
wavy black hair, and a fair complexion.
rAcid:....+........ Nexus:.............
rElec:............. Nethr:.............
rFire:..+.......... Chaos:.............
rCold:..+.......... Disen:.............
rPois:............. pFear:.............
rLite:............+ pBlnd:.............
rDark:............. pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:.............
Regen:............. Stea.:.............
ESP:............. Sear.:.............
Invis:............. Infra:............+
FrAct:............. Tunn.:.............
Feath:............. Speed:............!
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
Fear:............. Might:.+...........
Aggrv:............. Light:.............
[Last Messages]
> The small kobold hits you.
> *** LOW HITPOINT WARNING! ***
> You have 12 charges remaining.
> The small kobold starts moving faster.
> The kobold shaman points at you and curses!
> Your body tingles briefly.
> The kobold shaman points at you and curses!
> Your body tingles briefly.
> The small kobold misses you.
> You are confused.
> You have 11 charges remaining.
> The kobold shaman hits you.
> *** LOW HITPOINT WARNING! ***
> The small kobold hits you.
> You die.
Killed by a small kobold.
[Character Equipment]
a) a Spear (1d6) (+3,+4)
Found lying on the floor at 250 feet (level 5)
Combat info:
1.0 blow/round.
With +4 STR and +0 DEX you would attack a bit faster
With +7 STR and +0 DEX you would get 1.1 blows
With +0 STR and +2 DEX you would attack a bit faster
With +4 STR and +2 DEX you would get 1.1 blows
With +0 STR and +5 DEX you would get 1.1 blows
Average damage/round: 8.6.
b) a Short Bow of Extra Might (x3) (+3,+17) <+1>
Dropped by Sm�agol at 200 feet (level 4)
+1 shooting power.
c) a Ring of Resist Fire and Cold
Dropped by a brown yeek at 300 feet (level 6)
Provides resistance to fire, cold.
e) an Amulet of Resist Acid
Found lying on the floor of a special room at 300 feet (level 6)
Provides resistance to acid.
f) a Wooden Torch (4172 turns)
Found lying on the floor at 150 feet (level 3)
Radius 1 light.
g) a Robe [2,+5]
Found lying on the floor at 50 feet (level 1)
h) a Cloak [1,+0]
Found lying on the floor at 150 feet (level 3)
i) a Leather Shield [8,+5]
Found lying on the floor at 600 feet (level 12)
j) a Metal Cap [3,+0]
Bought from a store
k) a Set of Leather Gloves of Slaying (+3,+1) [1,+1]
Found lying on the floor at 150 feet (level 3)
l) a Pair of Leather Sandals [1,+2]
Found lying on the floor at 100 feet (level 2)
[Character Inventory]
a) a Book of Nature Magics [Lesser Charms] {@m1}
You can read this book.
b) 3 Flasks of oil
c) 3 Potions of Speed
d) 2 Potions of Boldness
e) 3 Potions of True Seeing
f) 16 Scrolls of Phase Door {@r4}
g) a Scroll of Identify Rune
h) 7 Scrolls of Satisfy Hunger
i) a Wand of Hold Monster (4 charges) {@a1}
j) a Wand of Wonder (11 charges) {@a2}
Cannot be harmed by lightning.
k) a Staff of Light (7 charges) {@u8}
l) a Wooden Torch (5000 turns)
Found lying on the floor at 350 feet (level 7)
Radius 1 light.
[Character Quiver]
0) 3 Arrows (1d4) (+4,+3)
Combat info:
Hits targets up to 120 feet away.
Average damage/round: 68.1.
35% chance of breaking upon contact.
1) 9 Rounded Pebbles of Slay Animal (1d2) (+4,+6)
Slays animals.
[Player history]
Turn Depth Note
0 0' Began the quest to destroy Morgoth.
285 50' Reached level 2
1105 100' Reached level 3
1339 100' Reached level 4
1588 100' Reached level 5
1892 100' Reached level 6
2176 150' Killed Fang, Farmer Maggot's Dog
2176 150' Reached level 7
2760 150' -- Note: yeah. torch
3268 200' Reached level 8
3422 200' Killed Sméagol
4181 250' Reached level 9
4578 300' Reached level 10
5085 300' -- Note: time to hunt for a backup torch again
5602 350' Reached level 11
5607 350' -- Note: torch
5618 350' -- Note: ?deep descent
5653 600' -- Note: dropped enough stuff for fox
5665 600' -- Note: fox still too much hassle
[Options]
[User interface]
Use the roguelike command keyset : no (rogue_like_commands)
Use sound : no (use_sound)
Show damage player deals to monsters : no (show_damage)
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Show flavors in object descriptions : no (show_flavors)
Highlight target with cursor : yes (show_target)
Highlight player with cursor between turns : no (highlight_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Center map continuously : no (center_player)
Color: Show unique monsters in purple : no (purple_uniques)
Automatically clear '-more-' prompts : no (auto_more)
Color: Player color indicates % hit points : yes (hp_changes_color)
Allow mouse clicks to move the player : yes (mouse_movement)
Notify on object recharge : no (notify_recharge)
Show effective speed as multiplier : no (effective_speed)
[Birth]
Generate a new, random artifact set : no (birth_randarts)
Generate connected stairs : yes (birth_connect_stairs)
Force player descent (never make up stairs) : yes (birth_force_descend)
Word of Recall has no effect : yes (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Stack objects on the floor : yes (birth_stacking)
Lose artifacts when leaving level : no (birth_lose_arts)
Show level feelings : no (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : no (birth_start_kit)
Monsters learn from their mistakes : no (birth_ai_learn)
Know all runes on birth : no (birth_know_runes)
Know all flavors on birth : no (birth_know_flavors)
Persistent levels (experimental) : no (birth_levels_persist)
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Posted on 1.6.2018 22:27
51. on the Competition No.216 Ladder (of 52)
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