The Angband Ladder: Serel, Elf Mage by Serel

  [Angband 3.4.1 Character Dump]

 Name   Serel                                    Self  RB  CB  EB   Best
 Sex    Male         Age             76   STR:     12  -1  -3  +0      8
 Race   Elf          Height          57   INT:     18  +2  +3  +0  18/50
 Class  Mage         Weight         102   WIS:     10  -1  +0  +0      9
 Title  Trickster    Social       Known   DEX:     14  +1  +0  +0     15
 HP     67/67        Maximize         Y   CON:     12  -1  -2  +0      9
 SP     15/23                             CHR:     10  +1  +1  +0     12

 Level               11   Armor     [12,+3]     Saving Throw         46%
 Cur Exp            942   Fight     (+0,+0)     Stealth             Poor
 Max Exp            942   Melee     (+0,+0)     Fighting            Fair
 Adv Exp            975   Shoot     (+0,+0)     Shooting            Fair
 MaxDepth     350' (L7)   Blows    1.0/turn     Disarming            43%
 Game Turns      183754   Shots      0/turn     Magic Device          60
 Standard Turns   17836   Infra       30 ft     Perception       1 in 18
 Resting Turns     2806   Speed          -1     Searching            24%
 Gold              1198   Burden   62.4 lbs

 You are the only child of a Nandorin Ranger.  You have light grey
 eyes, straight black hair, and a fair complexion.



rAcid:............. Nexus:.............
rElec:............. Nethr:.............
rFire:............. Chaos:.............
rCold:............. Disen:.............
rPois:............. Feath:.............
rLite:............+ pFear:...+.........
rDark:............. pBlnd:.............
Sound:............. pConf:.............
Shard:............. pStun:.............

Light:.....+....... Tunn.:.............
Regen:............. Speed:.............
  ESP:............. Blows:.............
Invis:............. Shots:.............
FrAct:............. Might:.............
HLife:............. S.Dig:.............
Stea.:...+......... ImpHP:.............
Sear.:.............  Fear:.............
Infra:............+ Aggrv:.............


  [Character Equipment]

a) a Main Gauche (1d5) (+0,+0)
     Found lying on the floor at 400 feet (level 8).
     
     Can be destroyed by acid.
     
     Combat info:
     1.0 blow/round.
     With +10 STR and +0 DEX you would attack a bit faster
     With +12 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +2 DEX you would attack a bit faster
     With +10 STR and +2 DEX you would get 1.1 blows
     With +0 STR and +5 DEX you would get 1.1 blows
     Average damage/round: 3.
     
b) (nothing)
c) (nothing)
d) a Ring of the Dog <-2>
     Found lying on the floor at 300 feet (level 6).
     
     -2 stealth.
     Provides protection from fear.
     Can be destroyed by electricity.
     
e) (nothing)
f) a Wooden Torch (3104 turns) <+1>
     Can be destroyed by fire.
     
     Radius 1 light.
g) Soft Leather Armour [8,+0]
     Bought from a store.
     
     Can be destroyed by acid, fire.
     
h) (nothing)
i) (nothing)
j) (nothing)
k) (nothing)
l) a Pair of Iron Shod Boots [4,+2]
     Dropped by Farmer Maggot in town.
     
     Cannot be harmed by fire.
     Can be destroyed by acid.
     


  [Character Quiver]

n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners]
     An inheritance from your family.
     
     Can be destroyed by fire.
     
b) a Book of Magic Spells [Conjurings and Tricks]
     Bought from a store.
     
     Can be destroyed by fire.
     
c) a Book of Magic Spells [Incantations and Illusions]
     Bought from a store.
     
     Can be destroyed by fire.
     
d) 7 Rations of Food
     
     
e) a Flask of oil
     Branded with flames.
     
f) 4 Potions of Cure Serious Wounds
     Found lying on the floor at 300 feet (level 6).
     
     Can be destroyed by cold.
     
g) 4 Potions of Speed
     Can be destroyed by cold.
     
h) a Scroll of Treasure Detection
     Found lying on the floor at 400 feet (level 8).
     
     
     
i) 2 Scrolls of Detect Invisible
     Found lying on the floor at 300 feet (level 6).
     
     
     
j) 3 Scrolls of Word of Recall
     Bought from a store.
     
     Can be destroyed by acid, fire.
     
k) a Rod of Trap Location
     Found lying on the floor at 400 feet (level 8).
     
     Can be destroyed by electricity.
     
l) a Wand of Cold Balls (3 charges)
     Dropped by a Kobold archer at 250 feet (level 5).
     
     Cannot be harmed by cold.
     
m) a Staff of Identify (8 charges)
     Bought from a store.
     
     Can be destroyed by acid, fire.
     
n) a Wooden Torch (5000 turns) <+1>
     Can be destroyed by fire.
     
     Radius 1 light.
o) a Long Sword (2d5) (+4,+5)
     Dropped by Bullroarer the Hobbit at 400 feet (level 8).
     
     Can be destroyed by acid.
     
     Combat info:
     You are too weak to use this weapon.
     1.0 blow/round.
     With +15 STR and +0 DEX you would attack a bit faster
     With +21 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +2 DEX you would attack a bit faster
     With +15 STR and +2 DEX you would get 1.1 blows
     With +0 STR and +5 DEX you would get 1.1 blows
     Average damage/round: 11.3.
     


  [Home Inventory]

a) a Holy Book of Prayers [Beginners Handbook]
     Found lying on the floor at 250 feet (level 5).
     
     
     
b) 2 Mushrooms of Second Sight
     
     
c) a Slimy Mushroom
     Dropped by a Cutpurse at 100 feet (level 2).
     
     You do not know the full extent of this item's powers.
     
d) 2 Flasks of oil
     Branded with flames.
     
e) a Potion of True Seeing
     Can be destroyed by cold.
     
f) a Green Speckled Potion
     Found lying on the floor at 50 feet (level 1).
     
     You do not know the full extent of this item's powers.
     
g) a Potion of Resist Cold
     Found lying on the floor at 50 feet (level 1).
     
     
     
h) a Potion of Salt Water
     Found lying on the floor at 200 feet (level 4).
     
     
     
i) a Blue Potion
     Dropped by a Soldier at 200 feet (level 4).
     
     You do not know the full extent of this item's powers.
     
j) 4 Scrolls of Detect Invisible
     Can be destroyed by acid, fire.
     
k) a Scroll titled "se vis thendo"
     Found lying on the floor at 50 feet (level 1).
     
     You do not know the full extent of this item's powers.
     
l) a Scroll titled "colus dilestor"
     Found lying on the floor at 300 feet (level 6).
     
     You do not know the full extent of this item's powers.
     
m) 2 Wooden Torches (5000 turns) <+1>
     Can be destroyed by fire.
     
     Radius 1 light.


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      3661     50'    2   Reached level 2
     26705     50'    3   Reached level 3
     37657    100'    4   Reached level 4
     52048    100'    4   Killed Fang, Farmer Maggot's dog
     52048    100'    5   Reached level 5
     53648    100'    5   Killed Grip, Farmer Maggot's dog
     62792    100'    6   Reached level 6
    100399    250'    7   Reached level 7
    110399    150'    8   Reached level 8
    132355      0'    9   Reached level 9
    150542    300'   10   Reached level 10
    168637    400'   11   Reached level 11
    175434    400'   11   Killed Bullroarer the Hobbit
    181458      0'   11   Killed Farmer Maggot


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : no  (birth_randarts)
Restrict the use of stairs/recall            : no  (birth_ironman)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : no  (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 28.11.2012 10:08
Last updated on 29.11.2012 09:53

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18003. on the Ladder (of 19083)
6250. on the Angband Ladder (of 6555)

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On 28.11.2012 10:08 Serel wrote:
Bah.

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