The Angband Ladder: Tony XL, Half-Troll Warrior by Wanderlust
[Angband 4.0.4 Character Dump]
Name Tony XL Age 26 Self RB CB EB Best
Race Half-Troll Height 7'4" STR: 17 +4 +3 +0 18/60
Class Warrior Weight 16st 7lb INT: 10 -4 -2 +0 4
Title Soldier Turns used: Wis: 10 -2 -2 +0 6 3
HP -4/65 Game 21749 DEX: 18 -4 +2 +0 16
SP 0/0 Standard 2156 CON: 10 +3 +2 +0 15
Resting 9
Level 6 Armor [1,+1] Saving Throw 16%
Cur Exp 142 Stealth Bad
Max Exp 142 Melee 1d9,+3 Disarming 23%
Adv Exp 168 To-hit 39,+0 Magic Devices 13
Blows 1.1/turn Perception 1 in 43
Gold 767 Searching 13%
Burden 46.6 lb Shoot to-dam +0 Infravision 30 ft
Overweight -133.3 lb To-hit 24,-3 Speed Normal
Max Depth 400' (L8) Shots 1/turn
Your father was a Cave-Troll Warrior. You have puke-yellow eyes, oily
sea-weed green hair, and green leprous skin.
rAcid:............. Nexus:.............
rElec:............. Nethr:.............
rFire:............. Chaos:.............
rCold:............. Disen:.............
rPois:............. pFear:.............
rLite:............. pBlnd:.............
rDark:............. pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:.............
Regen:............+ Stea.:.............
ESP:............. Sear.:.............
Invis:............. Infra:............+
FrAct:............. Tunn.:.............
Feath:............. Speed:.............
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
Fear:............. Might:.............
Aggrv:............. Light:.....+.......
[Last Messages]
> The Rot jelly misses you.
> The Rot jelly touches you.
> *** LOW HITPOINT WARNING! ***
> You feel much better.
> You have 5 Light Green Potions of Cure Light Wounds (b).
> The Rot jelly touches you.
> *** LOW HITPOINT WARNING! ***
> The Rot jelly touches you.
> *** LOW HITPOINT WARNING! ***
> The Hill orc hits you.
> *** LOW HITPOINT WARNING! ***
> The Rot jelly touches you.
> *** LOW HITPOINT WARNING! ***
> The Rot jelly touches you.
> You die.
Killed by a Rot jelly.
[Character Equipment]
a) a Quarterstaff (1d9) (+3,+5)
Found lying on the floor at 350 feet (level 7)
Combat info:
1.1 blows/round.
With +1 STR and +0 DEX you would get 1.3 blows
With +0 STR and +1 DEX you would get 1.3 blows
Average damage/round: 9.7.
b) a Long Bow (x3) (+0,+0)
Bought from a store
f) a Wooden Torch (2575 turns) <+1>
An inheritance from your family
Radius 1 light.
l) a Pair of Leather Sandals [1,+0]
Found lying on the floor at 50 feet (level 1)
[Character Inventory]
a) 2 Flasks of oil
Branded with fire.
b) 5 Light Green Potions of Cure Light Wounds
c) 2 Brown Speckled Potions of Sleep
It can be thrown at creatures with damaging effect.
d) 2 Chartreuse Potions of Resist Heat
e) 3 Bubbling Potions of Heroism
f) a Violet Potion of Speed
g) a Clotted Red Potion of Neutralize Poison
h) a Misty Potion of Resist Cold
i) 3 Scrolls titled "agia tatus" of Phase Door
j) a Scroll titled "digo co tero" of Treasure Detection
k) a Scroll titled "cus cus quo" of Trap Detection
l) a Scroll titled "quentus dema" of Summon Monster
m) a Scroll titled "pro remptus co" of Deep Descent
n) 2 Wooden Torches (5000 turns) <+1>
Radius 1 light.
[Character Quiver]
0) 30 Arrows (1d4) (+0,+0)
Combat info:
Hits targets up to 120 feet away.
Average damage/round: 7.5.
35% chance of breaking upon contact.
[Player history]
Turn Depth Note
0 0' Began the quest to destroy Morgoth.
250 50' Reached level 2
367 50' Reached level 3
1375 150' Reached level 4
1714 250' Reached level 5
2143 400' Reached level 6
[Options]
[User interface]
Use the roguelike command keyset : yes (rogue_like_commands)
Use sound : no (use_sound)
Show damage player deals to monsters : yes (show_damage)
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Show flavors in object descriptions : yes (show_flavors)
Highlight target with cursor : yes (show_target)
Disturb whenever viewable monster moves : yes (disturb_near)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : yes (hybrid_walls)
Color: Illuminate torchlight in yellow : yes (view_yellow_light)
Color: Shimmer multi-colored things : yes (animate_flicker)
Center map continuously : yes (center_player)
Color: Show unique monsters in purple : no (purple_uniques)
Automatically clear '-more-' prompts : yes (auto_more)
Color: Player color indicates % hit points : yes (hp_changes_color)
Allow mouse clicks to move the player : no (mouse_movement)
Notify on object recharge : no (notify_recharge)
[Birth]
Randomise the artifacts (except a very few) : yes (birth_randarts)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Don't stack objects on the floor : no (birth_no_stacking)
Lose artifacts when leaving level : no (birth_no_preserve)
Don't generate connected stairs : yes (birth_no_stairs)
Don't show level feelings : yes (birth_no_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Use previous set of randarts : no (birth_keep_randarts)
Start with a kit of useful gear : no (birth_start_kit)
Monsters learn from their mistakes : yes (birth_ai_learn)
Force player descent : no (birth_force_descend)
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Posted on 28.12.2015 15:56
18800. on the Ladder (of 19313)
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