The Angband Ladder: Tony XXXVIII, Half-Troll Warrior by Wanderlust

  [Angband 4.0.4 Character Dump]

 Name   Tony XXXVIII Age             24          Self  RB  CB  EB   Best
 Race   Half-Troll   Height        8'6"   STR:     17  +4  +3  +0  18/60
 Class  Warrior      Weight    17st 2lb   INT:     10  -4  -2  +0      4
 Title  Soldier      Turns used:          WIS:     10  -2  -2  +0      6
 HP     -3/70        Game         22608   DEX:     18  -4  +2  +0     16
 SP     0/0          Standard      2264   CON:     10  +3  +2  +0     15
                     Resting        133

 Level                  6    Armor        [6,+1]    Saving Throw     16%
 Cur Exp              163                           Stealth          Bad
 Max Exp              163    Melee        1d2,+3    Disarming        23%
 Adv Exp              168    To-hit        39,+2    Magic Devices     14
                             Blows      2.3/turn    Perception   1 in 43
 Gold                 874                           Searching        13%
 Burden           49.9 lb    Shoot to-dam     +0    Infravision    30 ft
 Overweight     -130.0 lb    To-hit        24,+2    Speed         Normal
 Max Depth      200' (L4)    Shots        1/turn

 Your father was a Cave-Troll Warrior.  You have puke-yellow eyes, oily
 sea-weed green hair, and green leprous skin.



rAcid:............. Nexus:.............
rElec:............. Nethr:.............
rFire:............. Chaos:.............
rCold:............. Disen:.............
rPois:............. pFear:.............
rLite:............. pBlnd:.............
rDark:............. pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:.............

Regen:............+ Stea.:.............
  ESP:............. Sear.:.............
Invis:............. Infra:............+
FrAct:............. Tunn.:+............
Feath:............. Speed:.............
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:.....+.......


  [Last Messages]

> You have 5 Light Brown Potions of Cure Light Wounds (b).
> Bullroarer the Hobbit hits you.
> *** LOW HITPOINT WARNING! ***
> Bullroarer the Hobbit hits you.
> *** LOW HITPOINT WARNING! ***
> You hit Bullroarer the Hobbit (4).
> You hit Bullroarer the Hobbit (5).
> Bullroarer the Hobbit hits you.
> *** LOW HITPOINT WARNING! ***
> Bullroarer the Hobbit hits you.
> *** LOW HITPOINT WARNING! ***
> Bullroarer the Hobbit hits you.
> *** LOW HITPOINT WARNING! ***
> Bullroarer the Hobbit hits you.
> You die.

Killed by Bullroarer the Hobbit.

  [Character Equipment]

a) a Shovel (1d2) (+0,+0) <+1> {@w0}
     Bought from a store
     
     +1 tunneling.
     
     Combat info:
     2.3 blows/round.
     With +1 STR and +0 DEX you would get 2.7 blows
     With +0 STR and +1 DEX you would get 2.7 blows
     Average damage/round: 10.7.
     
b) a Short Bow (x2) (+0,+0)
     Bought from a store
     
f) a Wooden Torch (2861 turns) <+1>
     An inheritance from your family
     
     Radius 1 light.
     
g) a Robe [2,+0]
     Found lying on the floor at 50 feet (level 1)
     
h) a Cloak [1,+0]
     Bought from a store
     
j) a Hard Leather Cap [2,+0]
     Dropped by a Black naga at 150 feet (level 3)
     
k) a Set of Leather Gloves [1,+0]
     Found lying on the floor at 50 feet (level 1)
     




  [Character Inventory]

a) 5 Rations of Food
b) 5 Light Brown Potions of Cure Light Wounds
c) 4 Metallic Red Potions of Speed
d) 2 Blue Speckled Potions of Resist Cold
e) a Purple Potion of Resist Heat
f) 2 Red Potions of Boldness
g) 2 Magenta Potions of Poison
     It can be thrown at creatures with damaging effect.
     
h) a Silver Speckled Potion of Berserk Strength
i) 4 Scrolls titled "igatodio lens" of Phase Door {@r1}
j) a Scroll titled "coniceor una" of Word of Recall {@r9 !*}
k) 4 Scrolls titled "poraviam soleo" of Light
l) 10 Scrolls titled "inunus remptus" of Treasure Detection
m) a Mithril Wand of Magic Missile (9 charges) {ATT}
n) a Brass Wand of Light (11 charges) {ATT}
o) 2 Wooden Torches (5000 turns) <+1>
     Radius 1 light.
     




  [Character Quiver]

0) 30 Arrows (1d4) (+0,+0)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 5.
     35% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       163     50'  Killed Grip, Farmer Maggot's dog
       163     50'  Reached level 2
       163     50'  Reached level 3
       163     50'  Reached level 4
      1329    150'  Reached level 5
      1767    150'  Reached level 6


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : yes (show_flavors)
Highlight target with cursor                 : yes (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : yes (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : yes (birth_randarts)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : yes (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Use previous set of randarts                 : no  (birth_keep_randarts)
Start with a kit of useful gear              : no  (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)


Posted on 28.12.2015 11:37

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Comments

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On 28.12.2015 11:46 Wanderlust wrote:
Oh man. I didn't expect this death. I was reading phase door scrolls, quaffing CLW potions, then hitting Bullroarer for a round or 2 before phasing again to heal.

On the turn before I died, I checked and saw I had 17 HP. Bullroarer can only hit for 16 max. So I assumed I was OK for one more round ...

I had to look up Bullroarer in monsters.txt to figure out what happened. Speed = 120. Oops ...

On 28.12.2015 14:39 Estie wrote:
17/70 hp is not the time to make calculations if you can survive another round. Its the time to get out asap and fill up that hp bar.
Fighting monsters at the limit of your capability is a bad habit that prevents you from advancing right now. The thing to do is to only fight monsters if they are easy; that way you always have a buffer for unexpected turns of events.

On 28.12.2015 15:21 Wanderlust wrote:
I see ... this is going to require an attitude adjustment.

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