[Angband 4.0.4 Character Dump] Name Tony XL Age 26 Self RB CB EB Best Race Half-Troll Height 7'4" STR: 17 +4 +3 +0 18/60 Class Warrior Weight 16st 7lb INT: 10 -4 -2 +0 4 Title Soldier Turns used: Wis: 10 -2 -2 +0 6 3 HP -4/65 Game 21749 DEX: 18 -4 +2 +0 16 SP 0/0 Standard 2156 CON: 10 +3 +2 +0 15 Resting 9 Level 6 Armor [1,+1] Saving Throw 16% Cur Exp 142 Stealth Bad Max Exp 142 Melee 1d9,+3 Disarming 23% Adv Exp 168 To-hit 39,+0 Magic Devices 13 Blows 1.1/turn Perception 1 in 43 Gold 767 Searching 13% Burden 46.6 lb Shoot to-dam +0 Infravision 30 ft Overweight -133.3 lb To-hit 24,-3 Speed Normal Max Depth 400' (L8) Shots 1/turn Your father was a Cave-Troll Warrior. You have puke-yellow eyes, oily sea-weed green hair, and green leprous skin. rAcid:............. Nexus:............. rElec:............. Nethr:............. rFire:............. Chaos:............. rCold:............. Disen:............. rPois:............. pFear:............. rLite:............. pBlnd:............. rDark:............. pConf:............. Sound:............. pStun:............. Shard:............. HLife:............. Regen:............+ Stea.:............. ESP:............. Sear.:............. Invis:............. Infra:............+ FrAct:............. Tunn.:............. Feath:............. Speed:............. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:.....+....... [Last Messages] > The Rot jelly misses you. > The Rot jelly touches you. > *** LOW HITPOINT WARNING! *** > You feel much better. > You have 5 Light Green Potions of Cure Light Wounds (b). > The Rot jelly touches you. > *** LOW HITPOINT WARNING! *** > The Rot jelly touches you. > *** LOW HITPOINT WARNING! *** > The Hill orc hits you. > *** LOW HITPOINT WARNING! *** > The Rot jelly touches you. > *** LOW HITPOINT WARNING! *** > The Rot jelly touches you. > You die. Killed by a Rot jelly. [Character Equipment] a) a Quarterstaff (1d9) (+3,+5) Found lying on the floor at 350 feet (level 7) Combat info: 1.1 blows/round. With +1 STR and +0 DEX you would get 1.3 blows With +0 STR and +1 DEX you would get 1.3 blows Average damage/round: 9.7. b) a Long Bow (x3) (+0,+0) Bought from a store f) a Wooden Torch (2575 turns) <+1> An inheritance from your family Radius 1 light. l) a Pair of Leather Sandals [1,+0] Found lying on the floor at 50 feet (level 1) [Character Inventory] a) 2 Flasks of oil Branded with fire. b) 5 Light Green Potions of Cure Light Wounds c) 2 Brown Speckled Potions of Sleep It can be thrown at creatures with damaging effect. d) 2 Chartreuse Potions of Resist Heat e) 3 Bubbling Potions of Heroism f) a Violet Potion of Speed g) a Clotted Red Potion of Neutralize Poison h) a Misty Potion of Resist Cold i) 3 Scrolls titled "agia tatus" of Phase Door j) a Scroll titled "digo co tero" of Treasure Detection k) a Scroll titled "cus cus quo" of Trap Detection l) a Scroll titled "quentus dema" of Summon Monster m) a Scroll titled "pro remptus co" of Deep Descent n) 2 Wooden Torches (5000 turns) <+1> Radius 1 light. [Character Quiver] 0) 30 Arrows (1d4) (+0,+0) Combat info: Hits targets up to 120 feet away. Average damage/round: 7.5. 35% chance of breaking upon contact. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 250 50' Reached level 2 367 50' Reached level 3 1375 150' Reached level 4 1714 250' Reached level 5 2143 400' Reached level 6 [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : yes (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : yes (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : yes (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : no (notify_recharge) [Birth] Randomise the artifacts (except a very few) : yes (birth_randarts) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : yes (birth_no_stairs) Don't show level feelings : yes (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Use previous set of randarts : no (birth_keep_randarts) Start with a kit of useful gear : no (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Force player descent : no (birth_force_descend)