The Angband Ladder: Mange, Kobold Warrior by <TheOtherMITZE@yahoo.com>

  [Angband 4.0beta Character Dump]

 Name   Mange        Age             17          Self  RB  CB  EB   Best
 Race   Kobold       Height       2'11"   STR:     17  -1  +3  +0  18/10
 Class  Warrior      Weight     5st 2lb   INT:     10  -1  -2  +0      7
 Title  Rookie       Turns used:          WIS:     10  +0  -2  +0      8
 HP     19/19        Game             1   DEX:     16  +2  +2  +0  18/20
 SP     0/0          Standard         0   CON:     16  +2  +2  +0  18/20
                     Resting          0

 Level                  1    Armor        [8,+2]    Saving Throw     20%
 Cur Exp                0                           Stealth         Fair
 Max Exp                0    Melee        1d4,+2    Disarming        35%
 Adv Exp               11    To-hit        23,+4    Magic Devices     23
                             Blows      2.7/turn    Perception   1 in 33
 Gold                 204                           Searching        29%
 Burden          17.5 lbs    Shoot to-dam     +0    Infravision    50 ft
 Speed             Normal    To-hit        23,+4
 Max Depth           Town    Shots        0/turn

 You are the runt of a litter of 5 pups. Your father was the tribal
 chief, and your mother was a prisoner of war. You have brown eyes, a
 dark brown hide, and large, flat teeth.


rAcid:............. Nexus:.............
rElec:............. Nethr:.............
rFire:............. Chaos:.............
rCold:............. Disen:.............
rPois:............+ pFear:.............
rLite:............. pBlnd:.............
rDark:............. pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:.............

Regen:............. Stea.:.............
  ESP:............. Sear.:.............
Invis:............. Infra:............+
FrAct:............. Tunn.:.............
Feath:............. Speed:.............
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:.....+.......


  [Character Equipment]

a) a Dagger (1d4) (+0,+0)
 An inheritance from your family
 
 Combat info:
 2.7 blows/round.
 With +1 STR and +0 DEX you would get 3.0 blows
 With +0 STR and +2 DEX you would get 3.0 blows
 Average damage/round: 12.4.
 
f) a Wooden Torch (5000 turns) <+1>
 An inheritance from your family
 
 Radius 1 light.
 
g) Soft Leather Armour [8,+0]
 An inheritance from your family
 




  [Character Inventory]

a) a Ration of Food
b) a Potion of Berserk Strength
c) a Scroll of Word of Recall
d) 2 Wooden Torches (5000 turns) <+1>
 An inheritance from your family
 
 Radius 1 light.
 




  [Character Quiver]



[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
         0      0'  


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : yes (birth_randarts)
Word of Recall has no effect                 : yes (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : yes (birth_no_selling)
Use previous set of randarts                 : no  (birth_keep_randarts)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Force player descent                         : yes (birth_force_descend)


Posted on 14.3.2015 03:57

Download this dump

18985. on the Ladder (of 19032)
6519. on the Angband Ladder (of 6531)
118. for this player (

Comments

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On 14.3.2015 03:57 TheOtherMITZE@yahoo.com wrote:
First 4.0beta character . . . found four different bugs so far (using the Windows version).

1] The game seems to 'crash' when you try to close it.

2] When you're creating your character, you can no longer tell the effect the changes to STR/DEX are having on your Blows.

3] The town that was created for me appears to have been created in a cavern, or something.

4] The character's experience required for the next level and current Au on the main dungeon screen are displaying odd values . . . I currently have 854221478 and 8542214782, respectively.

Also, not really a bug, but definitely annoying: the order of the various options have changed.

On 14.3.2015 04:00 TheOtherMITZE@yahoo.com wrote:
6] Uploading a dump causes the character's age to be appended to their name. Might be a problem with the site, though.

On 14.3.2015 04:31 TheOtherMITZE@yahoo.com wrote:
This is a dead character . . . I forgot to make a dump at death!

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