The Angband Ladder: Maranya, Human Warrior by backwardsEric
[Angband 4.2.3-199-geec078290-dirty Character Dump]
Name Maranya Age 19 Self RB CB EB Best
Race Human Height 4'8" STR: 17 +0 +3 +0 18/20
Class Warrior Weight 13st 11lb INT: 10 +0 -2 +0 8
Title Rookie Turns used: WIS: 10 +0 -2 +0 8
HP 20/20 Game 1 DEX: 16 +0 +2 +0 18
SP 0/0 Standard 0 CON: 16 +0 +2 +0 18
Resting 0
Level 1 Armor [8,+2] Saving Throw 20%
Cur Exp 0 Stealth Bad
Max Exp 0 Melee 1d4,+3 Disarm - phys. 29%
Adv Exp 10 To-hit 24,+4 Disarm - magic 22%
Blows 2.7/turn Magic Devices 19
Gold 152 Searching 11%
Burden 13.1 lb Shoot to-dam +0 Infravision 0 ft
Overweight -130.8 lb To-hit 19,+4 Speed Normal
Max Depth Town Shots 0.0/turn
You are the first child of a Yeoman. You are a credit to the family.
You have blue eyes, straight red hair, and a dark complexion.
Resistances Abilities
Acid:............. pFear:.............
Elec:............. pBlnd:.............
Fire:............. pConf:.............
Cold:............. pStun:.............
Pois:............. HLife:.............
Light:............. Regen:.............
Dark:............. ESP:.............
Sound:............. S.Inv:.............
Shard:............. FrAct:.............
Nexus:............. Feath:.............
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............
Hindrances Modifiers
ImpHP:............. Stea.:.............
ImpSP:............. Sear.:.............
Fear:............. Infra:.............
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
Light:.............
D.Red:.............
Moves:.............
[Character Equipment]
a) a Dagger (1d4) (+0,+0)
An inheritance from your family
Combat info:
2.7 blows/round.
With +1 STR and +0 DEX you would get 3.3 blows
With +0 STR and +2 DEX you would get 3.0 blows
Average damage/round: 15.5.
Average thrown damage: 7.5.
f) a Wooden Torch (5000 turns)
An inheritance from your family
Intensity 2 light.
g) Soft Leather Armour [8,+0]
An inheritance from your family
[Character Inventory]
a) a Ration of Food
b) a Potion of Berserk Strength
c) a Scroll of Word of Recall
[Character Quiver]
[Player history]
Turn Depth Note
0 0' Began the quest to destroy Morgoth.
[Options]
[User interface]
Use the roguelike command keyset : no (rogue_like_commands)
Use sound : no (use_sound)
Show damage player deals to monsters : no (show_damage)
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Show flavors in object descriptions : no (show_flavors)
Highlight target with cursor : yes (show_target)
Highlight player with cursor between turns : no (highlight_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Center map continuously : no (center_player)
Color: Show unique monsters in purple : no (purple_uniques)
Automatically clear '-more-' prompts : no (auto_more)
Color: Player color indicates % hit points : yes (hp_changes_color)
Allow mouse clicks to move the player : yes (mouse_movement)
Notify on object recharge : no (notify_recharge)
Show effective speed as multiplier : no (effective_speed)
[Birth]
Generate a new, random artifact set : yes (birth_randarts)
Generate connected stairs : yes (birth_connect_stairs)
Force player descent (never make up stairs) : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Stack objects on the floor : yes (birth_stacking)
Lose artifacts when leaving level : no (birth_lose_arts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Monsters learn from their mistakes : yes (birth_ai_learn)
Know all runes on birth : no (birth_know_runes)
Know all flavors on birth : no (birth_know_flavors)
Persistent levels (experimental) : no (birth_levels_persist)
To-damage is a percentage of dice (experimental): no (birth_percent_damage)
[Randart seed]
0e8f5263
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Posted on 26.12.2021 23:29
19304. on the Ladder (of 19313)
Comments |