[Angband 4.0beta Character Dump] Name Mange Age 17 Self RB CB EB Best Race Kobold Height 2'11" STR: 17 -1 +3 +0 18/10 Class Warrior Weight 5st 2lb INT: 10 -1 -2 +0 7 Title Rookie Turns used: WIS: 10 +0 -2 +0 8 HP 19/19 Game 1 DEX: 16 +2 +2 +0 18/20 SP 0/0 Standard 0 CON: 16 +2 +2 +0 18/20 Resting 0 Level 1 Armor [8,+2] Saving Throw 20% Cur Exp 0 Stealth Fair Max Exp 0 Melee 1d4,+2 Disarming 35% Adv Exp 11 To-hit 23,+4 Magic Devices 23 Blows 2.7/turn Perception 1 in 33 Gold 204 Searching 29% Burden 17.5 lbs Shoot to-dam +0 Infravision 50 ft Speed Normal To-hit 23,+4 Max Depth Town Shots 0/turn You are the runt of a litter of 5 pups. Your father was the tribal chief, and your mother was a prisoner of war. You have brown eyes, a dark brown hide, and large, flat teeth. rAcid:............. Nexus:............. rElec:............. Nethr:............. rFire:............. Chaos:............. rCold:............. Disen:............. rPois:............+ pFear:............. rLite:............. pBlnd:............. rDark:............. pConf:............. Sound:............. pStun:............. Shard:............. HLife:............. Regen:............. Stea.:............. ESP:............. Sear.:............. Invis:............. Infra:............+ FrAct:............. Tunn.:............. Feath:............. Speed:............. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:.....+....... [Character Equipment] a) a Dagger (1d4) (+0,+0) An inheritance from your family Combat info: 2.7 blows/round. With +1 STR and +0 DEX you would get 3.0 blows With +0 STR and +2 DEX you would get 3.0 blows Average damage/round: 12.4. f) a Wooden Torch (5000 turns) <+1> An inheritance from your family Radius 1 light. g) Soft Leather Armour [8,+0] An inheritance from your family [Character Inventory] a) a Ration of Food b) a Potion of Berserk Strength c) a Scroll of Word of Recall d) 2 Wooden Torches (5000 turns) <+1> An inheritance from your family Radius 1 light. [Character Quiver] [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 0 0' [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : yes (notify_recharge) [Birth] Randomise the artifacts (except a very few) : yes (birth_randarts) Word of Recall has no effect : yes (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Items always sell for 0 gold : yes (birth_no_selling) Use previous set of randarts : no (birth_keep_randarts) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Force player descent : yes (birth_force_descend)