The Angband Ladder: Gorn, Dwarf Priest by cerberus
[Angband 3.5.0 Character Dump]
Name Gorn Age 45 Self RB CB EB Best
Sex Male Height 4'0" STR: 17 +2 -1 +0 18
Race Dwarf Weight 11st 5lb INT: 10 -3 -3 +0 4
Class Priest Turns used: WIS: 16 +2 +3 +0 18/30
Title Acolyte Game 41401 DEX: 16 -2 -1 +0 13
HP 59/59 Standard 4155 CON: 10 +2 +1 +0 13
SP 10/15 Resting 29
Level 8 Armor [25,+10] Saving Throw 53%
Cur Exp 341 Stealth Bad
Max Exp 341 Melee 2d4,+2 Disarming 28%
Adv Exp 392 To-hit 26,+1 Magic Devices 47
Blows 1.0/turn Perception 1 in 32
Gold 929 Searching 23%
Burden 78.1 lbs Shoot to-dam +0 Infravision 50 ft
Speed Normal To-hit 17,+1
Max Depth 200' (L4) Shots 0/turn
You are the only child of a Dwarven Miner. You are a credit to the
family. You have dark brown eyes, straight brown hair, a three foot
beard, and a dark complexion.
rAcid:......?...... Nexus:......?......
rElec:......?...... Nethr:......?......
rFire:......?...... Chaos:......?......
rCold:......?...... Disen:......?......
rPois:............. Feath:......?......
rLite:......?...... pFear:......?......
rDark:......?...... pBlnd:......?.....+
Sound:......?...... pConf:......?......
Shard:......?...... pStun:......?......
Light:.....+....... Tunn.:............+
Regen:............. Speed:.............
ESP:............. Blows:.............
Invis:............. Shots:.............
FrAct:......?...... Might:.............
HLife:......?...... S.Dig:......?......
Stea.:............. ImpHP:.............
Sear.:............. Fear:.............
Infra:............+ Aggrv:......?......
[Character Equipment]
a) a Mace (2d4) (+0,+0)
An inheritance from your family.
Combat info:
1.0 blow/round.
With +2 STR and +0 DEX you would attack a bit faster
With +6 STR and +0 DEX you would get 1.1 blows
With +0 STR and +4 DEX you would attack a bit faster
With +2 STR and +4 DEX you would get 1.1 blows
With +0 STR and +7 DEX you would get 1.1 blows
Average damage/round: 7.2.
f) a Wooden Torch (908 turns) <+1>
An inheritance from your family.
Radius 1 light.
g) Soft Leather Armour [8,+5] {excellent}
Found lying on the floor at 150 feet (level 3).
You do not know the full extent of this item's powers.
i) a Leather Shield [8,+0]
Bought from a store.
j) an Iron Helm [7,+0]
Bought from a store.
l) a Pair of Leather Boots [2,+5]
Bought from a store.
[Character Quiver]
n) 11 Rounded Pebbles of Flame (1d2) (+3,+5)
Found lying on the floor at 100 feet (level 2).
Branded with flames.
Cannot be harmed by fire.
o) 3 Rounded Pebbles (1d2) (+0,+0)
Found lying on the floor at 100 feet (level 2).
[Character Inventory]
a) 2 Holy Books of Prayers [Beginners Handbook]
b) a Holy Book of Prayers [Words of Wisdom]
c) 3 Rations of Food
d) 3 Flasks of oil
Branded with flames.
e) 12 Potions of Cure Light Wounds
f) 4 Scrolls of Phase Door
g) a Scroll of Treasure Detection
h) 2 Scrolls of Trap Detection
i) 2 Wands of Light (23 charges)
j) 3 Wooden Torches (5000 turns)
Radius 1 light.
[Home Inventory]
a) 2 Potions of Cure Serious Wounds
b) a Potion of Speed
[Player history]
Turn Depth Note
4155 0' Began the quest to destroy Morgoth.
4155 50' Reached level 2
4155 100' Reached level 3
4155 100' Reached level 4
4155 100' Reached level 5
4155 100' Killed Grip, Farmer Maggot's dog
4155 100' Reached level 6
4155 200' Reached level 7
4155 200' Killed Fang, Farmer Maggot's dog
4155 150' Reached level 8
[Options]
[User interface]
Use the roguelike command keyset : no (rogue_like_commands)
Use old target by default : no (use_old_target)
Automatically clear '-more-' prompts : yes (auto_more)
Always pickup items : yes (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : no (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : no (show_damage)
Highlight target with cursor : yes (show_target)
Color: Illuminate torchlight in yellow : yes (view_yellow_light)
Color: Shimmer multi-colored things : yes (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Allow mouse clicks to move the player : no (mouse_movement)
Use sound : no (use_sound)
[Birth]
Randomise the artifacts (except a very few) : yes (birth_randarts)
Use previous set of randarts : no (birth_keep_randarts)
Monsters learn from their mistakes : no (birth_ai_learn)
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Halve view and spell distances : no (birth_small_range)
Restrict creation of artifacts : no (birth_no_artifacts)
Don't stack objects on the floor : no (birth_no_stacking)
Lose artifacts when leaving level : no (birth_no_preserve)
Don't generate connected stairs : no (birth_no_stairs)
Don't show level feelings : no (birth_no_feelings)
Items always sell for 0 gold : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
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Posted on 19.8.2014 11:40
18581. on the Ladder (of 19313)
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