The Angband Ladder: Lukbahz, Draconian Warrior by <mirabox2@list.ru>

  [Z+Angband 0.3.3 Character Dump]

Name     : Lukbahz              Age             42     STR:   39.0
Sex      : Male                 Height          77     INT:   28.0
Race     : Draconian            Weight         164     WIS:   28.0
Class    : Warrior              Social Class     9     DEX:   40+
                                Turn       5596140     CON:   38.0
Title    : ***WINNER***                                CHR:   28.0

+ Accuracy     137     Level                50     Max Hit Points    1035
+%Deadliness   745     Experience     15905167     Cur Hit Points     986
+ To AC        129     Max Exp        15905167     Max SP (Mana)        0
  Base AC       75     Exp to Adv.       *N/A*     Cur SP (Mana)        0
                       Gold            1189884

                         (Miscellaneous Abilities)
Fighting    : Amber [22]     Perception  : Very Good      Blows/Round : 6
Bows/Throw  : Amber [5]      Sensing     : Very Good      Shots/Round : 1.66
Saving Throw: Amber [5]      Disarming   : Superb         Avg.Dam./Rnd: 721
Stealth     : Very Good      Magic Device: Superb         Infra-Vision: 40'




  [Miscellaneous information]

 Preserve Mode:      ON
 Small Levels:       ON
 Maximum Level Reached:    100 (5000')


Stat Intrnl Rce Cls Mod Actual Currnt  abcdefghijkl@
Str:   28.0   2   5   4   39.0         2.......s....
Int:   28.0   1  -2   1   28.0         .2......s1...
Wis:   28.0   1  -2   1   28.0         .2......s1..1
Dex:   28.0   1   2  14   40+          2....4..s.44.
Con:   28.0   2   2   6   38.0         .2...4..s....
Chr:   28.0  -3  -1   4   28.0         .....4..s....

Skill     abcdefghijkl@ 
BonusSP:  ............. 
Stealth:  .....4....... 
Search :  .2...4...1... 
Infra  :  .2........... 
Tunnel :  ............. 
Speed  :  2..*......... 
Blows  :  ............. 

        abcdefghijkl@
Acid  : .+....+.+++.+
Elec  : .*....+.+...+
Fire  : ......+.+...+
Cold  : ......+.+*..+
Poison: ......+..+..+
Fear  : .+.......+..+
Light : ......+......
Dark  : .....++......
Shard : ......+.+....
Blind : ......+......
Conf  : .....++......
Sound : ......+......
Nether: ......+......
Nexus : ......+....+.
Chaos : ......+......
Disnch: ......+..+...

           abcdefghijkl@
Reflect  : .............
Aura Acid: .............
Aura Fire: .............
Aura Elec: .............
Aura Cold: .............
No Magic : .........+...
Free Actn: ++.......+++.
SeeInvis.: +....+...++..
Hold Life: ......+..+...
Telepathy: ....+........
SlwDigstn: +............
Regen.   : +.....+......
Levitate : ......+.....+
PermLite : ++...+.......
Mutate   : .............
Patron   : .+...........
Good Luck: ....+........
 eirdLuck: .............
 ass Wall: .......+.....
 hulTouch: .............

           abcdefghijkl@
Pr Animal: .............
Pr Evil  : +............
Pr Undead: .............
Pr Demon : .............
Pr Orc   : .............
Pr Troll : .....+.......
Pr Giant : .............
Pr Dragon: .....+.......
Cursed   : .............
AutoCurse: .............
Teleport : .........+...
NoTeleprt: .............
Aggravate: .............
DrainStat: .............
Drain Exp: .............
Slow Heal: .............
Can't Eat: .............
EvilCurse: .............
                        

 You have defeated 41561 enemies.


  [Top 10 deepest kills]

 1 Hell hound of Julian                 Level 105 (5250')
 1 The Serpent of Chaos                 Level 100 (5000')
 1 Gothmog, the High Captain of Balrogs Level 100 (5000')
 1 Fenris Wolf                          Level 100 (5000')
 1 Oberon, King of Amber                Level 99 (4950')
 1 Carcharoth, the Jaws of Thirst       Level 99 (4950')
 1 Pazuzu, Lord of Air                  Level 99 (4950')
 1 Cerberus, Guardian of Hades          Level 97 (4850')
 1 Sauron, the Sorceror                 Level 97 (4850')
 1 Oremorj the Cyberdemon Lord          Level 97 (4850')


  [Mutations]

You can bring down the dungeon around your ears (-1 WIS).


  [Character Equipment]

a) The Long Sword 'Vorpal Blade' (4d5) (+32,+160%) (+2 to speed)
   You have full knowledge of this item.  It increases your strength,
   dexterity and speed by +2.  It is very sharp and can cut your foes.  It is
   especially deadly against evil monsters.  It provides immunity to
   paralysis.  It provides permanent light, allows you to see invisible
   monsters, slows your metabolism and speeds your regenerative powers.  It
   provides protection from evil monsters.  It cannot be harmed by the
   elements.  It was dropped by Benedict, the Ideal Warrior on dungeon level
   99.  
b) The Light Crossbow 'Chaosbow' (x5) (+14,+50%) [+3] (+2)
   You have full knowledge of this item.  It increases your intelligence,
   wisdom, constitution and perception by +2.  It increases your infravision
   by 20 feet.  It provides 1 extra shots per turn.  It poisons your foes. 
   It drains life from your foes.  It sustains your wisdom.  It provides
   immunity to electricity and paralysis.  It provides resistance to acid and
   fear.  It is perfectly balanced for throwing.  It provides permanent light
   and attracts the attention of chaos gods.  It fires missiles with extra
   might.  It cannot be harmed by the elements.  You bought it in a Fletcher
   in Ithnar.  
c) a Ring of Slaying (+10,+80%)
d) a Ring of Speed (+18)
   It increases your speed by +18.  It was dropped by a Greater balrog on
   dungeon level 95.  
e) an Amulet of Luck
   You have full knowledge of this item.  It increases your saving throws by
   +10.  It gives telepathic powers.  You bought it in a Silver Jeweler in
   Bundaya City.  
f) The Phial 'Skull of Vecna' (+4)
   You have full knowledge of this item.  It provides light (radius 3).  It
   increases your dexterity, constitution, charisma, stealth and perception
   by +4.  It sustains your charisma.  It provides resistance to magical
   darkness and confusion.  It provides permanent light, allows you to see
   invisible monsters and allows you to walk the wild unhindered.  It
   provides protection from trolls and dragons.  It cannot be harmed by the
   elements.  It was in a chest (level 65).  
g) The Power Dragon Scale Mail 'Bladeturner' (-8) [50,+35] (charging)
   You have full knowledge of this item.  It can be activated for berserk,
   bless, resistance, and breathe elements (1000) every 100 turns if it is
   being worn.  It provides resistance to acid, electricity, fire, cold,
   poison, bright light, magical darkness, blindness, confusion, sound,
   shards, nether, nexus, chaos, disenchantment and life draining.  It allows
   you to levitate and speeds your regenerative powers.  It cannot be harmed
   by the elements.  It was dropped by a Great Wyrm of Many Colours on
   dungeon level 91.  
h) a Fur Cloak of Ether [3,+14]
   It allows you to pass through solid rock.  It cannot be harmed by the
   elements.  You bought it in a Unique Armoury in Mergor View.  
i) The Tower Shield of Anarion [8,+20]
   You have full knowledge of this item.  It sustains all your stats.  It
   provides resistance to acid, electricity, fire, cold and shards.  It
   cannot be harmed by the elements.  It was dropped by a Greater balrog on
   dungeon level 84.  
j) The Iron Helm 'Terror Mask' (+25,+125%) [5,+10] (-1)
   You have full knowledge of this item.  It can be activated for turn
   monsters every 33-180 turns if it is being worn.  It increases your
   strength by +2.  It decreases your intelligence, wisdom and perception by
   -1.  It provides immunity to cold and paralysis.  It provides resistance
   to acid, poison, fear, disenchantment and life draining.  It is easy to
   enchant.  It allows you to see invisible monsters.  It produces an aura of
   fear and an anti-magic shell.  It induces random teleportation.  It cannot
   be harmed by the elements.  You found it on the floor on dungeon level 41. 
k) The Set of Cesti of Fingolfin (+10,+50%) [5,+20] (+4)
   You have full knowledge of this item.  It can be activated for a magical
   arrow (250) every 90-180 turns if it is being worn.  It increases your
   dexterity by +4.  It provides immunity to paralysis.  It provides
   resistance to acid.  It allows you to see invisible monsters.  It cannot
   be harmed by the elements.  It was dropped by a Great wyrm of perplexity
   on dungeon level 77.  
l) The Pair of Soft Leather Boots of Bleys (+4,+20%) [4,+16] (+4)
   You have full knowledge of this item.  It increases your speed by +10.  It
   increases your dexterity by +4.  It sustains your dexterity.  It provides
   immunity to paralysis.  It provides resistance to nexus.  It cannot be
   harmed by the elements.  You found it on the floor on dungeon level 52.  


  [Character Inventory]

a) 14 Pieces of Elvish Waybread
b) 6 Potions of Healing
c) 14 Potions of *Healing*
d) 3 Potions of Enlightenment
e) 15 Potions of Resistance
f) 14 Potions of *Speed*
g) 6 Potions of Elemental Immunity
h) 24 Scrolls of Teleportation
i) 7 Scrolls of *Destruction*
j) 23 Scrolls of Dimension Door {25% off}
k) The Jewel of Judgment (+3 to speed)
   You have full knowledge of this item.  It can be activated for dangerous
   clairvoyance and recall every 20-40 turns if it is being worn.  It
   provides light (radius 3).  It increases your intelligence, wisdom and
   speed by +3.  It provides resistance to confusion, chaos and life
   draining.  It provides permanent light and allows you to see invisible
   monsters.  It cannot be harmed by the elements.  It was dropped by a
   Fallen angel on dungeon level 79.  


  [Home Inventory - Thorereg View]

a) 12 Potions of Cure Critical Wounds
b) a Scroll of Logrus


  [Home Inventory - Kuad]

a) a Scroll of *Remove Curse*
b) an Amulet of Anti-Teleportation
   It prevents teleportation.  It cannot be harmed by the elements.  You
   found it in a vault on dungeon level 49.  
c) a Small Shield of Reflection [5,+10]
   You have full knowledge of this item.  It provides resistance to acid.  It
   reflects bolts and arrows.  It cannot be harmed by the elements.  You
   bought it in a Expert Shieldsman in Kalal.  


  [Home Inventory - Ithnar]

a) 26 Mushrooms of Healing
b) a Potion of Invulnerability
c) 4 Potions of Life
d) 2 Potions of Elemental Immunity
e) 4 Scrolls of Rune of Protection
f) 21 Scrolls of Dimension Door {25% off}
g) a Rod of Recharging (charging)
h) 3 Rods of Alchemy {@z4}
i) a Ring of Poison Immunity
   It provides immunity to poison.  It was dropped by a Mystic on dungeon
   level 50.  
j) 2 Rings of Damage (+80%)
k) The Necklace 'Dagtin' (+3,+30%) [+3] (+2)
   You have full knowledge of this item.  It can be activated for cure wounds
   and heal (580) every 220-440 turns if it is being worn.  It increases your
   dexterity and charisma by +2.  It sustains your charisma.  It provides
   immunity to electricity.  It provides resistance to poison and bright
   light.  It prevents teleportation.  It cannot be harmed by the elements. 
   It was dropped by a Horned Reaper on dungeon level 76.  
l) The Jewel 'Bobund' [+3] (+3)
   You have full knowledge of this item.  It provides light (radius 3).  It
   increases your constitution by +3.  It sustains your intelligence and
   dexterity.  It provides resistance to electricity, bright light, nether,
   chaos and life draining.  It provides permanent light.  It cannot be
   harmed by the elements.  It was dropped by a Lesser balrog on dungeon
   level 66.  
m) The Cloak 'Colluin' [1,+15] (charging)
   You have full knowledge of this item.  It can be activated for resistance
   (20-40) every 111 turns if it is being worn.  It provides resistance to
   acid, electricity, fire, cold and poison.  It cannot be harmed by the
   elements.  It was in a chest (level 66).  
n) The Golden Crown of Amber [0,+15] (+3)
   You have full knowledge of this item.  It can be activated for heal (700)
   every 250 turns if it is being worn.  It increases your strength, wisdom,
   constitution and speed by +3.  It provides resistance to electricity,
   fire, cold, bright light, blindness, confusion and chaos.  It allows you
   to levitate, provides permanent light, allows you to see invisible
   monsters and speeds your regenerative powers.  It cannot be harmed by the
   elements.  It was dropped by a Great Wyrm of Law on dungeon level 80.  


  [Home Inventory - Aslom Town]

a) 2 Potions of New Life
b) 95 Potions of Speed
c) 30 Potions of Healing
d) 43 Potions of *Healing*
e) 6 Potions of Life
f) 5 Potions of Resistance
g) 18 Potions of *Speed*
h) 20 Scrolls of Teleportation
i) 11 Scrolls of *Identify*
j) 4 Scrolls of Recharging
k) 2 Scrolls of Rune of Protection
l) 37 Scrolls of Dimension Door {25% off}
m) 9 Rods of Curing (5 charging)
n) a Wand of Rockets (4 charges)
o) a Staff of Healing (2 charges)
p) The Ring 'Ayahim'
   You have full knowledge of this item.  It sustains your strength and
   wisdom.  It provides resistance to acid, electricity, magical darkness,
   fear, blindness, confusion, sound and chaos.  It allows you to see
   invisible monsters and reflects bolts and arrows.  It produces a fiery
   sheath.  It provides protection from evil monsters, the undead, demons and
   orcs.  It cannot be harmed by the elements.  It was dropped by a Bile
   Demon on dungeon level 85.  
q) The Ring of Power 'Dushzath' [+3] (+1)
   You have full knowledge of this item.  It increases all your stats by +1. 
   It increases your infravision by 10 feet.  It sustains your intelligence. 
   It provides immunity to poison.  It provides resistance to cold and life
   draining.  It allows you to see invisible monsters.  It produces an
   electric sheath.  It provides protection from evil monsters.  It cannot be
   harmed by the elements.  It was dropped by a Great dimensional wyrm on
   dungeon level 96.  
r) The Amulet of Greater Warding 'Eranna' [+7] (+3)
   You have full knowledge of this item.  It increases your intelligence,
   wisdom, charisma, stealth and perception by +3.  It increases your
   infravision by 30 feet.  It sustains all your stats.  It provides
   resistance to acid, electricity, fire, magical darkness, fear, sound,
   nexus, disenchantment and life draining.  It allows you to see invisible
   monsters.  It provides protection from natural creatures, evil monsters,
   the undead, demons, orcs, trolls, giants and dragons.  It cannot be harmed
   by the elements.  It was dropped by a Hezrou on dungeon level 65.  
s) The Small Shield of Thorin [5,+25] (+4)
   You have full knowledge of this item.  It increases your strength and
   constitution by +4.  It provides immunity to acid and paralysis.  It
   provides resistance to sound, nexus and chaos.  It cannot be harmed by the
   elements.  You found it in a vault on dungeon level 70.  
t) The Dragon Helm of Dor-Lomin [8,+20] (+4)
   You have full knowledge of this item.  It can be activated for turn
   monsters every 33-180 turns if it is being worn.  It increases your
   strength, dexterity and constitution by +4.  It provides resistance to
   acid, electricity, fire, cold, bright light and blindness.  It provides
   permanent light, allows you to see invisible monsters and gives telepathic
   powers.  It cannot be harmed by the elements.  It was in a chest (level
   88).  
u) a Diamond Edge of Deadliness (7d5) (+12,+95%)
   You have full knowledge of this item.  It is very sharp and can cut your
   foes.  It is especially deadly against demons.  It provides protection
   from demons.  You found it in a vault on dungeon level 65.  
v) The Glaive of Pain (7d6) (+10,+150%)
   You have full knowledge of this item.  It cannot be harmed by the
   elements.  It was dropped by a Fallen angel on dungeon level 79.  
w) a Large quiver


  [Home Inventory - Tilgir]

a) 5 Scrolls of *Identify*
b) a Scroll of Rune of Protection
c) a Ring of Damage (+90%)
d) an Amulet of Reflection
   It reflects bolts and arrows.  It cannot be harmed by the elements.  It
   was dropped by a Great swamp wyrm on dungeon level 81.  
e) The Star 'Elendal' (+2)
   You have full knowledge of this item.  It provides light (radius 3).  It
   increases your dexterity, charisma and perception by +2.  It increases
   your infravision by 20 feet.  It provides immunity to paralysis.  It
   provides resistance to electricity, fire, sound and life draining.  It
   provides permanent light, slows your metabolism and reflects bolts and
   arrows.  It produces a fiery sheath.  It provides protection from evil
   monsters.  It cannot be harmed by the elements.  It was dropped by Fiona
   the Sorceress on dungeon level 65.  
f) The Star of Elendil (+1 to speed)
   You have full knowledge of this item.  It can be activated for magic
   mapping and illumination every 50-100 turns if it is being worn.  It
   provides light (radius 3).  It increases your speed by +1.  It provides
   resistance to life draining.  It provides permanent light and allows you
   to see invisible monsters.  It cannot be harmed by the elements.  It was
   dropped by a Hezrou on dungeon level 65.  
g) The Jewel 'Metallicus' [+3] (+2)
   You have full knowledge of this item.  It provides light (radius 3).  It
   increases your strength and perception by +2.  It sustains your strength
   and intelligence.  It provides resistance to fire, poison, magical
   darkness, blindness and confusion.  It allows you to levitate, provides
   permanent light, reflects bolts and arrows and causes mutations.  It
   produces a fiery sheath.  It cannot be harmed by the elements.  It was
   dropped by a Bile Demon on dungeon level 85.  
h) a Tower Shield of Reflection [8,+18]
   You have full knowledge of this item.  It provides resistance to
   electricity.  It reflects bolts and arrows.  It cannot be harmed by the
   elements.  You bought it in a Unique Armoury in Mergor View.  
i) a Set of Gauntlets of Power (+1,+15%) [2,+12] (+5)
   You have full knowledge of this item.  It increases your strength by +5. 
   It provides resistance to disenchantment.  It cannot be harmed by acid. 
   It was dropped by a Algroth on dungeon level 49.  
j) a Light Crossbow of Lothlorien (x5) (+28,+100%) (+3)
   It increases your dexterity and stealth by +3.  It provides immunity to
   paralysis.  Its shots are not hindered by trees.  It fires missiles with
   extra might.  You bought it in a Unique Fletcher in Mergor View.  


  [Home Inventory - Ancador Town]

a) 2 Mushrooms of Restore Constitution
b) 6 Scrolls of *Identify*
c) a Scroll of *Remove Curse*
d) a Staff of Curing (1 charge)
e) a Ring of Elemental Protection [+6]
   It can be activated for resist the elements (20+ turns) if it is being
   worn.  It provides resistance to acid, electricity, fire and cold.  It
   cannot be harmed by the elements.  It was dropped by a Halfling slinger on
   dungeon level 50.  


  [Home Inventory - Annaear Watch]

a) 2 Scrolls of *Remove Curse*
b) a Ring of Speed (+12)
   It increases your speed by +12.  It was dropped by Meltur, the Grey
   WraithNovice on dungeon level 80.  
c) a Ring of Speed (+9)
   It increases your speed by +9.  You bought it in a Jeweler in Adfur View. 
d) The Ring 'Menellin'
   You have full knowledge of this item.  It provides immunity to paralysis. 
   It provides resistance to acid, electricity, fire, cold, poison, bright
   light, magical darkness, fear, shards, nether, nexus and chaos.  It allows
   you to see invisible monsters and prevents teleportation.  It produces an
   aura of fear, a fiery sheath and an acidic sheath.  It provides protection
   from evil monsters and trolls.  It cannot be harmed by the elements.  It
   was dropped by a Fallen angel on dungeon level 99.  
e) The Phial of Galadriel (+1) {@A1}
   You have full knowledge of this item.  It can be activated for powerful
   illumination every 10-20 turns (dam 10d15) if it is being worn.  It
   provides light (radius 3).  It increases your perception by +1.  It
   provides permanent light.  It cannot be harmed by the elements.  It was
   dropped by a Hill orc in a quest (level 27).  
f) The Jewel 'Regenerator' [+3] (+1)
   You have full knowledge of this item.  It provides light (radius 3).  It
   increases your strength, intelligence, wisdom, charisma and stealth by +1. 
   It increases your infravision by 10 feet.  It sustains your wisdom.  It
   provides resistance to electricity, fire, poison, magical darkness,
   blindness, shards, nexus and life draining.  It provides permanent light
   and reflects bolts and arrows.  It produces an anti-magic shell.  It
   cannot be harmed by the elements.  It was dropped by a Pit Fiend on
   dungeon level 97.  
g) The Mithril Chain Mail of the Crusader (-1) [28,+20] (+4)
   You have full knowledge of this item.  It can be activated for curing,
   heroism and heal (777) every 300 turns if it is being worn.  It increases
   your saving throws by +10.  It increases your intelligence and wisdom by
   +4.  It provides resistance to acid, electricity, fire, cold, poison,
   magical darkness, fear, nether and life draining.  It allows you to see
   invisible monsters.  It provides protection from evil monsters.  It cannot
   be harmed by the elements.  It was dropped by a Great hell wyrm on dungeon
   level 86.  
h) The Blade of Chaos 'Balmung' (6d5) (+22,+130%)
   You have full knowledge of this item.  It increases your saving throws by
   +10.  It does extra damage from fire and frost.  It poisons your foes.  It
   produces chaotic effects.  It is especially deadly against dragons, orcs,
   giants and evil monsters.  It sustains your dexterity and charisma.  It
   provides resistance to acid, cold, bright light and chaos.  It allows you
   to see invisible monsters and speeds your regenerative powers.  It
   produces an acidic sheath.  It provides protection from evil monsters,
   orcs, giants and dragons.  It cannot be harmed by the elements.  You
   bought it in a Deep Weapon Smiths in Ithnar.  
i) a Scythe of Slicing (Blessed) (8d4) (+15,+85%) (+2)
   You have full knowledge of this item.  It increases your wisdom by +2.  It
   gives telepathic powers.  It has been blessed by the gods.  You bought it
   in a Unique Axeman in Falrukh Town.  


  [Home Inventory - Ladath]

a) 6 Mushrooms of Lore
b) 3 Scrolls of *Identify*
c) a Staff of *Destruction*
d) a Ring of Speed (+9)
   It increases your speed by +9.  You found it in a vault on dungeon level
   59.  
e) an Amulet of Luck
   You have full knowledge of this item.  It increases your saving throws by
   +10.  It provides resistance to sound.  It was dropped by a Pattern ghost
   on dungeon level 52.  
f) an Amulet of Luck
   You have full knowledge of this item.  It increases your saving throws by
   +10.  It provides resistance to chaos.  It was dropped by a Doom drake on
   dungeon level 51.  
g) The Incandescent Globe of Sawall (+3)
   You have full knowledge of this item.  It provides light (radius 3).  It
   increases your infravision by 30 feet.  It provides permanent light.  It
   produces a fiery sheath and an electric sheath.  It cannot be harmed by
   the elements.  It was dropped by a Imp on dungeon level 50.  
h) The Star of the Iron Lord
   You have full knowledge of this item.  It can be activated for magic
   missile (3d6) every 1-2 turns if it is being worn.  It provides light
   (radius 3).  It sustains your constitution.  It provides resistance to
   electricity, fire, bright light, fear and chaos.  It allows you to
   levitate, provides permanent light, allows you to see invisible monsters,
   slows your metabolism and causes mutations.  It produces an acidic sheath. 
   It cannot be harmed by the elements.  It was in a chest (level 48).  
i) a Cloak of Aman [1,+19] (+3)
   You have full knowledge of this item.  It increases your stealth by +3. 
   It provides resistance to sound.  It cannot be harmed by the elements. 
   You bought it in a Unique Armoury in Mergor View.  
j) The Elven Cloak 'Honesty' [4,+31] (+2)
   You have full knowledge of this item.  It increases your intelligence,
   wisdom, constitution, stealth and perception by +2.  It increases your
   infravision by 20 feet.  It sustains your intelligence and wisdom.  It
   provides resistance to acid, electricity, cold, shards, nether and nexus. 
   It allows you to see invisible monsters.  It produces an aura of fear, an
   acidic sheath and an anti-magic shell.  It provides protection from the
   undead and demons.  It cannot be harmed by the elements.  It was dropped
   by Ar-Pharazon the Golden on dungeon level 66.  
k) The Pair of Hard Leather Boots of Holiness [3,+29] (+1 to speed)
   You have full knowledge of this item.  It increases your intelligence,
   constitution, speed and stealth by +1.  It increases your maximum sp by 1
   per level.  It sustains your constitution.  It provides resistance to
   cold, sound, shards and nexus.  It allows you to see invisible monsters. 
   It provides protection from evil monsters and demons.  It cannot be harmed
   by the elements.  It was dropped by a Stone troll on dungeon level 47.  
l) 13 Steel Bolts of Hurt Evil (1d15) (+11,+50%) (259/432)
   It is especially deadly against evil monsters.  They were dropped by a
   Dracolisk on dungeon level 59.  
m) 16 Steel Bolts of Flame (1d15) (+5,+25%) (250/416)
   It does extra damage from fire.  It cannot be harmed by fire.  They were
   dropped by a Young black dragon in a quest (level 45).  
n) 20 Steel Bolts of Hurt Evil (1d15) (+4,+15%) (246/410) {@f2}
   It is especially deadly against evil monsters.  They were dropped by a
   Storm giant in a quest (level 45).  


  [Quests]

====Active quests==== 

Defeat the troll camp east of Falrukh Town.  

Defeat the undead camp south-east of Thargun Town.  

Defeat the undead camp south-west of Aslom Town.  

Defeat the troll camp east of Thargun Town.  

Defeat the undead camp south-east of Aslom Town.  

Defeat the orc camp north-east of Annaear Watch.  

Defeat the troll camp north of Aslom Town.  

Defeat the orc camp south of Falrukh Town.  

Defeat the undead camp south-west of Kuad.  

From a Courier in Cormel Town (Danger level 0):
   Carry a message to Waowenth the Learned in The Hungry Glass.  

From a Courier in Bundaya City (Danger level 0):
   Carry a message to Elo the Stout in Ladath.  

From a Castle in Aslom Town (Danger level 5):
   The wounded bear has been troubling the area north-west of Aslom Town. 
Track it to its abode and exterminate it.  

From a Castle in Ladath (Danger level 6):
   Kill Wolf, Farmer Maggot's dog.  

From a Keep in Erin (Danger level 9):
   Kill the 5 Dark elven magi that are guarding dungeon level 9. You have
killed 3.

From a Castle in Falrukh Town (Danger level 14):
   Kill Smeagol, who is guarding dungeon level 14. 

From a Rangers' Guild in Bundaya City (Danger level 15):
   Several terrors of the deep have been troubling the area west of Daiur. 
Discover their hideout and exterminate them all.  

From a Mages' Guild in Aslom Town (Danger level 16):
   Bahzad, the Zombie has been spotted in the area north-west of Aslom Town. 
Track him to his lair and exterminate him.  

From a Castle in Daiur (Danger level 18):
   Many swarming insects have been discovered in the area near Erin.  Discover
their stronghold and kill them all.  

From a Castle in Talol Town (Danger level 21):
   Lots of wizards have been lurking in the area south-west of Talol Town. 
Discover their den and slay them all.  

From a Warriors' Guild in Ithnar (Danger level 25):
   Several arctic monsters have been spreading evil in the area south-west of
Ithnar.  Discover their lair and kill them all.  

From a Keep in Annaear Watch (Danger level 25):
   Several terrors of the deep have been spreading evil in the area north-west
of Annaear Watch.  Discover their lair and slay them all.  

From a Castle in Thorereg View (Danger level 28):
   We have heard that a number of strange substances have been terrorizing the
area near Mergor View.  Discover their den and destroy them all.  (4 levels)  

From a Keep in Tilgir (Danger level 28):
   Lots of nagas have been lurking in the area south-west of Tilgir.  Discover
their stronghold and kill them all.  

From a Castle in Kalal (Danger level 29):
   It seems that some fiery monsters have been spreading evil in the area
south-east of Ithnar.  Discover their abode and kill them all.  

From a Keep in Ithnar (Danger level 29):
   Lots of elves have been rampaging the area south-east of Ithnar.  Discover
their hole and slay them all.  

From a Thieves' Guild in Thargun Town (Danger level 31):
   Clear 2 levels of a certain tower dungeon south-west of Thargun Town.  

====Completed/failed quests==== 

Kill 16 Insect swarms by Day 32, 7:11 AM.  (Failed)

From a Courier in Ladath (Danger level 0):
   Carry a message to Poogor Bare-Bones in The Brown Goat.  (Delivered)

From a Courier in Falrukh Town (Danger level 0):
   Carry a message to Cthoaloth Giant-Slayer in The Blue Drum. 
(Delivered)

From a Keep in Thargun Town (Danger level 16):
   Some cats have been hiding in the area south of Thargun Town.  Discover
their
stronghold and slay them all.  (Cleared)

From a Castle in Iathgal Town (Danger level 16):
   Kill 1 Creeping gold coins.  (Killed)

From a Rangers' Guild in Ladath (Danger level 54):
   Kill 5 Mature green dragons.  (Killed)

From a Warriors' Guild in Mergor View (Danger level 61):
   Kill 2 Death drakes.  (Killed)

Kill Oberon, King of Amber, who is guarding dungeon level 99. (Killed)

Kill The Serpent of Chaos, who is guarding dungeon level 100. (Killed)

====Finished quests==== 

Defeat the troll camp south-east of Kalal.  (Finished)

Defeat the giant camp north-east of Kalal.  (Finished)

Defeat the giant camp south-east of Annaear Watch.  (Finished)

Defeat the troll camp south-west of Annaear Watch.  (Finished)

Defeat the troll camp north-east of Tilgir.  (Finished)

Defeat the orc camp near Thorereg View.  (Finished)

Defeat the undead camp south-east of Cormel Town.  (Finished)

Defeat the orc camp east of Falrukh Town.  (Finished)

Defeat the undead camp south-west of Annaear Watch.  (Finished)

Defeat the troll camp north of Tilgir.  (Finished)

Defeat the undead camp south-west of Falrukh Town.  (Finished)

Carry a message to Wewton the Bloated in Ancador Town.  (Finished)

Carry a message to Decado the Humble in Kuad.  (Finished)

Carry a message to Orrax the Telepath in The Drunken Table.  (Finished)

Carry a message to Buggerby the Youthfull in Mergor View.  (Finished)

Carry a message to Poogor the Chosen in Iathgal Town.  (Finished)

Carry a message to Decado Dragonson in Thargun Town.  (Finished)

Kill 11 Cave lizards by Day 31, 4:32 AM.  (Finished)

Kill 10 piles of Creeping silver coins by Day 31, 5:18 AM.  (Finished,
Failed)

Carry a message to Waowenth VI in Iathgal Town.  (Finished)

Carry a message to Wewton the Virtuous in Daiur.  (Finished)

Carry a message to Wewton the Bloated in Ancador Town.  (Finished)

Carry a message to Fsanong Giant-Slayer in Ladath.  (Finished)

Carry a message to Selaxis the Pungent in Kuad.  (Finished)

Carry a message to Aeonflux the Iron in Adfur View.  (Finished)

Carry a message to Waowenth the Learned in The Hungry Glass.  (Finished)

Carry a message to Atal the Handsome in Thargun Town.  (Finished)

Carry a message to Lo Pan the Wretched in Ancador Town.  (Finished)

Carry a message to Erashnak the Wise in Kalal.  (Finished)

Carry a message to Ranalar the Peasant in The Blue Yeek.  (Finished)

Carry a message to Odnar the Iron in Tilgir.  (Finished)

Carry a message to Kon-Dar the Cruel in Mergor View.  (Finished)

Carry a message to Orrax the Telepath in The Drunken Table.  (Finished)

Carry a message to Poogor Bare-Bones in The Brown Goat.  (Finished)

Carry a message to Yillwyn the Poor in Mergor View.  (Finished)

Carry a message to Heto Spiderfriend in Talol Town.  (Finished)

(Danger level 1):  Freesia has been troubling the area north-west of Adfur View.

Track it to its lair and kill it.  (Finished)

(Danger level 5):  Bloodfang the Wolf has been spotted in the area south-west
of
Thargun Town.  Track it to its hideout and slay it.  (Finished)

(Danger level 7):  Robin Hood, the Outlaw has been terrorizing the area
south-west
of Iathgal Town.  Track him to his abode and slay him.  (Finished)

(Danger level 7):  We have heard that a number of orcs have been troubling the
area
near Ancador Town.  Discover their den and kill them all.  (Finished)

(Danger level 8):  A Novice paladin has been running amok in the area west of
Ladath.  Track him to his hole and destroy him.  (Finished)

(Danger level 9):  A Snaga and his minions have been rampaging the area west of
Bundaya City.  Find their hole and kill them.  (Finished)

(Danger level 11):  It seems that some wolves have been running amok in the area
west
of Ancador Town.  Discover their lair and destroy them all.  (Finished)

(Danger level 11):  Many biting insects have been seen in the area north-east
of
Ancador Town.  Discover their home and terminate them all.  (Finished)

(Danger level 11):  Lagduf, the Snaga and his gang have been terrorizing the
area
north-west of Daiur.  Find his hideout and destroy him.  (Finished)

(Danger level 12):  Many strange substances have been spreading evil in the area
near
Bundaya City.  Discover their hideout and destroy them all.  (2 levels) 
(Finished, Failed)

(Danger level 13):  We have heard that a number of yeeks have been spotted in
the
area north-east of Bundaya City.  Discover their den and destroy them all.  (3
levels)  (Finished)

(Danger level 13):  Clear 1 level of a certain lair north-west of Bundaya City.

(Finished)

(Danger level 13):  Clear 1 level of a certain sewer north of Iathgal Town. 
(Finished)

(Danger level 13):  A Lemure and its minions have been hiding in the area north
of
Iathgal Town.  Find their lair and kill them.  (Finished)

(Danger level 14):  Kill 2 Bandits.  (Finished)

(Danger level 15):  A Brown yeek and its followers have been hiding in
the area south-west of Ancador Town.  Find their home and destroy them. 
(Finished)

(Danger level 15):  A Baby blue dragon has been seen in the area near Iathgal
Town. 
Track it to its lair and terminate it.  (Finished)

(Danger level 16):  Pelear, the Rotting Corpse and his minions have been
terrorizing
the area south-west of Ancador Town.  Find his hole and slay him.  (Finished)

(Danger level 17):  A Baby red dragon and its gang have been lurking in the
area
north-west of Ancador Town.  Find their den and slay them.  (Finished)

(Danger level 18):  Some mages have been spreading evil in the area east of
Cormel
Town.  Discover their abode and kill them all.  (Finished)

(Danger level 19):  Elenmen, the Dark Elven Shaman and her minions have been
spreading evil in the area south of Cormel Town.  Find her hideout and destroy
her.  (Finished)

(Danger level 22):  A Black orc and his minions have been rampaging the area
south-west of Thargun Town.  Find their home and destroy them.  (Finished)

(Danger level 23):  A Wererat and its minions have been hiding in the area
south-east
of Daiur.  Find their home and destroy them.  (Finished)

(Danger level 24):  Dukdin, the Druid and her followers have been seen in the
area
north-west of Thorereg View.  Find her home and terminate her.  (Finished)

(Danger level 24):  A Frost giant has been lurking in the area west of Mergor
View. 
Track him to his den and slay him.  (Finished)

(Danger level 24):  Kill the 2 Imps that are guarding dungeon level 24.
(Finished)

(Danger level 24):  Kill 5 Frost giants.  (Finished)

(Danger level 26):  Shagrat, the Orc Captain and his
gang have been troubling the area south-west of Mergor View.  Find his abode
and
kill him.  (Finished)

(Danger level 26):  We have heard that a number of raiders have been spreading
evil
in the area north-west of Cormel Town.  Discover their home and terminate them
all.  (Finished)

(Danger level 27):  Several elves have been troubling the area north-west of
Mergor
View.  Discover their stronghold and exterminate them all.  (Finished)

(Danger level 27):  Dubzhak, the Uruk and her minions have been troubling the
area
near Kuad.  Find her hole and kill her.  (Finished)

(Danger level 27):  A Griffon has been killing people in the area south of Kuad.

Track it to its hole and terminate it.  (Finished)

(Danger level 27):  Clear 2 levels of a certain ruin north-west of Iathgal Town.

(Finished)

(Danger level 28):  A bunch of arctic monsters have been troubling the area
north-east of Adfur View.  Discover their den and destroy them all.  (Finished)

(Danger level 28):  Kill Ilmnel, the Forest Troll.  (Finished)

(Danger level 28):  Lots of freezing monsters have been spreading evil
in the area north-west of Mergor View.  Discover their abode and terminate them
all.  (Finished)

(Danger level 28):  A Quasit and its minions have been lurking in the area
north-west
of Kuad.  Find their lair and destroy them.  (Finished)

(Danger level 31):  Clear 2 levels of a certain tower dungeon north-east of
Adfur
View.  (Finished)

(Danger level 33):  A Mummified orc and its minions have been killing people in
the
area north-west of Erin.  Find their abode and terminate them.  (Finished)

(Danger level 34):  Mime, the Nibelung and his legion have been terrorizing the
area
north-east of Mergor View.  Find his den and slay him.  (Finished)

(Danger level 34):  Clear 2 levels of a certain underground city near Cormel
Town. 
(Finished)

(Danger level 35):  Clear 2 levels of a certain lair south-west of Kalal. 
(Finished)

(Danger level 38):  Find the relic 'Terror Mask', which is hidden in a
ruin, north-west of Thorereg View.  (Finished)

(Danger level 38):  Clear 3 levels of a certain ruin south-east of Mergor View.

(Finished)

(Danger level 43):  Too many living dead have been troubling the area north-east
of
Mergor View.  Discover their den and kill them all.  (Finished)

(Danger level 44):  Clear 3 levels of a certain underground temple south of
Mergor
View.  (Finished)

(Danger level 47):  Clear 2 levels of a certain lair east of Mergor View. 
(Finished)

(Danger level 49):  A Gug and its minions have been discovered in the
area north-east of Mergor View.  Find their den and kill them.  (Finished)

(Danger level 51):  Kill Galdag, the Storm Giant, who is guarding dungeon level
51.
(Finished)

(Danger level 55):  Find the relic of Bleys, which is hidden in a ruin,
north-west of
Thorereg View.  (Finished)

(Danger level 55):  Find the relic of the Dwarves, which is hidden in a cavern,
north
of Kalal.  (Finished)



  [Message Log (last 50 messages)]

The Serpent of Chaos bites you.
You feel weak for a moment, but the feeling passes.
You feel clumsy for a moment, but the feeling passes.
You feel sickly for a moment, but the feeling passes.
You feel stupid for a moment, but the feeling passes.
You feel naive for a moment, but the feeling passes.
You feel ugly for a moment, but the feeling passes.
The Serpent of Chaos touches you.
You hit The Serpent of Chaos.
You are suddenly very hot!
You strike The Serpent of Chaos.
You are suddenly very hot!
You hit The Serpent of Chaos.
Your Vorpal Blade goes snicker-snack!
You maim The Serpent of Chaos!
You are suddenly very hot!
You miss The Serpent of Chaos. <2x>
You hit The Serpent of Chaos.
Your Vorpal Blade goes snicker-snack!
You gouge The Serpent of Chaos!
You are suddenly very hot!
The Serpent of Chaos crushes you.
The cave ceiling collapses!
You are severely crushed!
The Serpent of Chaos misses you.
The Serpent of Chaos bites you.
You feel weak for a moment, but the feeling passes.
You feel clumsy for a moment, but the feeling passes.
You feel sickly for a moment, but the feeling passes.
You feel stupid for a moment, but the feeling passes.
You feel naive for a moment, but the feeling passes.
You feel ugly for a moment, but the feeling passes.
The Serpent of Chaos misses you.
You feel very good.
In your pack: 14 Potions of *Healing* (c).
The Serpent of Chaos misses you.
The Serpent of Chaos crushes you.
The Serpent of Chaos misses you.
The Serpent of Chaos touches you.
You strike The Serpent of Chaos.
You are suddenly very hot!
You miss The Serpent of Chaos.
You strike The Serpent of Chaos.
The Serpent of Chaos says: 'Let me die to the sound of sweet music.'
You have destroyed The Serpent of Chaos.
*** CONGRATULATIONS ***
You have won the game!
You may retire (commit suicide) when you are ready.
A magical staircase appears...
You feel something roll beneath your feet. <2x>



Posted on 13.10.2012 18:29

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2505. on the Ladder (of 18945)
1. on the Z+Angband Ladder (of 120)

Comments

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On 14.10.2012 16:32 debo wrote:
I might have to give this variant a try. I fucking love Zelazny :)

On 8.3.2014 23:12 Snarka wrote:
Congrats!!!

Could you give any tips on the final battle? I'm trying to win with a warrior too... for a long time... My last two chars got both killed by Nodens at 90's, the best so far. Haven't even seen this snake yet. I've got 5 winners in old verions of Zangband, but this variant is more fun... but seems to be more hard (or I'm just unlucky?)

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