The Angband Ladder: Crom, Half-Troll Ranger by Corey
[Angband 3.3.2 Character Dump]
Name Crom Self RB CB EB Best
Sex Male Age 28 STR: 13 +4 +2 +0 18/10
Race Half-Troll Height 99 INT: 17 -4 +2 +0 15
Class Ranger Weight 257 WIS: 12 -2 +0 +0 10
Title Runner Social Pariah DEX: 11 -4 +1 +0 8
HP -1/32 Maximize Y CON: 10 +3 +1 +0 14
SP 0/3 CHR: 12 -6 +1 +0 7
Level 4 Armor [0,+0] Saving Throw 25%
Cur Exp 83 Fight (+1,+2) Stealth Poor
Max Exp 83 Melee (+1,+2) Fighting Excellent
Adv Exp 105 Shoot (+1,+0) Shooting Very Good
MaxDepth 100' (L2) Blows 1.1/turn Disarming 25%
Game Turns 35572 Shots 1/turn Magic Device 30
Standard Turns 2148 Infra 30 ft Perception 1 in 29
Resting Turns 0 Speed Normal Searching 23%
Gold 349 Burden 39.1 lbs
Your father was a Stone-Troll Warrior. You have slime-green eyes,
oily bright red hair, and black leprous skin.
rAcid:............. Nexus:.............
rElec:............. Nethr:.............
rFire:............. Chaos:.............
rCold:............. Disen:.............
rPois:............. Feath:.............
rLite:............. pFear:.............
rDark:............. pBlnd:.............
Sound:............. pConf:.............
Shard:............. pStun:.............
Light:............. Tunn.:.............
Regen:............+ Speed:.............
ESP:............. Blows:.............
Invis:............. Shots:.............
FrAct:............. Might:.............
HLife:............. S.Dig:.............
Stea.:............. ImpHP:.............
Sear.:............. Fear:.............
Infra:............+ Aggrv:.............
[Last Messages]
> You failed to concentrate hard enough!
> The White harpy is targeted.
> You failed to concentrate hard enough!
> You miss the White harpy.
> The White harpy is no longer afraid.
> You hit the White harpy.
> You have slain the White harpy.
> This seems a tame, sheltered place, and there are naught but cobwebs here.
> The Soldier hits you.
> You hit the Soldier.
> The Soldier hits you.
> You are blind.
> You have no more Scrolls of Darkness (e).
> It hits you.
> You die.
Killed by a Soldier.
[Character Equipment]
a) a Dagger (1d4) (+0,+0)
An inheritance from your family.
Combat info:
1.1 blows/round.
With +1 STR and +0 DEX you would get 1.3 blows
With +0 STR and +2 DEX you would get 1.3 blows
Average damage/round: 5.2.
b) a Short Bow (x2) (+0,+0)
An inheritance from your family.
c) (nothing)
d) (nothing)
e) (nothing)
f) a Wooden Torch (1565 turns)
An inheritance from your family.
Radius 2 light, reduced when running out of fuel.
g) (nothing)
h) (nothing)
i) (nothing)
j) (nothing)
k) (nothing)
l) (nothing)
[Character Quiver]
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)
[Character Inventory]
a) a Book of Magic Spells [Magic for Beginners]
An inheritance from your family.
b) 5 Rations of Food
c) a Scroll of Treasure Detection
Found lying on the floor at 50 feet (level 1).
d) a Scroll of Word of Recall
An inheritance from your family.
e) 6 Wooden Torches (5000 turns)
An inheritance from your family.
Radius 2 light, reduced when running out of fuel.
f) a Pick (1d3) (+0,+0) <+2>
Bought from a store.
+2 tunneling.
Combat info:
1.0 blow/round.
With +6 STR and +0 DEX you would attack a bit faster
With +11 STR and +0 DEX you would get 1.1 blows
With +2 STR and +2 DEX you would attack a bit faster
With +6 STR and +2 DEX you would get 1.1 blows
With +0 STR and +9 DEX you would attack a bit faster
With +2 STR and +9 DEX you would get 1.1 blows
With +0 STR and +12 DEX you would get 1.1 blows
Average damage/round: 4.1.
g) a Sling (x2) (+0,+0)
Found lying on the floor at 50 feet (level 1).
============================================================
CHAR.
| TURN | DEPTH |LEVEL| EVENT
============================================================
1 0' 1 Began the quest to destroy Morgoth.
7484 50' 2 Reached level 2
29065 50' 3 Reached level 3
33678 100' 4 Reached level 4
[Options]
Maximise effect of race/class bonuses : yes (birth_maximize)
Randomise the artifacts (except a very few) : no (birth_randarts)
Restrict the use of stairs/recall : no (birth_ironman)
Restrict the use of stores/home : no (birth_no_stores)
Restrict creation of artifacts : no (birth_no_artifacts)
Don't stack objects on the floor : no (birth_no_stacking)
Lose artifacts when leaving level : no (birth_no_preserve)
Don't generate connected stairs : no (birth_no_stairs)
Don't show level feelings : no (birth_no_feelings)
Items always sell for 0 gold : no (birth_no_selling)
Use previous set of randarts : yes (birth_keep_randarts)
Monsters chase recent locations : yes (birth_ai_smell)
Monsters act smarter in groups : yes (birth_ai_packs)
Monsters learn from their mistakes : no (birth_ai_learn)
Monsters exploit player's weaknesses : no (birth_ai_cheat)
Monsters behave more intelligently (broken) : no (birth_ai_smart)
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Posted on 29.2.2012 16:43
18926. on the Ladder (of 19313)
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