The Angband Ladder: Endudh, Human Paladin by <stornor@yahoo.fr>
[Angband 3.3.2 Character Dump]
Name Endudh Self RB CB EB Best
Sex Male Age 20 STR: 12 +0 +3 +0 15
Race Human Height 73 INT: 16 +0 -3 +0 13
Class Paladin Weight 167 WIS: 14 +0 +1 +0 15
Title Gallant Social Pariah DEX: 13 +0 +0 +0 13
HP -1/28 Maximize Y CON: 9 +0 +2 +0 11
SP 0/3 CHR: 12 +0 +2 +0 14
Level 2 Armor [0,+0] Saving Throw 29%
Cur Exp 19 Fight (+0,+0) Stealth Poor
Max Exp 19 Melee (+0,+0) Fighting Very Good
Adv Exp 33 Shoot (+0,+0) Shooting Fair
MaxDepth 50' (L1) Blows 1.0/turn Disarming 18%
Game Turns 4098 Shots 0/turn Magic Device 27
Standard Turns 333 Infra 0 ft Perception 1 in 38
Resting Turns 0 Speed Normal Searching 12%
Gold 17 Burden 34.1 lbs
You are one of several children of a Yeoman. You are the black sheep
of the family. You have brown eyes, straight auburn hair, and an
average complexion.
rAcid:............. Nexus:.............
rElec:............. Nethr:.............
rFire:............. Chaos:.............
rCold:............. Disen:.............
rPois:............. Feath:.............
rLite:............. pFear:.............
rDark:............. pBlnd:.............
Sound:............. pConf:.............
Shard:............. pStun:.............
Light:............. Tunn.:.............
Regen:............. Speed:.............
ESP:............. Blows:.............
Invis:............. Shots:.............
FrAct:............. Might:.............
HLife:............. S.Dig:.............
Stea.:............. ImpHP:.............
Sear.:............. Fear:.............
Infra:............. Aggrv:.............
[Last Messages]
> The Acolyte conjures up scary horrors.
> You are terrified!
> You are too afraid to attack the Soldier!
> You feel bolder now.
> You hit the Soldier.
> The Soldier hits you.
> You hit the Soldier.
> The Soldier hits you.
> You failed to concentrate hard enough!
> The Soldier hits you.
> The Acolyte tries to cast a spell, but fails.
> The air about you becomes charged...
> You have no more Scrolls of Word of Recall (e).
> The Soldier hits you.
> You die.
Killed by a Soldier.
[Character Equipment]
a) a Broad Sword (2d5) (+0,+0)
An inheritance from your family.
Combat info:
1.0 blow/round.
With +4 STR and +0 DEX you would attack a bit faster
With +7 STR and +0 DEX you would get 1.1 blows
With +0 STR and +4 DEX you would attack a bit faster
With +4 STR and +4 DEX you would get 1.1 blows
With +0 STR and +7 DEX you would get 1.1 blows
Average damage/round: 6.2.
b) (nothing)
c) (nothing)
d) (nothing)
e) (nothing)
f) a Wooden Torch (4716 turns)
An inheritance from your family.
Radius 2 light, reduced when running out of fuel.
g) (nothing)
h) (nothing)
i) (nothing)
j) (nothing)
k) (nothing)
l) (nothing)
[Character Quiver]
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)
[Character Inventory]
a) a Holy Book of Prayers [Beginners Handbook]
An inheritance from your family.
b) 5 Rations of Food
An inheritance from your family.
c) 4 Mushrooms of Emergency
Found lying on the floor at 50 feet (level 1).
d) a Potion of Resist Cold
Dropped by a Small kobold at 50 feet (level 1).
e) a Scroll of Protection from Evil
An inheritance from your family.
f) 3 Wooden Torches (5000 turns)
An inheritance from your family.
Radius 2 light, reduced when running out of fuel.
g) a Shovel (1d2) (+0,+0) <+1>
Bought from a store.
+1 tunneling.
Combat info:
1.0 blows/round.
With +4 STR and +0 DEX you would get 1.1 blows
With +0 STR and +4 DEX you would get 1.1 blows
Average damage/round: 1.5.
============================================================
CHAR.
| TURN | DEPTH |LEVEL| EVENT
============================================================
1 0' 1 Began the quest to destroy Morgoth.
2457 50' 2 Reached level 2
[Options]
Maximise effect of race/class bonuses : yes (birth_maximize)
Randomise the artifacts (except a very few) : no (birth_randarts)
Restrict the use of stairs/recall : no (birth_ironman)
Restrict the use of stores/home : no (birth_no_stores)
Restrict creation of artifacts : no (birth_no_artifacts)
Don't stack objects on the floor : no (birth_no_stacking)
Lose artifacts when leaving level : no (birth_no_preserve)
Don't generate connected stairs : no (birth_no_stairs)
Don't show level feelings : no (birth_no_feelings)
Items always sell for 0 gold : no (birth_no_selling)
Use previous set of randarts : yes (birth_keep_randarts)
Monsters chase recent locations : yes (birth_ai_smell)
Monsters act smarter in groups : yes (birth_ai_packs)
Monsters learn from their mistakes : no (birth_ai_learn)
Monsters exploit player's weaknesses : no (birth_ai_cheat)
Monsters behave more intelligently (broken) : no (birth_ai_smart)
|
Posted on 1.2.2012 12:05
19094. on the Ladder (of 19313)
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