The Angband Ladder: Tharos, Human Paladin by LordRotharoth

  [Angband 4.2.0 Character Dump]

 Name   Tharos       Age             20          Self  RB  CB  EB   Best
 Race   Human        Height        6'1"   STR:     17  +0  +1  +0     18
 Class  Paladin      Weight    10st 5lb   INT:     10  +0  -3  +0      7
 Title  Gallant      Turns used:          WIS:     10  +0  +1  +0     11
 HP     16/16        Game           465   DEX:     18  +0  -1  +0     17
 SP     1/1          Standard        46   CON:     10  +0  +2  +0     12
                     Resting          0

 Level                  1    Armor        [0,+1]    Saving Throw     27%
 Cur Exp                0                           Stealth          Bad
 Max Exp                0    Melee        1d5,+2    Disarm - phys.   23%
 Adv Exp               10    To-hit        23,+3    Disarm - magic   21%
                             Blows      1.6/turn    Magic Devices     25
 Gold                 177                           Searching        11%
 Burden           34.8 lb    Shoot to-dam     +0    Infravision     0 ft
 Overweight      -85.1 lb    To-hit        17,+3    Speed         Normal
 Max Depth           Town    Shots      0.0/turn

 You are one of several children of a Royal Blood Line.  You are a well
 liked child.  You have hazel eyes, straight black hair, and an average
 complexion.

Resistances         Abilities
 Acid:............. pFear:.............
 Elec:............. pBlnd:.............
 Fire:............. pConf:.............
 Cold:............. pStun:.............
 Pois:............. HLife:.............
Light:............. Regen:.............
 Dark:.............   ESP:.............
Sound:............. S.Inv:.............
Shard:............. FrAct:.............
Nexus:............. Feath:.............
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.............
ImpSP:............. Sear.:.............
 Fear:............. Infra:.............
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.............
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> You hit the boil-covered wretch.
> You have slain the boil-covered wretch.
> The filthy street urchin begs you for money.
> The filthy street urchin touches you.
> Your purse feels lighter.
> 55 coins were stolen!
> There is a puff of smoke!
> Done!
> You bought 8 Rations of Food for 24 gold.
> You have 10 Rations of Food (b).
> Fine.
> You bought 8 Wooden Torches (5000 turns) for 48 gold.
> You have 8 Wooden Torches (5000 turns) (e).
> You have no potions from which to quaff.
> Score not registered due to quitting.

Killed by Quitting.

  [Character Equipment]

a) a Main Gauche (1d5) (+0,+0)
     An inheritance from your family
     
     Combat info:
     1.6 blows/round.
     With +1 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +3 DEX you would get 2.0 blows
     Average damage/round: 8.3.
     
f) a Wooden Torch (5000 turns)
     An inheritance from your family
     
     Intensity 2 light.
     




  [Character Inventory]

a) a Holy Book of Prayers [Novice's Handbook]
     
     You can read this book.
     
b) 10 Rations of Food
c) a Scroll of Word of Recall
d) a Scroll of Protection from Evil
e) 8 Wooden Torches (5000 turns)
     Bought from a store
     
     Intensity 2 light.
     




  [Character Quiver]



[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 4.12.2019 04:26

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18937. on the Ladder (of 18953)
6488. on the Angband Ladder (of 6492)
10. for this player (

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