The Angband Ladder: Ramier, Rattikin Rogue by buzzkill
[FayAngband 1.1.0 Character Dump]
Name Ramier Level 24/24 CB Base RB EB Stat
Sex Male Cur Exp 13196 STR: (+0) 10 -2 +0 8
Race Rattikin Max Exp 13196 INT: (+0) 10 +1 +1 12
Class Rogue Adv Exp 15125 WIS: (+0) 13 -1 -1 11
Title Dodger Current Dep1300 Ft DEX: (+3) 16 +3 +0 19
Age 14 Min Depth 1300 Ft CON: (-1) 10 -1 +0 9
Height 45 CHR: (+0) 9 -2 +0 7
Weight 115 Gold 2227
Status 1 Burden 72.1/78
Wounds Wit Armor [13,+45] Racial Ability Saving Throw Superb
HP 138 / 138 Melee (+2, 1d9) None Stealth Superb
Blows 4/turn Fighting Superb
Shoot (+9) Shooting Superb
Reserves 1 / 1 Shots 1/turn Infra 30 ft Throwing Heroic
Escapes 2 / 2 Thrown Damage 1* Spells 60 ft Disarming Superb
Magic Device Excellent
You come from a litter of ten, most of which Perception Excellent
survived. Your father was a thief, and your mother Digging Bad
was a thief. You have brown eyes, olive green fur, Alchemy Excellent
and small, sharp teeth. Mapping Superb
[Resists & Abilities]
No Blind:.............. Regen:.............. Speed:..............
Free Actn:.............. Telepathy:.............. Mana:..............
Hold Life:.............. See Invis:.............. Health:..............
Bravery:.....+........ Invisible:.............. Spl. Dur:..............
No Dsease:............+. Luck:.............. Spl. Dam:..............
No Stun:.............. Stealth:.............. Spl. Inf:..............
No Poison:.............. Percptn.:.............. Taint:..............
No Cut:.............. Infra-vsn:.............. Disrupt:..............
No Conf:.............. Tunneling:.............. Drn Items:..............
S. Digest:.............. Blows:.............. Drn Exp:..............
Fthr Fall:.............. Shots:.............. Teleport:..............
Light:.....*........ Might:.............. Aggravate:..............
Acid :34% ......+.....+. Dises:38% ............+. Nethr:6% ............+.
Elec :9% ............+. Light:4% ............+. Chaos:3% ............+.
Fire :7% ............+. Dark :16% ............+.
Cold :9% ............+. Sound:12% ............+.
Water:7% ............+. Shard:4% ............+.
Poisn:19% ............+. Nexus:6% ............+.
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[Character Equipment]
a) a Rapier (+0, 1d9)
b) a Long Bow of Distance (+7, x5, 13)
It was lying on the floor at a depth of 1000 ft
c) a Quartz Ring of Protection [+11]
It was dropped by Farmer Maggot in the town
d) a Quartz Ring of Protection [+11]
e) a Bronze Amulet of Intelligence (+2)
f) a Bronze Lantern of Fearlessness <14039>
g) Hard Leather Armour of Resist Acid [4,+5]
It was bought in a store.
h) a Fur Cloak [2,+3]
i) a Wooden Shield [1,+4]
It was dropped by Ulfast, son of Ulfang at a depth of 1050 ft
j) a Metal Cap [2,+2]
k) a Set of Gauntlets [2,+1]
l) a Pair of Hard Leather Boots [2,+4]
[Character Inventory]
a) 5 Verdant Mushrooms of Cure Poison
b) 4 Rough Grey Mushrooms of Cure Confusion
c) 4 Green Spotted Mushrooms of Cure Light Wounds
d) 3 Red Mushrooms of Restore Dexterity
e) 5 Light Green Powder vials of Sleeping {25% off}
f) 7 Black Powder vials of Darkness
g) an Orange Potion of Infravision
h) 3 Blue Potions of Detect Invisible {50% off}
i) a Vermilion Potion of Satisfy Hunger
j) 12 Brown Potions of Cure Critical Wounds {10% off}
k) 2 Scrolls titled "triso val" of Phase Door {10% off}
l) a Scroll titled "gar nag bankli" of Teleport Level
m) a Scroll titled "agkli therturs" of Door/Stair Location
n) a Scroll titled "tri bingre"
o) a Goat Talisman of Light (charging)
p) a Steel Wand of Trap/Door Destruction (11 charges)
q) a Silver Staff of Sleep Monsters (2 charges)
r) an Adamantite Ring of Resist Fire and Cold
s) a Quartzite Ring
t) a Jasper Ring
u) a Shovel of Digging (+8, 1d3) (+4)
It was lying on the floor at a depth of 1250 ft
v) 4 Tough Arrows of Frost (+3, 1d4, -2)
They were dropped by Ugluk, the uruk at a depth of 900 ft
w) 11 Flight Arrows (+2, 1d3, +6)
[Home Inventory]
a) 10 Verdant Mushrooms of Cure Poison
b) 3 Green Spotted Mushrooms of Cure Light Wounds
c) 35 Apples
d) 8 Strips of Beef Jerky {10% off}
e) 9 Rations of Food {75% off}
f) 3 Slime Molds
g) 4 Oily Yellow Potions of Boldness
h) 6 Luminescent Potions of Cure Serious Wounds {25% off}
i) a Scroll titled "migre glen" of *Identify*
j) 3 Scrolls titled "byteng mongre" of Detect Invisible
k) a Silver Staff of Sleep Monsters (5 charges)
l) a Corundum Ring of Perception (+2)
m) a Short Sword (+3, 1d6)
n) a Forester's Falchion (+4, 2d8)
o) 6 Flight Arrows (+1, 1d3, +6)
They were dropped by Grishnakh, the hill orc at a depth of 850 ft
[Discarded/Sold Artifacts]
No artifacts have been discarded or sold
[Uniques]
Farmer Maggot has been killed in the town
Snarl, the small kobold has been killed at a depth of 100 ft
Squish has been killed at a depth of 250 ft
Fang, Farmer Maggot's dog has been killed at a depth of 150 ft
Grip, Farmer Maggot's dog has been killed at a depth of 150 ft
Smeagol has been killed at a depth of 200 ft
Wormtongue, agent of Saruman has been killed at a depth of 800 ft
Grishnakh, the hill orc has been killed at a depth of 850 ft
Ulfast, son of Ulfang has been killed at a depth of 1050 ft
Ugluk, the uruk has been killed at a depth of 900 ft
Total: 10 uniques killed
[Options]
Birth options:
Allow purchase of stats using points : no (birth_point_based)
Allow specification of minimal stats : no (birth_auto_roller)
Preserve artifacts when leaving level : yes (birth_preserve)
Restrict the use of stairs/recall : no (birth_ironman)
Restrict the use of stores/home : no (birth_no_stores)
Restrict creation of artifacts : no (birth_no_artifacts)
Generate better (harder) levels : no (birth_autoscum)
No level feelings : no (birth_no_feelings)
Pre-shop for some basic items : no (birth_start_kit)
Monsters act smarter in groups : no (birth_smart_packs)
Monsters exploit players weaknesses : no (birth_smart_cheat)
Monsters chase current location : yes (birth_flow_by_sound)
Monsters chase recent locations : yes (birth_flow_by_smell)
Generate hitpoints randomly : yes (birth_random_hp)
All levels will be generated as small : yes (birth_force_small_lev)
Easy mode : no (birth_easy_mode)
Nightmare mode : no (birth_nightmare_mode)
Retain squelch settings : no (birth_retain_squelch)
Allow specification of stat weighings : no (birth_weighted_roller)
Cheat options:
Peek into object creation : no (cheat_peek)
Peek into monster creation : no (cheat_hear)
Peek into dungeon creation : no (cheat_room)
Know complete monster info : no (cheat_know)
Allow player to avoid death : no (cheat_live)
No automatic saves upon death : no (cheat_no_save)
Allow access to debug mode : no (cheat_debug)
Activate wizard mode : no (cheat_wizard)
No respawning monsters : no (cheat_no_respawn)
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Posted on 6.11.2011 07:18
7. on the Competition No.112 Ladder (of 15)
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