The Angband Ladder: Ramier2, Rattikin Rogue by letslaugh
[FayAngband 1.1.0 Character Dump]
Name Ramier2 Level 22/22 CB Base RB EB Stat
Sex Male Cur Exp 9374 STR: (+0) 10 -2 +0 8
Race Rattikin Max Exp 9374 INT: (+0) 10 +1 +0 11
Class Rogue Adv Exp 10164 WIS: (+0) 13 -1 +3 15
Title Dodger Current Dep 750 Ft DEX: (+3) 16 +3 -1 18
Age 14 Min Depth 750 Ft CON: (-1) 10 -1 +0 9
Height 45 CHR: (+0) 9 -2 +2 9
Weight 115 Gold 706
Status 1 Burden 60.4/66
Wounds Grace Armor [10,+21] Racial Ability Saving Throw Superb
HP -24 / 118 Melee (+0, 1d3) None Stealth Superb
Blows 2/turn Fighting Excellent
Lore 0 / 1 Shoot (+0) Shooting Excellent
Reserves 1 / 1 Shots 1/turn Infra 30 ft Throwing Heroic
Escapes 2 / 2 Thrown Damage 1* Spells 60 ft Disarming Superb
Magic Device Excellent
You come from a litter of ten, most of which Perception Excellent
survived. Your father was a thief, and your mother Digging Fair
was a thief. You have brown eyes, olive green fur, Alchemy Excellent
and small, sharp teeth. Mapping Superb
[Resists & Abilities]
No Blind:.............. Regen:.............. Speed:..............
Free Actn:.............. Telepathy:.............. Mana:..............
Hold Life:.............. See Invis:.............. Health:..............
Bravery:.............. Invisible:.............. Spl. Dur:..............
No Dsease:............+. Luck:.............. Spl. Dam:..............
No Stun:.............. Stealth:.............. Spl. Inf:..............
No Poison:.............. Percptn.:.............. Taint:..............
No Cut:.............. Infra-vsn:.............. Disrupt:..............
No Conf:.........+.... Tunneling:+............. Drn Items:..............
S. Digest:.............. Blows:.............. Drn Exp:..............
Fthr Fall:...+.......... Shots:.............. Teleport:..............
Light:.....*........ Might:.............. Aggravate:..............
Acid :33% ........+...+. Dises:35% ............+. Nethr:5% ............+.
Elec :8% ............+. Light:4% ............+. Chaos:3% ............+.
Fire :41% ..+.........+. Dark :15% ............+.
Cold :43% ..+.........+. Sound:11% ............+.
Water:36% ....+.......+. Shard:4% ............+.
Poisn:17% ............+. Nexus:5% ............+.
abcdefghijkl@* abcdefghijkl@* abcdefghijkl@*
\}=="~( )]]] \}=="~( )]]] \}=="~( )]]]
[Last Messages]
> Your dexterity and charisma were permanently damaged.
> You feel very clumsy.
> You feel very ugly.
> You are no longer stunned.
> You have 3 Scrolls titled "banhyd rog" of Teleportation (i).
> The Black harpy wakes up.
> You have 2 Scrolls titled "banhyd rog" of Teleportation (i).
> Ocypete breathes force.
> You have been stunned.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> Ocypete breathes force.
> A broken back renders you graceless!
> *** A BROKEN BACK RENDERS YOU GRACELESS! ***
> You die.
[Character Equipment]
a) a Shovel (+0, 1d3) (+1)
b) a Hunting Bow (+0, x3, 11)
c) an Adamantite Ring of Resist Fire and Cold
d) an Onyx Ring of Feather Falling
e) a Platinum Amulet of Resist Water
f) The Phial of Galadriel
It was dropped by Wormtongue, agent of Saruman at a depth of 500 ft
g) a Tunic [0,+4]
h) (nothing)
i) a Large Leather Shield of Resist Acid [4,+3]
It was dropped by Wormtongue, agent of Saruman at a depth of 500 ft
j) The Metal Cap of Thengel [2,+7] (+3)
It was lying on the floor at a depth of 750 ft
k) a Set of Gauntlets of Slaying (+5 to hit) [2,+3]
It was lying on the floor at a depth of 750 ft
l) a Pair of Hard Leather Boots [2,+3]
[Character Inventory]
a) 3 Verdant Mushrooms of Cure Poison
b) 4 Green Mushrooms of Cure Disease
c) 3 Rough Grey Mushrooms of Cure Confusion
d) 5 Grey Powder vials of Confusing
e) 2 Violet Powder vials of Poisoning
f) 4 Shimmering Potions of Heroism
g) 10 Brown Potions of Cure Critical Wounds {25% off}
h) 5 Scrolls titled "triso val" of Phase Door {75% off}
i) 2 Scrolls titled "banhyd rog" of Teleportation
j) 3 Goat Talismans of Light
k) a Molybdenum Wand of Stinking Cloud (12 charges)
l) a Copper-Plated Wand of Lightning Bolts (4 charges)
m) a Silver Wand of Frost Bolts (8 charges)
n) a Silver-Plated Wand of Wonder (12 charges)
o) a Maple Staff of Detect Invisible (9 charges)
p) a Garnet Ring of Sustain Vigor
q) a Quartz Ring of Protection [-7] {cursed}
r) a Silver Amulet of Wisdom (-5) {cursed}
s) an Obsidian Amulet of Slow Digestion
t) a Rapier (+2, 1d9)
It was dropped by Farmer Maggot in the town
u) 9 Silver-Tipped Arrows (+2, 1d4, +0)
[Home Inventory]
a) 4 Green Mushrooms of Cure Disease
b) 5 Rough Grey Mushrooms of Cure Confusion
c) 4 Green Spotted Mushrooms of Cure Light Wounds
d) 6 Rations of Food
e) 6 Cloudy Potions of Cure Light Wounds {10% off}
f) 3 Indigo Potions of Neutralize Poison {75% off}
g) 2 Brown Speckled Potions of Cure Disease
h) a Bluish-Purple Potion of Restore Wit {90% off}
i) 2 Molybdenum Wands of Stinking Cloud (13 charges each)
j) a Mithril Wand of Magic Missile (9 charges)
k) a Silver-Plated Wand of Wonder (18 charges)
l) a Silver-Plated Wand of Wonder (15 charges)
[Discarded/Sold Artifacts]
No artifacts have been discarded or sold
[Uniques]
Farmer Maggot has been killed in the town
Wormtongue, agent of Saruman has been killed at a depth of 500 ft
Grishnakh, the hill orc has been killed at a depth of 550 ft
Golfimbul, the hill orc chief has been killed at a depth of 750 ft
Total: 4 uniques killed
[Options]
Birth options:
Allow purchase of stats using points : no (birth_point_based)
Allow specification of minimal stats : no (birth_auto_roller)
Preserve artifacts when leaving level : yes (birth_preserve)
Restrict the use of stairs/recall : no (birth_ironman)
Restrict the use of stores/home : no (birth_no_stores)
Restrict creation of artifacts : no (birth_no_artifacts)
Generate better (harder) levels : no (birth_autoscum)
No level feelings : no (birth_no_feelings)
Pre-shop for some basic items : no (birth_start_kit)
Monsters act smarter in groups : no (birth_smart_packs)
Monsters exploit players weaknesses : no (birth_smart_cheat)
Monsters chase current location : yes (birth_flow_by_sound)
Monsters chase recent locations : yes (birth_flow_by_smell)
Generate hitpoints randomly : yes (birth_random_hp)
All levels will be generated as small : yes (birth_force_small_lev)
Easy mode : no (birth_easy_mode)
Nightmare mode : no (birth_nightmare_mode)
Retain squelch settings : no (birth_retain_squelch)
Allow specification of stat weighings : no (birth_weighted_roller)
Cheat options:
Peek into object creation : no (cheat_peek)
Peek into monster creation : no (cheat_hear)
Peek into dungeon creation : no (cheat_room)
Know complete monster info : no (cheat_know)
Allow player to avoid death : no (cheat_live)
No automatic saves upon death : no (cheat_no_save)
Allow access to debug mode : no (cheat_debug)
Activate wizard mode : no (cheat_wizard)
No respawning monsters : no (cheat_no_respawn)
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Posted on 21.10.2011 22:42
13. on the Competition No.112 Ladder (of 15)
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