[FayAngband 1.1.0 Character Dump] Name Ramier2 Level 22/22 CB Base RB EB Stat Sex Male Cur Exp 9374 STR: (+0) 10 -2 +0 8 Race Rattikin Max Exp 9374 INT: (+0) 10 +1 +0 11 Class Rogue Adv Exp 10164 WIS: (+0) 13 -1 +3 15 Title Dodger Current Dep 750 Ft DEX: (+3) 16 +3 -1 18 Age 14 Min Depth 750 Ft CON: (-1) 10 -1 +0 9 Height 45 CHR: (+0) 9 -2 +2 9 Weight 115 Gold 706 Status 1 Burden 60.4/66 Wounds Grace Armor [10,+21] Racial Ability Saving Throw Superb HP -24 / 118 Melee (+0, 1d3) None Stealth Superb Blows 2/turn Fighting Excellent Lore 0 / 1 Shoot (+0) Shooting Excellent Reserves 1 / 1 Shots 1/turn Infra 30 ft Throwing Heroic Escapes 2 / 2 Thrown Damage 1* Spells 60 ft Disarming Superb Magic Device Excellent You come from a litter of ten, most of which Perception Excellent survived. Your father was a thief, and your mother Digging Fair was a thief. You have brown eyes, olive green fur, Alchemy Excellent and small, sharp teeth. Mapping Superb [Resists & Abilities] No Blind:.............. Regen:.............. Speed:.............. Free Actn:.............. Telepathy:.............. Mana:.............. Hold Life:.............. See Invis:.............. Health:.............. Bravery:.............. Invisible:.............. Spl. Dur:.............. No Dsease:............+. Luck:.............. Spl. Dam:.............. No Stun:.............. Stealth:.............. Spl. Inf:.............. No Poison:.............. Percptn.:.............. Taint:.............. No Cut:.............. Infra-vsn:.............. Disrupt:.............. No Conf:.........+.... Tunneling:+............. Drn Items:.............. S. Digest:.............. Blows:.............. Drn Exp:.............. Fthr Fall:...+.......... Shots:.............. Teleport:.............. Light:.....*........ Might:.............. Aggravate:.............. Acid :33% ........+...+. Dises:35% ............+. Nethr:5% ............+. Elec :8% ............+. Light:4% ............+. Chaos:3% ............+. Fire :41% ..+.........+. Dark :15% ............+. Cold :43% ..+.........+. Sound:11% ............+. Water:36% ....+.......+. Shard:4% ............+. Poisn:17% ............+. Nexus:5% ............+. abcdefghijkl@* abcdefghijkl@* abcdefghijkl@* \}=="~( )]]] \}=="~( )]]] \}=="~( )]]] [Last Messages] > Your dexterity and charisma were permanently damaged. > You feel very clumsy. > You feel very ugly. > You are no longer stunned. > You have 3 Scrolls titled "banhyd rog" of Teleportation (i). > The Black harpy wakes up. > You have 2 Scrolls titled "banhyd rog" of Teleportation (i). > Ocypete breathes force. > You have been stunned. > Low hitpoint warning! > *** LOW HITPOINT WARNING! *** > Ocypete breathes force. > A broken back renders you graceless! > *** A BROKEN BACK RENDERS YOU GRACELESS! *** > You die. [Character Equipment] a) a Shovel (+0, 1d3) (+1) b) a Hunting Bow (+0, x3, 11) c) an Adamantite Ring of Resist Fire and Cold d) an Onyx Ring of Feather Falling e) a Platinum Amulet of Resist Water f) The Phial of Galadriel It was dropped by Wormtongue, agent of Saruman at a depth of 500 ft g) a Tunic [0,+4] h) (nothing) i) a Large Leather Shield of Resist Acid [4,+3] It was dropped by Wormtongue, agent of Saruman at a depth of 500 ft j) The Metal Cap of Thengel [2,+7] (+3) It was lying on the floor at a depth of 750 ft k) a Set of Gauntlets of Slaying (+5 to hit) [2,+3] It was lying on the floor at a depth of 750 ft l) a Pair of Hard Leather Boots [2,+3] [Character Inventory] a) 3 Verdant Mushrooms of Cure Poison b) 4 Green Mushrooms of Cure Disease c) 3 Rough Grey Mushrooms of Cure Confusion d) 5 Grey Powder vials of Confusing e) 2 Violet Powder vials of Poisoning f) 4 Shimmering Potions of Heroism g) 10 Brown Potions of Cure Critical Wounds {25% off} h) 5 Scrolls titled "triso val" of Phase Door {75% off} i) 2 Scrolls titled "banhyd rog" of Teleportation j) 3 Goat Talismans of Light k) a Molybdenum Wand of Stinking Cloud (12 charges) l) a Copper-Plated Wand of Lightning Bolts (4 charges) m) a Silver Wand of Frost Bolts (8 charges) n) a Silver-Plated Wand of Wonder (12 charges) o) a Maple Staff of Detect Invisible (9 charges) p) a Garnet Ring of Sustain Vigor q) a Quartz Ring of Protection [-7] {cursed} r) a Silver Amulet of Wisdom (-5) {cursed} s) an Obsidian Amulet of Slow Digestion t) a Rapier (+2, 1d9) It was dropped by Farmer Maggot in the town u) 9 Silver-Tipped Arrows (+2, 1d4, +0) [Home Inventory] a) 4 Green Mushrooms of Cure Disease b) 5 Rough Grey Mushrooms of Cure Confusion c) 4 Green Spotted Mushrooms of Cure Light Wounds d) 6 Rations of Food e) 6 Cloudy Potions of Cure Light Wounds {10% off} f) 3 Indigo Potions of Neutralize Poison {75% off} g) 2 Brown Speckled Potions of Cure Disease h) a Bluish-Purple Potion of Restore Wit {90% off} i) 2 Molybdenum Wands of Stinking Cloud (13 charges each) j) a Mithril Wand of Magic Missile (9 charges) k) a Silver-Plated Wand of Wonder (18 charges) l) a Silver-Plated Wand of Wonder (15 charges) [Discarded/Sold Artifacts] No artifacts have been discarded or sold [Uniques] Farmer Maggot has been killed in the town Wormtongue, agent of Saruman has been killed at a depth of 500 ft Grishnakh, the hill orc has been killed at a depth of 550 ft Golfimbul, the hill orc chief has been killed at a depth of 750 ft Total: 4 uniques killed [Options] Birth options: Allow purchase of stats using points : no (birth_point_based) Allow specification of minimal stats : no (birth_auto_roller) Preserve artifacts when leaving level : yes (birth_preserve) Restrict the use of stairs/recall : no (birth_ironman) Restrict the use of stores/home : no (birth_no_stores) Restrict creation of artifacts : no (birth_no_artifacts) Generate better (harder) levels : no (birth_autoscum) No level feelings : no (birth_no_feelings) Pre-shop for some basic items : no (birth_start_kit) Monsters act smarter in groups : no (birth_smart_packs) Monsters exploit players weaknesses : no (birth_smart_cheat) Monsters chase current location : yes (birth_flow_by_sound) Monsters chase recent locations : yes (birth_flow_by_smell) Generate hitpoints randomly : yes (birth_random_hp) All levels will be generated as small : yes (birth_force_small_lev) Easy mode : no (birth_easy_mode) Nightmare mode : no (birth_nightmare_mode) Retain squelch settings : no (birth_retain_squelch) Allow specification of stat weighings : no (birth_weighted_roller) Cheat options: Peek into object creation : no (cheat_peek) Peek into monster creation : no (cheat_hear) Peek into dungeon creation : no (cheat_room) Know complete monster info : no (cheat_know) Allow player to avoid death : no (cheat_live) No automatic saves upon death : no (cheat_no_save) Allow access to debug mode : no (cheat_debug) Activate wizard mode : no (cheat_wizard) No respawning monsters : no (cheat_no_respawn)