The Angband Ladder: Glishzun, Vampire Chaos-Warrior by Roch

  [Z+Angband 0.3.2 Character Dump]

Name     : Glishzun             Age             22     STR:   35.0
Sex      : Male                 Height          76     INT:   37.7
Race     : Vampire              Weight         163     WIS:   32.8
Class    : Chaos-Warrior        Social Class    88     DEX:   30.0
Magic    : Chaos                                       CON:   26.7
Patron   : Nurgle                                      CHR:   20.4

+ Skill         23     Level                32     Max Hit Points     369
% Deadliness   385     Experience       383682     Cur Hit Points     -45
+ To AC        103     Max Exp          383682     Max SP (Mana)      172
  Base AC       49     Exp to Adv.       86318     Cur SP (Mana)      111
                       Gold             103043

                         (Miscellaneous Abilities)
Fighting    : Superb         Perception  : Superb         Blows/Round : 5
Bows/Throw  : Good           Sensing     : Superb         Shots/Round : 0.66
Saving Throw: Chaos Rank     Disarming   : Superb         Avg.Dam./Rnd: 328
Stealth     : Excellent      Magic Device: Chaos Rank     Infra-Vision: 50'




  [Miscellaneous information]

 Preserve Mode:      ON
 Small Levels:       ON
 Maximum Level Reached:    65 (3250')


Stat Intrnl Rce Cls Mod Actual Currnt  abcdefghijkl@
Str:   28.0   3   2   2   35.0         ........2....
Int:   27.7   3   1   6   37.7         .........2..4
Wis:   26.8  -1   0   7   32.8         1........2..4
Dex:   27.0  -1   1   3   30.0         .3........1..
Con:   15.7   1   2   8   26.7         ...6....2....
Chr:   20.4   2  -2   0   20.4         .............

Skill     abcdefghijkl@ 
BonusSP:  ............. 
Stealth:  .3......2...3 
Search :  .....6....1.. 
Infra  :  ............. 
Tunnel :  ............. 
Speed  :  ........2..7. 
Blows  :  1............ 

        abcdefghijkl@
Acid  : .......+.....
Elec  : ............v
Fire  : ........+....
Cold  : ............+
Poison: ............+
Fear  : +............
Light : ............v
Dark  : ............*
Shard : ......+......
Blind : .....+...+...
Conf  : .............
Sound : ......+......
Nether: ............+
Nexus : .............
Chaos : ......+.....+
Disnch: ......+..+...

           abcdefghijkl@
Reflect  : .............
Aura Acid: .............
Aura Fire: ............+
Aura Elec: .............
Aura Cold: .............
No Magic : .............
Free Actn: .+.....+..+..
SeeInvis.: +....+.+.....
Hold Life: ............+
Telepathy: .........+...
SlwDigstn: .............
Regen.   : ...+.........
Levitate : ..........+..
PermLite : .....+......+
Mutate   : .............
Patron   : ............+
Good Luck: .............
WeirdLuck: .............
Pass Wall: .............
GhulTouch: .............

           abcdefghijkl@
Pr Animal: ....+........
Pr Evil  : +............
Pr Undead: +...+........
Pr Demon : +...+........
Pr Orc   : ....+........
Pr Troll : ....+........
Pr Giant : ....+........
Pr Dragon: ....+........
Cursed   : .............
AutoCurse: .............
Teleport : .............
NoTeleprt: .............
Aggravate: .............
DrainStat: .............
Drain Exp: .............
Slow Heal: .............
Can't Eat: .............
EvilCurse: .............
                        

 You have defeated 7402 enemies.


  [Top 10 deepest kills]

 1 Greater fire elemental               Level 69 (3450')
 1 Nazgul                               Level 66 (3300')
 1 Uzan, the Eldrak                     Level 64 (3200')
 1 Zephyr Lord                          Level 64 (3200')
 4 Dread                                Level 63 (3150')
 1 Quenbar, the Iron Lich               Level 62 (3100')
 1 Uvatha the Horseman                  Level 62 (3100')
 7 Monastic lich                        Level 62 (3100')
 4 Master lich                          Level 60 (3000')
 1 Emperor wight                        Level 60 (3000')


  [Mutations]

You can teleport at will.
You can smell nearby monsters.
Your brain is a living computer (+4 INT/WIS).
You make a lot of strange noise (-3 stealth).
Your body is enveloped in flames (-1 DEX).


  [Character Equipment]

a) a Scythe of Slicing (Holy Avenger) (8d4) (+12,+90%) [+3] (+1 attack)
   You have full knowledge of this item.  It increases your wisdom by +1.  It
   provides 1 extra blows per turn.  It is especially deadly against demons,
   the undead and evil monsters.  It sustains your wisdom.  It provides
   resistance to fear.  It allows you to see invisible monsters.  It has been
   blessed by the gods.  It provides protection from evil monsters, the
   undead and demons.  You bought it in a Deep Axeman in Bragsil Town.  
b) a Heavy Crossbow of Lothlorien (x6) (+14,+40%) (+3)
   It increases your dexterity and stealth by +3.  It provides immunity to
   paralysis.  Its shots are not hindered by trees.  It fires missiles with
   extra might.  You bought it in a Expert Weapon Smiths in Bragsil Town.  
c) an Onyx Ring of Damage (+95%)
d) a Turquoise Ring of Toughness [+13] (+6)
   It can be activated for restore constitution every 100-200 turns if it is
   being worn.  It increases your constitution by +6.  It sustains your
   constitution.  It speeds your regenerative powers.  It cannot be harmed by
   the elements.  You bought it in a Gold Jeweler in Kekad City.  
e) an Obsidian Amulet of Greater Warding [+11] {75% off}
   It provides protection from natural creatures, the undead, demons, orcs,
   trolls, giants and dragons.  It cannot be harmed by the elements.  You
   bought it in a Rare Jeweler in Zathad Keep.  
f) a Brass Lantern of Vision (+6)
   It increases your perception by +6.  It provides resistance to blindness. 
   It provides permanent light and allows you to see invisible monsters.  It
   cannot be harmed by fire.  It was dropped by a Brown yeek in a quest
   (level 31).  
g) a Balance Dragon Scale Mail (-2) [30,+20] (charging)
   It can be activated for breathe balance (840) every 30-60 turns if it is
   being worn.  It provides resistance to sound, shards, chaos and
   disenchantment.  It cannot be harmed by the elements.  You bought it in a
   Deep Armoury in Bragsil Town.  
h) The Cloak of Thorongil [1,+9]
   You have full knowledge of this item.  It increases your perception by +3. 
   It provides immunity to paralysis.  It provides resistance to acid.  It
   allows you to see invisible monsters.  It cannot be harmed by the
   elements.  It was in a chest (level 14).  
i) The Tower Shield 'Haudhdu' [8,+17] (+2 to speed)
   You have full knowledge of this item.  It can be activated for summon
   phantasmal servant every 160-320 turns if it is being worn.  It increases
   your strength, constitution, speed and stealth by +2.  It sustains your
   constitution.  It provides resistance to fire.  It cannot be harmed by the
   elements.  It was dropped by a Great crystal drake in a quest (level 60). 
j) The Hard Leather Cap of Thranduil [2,+10] (+2)
   You have full knowledge of this item.  It increases your intelligence and
   wisdom by +2.  It provides resistance to blindness and disenchantment.  It
   gives telepathic powers.  It cannot be harmed by the elements.  It was
   dropped by Quenbar, the Iron Lich in a quest (level 60).  
k) a Set of Gauntlets of Thieves (+3,+5%) [2,+6] (+1)
   It increases your dexterity and perception by +1.  It provides immunity to
   paralysis.  It allows you to levitate.  It cannot be harmed by acid.  You
   bought it in a Expert Armoury in Bragsil Town.  
l) a Pair of Metal Shod Boots of Speed [6,+6] (+7)
   It increases your speed by +7.  It cannot be harmed by acid.  You bought
   it in a Advanced Warrior Hall in Narval.  


  [Character Inventory]

a) 3 Chaos Spellbooks [Sign of Chaos]
b) 2 Chaos Spellbooks [Chaos Mastery]
c) a Chaos Spellbook [Chaos Channels]
   It cannot be harmed by the elements.  You found it on the floor in a quest
   (level 52).  
d) a Life Spellbook [Sacred Rites]
   It cannot be harmed by the elements.  You found it on the floor in a quest
   (level 65).  
e) 12 White Mushrooms of Cure Critical Wounds
f) 8 Scrolls titled "bie wedcon" of Teleportation
g) 20 Scrolls titled "foowex ippot" of Identify
h) 11 Scrolls titled "petorn ulkrea" of Satisfy Hunger
i) 7 Scrolls titled "klibjor ish it" of Wizard Eye
j) 3 Molybdenum Rods of Recall
k) 4 Short Rods of Teleport Other
l) 3 Gold-Plated Rods of Light
m) 3 Electrum Wands of Teleport Other (31 charges)
n) a Flameproof quiver
   It cannot be harmed by fire.  You bought it in a Large Black Market in
   Bragsil Town.  
     Contents: 
     1) 24 Bolts of Flame (1d10) (+8,+25%) (111/74)
       It does extra damage from fire.  It cannot be harmed by fire.  They were
       given to you as a reward for clearing an area in Bragsil Town.  
     2) 16 Steel Bolts of Slaying (1d27) (+12,+75%) (335/223)
     3) 15 Steel Bolts of Slaying (1d21) (+7,+85%) (267/178)
o) a Driftwood Staff of Teleportation (8 charges)
p) a Golden Staff of Perception (18 charges)
q) an Ashen Staff of Speed
r) an Azurite Ring of Constitution
s) an Ethereal Dragon Scale Mail (-2) [30,+10]
   It can be activated for breathe light/darkness (670) every 30-60 turns if
   it is being worn.  It provides resistance to bright light and magical
   darkness.  It cannot be harmed by the elements.  You bought it in a
   Armoury in Buzthar.  
t) a Short Bow (x2) {good}


  [Home Inventory - Kekad City]

a) a Small quiver


  [Home Inventory - Adbur Town]

a) 13 White Mushrooms of Cure Critical Wounds
b) 4 Red Mushrooms of Lesser Restoration
c) 22 Metallic Green Potions of Speed
d) a Dark Blue Potion of Healing
e) 2 Silver Speckled Potions of Restore Mana
f) a Scroll titled "rea rhovnag" of *Identify*
g) a Topaz Ring of See Invisible
   It allows you to see invisible monsters.  It was dropped by Kibdub, the
   Baby Red Dragon in a quest (level 14).  
h) 22 Arrows of Frost (1d18) (+7,+25%)
   It does extra damage from frost.  It cannot be harmed by cold.  They were
   given to you as a reward for killing a local enemy in Adbur Town.  


  [Home Inventory - Menelram City]

a) 2 Scrolls titled "flitxuxu" of Remove Curse


  [Home Inventory - Gundum]

a) 5 Dark Blue Potions of Healing
b) 3 Blue Potions of Restore Life Levels
c) a Smoky Potion of Resistance
d) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
   This item may have hidden powers.  It was in a chest (level 32).  


  [Home Inventory - Faluz City]

a) an Ivory Ring of Accuracy (+20)


  [Home Inventory - Quetmoth]

a) 8 White Mushrooms of Cure Critical Wounds
b) 2 Dark Blue Potions of Healing {25% off}


  [Home Inventory - Bragsil Town]

a) 6 White Mushrooms of Cure Critical Wounds
b) 2 Delicate Mushrooms of Chaos
c) 10 Dark Blue Potions of Healing
d) 2 Silver Speckled Potions of Restore Mana
e) a Blue Potion of Restore Life Levels
f) a Scroll titled "rea rhovnag" of *Identify*
g) 6 Scrolls titled "cos hecos" of Recharging
h) a Scroll titled "itesta murplu" of Genocide {25% off}
i) 3 Willow Rods of Cleaning {25% off}
j) an Ashen Staff of Speed (8 charges)
k) a Locust Staff of Restoration (2 charges)
l) a Chaos Dragon Scale Mail (-2) [30,+10]
   It can be activated for breathe chaos/disenchant (740) every 30-60 turns
   if it is being worn.  It provides resistance to chaos and disenchantment. 
   It cannot be harmed by the elements.  It was dropped by a Black orc on
   dungeon level 24.  
m) a Small Shield of Resistance [5,+6]
   You have full knowledge of this item.  It provides resistance to acid,
   electricity, fire, cold and poison.  It cannot be harmed by the elements. 
   You bought it in a Expert Shieldsman in Narval.  
n) a Shield of Reflection [6,+18]
   You have full knowledge of this item.  It provides resistance to acid.  It
   reflects bolts and arrows.  It cannot be harmed by the elements.  You
   bought it in a Obscure Shieldsman in Bragsil Town.  
o) a Diamond Edge (7d5) (+0,+0%) {25% off}
   It is very sharp and can cut your foes.  You bought it in a Deep Swordsman
   in Faluz City.  
p) 22 Steel Bolts (1d15) (+0,+0%) (153/102)
q) 13 Seeker Bolts (1d20) (+0,+0%) (204/136)
r) 11 Seeker Arrows of Slaying (1d28) (+10,+105%)
s) a Flameproof quiver
   It cannot be harmed by fire.  You bought it in a Large Black Market in
   Bragsil Town.  


  [Home Inventory - Asbrag Town]

a) a Dark Blue Potion of Healing
b) 2 Ashen Staffs of Speed (2x 5 charges)
c) a Marble Ring of Poison Immunity {25% off}
   It provides immunity to poison.  You bought it in a Rare Jeweler in Zathad
   Keep.  


  [Spells]

You have learned 10 spells and/or improvements.

You have 3 tier-1 slots (levels 2-11) remaining.
You have 2 tier-2 slots (levels 2-21) remaining.
You have 5 tier-3 slots (levels 2-31) remaining.
You have 5 tier-4 slots (levels 2-41) remaining.
You have 5 tier-5 slots (levels 2-50) remaining.


Chaos Magic:

Book 1:                        Cost    Fail%   Power%
--------------------------------------------------------
Magic Missile                     1       5%       0%  
Flash of Light                    3       5%       0%  
Blink                             2       5%       0%  
Mana Burst                        6       5%       0%  
Fire Bolt                         8       5%       0%  


Book 2:                        Cost    Fail%   Power%
--------------------------------------------------------
Fist of Force                     9       5%       0%  
Teleport Self                     9       5%       0%  
Teleport Other                   20      17%       0%  


Book 3:                        Cost    Fail%   Power%
--------------------------------------------------------
Disintegrate                     15       5%       0%  
Finger of Chaos                  17       5%       0%  


  [Quests]

====Active quests==== 

Defeat the troll camp north of Dorthor Town.  

Defeat the troll camp east of Nalazir Watch.  

Defeat the troll camp west of Asbrag Town.  

Defeat the undead camp south of Faluz City.  

Defeat the orc camp south-east of Faluz City.  

Defeat the undead camp south-east of Narfur.  

Defeat the undead camp west of Narval.  

Defeat the orc camp south-west of Kukhi.  

Defeat the dragon camp south of Goleg.  

Defeat the orc camp south-east of Goleg.  

Defeat the orc camp north-west of Bragsil Town.  

Defeat the undead camp north-east of Buzthar.  

Defeat the orc camp north of Nalazir Watch.  

From a Courier in Laurerant Town (Danger level 0):
   Carry a message to Chaeand the Pure in Kukhi.  

From a Courier in Narfur (Danger level 0):
   Carry a message to Sasin the Brigand in Nalazir Watch.  

From a Courier in Adbur Town (Danger level 0):
   Carry a message to Vhassa the Chaste in The Flying Drum.  

From a Courier in Nalazir Watch (Danger level 0):
   Carry a message to Vamog Humanslayer in Kekad City.  

From a Courier in Asbrag Town (Danger level 0):
   Carry a message to Gunnar the Herbmaster in Zathad Keep.  

From a Castle in Faluz City (Danger level 15):
   A Frumious bandersnatch has been spotted in the area south of Faluz City. 
Track it to its lair and slay it.  

From a Keep in Narfur (Danger level 32):
   Clear 2 levels of a certain tower dungeon south of Urthor Town.  

From a Rangers' Guild in Gundum (Danger level 33):
   Clear 2 levels of a certain mine north-east of Quetmoth.  

From a Mages' Guild in Zathad Keep (Danger level 38):
   Find the relic 'Orcrist', which is hidden in a cavern, south-west of Uialhim
City.  

From a Castle in Urthor Town (Danger level 41):
   Clear 3 levels of a certain crypt east of Urthor Town.  

From a Mages' Guild in Kekad City (Danger level 48):
   Find the relic 'Tenyo's Despair', which is hidden in an underground city,
west of Asbrag Town.  

From a Castle in Laurerant Town (Danger level 51):
   Kill Sangahyando of Umbar, who is guarding dungeon level 51. 

From a Castle in Asbrag Town (Danger level 52):
   Kill Bloodfang the Wolf, who is guarding dungeon level 52. 

From a Warriors' Guild in Adbur Town (Danger level 53):
   Kill 1 Balance drake.  

From a Mages' Guild in Nalazir Watch (Danger level 55):
   Find the relic of Sawall, which is hidden in an underground city, west of
Asbrag Town.  

From a Rangers' Guild in Bragsil Town (Danger level 65):
   Many fire-breathers have been discovered in the area north-east of Bragsil
Town.  Discover their hideout and slay them
all.   (Current)

Kill Oberon, King of Amber, who is guarding dungeon level 99. 

Kill The Serpent of Chaos, who is guarding dungeon level 100. 

====Finished quests==== 

Defeat the troll camp south of Narval.  (Finished)

Defeat the troll camp south-west of Asbrag Town.  (Finished)

Carry a message to Sasin the Brigand in Nalazir Watch.  (Finished)

Carry a message to Jaltip the Bloated in The Homely Griffon.  (Finished)

Carry a message to Agnar the Telepath in Nalazir Watch.  (Finished)

Carry a message to Riatho the Huge in Buzthar.  (Finished)

Carry a message to Sasin the Brigand in Nalazir Watch.  (Finished)

(Danger level 5):  Several nagas have been discovered in the area near Kekad
City.  Discover their hideout and terminate them all.  (Finished)

(Danger level 5):  The wounded bear has been troubling the area south of Gundum.
 Track it to its den and slay it.  (Finished)

(Danger level 9):  Orfax, Son of Boldor and his legion have been spreading evil
in the area north of Dorthor Town.  Find his lair and kill him. 
(Finished)

(Danger level 10):  A Black harpy and her followers have been troubling the area
north-west of Urthor Town.  Find their den and slay them.  (Finished)

(Danger level 11):  A Cave orc and his legion have been troubling the area
south-west of Adbur Town.  Find their lair and destroy them.  (Finished)

(Danger level 11):  A Novice warrior and his legion have been running amok in
the area north of Kekad City.  Find their den and slay them. 
(Finished)

(Danger level 11):  Lots of elves have been killing people in the area
north-west of Nalazir Watch.  Discover their hideout and slay them all. 
(Finished)

(Danger level 12):  Too many strange growths have been lurking in the area near
Menelram City.  Discover their stronghold and kill them all.  (Finished)

(Danger level 12):  Brodda, the Easterling and his followers have been
terrorizing the area north of Asbrag Town.  Find his hideout and destroy
him.  (Finished)

(Danger level 12):  A Rattlesnake has been spotted in the area south-west of
Nalazir Watch.  Track it to its hideout and kill it.  (Finished)

(Danger level 12):  Recently, living dead have been terrorizing the area
north-west of Laurerant Town.  Discover their abode and destroy them all. 
(Finished)

(Danger level 14):  Clear 1 level of a certain mine north-west of Nalazir Watch.
 (Finished)

(Danger level 15):  A Baby red dragon and its minions have been lurking in the
area south of Menelram City.  Find their stronghold
and destroy them.  (Finished)

(Danger level 15):  Kill 5 Orc shamans.  (Finished)

(Danger level 15):  A Baby bronze dragon has been seen in the area south of
Menelram City.  Track it to its hideout and exterminate it.  (Finished)

(Danger level 15):  A Skeleton orc has been troubling the area south-east of
Kekad City.  Track it to its den and kill it.  (Finished)

(Danger level 16):  Grishnakh, the Hill Orc and his minions have been spotted in
the area south-east of Kekad City.  Find his lair
and kill him.  (Finished)

(Danger level 16):  A number of elves have been troubling the area north-west of
Kekad City.  Discover their hideout and kill them all.  (Finished)

(Danger level 17):  We have heard that a group of fire-breathers have been
spreading evil in the area south-west of Laurerant Town.  Discover their lair
and
slay them all.  (Finished)

(Danger level 17):  Several living dead have been lurking in the area south-west
of Quetmoth.  Discover their hideout and kill them all.  (Finished)

(Danger level 17):  A Dark elven warrior and his gang have been terrorizing the
area north-west of Zathad Keep.  Find their hole and kill them.  (Finished)

(Danger level 17):  A Tengu and its minions have been discovered in the area
north-east of Zathad Keep.  Find their hideout and destroy them. 
(Finished)

(Danger level 18):  A Flesh golem has been running amok in the area south-east
of Menelram City.  Track it to its hideout and exterminate it.  (Finished)

(Danger level 18):  A Baby red dragon and its minions have been lurking in the
area near Adbur Town.  Find their lair and kill them.  (Finished)

(Danger level 18):  A number of demons have been lurking in the area south-west
of Kekad City.  Discover their stronghold and slay them all. 
(Finished)

(Danger level 19):  An Ogre has been discovered in the area south of Adbur Town.
 Track it to its lair and slay it.  (Finished)

(Danger level 19):  A group of cats have been rampaging the area south of Adbur
Town.  Discover their lair and destroy them all.  (Finished)

(Danger level 19):  Clear 1 level of a certain lair south-west of Adbur Town. 
(Finished)

(Danger level 19):  A Pseudo dragon has been killing people in the area
north-west of Faluz City.  Track it to its den and kill
it.  (Finished)

(Danger level 19):  Clear 1 level of a certain sewer near Menelram City. 
(Finished)

(Danger level 20):  Ufthak of Cirith Ungol and his minions have been seen in the
area south-west of Dorthor Town.  Find his stronghold and destroy him. 
(Finished)

(Danger level 20):  Clear 1 level of a certain sewer north-west of Zathad Keep. 
(Finished)

(Danger level 22):  We have heard that a group of terrors of the deep have been
killing people in the area south-west of Quetmoth.  Discover their lair and
kill
them all.  (Finished)

(Danger level 22):  A Master yeek and its minions have been lurking in the area
south-west of Narfur.  Find their abode and destroy them.  (Finished)

(Danger level 23):  A Zombie and its legion have been spotted in the area south
of Adbur Town.  Find their abode and kill them.  (Finished)

(Danger level 23):  Lots of terrors of the deep have been lurking in the area
east of Asbrag Town.  Discover their hole and kill them all. 
(Finished)

(Danger level 23):  A Black orc and his legion have been discovered in the area
south of Zathad Keep.  Find their hideout and slay them.  (Finished)

(Danger level 25):  A number of terrors of the deep have been rampaging the area
near Nalazir Watch.  Discover their den and slay them all.  (Finished)

(Danger level 25):  Clear 2 levels of a certain sewer north-east of Menelram
City.  (Finished)

(Danger level 25):  Many religious fanatics have been rampaging the area
south-east of Laurerant Town.  Discover their den and
destroy them all.  (3 levels)  (Finished)

(Danger level 25):  Clear 2 levels of a certain sewer east of Menelram City. 
(Finished)

(Danger level 25):  A Hill giant has been spreading evil in the area south of
Asbrag Town.  Track him to his hideout and slay him.  (Finished)

(Danger level 25):  Lots of spiders have been hiding in the area north-east of
Asbrag Town.  Discover their lair and destroy them all. 
(Finished)

(Danger level 25):  A Master yeek and its minions have been killing people in
the area south-west of Zathad Keep.  Find their hideout and slay them. 
(Finished)

(Danger level 26):  Gorbag, the Orc Captain and his legion have been terrorizing
the area near Asbrag Town.  Find his hole and kill him.  (Finished)

(Danger level 27):  A Priest and his followers have been running amok in the
area north-east of Adbur Town.  Find their stronghold and kill them.
 (Finished)

(Danger level 27):  A bunch of nagas have been killing people in the area
south-east of Quetmoth.  Discover their hole and terminate them all. 
(Finished)

(Danger level 27):  Kill the 5 Giant red scorpions that are guarding dungeon
level 27. (Finished)

(Danger level 28):  A bunch of arctic monsters have been hiding in the area
south-west of Gundum.  Discover their den and kill them all. 
(Finished)

(Danger level 29):  A Fire giant and his followers have been seen in the area
west of Nalazir Watch.  Find their hole and destroy them.  (Finished)

(Danger level 29):  Kill the 5 Fire vortices that are guarding dungeon level 29.
(Finished)

(Danger level 29):  A Forest troll has been discovered in the area south of
Quetmoth.  Track him to his hideout and kill him.  (Finished)

(Danger level 30):  Clear 2 levels of a certain ruin south of Urthor Town. 
(Finished)

(Danger level 30):  Hagen, son of Alberich has been running amok in the area
north of Urthor Town.  Track him to
his lair and terminate him.  (Finished)

(Danger level 31):  Kill Azog, King of the Uruk-Hai.  (Finished)

(Danger level 31):  A Mummified orc has been spreading evil in the area north of
Nalazir Watch.  Track it to its home and slay it.  (Finished)

(Danger level 32):  Several elves have been running amok in the area south-east
of Quetmoth.  Discover their stronghold and kill them all. 
(Finished)

(Danger level 32):  Lugdush, the Uruk and his legion have been seen in the area
south of Gundum.  Find his home and slay him.  (Finished)

(Danger level 32):  Recently, women have been lurking in the area south-east of
Nalazir Watch.  Discover their den and kill them all.  (Finished)

(Danger level 34):  Lots of enemy warriors have been spotted in the area
north-east of Buzthar.  Discover their lair and kill them all. 
(Finished)

(Danger level 34):  A Mummified orc and its followers have been discovered in
the area south-east of Narfur.  Find their hideout and slay them.  (Finished)

(Danger level 34):  Recently, women have been troubling the area south-east of
Nalazir Watch.  Discover their home and kill them all.  (Finished)

(Danger level 35):  A Hardened warrior and his followers have been terrorizing
the area near Dorthor Town.  Find their den and destroy them. 
(Finished)

(Danger level 37):  Kill the 5 Killer stag beetles that are guarding dungeon
level 37. (Finished)

(Danger level 37):  Clear 2 levels of a certain underground temple south-west of
Faluz City.  (Finished)

(Danger level 42):  A Headless and its gang have been spotted in the area west
of Buzthar.  Find their hideout and kill them.  (Finished)

(Danger level 42):  A Ghoul and its minions have been killing people in the area
south-east of Laurerant Town.  Find their
stronghold and kill them.  (Finished)

(Danger level 45):  A Young green dragon and its legion have been killing people
in the area east of Dorthor Town.  Find their den and kill them.  (Finished)

(Danger level 51):  A group of ghosts have been discovered in the area near
Faluz City.  Discover their stronghold and destroy them all.  (2 levels) 
(Finished)

(Danger level 51):  A Water troll and his gang have been seen in the area
north-west of Narval.  Find their abode and destroy them.  (Finished)

(Danger level 56):  A Mature green dragon and its legion have been terrorizing
the area north of Narval.  Find their hole and
terminate them.  (Finished)

(Danger level 56):  An Anti-paladin and his minions have been spreading evil in
the area near Dorthor Town.  Find their den and destroy them.  (Finished)

(Danger level 59):  A bunch of terrors of the deep have been discovered in the
area north-west of Bragsil Town.  Discover their den and slay them all. 
(Finished)

(Danger level 62):  An Iron lich and its followers have been running amok in the
area north-east of Narval.  Find their hole and slay them.  (Finished)

(Danger level 62):  Uvatha the Horseman and his followers have been hiding in
the area north-east of Bragsil Town.  Find his den and slay him.  (Finished)

(Danger level 62):  An Eldrak has been spotted in the area east of Bragsil Town.
 Track it to its abode and kill it.  (Finished)



  [Message Log (last 50 messages)]

The Doom drake resists a lot.
It hits the Doom drake.
The Doom drake resists a lot.
It hits the Doom drake.
The Doom drake resists a lot.
The Doom drake flinches. <3x>
The Young red dragon flinches.
It grunts with pain.
The Doom drake dies.
It hits the Doom drake.
The Doom drake resists a lot.
It hits the Doom drake.
The Doom drake resists a lot.
It hits the Doom drake.
The Doom drake resists a lot.
It hits the Doom drake.
The Doom drake resists a lot.
The Doom drake hisses in pain.
The Doom drake flinches. <2x>
The Young red dragon flinches.
It grunts with pain.
You hit the Doom drake.
You miss the Doom drake. <2x>
You hit the Doom drake.
You miss the Doom drake.
The Doom drake flees in terror!
You miss the Doom drake.
You hit the Doom drake.
You have slain the Doom drake.
You failed to get the spell off!
The Young red dragon breathes fire.
The Heavy Crossbow burns up! <2x>
The Doom drake resists a lot.
The Doom drake flinches. <3x>
The Doom drake hisses in pain.
The Young red dragon flinches.
The Greater fire elemental screams in agony.
The Young red dragon flinches.
The Doom drake flinches.
The Greater fire elemental destroys a Bar Chain Mail [18].
The Greater fire elemental is destroyed.
The Young red dragon flinches.
The Doom drake flinches. <2x>
The Behemoth wakes up.
You hit the Doom drake.
You miss the Doom drake.
You hack at the Doom drake.
You have slain the Doom drake.
The Behemoth breathes fire.
Can you say you are proud of what you've done?  You die.



Posted on 7.4.2011 20:39
Last updated on 8.4.2011 10:16

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10735. on the Ladder (of 18945)
46. on the Z+Angband Ladder (of 120)
92. for this player (

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On 7.4.2011 20:39 Roch wrote:
Another try with a chaos warrior.

Had an 'oh bleep' moment when Shelob ambushed me in the wilderness with a phase spider contingent. I got in an ethereal armor breath attack and luckily it was light, and she shriveled away in just that one attack. Phew!

On 8.4.2011 10:16 Roch wrote:
Chaos got me in the end. Turned into a vampire, and my hit points took a big hit. Took on a fire-breather quest, and met with instadeath from a Behemoth. Note to self: avoid Behemoths.

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