I've dabbled in roguelikes since an early age(was playing Moria maybe 4 years old). Played occasionally since then but never getting all that far. Found Angband this year and am only getting used to it now, so I haven't gotten very far.
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aka Si on rgra. I started playing Moria on the Amiga in the early 90s and picked up Angband in the late 90s before moving on to Pern/ToME. Desktop time became limited with arrival of kids, so on discovering the existance of AngbandCE, I splashed out on a PocketPC to enable me to get my *band-fix during my commute.
I've since updated that port for VGA devices and have more recently ported FA to WinCE - which is where I now spend all my play time!Comment
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Hi all,
I am Hugo Kornelis. In my spare time, of which I currently have way too little, I play Vanilla, NPP, Pos and DrAng. I also try to keep the spoilers for Vanilla up to date. And what time then still is left (yeah, right!), I spend on making a Dutch translation of Angband, for my kids to play. Though it looks as if they'll be in high school learning English before I finish Dutchband...Best, Hugo
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Angband spoilers - now updated for Angband 3.0.8 !!!!!
Visit http://www.juti.nl/hugo/Angband/Spoiler/index.htm
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E my name is Ed and my friend's name is... wait a sec, this is not kindergarten! :P Yeah, so I've been playing Angband variants for a couple years now, after switching over from Nethack, though I also play
Crawl on occasion and like to try out some of the new roguelikes as they appear. I've even tried writing my own roguelike more than a few times, but I never get anywhere and every time I feel that I have to start over instead of pick up where I left off the last time, so you might have heard of failed projects like "Satan's Game", "Dungeons of Relentless Killing", "HyRL", "MetaRogue", and more... though I even got so sick of coming up with new names that I started reusing the old ones... :P Maybe if the T-Engine 3.0 ever reaches any level of stability, I could write a module for that... but as of yet, all my module attempts keep crashing the game for no apparent reason...You read the scroll labeled NOBIMUS UPSCOTI...
You are surrounded by a stasis field!
The tengu tries to teleport, but fails!Comment
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Hi there,
Long time roguelike player, back into *band after a long stint of Nethack (bored for now having only Rangers and Monks left to ascend). This time round, seem to be playing a lot of Vanilla (following Andrew's excellent tweaks), NPPAngband, Entroband and of course ToME. Been playing for years and years on and off, once had a L50 Hobbit swordmaster who met a terrible end, best so far this time round is a L31 Warrior on NPP.Comment
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Hi
I've been playing 'bands on and off for about three years now (mostly NPP and Vanilla, some FA too, and I've played for a couple hours in various other variants). I think that I first heard about Angband on some nethack site, and I must say that it's a much better game. Never won yet.
Otherwise, I spend time playing guitar, playing mafia, occationally writing some rogue-likes that never get off the ground and mostly studying in first-year engineering.
~AlComment
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Hi,
I'm playing Angband for a couple of years now and started with famous Moria on the Amiga back in the 80s.Comment
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Hi
I played Angband, T.o.M.E., Sangband for many years and recently Zangband and Xangband.
I also like(d) ADOM and IVAN but sadly they're not active developed anymore...
I'm an addicted RPG player and I work as a programmer/web developer for a local company using PHP/MySQL/Oracle/Apache and for hobby C/C++ and Python (SDL and OpenGL above them).
See 'ya!Comment
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Ola!
Long time on-and-off Dutch player. Can mostly be found on the net under the name Nappa, but I'm keeping Mars around for legacy reasons =). I probably spent most time on Heng, still got 2 potential winners lying around that I haven't played for a year or so and a near winner Xang char (). Didn't get too much to playing though so still hoping to finish those chars some time.Mostly retired Angband player. I just don't have the time .Comment
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Hi, I first played a roguelike more than a decade ago (Moria), then gave it up as a lost cause. I hadn't played in years until I ran across Angband at the newsgroup a couple years back.
I updated the OS X carbon frontend last year as an exercise in learning to program OS X, then got hooked on programming Angband for fun. Now I'm working with Andrew et al, doing quite a bit of programming for the next V release.Comment
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Hi
After a 7 years' hiatus or so I have delurked again in the Angband community to spread terror and despair among n00bs and variant maintaners alike.
I was once the author of GSNband, and its luckless successor, GSNband2. GSNband was abandoned because it contained a lot of bugs and the code has become ugly. It also had no clear goal, devouring the ideas (mainly monsters) and code of other variant maintainers indiscriminately with little regard to game balance. GSNband2 had only one release and got abandoned because of real life issues (actually, I have finished by studies and had to look for work instead of playing silly ASCII games). But play them I did, more or less often, over the years, although I have never had great success. I even modified Angband variants to teleport me to the town after I died, minus all the gold (a la the Might & Magic series), but it got boring after a while.
I have long had plans for creating a D20 compatible variant, but there are legal as well as gameplay issues I won't detail here. Another source of inspiration can be found in old MERP books, although they used a different gaming system (Rolemaster). However, most of the references would be too obscure except to those who have actually read these books. There are legal problems as well, even though ICE no longer has the license to produce RPG games based on Middle Earth.
Another project of mine was to add Unicode support to Angband in order to have more symbols at my disposal (in order to differentiate the endless variety of D20 monsters). It would be easiest under the Linux console with an Unicode terminal emulator, but you'd have to use the framebuffer. Windows/Mac ports would need to support TTF fonts and Amiga, for example, has no Unicode support I know of, so that would be discriminating.Comment
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Hello. I'm Chris, and I started out playing rogue at Berkeley in the early '80s, then hack at another school in the mid-to-late '80s, then played Moria for a bit on a VMS system at work and a Mac at home sometime in the early '90s. Not sure when exactly I discovered Angband, but Googroups says my first post to rgra was in 1996.
But I haven't been playing it continuously ever since then; I can go for a year or more without playing at all before getting back to it. Before I got back into rgra recently, I hadn't posted there in 3 years. So I'm not a super-experienced player like Timo...Comment
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