Well, I don't agree with your logic. I don't think the problem of people playing in "optimal" but unfun ways, is real. The optimal way to play is to stay on level 1 until you find every item you might possibly want to beat Morgoth. Everything can be found there with some probability, it just would take a million years. But people don't actually do it.
But, even under your logic, the problem is that the new system creates a new "optimal" way to play, i.e., don't ever go below level 3 until you've accumulated at least a stack of 40 Mushrooms of Vigor, just in case you might need them later. And, once you have enough, then you don't have to worry about stat drain at all (except to go back to your house to get one whenever you get drained). This optimal way of playing seems even more unfun than the old optimal way of playing.
But, even under your logic, the problem is that the new system creates a new "optimal" way to play, i.e., don't ever go below level 3 until you've accumulated at least a stack of 40 Mushrooms of Vigor, just in case you might need them later. And, once you have enough, then you don't have to worry about stat drain at all (except to go back to your house to get one whenever you get drained). This optimal way of playing seems even more unfun than the old optimal way of playing.
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