The problem now is that it makes it worse for low level characters who could use one slot to carry 99 0,0 arrows. Now that needs three slots. The quiver + new stack size actually causes the loss of two slots for starting characters who rely on bows. In fact early bow heavy characters who are not town diving could take two 99 stacks, this would now take up five slots which is a bit silly.
Late game it doesn't mean anything because you are focused and just have 1-2 high in piles, one of acid and one of holy might, maybe one of demon/animal and just hunt accordingly. You don't carry all of them at the same time, simply with swap weapons. You may carry a boc of kill undead/dragon, or artifact of ele_imm, but you are not going to carry a half a dozen swaps, just 1-2 and use accordingly.
Late game it doesn't mean anything because you are focused and just have 1-2 high in piles, one of acid and one of holy might, maybe one of demon/animal and just hunt accordingly. You don't carry all of them at the same time, simply with swap weapons. You may carry a boc of kill undead/dragon, or artifact of ele_imm, but you are not going to carry a half a dozen swaps, just 1-2 and use accordingly.
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