I believe Blue Mages do start with a magic missile wand for this reason, but I don't think the suggestion of also letting them start with the spell is unreasonable. Though it feels somewhat unintuitive, they are currently allowed to learn "Shoot" from snagas, which makes it easier for them to get off the ground.
Lich is one of the strongest monster races; so while the argument makes perfect sense in itself, I would consider drawing a different conclusion from it. Liches are too strong and ought to be nerfed
This is my experience with them, too! But plenty of other people are doing well with them; barely a week ago, we had a player get his first ever win in the game with a Quylthulg. Bostock even won an instant-coffee thrall quylthulg, a combination that takes craziness to a whole new level.
So I'm inclined to think Quylthulgs do have enough upside even in the early game, and it just takes a different approach and playstyle - one I don't personally seem to have - to fully tap into it. Late-game Quylthulgs are definitely very strong.
So I'm inclined to think Quylthulgs do have enough upside even in the early game, and it just takes a different approach and playstyle - one I don't personally seem to have - to fully tap into it. Late-game Quylthulgs are definitely very strong.
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