Beta version of PWMAngband 1.2.0 released

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  • tangar
    replied
    Originally posted by PowerWyrm
    1) The admin char must be created at start. If not, the game will create a regular char. You will have to modify mangband.cfg to include new name/password for your admin char and restart the server.
    Didn't work. Algorythm:

    1) stopped server
    2) edited .cfg and added there new account credentials (log is 'adm' and pass ***)
    3) started server
    4) logged to the server with this new credentials ('adm' and ***)
    5) created char
    6) & commands don't work

    Originally posted by PowerWyrm
    3) Feature. You can sell your items for 0 gold for ID purposes. If you can buy back for 1 gold, that's a bug: it should cost the normal price for that item.
    After you 's' it - it writes that it cost 1 gold in the shop and it writes that I've payed 1 gold when I bought it back (but I suppose in real it was full price) so it's definitely minor bug.
    /// update. today 's' feature worked alright... need more testing
    Last edited by tangar; January 12, 2019, 19:36.

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  • PowerWyrm
    replied
    1) The admin char must be created at start. If not, the game will create a regular char. You will have to modify mangband.cfg to include new name/password for your admin char and restart the server.

    2) Fonts will be included in the next release

    3) Feature. You can sell your items for 0 gold for ID purposes. If you can buy back for 1 gold, that's a bug: it should cost the normal price for that item.

    Leave a comment:


  • tangar
    replied
    1) It seem there is a bug with admin char. I wanna be able to move all players to the safe location before server restart, but can not do it. I've setted up admin char credits in .cfg file, entering with them - but when I try to move players via & 5 admin menu it says:
    Error: can't change others

    2) please include this three .FON files to the PWMAngband package:

    16X24TX - it's special blind-friendly font which actually adjusted to show 21x31-size glyphs (with making lesses spaces). Very good for game window.
    21X31TG / 24X36TG - just big fonts, good for message window.

    Currently biggest font is PWMA package is 16x24 and it's too small for some people (my 16x24 variant is 2x times bigger and bolder).

    This fonts made by myself and already included to TomeNET distr., a lot of players enjoying playing with them. Having to install this fonts every time manually is a very big waste of time in a long perspective, so please consider to add them.

    3) also there is a bug.. or feature, donno. when y give vendors item for identification with 's' - it cost 0 gold and you could buy item back for 1 gold
    so it's totally free ID. As I play with no_selling option it seems that it's not right (I suppose 's' feature designed for gameplay with possibility to sell).
    Last edited by tangar; January 10, 2019, 21:10.

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  • tangar
    replied
    server updated, trying to catch a bug

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  • PowerWyrm
    replied
    New PWMAngband 1.2.0 beta 2 released!

    Quick update to narrow down the bug mentioned above.

    List of changes:

    - Add a server option to automatically transfer death dumps to the client (AUTO_DUMP in mangband.cfg)
    - Add a debug version of the server executable which generates a mangband.rpt file when a crash occurs

    Client has been updated. Players must get the new client to play on beta 2 servers.

    Files updated: binaries and source code.
    Files are available for download at the usual location: http://powerwyrm.monsite-orange.fr

    To update server in debug mode:
    - go to http://powerwyrm.monsite-orange.fr
    - download PWMAngband server (debug version)
    - copy the files from the zip into the /PWMAngband directory
    This will replace the executable mangband.exe and add files to include debug information to generate a file named mangband.rpt when a crash occurs.

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  • tangar
    replied
    Guys, we got a bug which occures quite rare, but it's crush the server. Eg

    090119 164424 Goose: You enter a maze of down staircases.
    090119 164424 BEGIN dungeon_change_level()
    090119 164424 depth=1 height=66 width=198
    090119 164424 END dungeon_change_level()
    090119 164424 Shutting down (panic save).
    090119 164424 Server panic info save succeeded!

    So when player changes the lvl - he crush server. And if after I restart server he try to login again - crush repeats.

    Any ideas how to fix it?

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  • tangar
    replied
    Q&A got some answers (eg how to run game in 3D more! http://angband.online/index.php/faq/

    Also we are looking for screenshots for 'Media'! Announcement: competition started - post your screenshots at #screenshots-for-website Discord channel and immortalize your character!

    Leave a comment:


  • tangar
    replied
    We got serious problem with bug which happens when player changing lvls.. Two players can not login atm, because they 'stuck' in between of lvls and each time they enter the game - server crushes.

    Guys, you are more than welcome to help to fix this bug: sources of PWMAngband could be found there: http://powerwyrm.monsite-orange.fr/p...134c5ebab.html
    Last edited by tangar; January 9, 2019, 18:17.

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  • tangar
    replied
    Filled website with info.. Time to rest a bit

    Guys, please help to fill FAQ section, we need newbie questions and newbie-friendly answers

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  • tangar
    replied
    http://angband.online got a new template, looks fun Also some new pages added.

    Leave a comment:


  • tangar
    replied
    Yay! Server updated.

    Also we got a new website: http://angband.online (in progress...)

    Leave a comment:


  • PowerWyrm
    started a topic Beta version of PWMAngband 1.2.0 released

    Beta version of PWMAngband 1.2.0 released

    New PWMAngband 1.2.0 beta 1 released!

    This will add convenience features, fix bugs and prepare for version 1.4 of MAngband.

    Here's a list of changes since the last development release:

    - Remove "change password" feature from character description screen
    - Reduce the allowed minimum size of subterms to a fifth of the maximal size (16x4)
    - Fix 32bit builds of the Windows client
    - Allow looking and targeting with roguelike keyset
    - Make maximum number of characters per account a server option

    Client has been updated. Players must get the new client to play on beta 1 servers.

    Note: I forgot to add the help files (manual.html and manual.pdf) to the beta 0 version and again forgot to compile them for the beta 1 version, so I added the ones for version 1.1.12 instead. I'll update the files for next beta.

    Files updated: binaries and source code.
    Files are available for download at the usual location: http://powerwyrm.monsite-orange.fr

    Here's a little upgrade procedure:

    1) Rename the /PWMAngband directory to /PWMAngband_old
    2) Unzip the binaries into /PWMAngband directory
    3) Replace \PWMAngband\lib\user by \PWMAngband_old\lib\user (this should copy the savefiles, preference files, logs and score file)
    4) Replace (or better -- WinMerge) modified configuration files by the ones from /PWMAngband_old
    4a) For the client (players), this means: the ini files, any .prf modified in /lib/customize, any .fon added in /lib/fonts
    4b) For the server (admin), this means: the cfg file (you *could* in theory modify any game data file in /lib/gamedata, and especially constants.txt, but I advise against)
    5) Archive (or delete) /PWMAngband_old
    6) Restart your server (or client)
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