Beta version of PWMAngband 1.2.0 released

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  • PowerWyrm
    Prophet
    • Apr 2008
    • 2940

    Beta version of PWMAngband 1.2.0 released

    New PWMAngband 1.2.0 beta 1 released!

    This will add convenience features, fix bugs and prepare for version 1.4 of MAngband.

    Here's a list of changes since the last development release:

    - Remove "change password" feature from character description screen
    - Reduce the allowed minimum size of subterms to a fifth of the maximal size (16x4)
    - Fix 32bit builds of the Windows client
    - Allow looking and targeting with roguelike keyset
    - Make maximum number of characters per account a server option

    Client has been updated. Players must get the new client to play on beta 1 servers.

    Note: I forgot to add the help files (manual.html and manual.pdf) to the beta 0 version and again forgot to compile them for the beta 1 version, so I added the ones for version 1.1.12 instead. I'll update the files for next beta.

    Files updated: binaries and source code.
    Files are available for download at the usual location: http://powerwyrm.monsite-orange.fr

    Here's a little upgrade procedure:

    1) Rename the /PWMAngband directory to /PWMAngband_old
    2) Unzip the binaries into /PWMAngband directory
    3) Replace \PWMAngband\lib\user by \PWMAngband_old\lib\user (this should copy the savefiles, preference files, logs and score file)
    4) Replace (or better -- WinMerge) modified configuration files by the ones from /PWMAngband_old
    4a) For the client (players), this means: the ini files, any .prf modified in /lib/customize, any .fon added in /lib/fonts
    4b) For the server (admin), this means: the cfg file (you *could* in theory modify any game data file in /lib/gamedata, and especially constants.txt, but I advise against)
    5) Archive (or delete) /PWMAngband_old
    6) Restart your server (or client)
    PWMAngband variant maintainer - check https://github.com/draconisPW/PWMAngband (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant!
  • tangar
    Knight
    • Mar 2015
    • 971

    #2
    Yay! Server updated.

    Also we got a new website: http://angband.online (in progress...)
    https://tangaria.com - Angband multiplayer variant
    tangaria.com/variants - Angband variants table
    tangar.info - my website ⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽
    youtube.com/GameGlaz — streams in English ⍽ youtube.com/StreamGuild — streams in Russian

    Comment

    • tangar
      Knight
      • Mar 2015
      • 971

      #3
      http://angband.online got a new template, looks fun Also some new pages added.
      https://tangaria.com - Angband multiplayer variant
      tangaria.com/variants - Angband variants table
      tangar.info - my website ⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽
      youtube.com/GameGlaz — streams in English ⍽ youtube.com/StreamGuild — streams in Russian

      Comment

      • tangar
        Knight
        • Mar 2015
        • 971

        #4
        Filled website with info.. Time to rest a bit

        Guys, please help to fill FAQ section, we need newbie questions and newbie-friendly answers
        https://tangaria.com - Angband multiplayer variant
        tangaria.com/variants - Angband variants table
        tangar.info - my website ⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽
        youtube.com/GameGlaz — streams in English ⍽ youtube.com/StreamGuild — streams in Russian

        Comment

        • tangar
          Knight
          • Mar 2015
          • 971

          #5
          We got serious problem with bug which happens when player changing lvls.. Two players can not login atm, because they 'stuck' in between of lvls and each time they enter the game - server crushes.

          Guys, you are more than welcome to help to fix this bug: sources of PWMAngband could be found there: http://powerwyrm.monsite-orange.fr/p...134c5ebab.html
          Last edited by tangar; January 9, 2019, 19:17.
          https://tangaria.com - Angband multiplayer variant
          tangaria.com/variants - Angband variants table
          tangar.info - my website ⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽
          youtube.com/GameGlaz — streams in English ⍽ youtube.com/StreamGuild — streams in Russian

          Comment

          • tangar
            Knight
            • Mar 2015
            • 971

            #6
            Q&A got some answers (eg how to run game in 3D more! http://angband.online/index.php/faq/

            Also we are looking for screenshots for 'Media'! Announcement: competition started - post your screenshots at #screenshots-for-website Discord channel and immortalize your character!
            https://tangaria.com - Angband multiplayer variant
            tangaria.com/variants - Angband variants table
            tangar.info - my website ⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽
            youtube.com/GameGlaz — streams in English ⍽ youtube.com/StreamGuild — streams in Russian

            Comment

            • tangar
              Knight
              • Mar 2015
              • 971

              #7
              Guys, we got a bug which occures quite rare, but it's crush the server. Eg

              090119 164424 Goose: You enter a maze of down staircases.
              090119 164424 BEGIN dungeon_change_level()
              090119 164424 depth=1 height=66 width=198
              090119 164424 END dungeon_change_level()
              090119 164424 Shutting down (panic save).
              090119 164424 Server panic info save succeeded!

              So when player changes the lvl - he crush server. And if after I restart server he try to login again - crush repeats.

              Any ideas how to fix it?
              https://tangaria.com - Angband multiplayer variant
              tangaria.com/variants - Angband variants table
              tangar.info - my website ⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽
              youtube.com/GameGlaz — streams in English ⍽ youtube.com/StreamGuild — streams in Russian

              Comment

              • PowerWyrm
                Prophet
                • Apr 2008
                • 2940

                #8
                New PWMAngband 1.2.0 beta 2 released!

                Quick update to narrow down the bug mentioned above.

                List of changes:

                - Add a server option to automatically transfer death dumps to the client (AUTO_DUMP in mangband.cfg)
                - Add a debug version of the server executable which generates a mangband.rpt file when a crash occurs

                Client has been updated. Players must get the new client to play on beta 2 servers.

                Files updated: binaries and source code.
                Files are available for download at the usual location: http://powerwyrm.monsite-orange.fr

                To update server in debug mode:
                - go to http://powerwyrm.monsite-orange.fr
                - download PWMAngband server (debug version)
                - copy the files from the zip into the /PWMAngband directory
                This will replace the executable mangband.exe and add files to include debug information to generate a file named mangband.rpt when a crash occurs.
                PWMAngband variant maintainer - check https://github.com/draconisPW/PWMAngband (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant!

                Comment

                • tangar
                  Knight
                  • Mar 2015
                  • 971

                  #9
                  server updated, trying to catch a bug
                  https://tangaria.com - Angband multiplayer variant
                  tangaria.com/variants - Angband variants table
                  tangar.info - my website ⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽
                  youtube.com/GameGlaz — streams in English ⍽ youtube.com/StreamGuild — streams in Russian

                  Comment

                  • tangar
                    Knight
                    • Mar 2015
                    • 971

                    #10
                    1) It seem there is a bug with admin char. I wanna be able to move all players to the safe location before server restart, but can not do it. I've setted up admin char credits in .cfg file, entering with them - but when I try to move players via & 5 admin menu it says:
                    Error: can't change others

                    2) please include this three .FON files to the PWMAngband package:

                    16X24TX - it's special blind-friendly font which actually adjusted to show 21x31-size glyphs (with making lesses spaces). Very good for game window.
                    21X31TG / 24X36TG - just big fonts, good for message window.

                    Currently biggest font is PWMA package is 16x24 and it's too small for some people (my 16x24 variant is 2x times bigger and bolder).

                    This fonts made by myself and already included to TomeNET distr., a lot of players enjoying playing with them. Having to install this fonts every time manually is a very big waste of time in a long perspective, so please consider to add them.

                    3) also there is a bug.. or feature, donno. when y give vendors item for identification with 's' - it cost 0 gold and you could buy item back for 1 gold
                    so it's totally free ID. As I play with no_selling option it seems that it's not right (I suppose 's' feature designed for gameplay with possibility to sell).
                    Last edited by tangar; January 10, 2019, 22:10.
                    https://tangaria.com - Angband multiplayer variant
                    tangaria.com/variants - Angband variants table
                    tangar.info - my website ⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽
                    youtube.com/GameGlaz — streams in English ⍽ youtube.com/StreamGuild — streams in Russian

                    Comment

                    • PowerWyrm
                      Prophet
                      • Apr 2008
                      • 2940

                      #11
                      1) The admin char must be created at start. If not, the game will create a regular char. You will have to modify mangband.cfg to include new name/password for your admin char and restart the server.

                      2) Fonts will be included in the next release

                      3) Feature. You can sell your items for 0 gold for ID purposes. If you can buy back for 1 gold, that's a bug: it should cost the normal price for that item.
                      PWMAngband variant maintainer - check https://github.com/draconisPW/PWMAngband (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant!

                      Comment

                      • tangar
                        Knight
                        • Mar 2015
                        • 971

                        #12
                        Originally posted by PowerWyrm
                        1) The admin char must be created at start. If not, the game will create a regular char. You will have to modify mangband.cfg to include new name/password for your admin char and restart the server.
                        Didn't work. Algorythm:

                        1) stopped server
                        2) edited .cfg and added there new account credentials (log is 'adm' and pass ***)
                        3) started server
                        4) logged to the server with this new credentials ('adm' and ***)
                        5) created char
                        6) & commands don't work

                        Originally posted by PowerWyrm
                        3) Feature. You can sell your items for 0 gold for ID purposes. If you can buy back for 1 gold, that's a bug: it should cost the normal price for that item.
                        After you 's' it - it writes that it cost 1 gold in the shop and it writes that I've payed 1 gold when I bought it back (but I suppose in real it was full price) so it's definitely minor bug.
                        /// update. today 's' feature worked alright... need more testing
                        Last edited by tangar; January 12, 2019, 20:36.
                        https://tangaria.com - Angband multiplayer variant
                        tangaria.com/variants - Angband variants table
                        tangar.info - my website ⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽
                        youtube.com/GameGlaz — streams in English ⍽ youtube.com/StreamGuild — streams in Russian

                        Comment

                        • tangar
                          Knight
                          • Mar 2015
                          • 971

                          #13
                          /rfe

                          add and option to .cfg to have a staircase up to the wilderness from dungeon-town.

                          So currently I have no_wilderness flag at the server. I would be fun to have an option to be able to go outside to the wilderness, to the open-world and go to the dungeons there.

                          Some details:
                          - every new character start in undeground town (like no_wilderness)
                          - in this town there is a staircase (or it could be a 'magic portal')
                          - if player uses staircase (portal) - he appears in Bree
                          - at any moment player could use them to go back

                          It would give alternatives for player - some would be glad to dive right into the dungeon, some would like to breath air

                          This option could be implemented later on, when server would have more players - then this solution could help to reduce problems with limited shops (so players would not have to wait one another when buying stuff or using the same 'dungeon storage-house')
                          Last edited by tangar; January 11, 2019, 16:53.
                          https://tangaria.com - Angband multiplayer variant
                          tangaria.com/variants - Angband variants table
                          tangar.info - my website ⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽
                          youtube.com/GameGlaz — streams in English ⍽ youtube.com/StreamGuild — streams in Russian

                          Comment

                          • tangar
                            Knight
                            • Mar 2015
                            • 971

                            #14
                            1) min rows 'bug'

                            Originally posted by PowerWyrm
                            New PWMAngband 1.2.0 beta 1 released!
                            - Reduce the allowed minimum size of subterms to a fifth of the maximal size (16x4)
                            Tested: currently minimum rows are 5, not 4.

                            But actually it would be fun to have minimum rows as 3

                            2) it seems that autopickup incription doesn't work properly.. Sometimes you have to pick up projectiles even if you got an inscription =g on them

                            3) player 'Lich' reported lags when monsters breath on them (I didn't had it myself, donno). They say that game is kinda 'freezes' for some time after several hounds breaths at once

                            4) player 'vp' who plays @ linux via wine reported that he got troubles with game performance - like he push a key and sometimes it doesn't work
                            Last edited by tangar; January 11, 2019, 21:58.
                            https://tangaria.com - Angband multiplayer variant
                            tangaria.com/variants - Angband variants table
                            tangar.info - my website ⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽
                            youtube.com/GameGlaz — streams in English ⍽ youtube.com/StreamGuild — streams in Russian

                            Comment

                            • tangar
                              Knight
                              • Mar 2015
                              • 971

                              #15
                              Horn of Rohan on 'A': wake up all sleeping mobs and speed them up for 25 seconds; very bad thing, no point to use it.

                              According to JRR it such horns should 'freeze' enemies for a short amount if time. I suppose such horns in PWMA should do something good too. Lets it awake mobs, but also give boldness for some time and confuse close standing mobs for 2 turns.

                              --

                              Maybe also it would be fun to rearrange shops items a bit, eg to add speed potions to black market as 'normal' & etc. Should I post suggestion about stores there at forum so we could discuss them and eventually add them into installation package or it's already designed as intended (as in vanilla Angband)? (then I'll assign this experemental changes only for the server @ PWMAngband\lib\gamedata\store.txt)

                              PowerWyrm, as a developer/maintainer please could you declare policy considering adding stuff to PWMAngband initial package
                              Last edited by tangar; January 12, 2019, 11:19.
                              https://tangaria.com - Angband multiplayer variant
                              tangaria.com/variants - Angband variants table
                              tangar.info - my website ⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽⍽
                              youtube.com/GameGlaz — streams in English ⍽ youtube.com/StreamGuild — streams in Russian

                              Comment

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