Quite possibly. The last pair I found was something like (+3, -6) with a meager +1 to dex/stl.
When I start getting below dLvl 30 I see some very nice thief gloves, but shallow? Trash...
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I have never seen Thief gloves without a huge loss of Damage and to-hit, something +Dex/Stl doesn't begin to fix. Seriously I think only a single pair had a shop value above 1 coin, or a score worth noticing.
Once I get below dLevel 30 or so I start seeing them with decent numbers. But shallow? I wouldn't wear them on a dare, much rather do totally without.
Studded leather gloves of the thief (+2,-3) [1,+4] (+3 dex/stealth)Leave a comment:
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Both times I was riding another dragon, don't know if that matters. I also got killed by my own Ancient White some time ago on a quylthulg who was definitely not mounted, but I don't remember any further details of that except that it was in a fairly confined space (which I only remember because I made a joke about it to a friend).Last edited by Benly; January 11, 2019, 21:52.Leave a comment:
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Also playing a dragon warlock, got tagged by my own Ancient Green Dragon's breath. So it's not just silvers, I guess.Leave a comment:
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Not Frogcomposband specific, but while you are digging in the code sometime.
This has been a persistent issue with Pos/Com/Frog and apparently PWM, but no other apps I run. Some of my term windows shrink every time I start the game.
The setup I use, 1920x1080 monitor
Term0 - Game (max font size. Dragged to full vertical height)
Term1 - Inventory (default moved to right edge)
Term2 - Monster List (reduced height to about 3/4 default, moved to right edge)
Term3 - Messages (default moved to right edge)
0 & 2 seem to remain the size I set them to, while 1 & 3 shrink. After one restart 1 & 3 lose about half a row, cutting the bottom display line chars in half. If I don't resize them eventually I will lose the bottom 2 lines of text.Leave a comment:
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There were lots of bugs with friendly fire in Pos, but I thought I'd managed to fix them all, apart from a known issue with friendly psycho-spears sometimes hitting the player. I'm not sure if TauzentBlitz's bug is related to the psycho-spear thing or not, I hope it is so I can pronounce friendly fire fully fixed when I locate it.Leave a comment:
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I had this issue in Poschengband, so assume its copied from there.
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Was it a young silver dragon, a mature one, an ancient one or all three?Leave a comment:
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As a dragon-pact Warlock, had a lot of issues with getting caught in pet silver dragon's inertia breath. Didn't happen with any other elemental breaths.Leave a comment:
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Thanks, I should probably make it break the loop when the stat hits 3Leave a comment:
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Been playing a bit, cool stuff, thank you for implementing 'coffee break' mode.
Although I'll have to point out a bug with Brain Smash code in particular.
Code:while (!_plr_save(who, 0)) do_dec_stat(A_INT); while (!_plr_save(who, 0)) do_dec_stat(A_WIS);
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Yeah, it's known that can happen. I'm not entirely happy with it, but there's no really perfect solution; I could restrict Eric to his quest only, but I don't like that, especially given that he should be a summonable Amberite and that the Eric quest isn't even available in lite-town; or I could make the quest count as insta-solved if Eric was killed before the quest (which is what Kangband did, might even be what some Pos-likes have done), but that would make the quest way too easy; or I could make the quest unavailable if Eric was killed before, but then people would avoid killing Eric outside the quest if they wanted to do the quest.Leave a comment:
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Eric the Usurper appearing twice
Not sure if this is intended, but I killed him twice - once in Angband dungeon and the other in the Telmora quest.
Each time a corpse was generated since he was 'Wanted'. Of course the bounty office did not accept the second corpse.Leave a comment:
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